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SC2 Mythbusters Season 2 - Page 3

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 Next All
Carbonthief
Profile Joined October 2010
United States289 Posts
September 17 2011 22:23 GMT
#41
What is required to Chrono boost a hatchery? Can you chrono your ally's hatchery if you share control?
Resistentialism
Profile Blog Joined October 2010
Canada688 Posts
September 17 2011 22:31 GMT
#42
Only way to chrono a hatchery is to steal a probe with neural parasite and build your own nexus. Can't chrono an ally's stuff, and even if they drop out, giving you total control of their buildings.
Earll
Profile Blog Joined March 2010
Norway847 Posts
September 17 2011 23:36 GMT
#43
Uh, you did EMP revealing changeling, and said it was busted, but as far as I could tell, it made the marine move, which a normal marine would not do, so in a sense it does reveal it, no?
Wat
Ziktomini
Profile Joined October 2010
United Kingdom377 Posts
September 17 2011 23:37 GMT
#44
On September 18 2011 04:26 PopcornColonel wrote:
Show nested quote +
On September 18 2011 03:50 Ziktomini wrote:
"A medivac can load and unload units while fungal growth'd.", this is true by the way, just tested it to make sure.

We already did that in EP1 ^^


Haha I misread it, thought you said it can't, never mind
Jerubaal
Profile Blog Joined June 2010
United States7684 Posts
September 17 2011 23:41 GMT
#45
I've got a myth you can bust: Hydras are slow.

Of course, all you have to do is look in Liquipedia or in game, but who bothers themselves with facts?
I'm not stupid, a marauder just shot my brain.
PopcornColonel
Profile Joined March 2011
United States769 Posts
September 18 2011 00:52 GMT
#46
On September 18 2011 08:36 Earll wrote:
Uh, you did EMP revealing changeling, and said it was busted, but as far as I could tell, it made the marine move, which a normal marine would not do, so in a sense it does reveal it, no?

Well, by "revealing" the changeling, we meant revealing the blueish/purplish tint that the zerg player sees.
Zerg delenda est.
PopcornColonel
Profile Joined March 2011
United States769 Posts
September 23 2011 22:23 GMT
#47
Hey guys! Episode 10 is out! Hope you enjoy it as much as the others!

Zerg delenda est.
hopoo
Profile Joined November 2010
37 Posts
September 23 2011 23:28 GMT
#48
what if you neural parasite a pheonix then have that pheonix pick up the infestor neural parasiting it
roflcopter420
Profile Joined July 2009
Sweden168 Posts
September 28 2011 21:26 GMT
#49
hai2u, how about testing if the 1% miss chance is present in sc2 lol?
Its much the same as milking a cow
robih
Profile Joined September 2010
Austria1086 Posts
September 28 2011 21:38 GMT
#50
you tested if lifting the infestor cancels neural and it does
does it cancel neural if you lift the neuraled unit?
Soulish
Profile Joined April 2010
Canada1403 Posts
Last Edited: 2011-09-28 22:00:23
September 28 2011 22:00 GMT
#51
On September 29 2011 06:38 robih wrote:
you tested if lifting the infestor cancels neural and it does
does it cancel neural if you lift the neuraled unit?

yep, if you lift th infestor
me all in, he drone drone drone, me win
spiksel
Profile Joined April 2010
Netherlands97 Posts
September 28 2011 22:59 GMT
#52
fun to watch !
PopcornColonel
Profile Joined March 2011
United States769 Posts
September 30 2011 22:36 GMT
#53
Hey guys! SC2 Mythbusters is back with Episode 11!

Check it out here:
Zerg delenda est.
Draconicfire
Profile Joined May 2010
Canada2562 Posts
September 30 2011 22:42 GMT
#54
What the hell, a Chrono'D Barracks flies faster? Shenanigans.
@Drayxs | Drayxs.221 | Drayxs#1802
paintfive
Profile Joined September 2011
785 Posts
September 30 2011 23:35 GMT
#55
woahhh that chronod rax flies so fast !

these are great, keep em comin
LittLeD
Profile Joined May 2010
Sweden7973 Posts
September 30 2011 23:39 GMT
#56
Will a chrono-boosted creep tumor spread creep faster or generate cooldown faster?
☆Grubby ☆| Tod|DeMusliM|ThorZaiN|SaSe|Moon|Mana| ☆HerO ☆
PopcornColonel
Profile Joined March 2011
United States769 Posts
October 01 2011 01:42 GMT
#57
On October 01 2011 08:35 paintfive wrote:
woahhh that chronod rax flies so fast !

these are great, keep em comin

Thanks ^^
On October 01 2011 08:39 LittLeD wrote:
Will a chrono-boosted creep tumor spread creep faster or generate cooldown faster?

We'll check it out
Zerg delenda est.
PopcornColonel
Profile Joined March 2011
United States769 Posts
Last Edited: 2011-10-07 11:24:13
October 07 2011 11:06 GMT
#58
Hey guys, SC2 Mythbusters is back with Episode 12!

Check it out here:


Thanks
Zerg delenda est.
MasterReY
Profile Blog Joined August 2007
Germany2708 Posts
October 07 2011 11:31 GMT
#59
Hey nice show! Keep it up

Sadly you made one error in the last video:

You falsely confirmed that a marine, which is being build in a reactor, gets cancled if the reactor dies.
This is not the case It just gets queued to the marine building in the barracks.
---> you dont need to give an additional train command to get the 2nd marine.
https://www.twitch.tv/MasterReY/ ~ Biggest Reach fan on TL.net (Don't even dare to mention LR now) ~ R.I.P Violet ~ Developer of SCRChart
TL+ Member
m00nchile
Profile Joined July 2010
Slovenia240 Posts
October 07 2011 11:37 GMT
#60
On October 07 2011 20:31 MasterReY wrote:
Hey nice show! Keep it up

Sadly you made one error in the last video:

You falsely confirmed that a marine, which is being build in a reactor, gets cancled if the reactor dies.
This is not the case It just gets queued to the marine building in the barracks.
---> you dont need to give an additional train command to get the 2nd marine.

Also, does the second marine start building from scratch or does it continue at the point when the reactor was destroyed. I'm 99% sure it starts from scratch, but hey, more material
The above post was made by a noob. Take it as such.
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