Don't know if it's the new battle system, but my team is winning a lot more games.
Might also be because i now research every single player and use appropriate strategies and also developed some counter builds. For example, lots of players seem to use "Quick All-In", i now have "Quick Defense" which is basically the same, just 20% more eco. Same for "2 base All-in" which i counter with my "3 base Defense". For "Fast Expand" or Tech Rush i counter by going "Quick All-In" or "2 base All-In". If the player uses a custom strategy i check the curves of the game and try to apply proper (custom) counter strategies.
Just haven't found something for "Basic Protoss/Zerg/Terran" yet. Any ideas for working counter strategies? My players are often not good enough to win by pure skill alone since i made a lot of bad purchases in the beginning.
Well the new update is rubbish even though I won the team league on level 4 because of this. Quick All Ins are better than ever and if you expand you're pretty much dead. I don't really mind but it's really boring right now just start attacking between 2:30 and 4:30 and never stop, too much RNG for my taste.
On October 14 2011 21:59 unsaintly wrote: Well the new update is rubbish even though I won the team league on level 4 because of this. Quick All Ins are better than ever and if you expand you're pretty much dead. I don't really mind but it's really boring right now just start attacking between 2:30 and 4:30 and never stop, too much RNG for my taste.
Just like real SC2 in the early months of release.
Wow, my team just went from doing okay to losing everything. They also seem to be accruing stats much more slowly, unless that's just a difference in what the +/- numbers now represent.
Went from 2650 to 2890 ELO and earned about 300k in the span of 4 days without doing much. Spent most on buying teamhouse slots. Went from 10 teamhouse slots to 16. Really loving the new changes :D Now I need to pay less attention to sc2m xD
Game 2, 90:30 game. My player is IllDegree. No resources left on the map and both lose almost all their units. IllDegree has 25 workers left against 6 units of the opponent and GGs :-(
He should have just taken all his workers and killed those units :-/
I worked 2 weeks on a perfect strategy, my average elo increased by 50 points and half of my team moved up into bronze league... and now all the work was for naught and my players lose a lot of games