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On September 23 2014 13:46 ZombieFrog wrote: People tend to be inconsistant with their arguments. The main one I see is pointing to alligulac win rates when it suites their race and ignoring it when it doesn't, but people being hypocritical doesn't change whether win rates are a decent indication of balance, and they are at the very least an indication of the current meta-game's balance. These are the last 2 aligulac periods:
118 PvT 122–127 (49.00%) PvZ 220–233 (48.57%) TvZ 164–133 (55.22%)
119 PvT 191–182 (51.21%) PvZ 248–259 (48.92%) TvZ 222–190 (53.88%)
So at the very least in the current meta it is pretty clear that Terran is beating Zerg. Will it remain into the future or is there some way to adapt around the new patches? Time will tell, but while it's too early to call the match up imbalanced its also too early to say its balanced. There were huge explanations of this posted already.
Also: this is logical. The patch is doing it's job. Terrans are getting higher and the lesser players of the other races lose some more until they are out of tournaments and winrates stabilize again. This difference in winrate might just as well be Terrans who finally get the wins thwy were supposed to.
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On September 23 2014 15:22 SC2Toastie wrote:Show nested quote +On September 23 2014 13:46 ZombieFrog wrote: People tend to be inconsistant with their arguments. The main one I see is pointing to alligulac win rates when it suites their race and ignoring it when it doesn't, but people being hypocritical doesn't change whether win rates are a decent indication of balance, and they are at the very least an indication of the current meta-game's balance. These are the last 2 aligulac periods:
118 PvT 122–127 (49.00%) PvZ 220–233 (48.57%) TvZ 164–133 (55.22%)
119 PvT 191–182 (51.21%) PvZ 248–259 (48.92%) TvZ 222–190 (53.88%)
So at the very least in the current meta it is pretty clear that Terran is beating Zerg. Will it remain into the future or is there some way to adapt around the new patches? Time will tell, but while it's too early to call the match up imbalanced its also too early to say its balanced. There were huge explanations of this posted already. Also: this is logical. The patch is doing it's job. Terrans are getting higher and the lesser players of the other races lose some more until they are out of tournaments and winrates stabilize again. This difference in winrate might just as well be Terrans who finally get the wins thwy were supposed to. Must be time for another queen buff then I suppose.
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On September 23 2014 15:22 SC2Toastie wrote:Show nested quote +On September 23 2014 13:46 ZombieFrog wrote: People tend to be inconsistant with their arguments. The main one I see is pointing to alligulac win rates when it suites their race and ignoring it when it doesn't, but people being hypocritical doesn't change whether win rates are a decent indication of balance, and they are at the very least an indication of the current meta-game's balance. These are the last 2 aligulac periods:
118 PvT 122–127 (49.00%) PvZ 220–233 (48.57%) TvZ 164–133 (55.22%)
119 PvT 191–182 (51.21%) PvZ 248–259 (48.92%) TvZ 222–190 (53.88%)
So at the very least in the current meta it is pretty clear that Terran is beating Zerg. Will it remain into the future or is there some way to adapt around the new patches? Time will tell, but while it's too early to call the match up imbalanced its also too early to say its balanced. There were huge explanations of this posted already. Also: this is logical. The patch is doing it's job. Terrans are getting higher and the lesser players of the other races lose some more until they are out of tournaments and winrates stabilize again. This difference in winrate might just as well be Terrans who finally get the wins thwy were supposed to.
Oh yeah because there were so many Zergs playing at the top already right? Or Terran players are just better ofcourse.  Love how Terrans are just always ok with it when they're at an advantage. What Blizzard should have done was waiting a bit longer after the hellbat patch to stabilize a bit. And I think we would have had a fairly balanced game by now.
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On September 23 2014 06:39 TheDwf wrote:Show nested quote +On September 23 2014 02:12 bo1b wrote: Aww shit, thedwf and naruto are gonna comb through all these posts, I can hardly wait :D Nah I give up actually. Two months after a major patch some people have already decided Terran is OP. It's the eternal return. They just don't learn. Show nested quote +On September 23 2014 02:25 DinoMight wrote: @TheDwf
Certainly that guy's example was a bit extreme (very small sample size and ridiculous claims).. but it does seem like Terran is getting the better end of the deal in TvZ right now. Based on? Yeah. I still have no idea how you're supposed to attack Zerg's fourth on Overgrowth since your army traps itself in a tight corridor with a natural flank for your opponent, the distance on cross Deadwing is so long and Catallena's fourth just seems to be out of reach when Zerg takes the furthest one. … ah you meant for Zerg. I don't know. We're far from things like Bel'shir or Star Station. I'd take the map pool from the beginning of HotS over the current one any day. The map pool from this season is better for TvP than for TvZ. I don't know what Zerg pros think about it, maybe you can ask Snute or TLO their opinion on the Strategy forum. Show nested quote + and the mines are back to pre-patch AND the Hellbats haven't been reverted.
So surely, if the matchup was balanced pre wm nerf (which I think you've said) it's more favorable for Terran now, what with the Hellbat buff and better maps? No, I don't make statements like that. The syllogistic argument you mention goes like: 1. TvZ was balanced pre-Mine nerf; 2. Since then Terrans got merged upgrades, Tank buff, Hellbat transformation with Armory, Thor targetting air while Zerg got burrow buff for Roaches and increased dps for hydras; 3. So of course with all those buffs Terran is OP. Except that: 1. The "initial balance" remains unknown since Blizzard patched the game before both sides found/refined the optimal way(s) to play the match-up… 2. Merged upgrades have no impact on 4M; 3. Increased attack speed for Tanks has no impact on 4M; 4. Hellbat timings would be a problem if they weighed Zerg standard builds down so much that they would lose to other stuff (straight 3OC, etc.) but that's not the case. Zerg isn't forced to open blind defensive Roaches every game, plus all Hellbat openings end up behind against correct Zerg defence or even have straight build order losses that adjust their risk/reward ratio (in short they're a "metagaming tool" and not a standard); 5. Thor splash is still negated by magic box, and the situation in which a pack of mutas tries to snipe a Mine under the surveillance of a Thor is unchanged pre- and post-patch (since there are only air targets anyway). Plus not all pro Terrans constantly build Thors. Some like Flash or Polt do, some like Bogus produce them episodically, some like Maru, Cure or Bomber don't get them at all in some games. Even for that aspect that may seem straightforward there's no consensus yet… Last point, Zerg play is still evolving. Zerg isn't stuck in a bottomless pit like Terran was the past few months. There's still the potentially giant wave of Swarm host play after mutas waiting to crash on the TvZ shore. In Europe that's already the standard way to play for pros like Snute, TargA or Kane, and it's spreading. Who knows, in 2 months this thread may be full of rage towards Locusts being standard in TvZ…
I agree with most of this, but a few points:
Thor splash does have an impact on 4M, and not only that, but Thors are an adaptation that Terrans didn't start to mix in metagame wise until after the mine nerf, but which makes sniping widow mines much more problematic for a muta/ling/bane composition.
I agree that swarm host play might be the answer to dealing with Widow Mine + Thor mixes, and that it's too early to tell.
BUT if that doesn't end up working, then the obvious move is for Zerg to not let the game get to that point; do more Roach Bane allins. Know what's really good against Roach Bane allins? Know what you build if you scout such an allin coming? A Siege Tank. But guess what? Siege Tanks got buffed. And having a factory with a tech lab is more useful than it used to be in the matchup, since you're going to want it for Thors (not to mention drilling claws and blue flame are upgrades you may want). Actually, Tanks are doing alright on offence at the moment anyway; there's at least one map where you can siege the natural mineral line from the third, so Terrans building a blind Tank certainly can happen.
Speaking of buffs that indirectly hurt roach/bane allins, Hellbats fight roaches a lot better than Hellions do.
Don't get me wrong, there have certainly been balanced metagames where Zergs didn't really have a strong allin vs Terran. But this requires a strong lategame for zerg. So something like...swarm host transitions would need to turn out to be a stable standard way of playing the long game.
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On September 23 2014 15:41 mCon.Hephaistas wrote:Show nested quote +On September 23 2014 15:22 SC2Toastie wrote:On September 23 2014 13:46 ZombieFrog wrote: People tend to be inconsistant with their arguments. The main one I see is pointing to alligulac win rates when it suites their race and ignoring it when it doesn't, but people being hypocritical doesn't change whether win rates are a decent indication of balance, and they are at the very least an indication of the current meta-game's balance. These are the last 2 aligulac periods:
118 PvT 122–127 (49.00%) PvZ 220–233 (48.57%) TvZ 164–133 (55.22%)
119 PvT 191–182 (51.21%) PvZ 248–259 (48.92%) TvZ 222–190 (53.88%)
So at the very least in the current meta it is pretty clear that Terran is beating Zerg. Will it remain into the future or is there some way to adapt around the new patches? Time will tell, but while it's too early to call the match up imbalanced its also too early to say its balanced. There were huge explanations of this posted already. Also: this is logical. The patch is doing it's job. Terrans are getting higher and the lesser players of the other races lose some more until they are out of tournaments and winrates stabilize again. This difference in winrate might just as well be Terrans who finally get the wins thwy were supposed to. Oh yeah because there were so many Zergs playing at the top already right? Or Terran players are just better ofcourse.  Love how Terrans are just always ok with it when they're at an advantage. What Blizzard should have done was waiting a bit longer after the hellbat patch to stabilize a bit. And I think we would have had a fairly balanced game by now.
On September 23 2014 15:37 bo1b wrote:Show nested quote +On September 23 2014 15:22 SC2Toastie wrote:On September 23 2014 13:46 ZombieFrog wrote: People tend to be inconsistant with their arguments. The main one I see is pointing to alligulac win rates when it suites their race and ignoring it when it doesn't, but people being hypocritical doesn't change whether win rates are a decent indication of balance, and they are at the very least an indication of the current meta-game's balance. These are the last 2 aligulac periods:
118 PvT 122–127 (49.00%) PvZ 220–233 (48.57%) TvZ 164–133 (55.22%)
119 PvT 191–182 (51.21%) PvZ 248–259 (48.92%) TvZ 222–190 (53.88%)
So at the very least in the current meta it is pretty clear that Terran is beating Zerg. Will it remain into the future or is there some way to adapt around the new patches? Time will tell, but while it's too early to call the match up imbalanced its also too early to say its balanced. There were huge explanations of this posted already. Also: this is logical. The patch is doing it's job. Terrans are getting higher and the lesser players of the other races lose some more until they are out of tournaments and winrates stabilize again. This difference in winrate might just as well be Terrans who finally get the wins thwy were supposed to. Must be time for another queen buff then I suppose. I'm very sorry, but if you two whiny ***** don't understand the basic mechanism behind this, please, get the fuck out of this thread. Learn to play and stop looking for an excuse for projecting your frustration.
User was temp banned for this post.
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On September 23 2014 16:02 SC2Toastie wrote:Show nested quote +On September 23 2014 15:41 mCon.Hephaistas wrote:On September 23 2014 15:22 SC2Toastie wrote:On September 23 2014 13:46 ZombieFrog wrote: People tend to be inconsistant with their arguments. The main one I see is pointing to alligulac win rates when it suites their race and ignoring it when it doesn't, but people being hypocritical doesn't change whether win rates are a decent indication of balance, and they are at the very least an indication of the current meta-game's balance. These are the last 2 aligulac periods:
118 PvT 122–127 (49.00%) PvZ 220–233 (48.57%) TvZ 164–133 (55.22%)
119 PvT 191–182 (51.21%) PvZ 248–259 (48.92%) TvZ 222–190 (53.88%)
So at the very least in the current meta it is pretty clear that Terran is beating Zerg. Will it remain into the future or is there some way to adapt around the new patches? Time will tell, but while it's too early to call the match up imbalanced its also too early to say its balanced. There were huge explanations of this posted already. Also: this is logical. The patch is doing it's job. Terrans are getting higher and the lesser players of the other races lose some more until they are out of tournaments and winrates stabilize again. This difference in winrate might just as well be Terrans who finally get the wins thwy were supposed to. Oh yeah because there were so many Zergs playing at the top already right? Or Terran players are just better ofcourse.  Love how Terrans are just always ok with it when they're at an advantage. What Blizzard should have done was waiting a bit longer after the hellbat patch to stabilize a bit. And I think we would have had a fairly balanced game by now. Show nested quote +On September 23 2014 15:37 bo1b wrote:On September 23 2014 15:22 SC2Toastie wrote:On September 23 2014 13:46 ZombieFrog wrote: People tend to be inconsistant with their arguments. The main one I see is pointing to alligulac win rates when it suites their race and ignoring it when it doesn't, but people being hypocritical doesn't change whether win rates are a decent indication of balance, and they are at the very least an indication of the current meta-game's balance. These are the last 2 aligulac periods:
118 PvT 122–127 (49.00%) PvZ 220–233 (48.57%) TvZ 164–133 (55.22%)
119 PvT 191–182 (51.21%) PvZ 248–259 (48.92%) TvZ 222–190 (53.88%)
So at the very least in the current meta it is pretty clear that Terran is beating Zerg. Will it remain into the future or is there some way to adapt around the new patches? Time will tell, but while it's too early to call the match up imbalanced its also too early to say its balanced. There were huge explanations of this posted already. Also: this is logical. The patch is doing it's job. Terrans are getting higher and the lesser players of the other races lose some more until they are out of tournaments and winrates stabilize again. This difference in winrate might just as well be Terrans who finally get the wins thwy were supposed to. Must be time for another queen buff then I suppose. I'm very sorry, but if you two whiny ***** don't understand the basic mechanism behind this, please, get the fuck out of this thread. Learn to play and stop looking for an excuse for projecting your frustration. If you're gonna make a stupid post saying terrans are rightfully winning again when they've won the most tournaments of any race and zergs won the lowest in hots then what the fuck am I supposed to say?
Also, you can swear at me, I won't be offended.
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Must be time for another queen buff then I suppose. Queen's air attack for all units, ground units aswell, could be fun.
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On September 23 2014 16:02 SC2Toastie wrote:Show nested quote +On September 23 2014 15:41 mCon.Hephaistas wrote:On September 23 2014 15:22 SC2Toastie wrote:On September 23 2014 13:46 ZombieFrog wrote: People tend to be inconsistant with their arguments. The main one I see is pointing to alligulac win rates when it suites their race and ignoring it when it doesn't, but people being hypocritical doesn't change whether win rates are a decent indication of balance, and they are at the very least an indication of the current meta-game's balance. These are the last 2 aligulac periods:
118 PvT 122–127 (49.00%) PvZ 220–233 (48.57%) TvZ 164–133 (55.22%)
119 PvT 191–182 (51.21%) PvZ 248–259 (48.92%) TvZ 222–190 (53.88%)
So at the very least in the current meta it is pretty clear that Terran is beating Zerg. Will it remain into the future or is there some way to adapt around the new patches? Time will tell, but while it's too early to call the match up imbalanced its also too early to say its balanced. There were huge explanations of this posted already. Also: this is logical. The patch is doing it's job. Terrans are getting higher and the lesser players of the other races lose some more until they are out of tournaments and winrates stabilize again. This difference in winrate might just as well be Terrans who finally get the wins thwy were supposed to. Oh yeah because there were so many Zergs playing at the top already right? Or Terran players are just better ofcourse.  Love how Terrans are just always ok with it when they're at an advantage. What Blizzard should have done was waiting a bit longer after the hellbat patch to stabilize a bit. And I think we would have had a fairly balanced game by now. Show nested quote +On September 23 2014 15:37 bo1b wrote:On September 23 2014 15:22 SC2Toastie wrote:On September 23 2014 13:46 ZombieFrog wrote: People tend to be inconsistant with their arguments. The main one I see is pointing to alligulac win rates when it suites their race and ignoring it when it doesn't, but people being hypocritical doesn't change whether win rates are a decent indication of balance, and they are at the very least an indication of the current meta-game's balance. These are the last 2 aligulac periods:
118 PvT 122–127 (49.00%) PvZ 220–233 (48.57%) TvZ 164–133 (55.22%)
119 PvT 191–182 (51.21%) PvZ 248–259 (48.92%) TvZ 222–190 (53.88%)
So at the very least in the current meta it is pretty clear that Terran is beating Zerg. Will it remain into the future or is there some way to adapt around the new patches? Time will tell, but while it's too early to call the match up imbalanced its also too early to say its balanced. There were huge explanations of this posted already. Also: this is logical. The patch is doing it's job. Terrans are getting higher and the lesser players of the other races lose some more until they are out of tournaments and winrates stabilize again. This difference in winrate might just as well be Terrans who finally get the wins thwy were supposed to. Must be time for another queen buff then I suppose. I'm very sorry, but if you two whiny ***** don't understand the basic mechanism behind this, please, get the fuck out of this thread. Learn to play and stop looking for an excuse for projecting your frustration.
Namecalling, very mature. Please just repond substantively or just don't say anything at all.
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On September 23 2014 16:08 bo1b wrote:Show nested quote +On September 23 2014 16:02 SC2Toastie wrote:On September 23 2014 15:41 mCon.Hephaistas wrote:On September 23 2014 15:22 SC2Toastie wrote:On September 23 2014 13:46 ZombieFrog wrote: People tend to be inconsistant with their arguments. The main one I see is pointing to alligulac win rates when it suites their race and ignoring it when it doesn't, but people being hypocritical doesn't change whether win rates are a decent indication of balance, and they are at the very least an indication of the current meta-game's balance. These are the last 2 aligulac periods:
118 PvT 122–127 (49.00%) PvZ 220–233 (48.57%) TvZ 164–133 (55.22%)
119 PvT 191–182 (51.21%) PvZ 248–259 (48.92%) TvZ 222–190 (53.88%)
So at the very least in the current meta it is pretty clear that Terran is beating Zerg. Will it remain into the future or is there some way to adapt around the new patches? Time will tell, but while it's too early to call the match up imbalanced its also too early to say its balanced. There were huge explanations of this posted already. Also: this is logical. The patch is doing it's job. Terrans are getting higher and the lesser players of the other races lose some more until they are out of tournaments and winrates stabilize again. This difference in winrate might just as well be Terrans who finally get the wins thwy were supposed to. Oh yeah because there were so many Zergs playing at the top already right? Or Terran players are just better ofcourse.  Love how Terrans are just always ok with it when they're at an advantage. What Blizzard should have done was waiting a bit longer after the hellbat patch to stabilize a bit. And I think we would have had a fairly balanced game by now. On September 23 2014 15:37 bo1b wrote:On September 23 2014 15:22 SC2Toastie wrote:On September 23 2014 13:46 ZombieFrog wrote: People tend to be inconsistant with their arguments. The main one I see is pointing to alligulac win rates when it suites their race and ignoring it when it doesn't, but people being hypocritical doesn't change whether win rates are a decent indication of balance, and they are at the very least an indication of the current meta-game's balance. These are the last 2 aligulac periods:
118 PvT 122–127 (49.00%) PvZ 220–233 (48.57%) TvZ 164–133 (55.22%)
119 PvT 191–182 (51.21%) PvZ 248–259 (48.92%) TvZ 222–190 (53.88%)
So at the very least in the current meta it is pretty clear that Terran is beating Zerg. Will it remain into the future or is there some way to adapt around the new patches? Time will tell, but while it's too early to call the match up imbalanced its also too early to say its balanced. There were huge explanations of this posted already. Also: this is logical. The patch is doing it's job. Terrans are getting higher and the lesser players of the other races lose some more until they are out of tournaments and winrates stabilize again. This difference in winrate might just as well be Terrans who finally get the wins thwy were supposed to. Must be time for another queen buff then I suppose. I'm very sorry, but if you two whiny ***** don't understand the basic mechanism behind this, please, get the fuck out of this thread. Learn to play and stop looking for an excuse for projecting your frustration. If you're gonna make a stupid post saying terrans are rightfully winning again when they've won the most tournaments of any race and zergs won the lowest in hots then what the fuck am I supposed to say? Also, you can swear at me, I won't be offended. That is not what I wrote.
It's a NORMAL process for a race that receives a buff when the race is not OP (UP/balanced does have an effect - disregarding whether the buff is warranted) to have a higher winrate for a short time because the race is going to be more effective in tournaments, which take time to 'rebalance' their racial distribution.
I'll give an example. Say Top 4 of RaceA managed to qualify for Supermegaawesome tournament -every- player in the world wanted to attend. The Top 15 of RaceB is there and the Top 13 of RaceC. Given this data, and the fact all players of each race sharing a rank are equally skilled (Top 1 RaceA has exactly the same skilllevel as Top 1 RaceB/C. (Mind you, placement is a function of skill + racial strenght + another million factors)), the policy makers decide to increase the strenght of RaceA. The new distribution will ideally be Top 10.67 for every race. Because changes in tournaments don't happen overnight, it will take some time for RaceA to reclaim the spots it has a right to (eg. Player #7 for RaceA is as skilled as player #7 for B/C, but the race was weaker, so he didn't get the spot he deserved). In this time, RaceA is going to have a high winrate. This happens because the players on Race A that are in the tournament (1 through 4) are REKKING players 5 through 13/15 of the other races now. Race A is going to have a high winrate, only because the racial representation is off (Skilllevel is not equal). With time, lower level players from RaceA will claim their spot, and they will lose to the players of B/C. In the end, the winrates will ideally equal out and the player numbers will be balanced.
This process has nothing to do with me being Terran biased or not, it is a logical process that occurs after a buff. This is why intelligent people say you cannot derive information from winrates closely after a patch - there's a lot of shifting going on as a result, which might artificially increases winrates to appear unbalanced.
If a race becomes underpowered, for whatever reason, it'll usually follow a particular pattern: 50/50 - game is balanced, but after a lot of complaints from the community, policy makers decide unit Y on race A is uncool, not fun, not nice for noobies, and decide to weaken the unit. 45/55 - Race A is underpowered and starts dropping games. The rank 6 through 15 players start losing games left and right. 50/50 - Race A is still underpowered, but winrates are even. How does this happen? The very best players from Race A are matched up with far lesser players from races B/C and deservingly take these matches. The very best players from races B/C rape Race A. You can only really see this in statistics if the racial representation of Race A is far lower than the others (as seen with Terran, for example. Having 400 PvP, 500 ZvZ and 150 TvT in some Alligulac Lists). Policy makers decide to buff Race A. 55/45 - Race A players start shifting out the lesser players from races B/C (eg. Patchzergs). This results in a temporarily increased winrate, until the race balance in tournaments is fair again. 50/50 - Balanced game.
On September 23 2014 16:21 mCon.Hephaistas wrote:Show nested quote +On September 23 2014 16:02 SC2Toastie wrote:On September 23 2014 15:41 mCon.Hephaistas wrote:On September 23 2014 15:22 SC2Toastie wrote:On September 23 2014 13:46 ZombieFrog wrote: People tend to be inconsistant with their arguments. The main one I see is pointing to alligulac win rates when it suites their race and ignoring it when it doesn't, but people being hypocritical doesn't change whether win rates are a decent indication of balance, and they are at the very least an indication of the current meta-game's balance. These are the last 2 aligulac periods:
118 PvT 122–127 (49.00%) PvZ 220–233 (48.57%) TvZ 164–133 (55.22%)
119 PvT 191–182 (51.21%) PvZ 248–259 (48.92%) TvZ 222–190 (53.88%)
So at the very least in the current meta it is pretty clear that Terran is beating Zerg. Will it remain into the future or is there some way to adapt around the new patches? Time will tell, but while it's too early to call the match up imbalanced its also too early to say its balanced. There were huge explanations of this posted already. Also: this is logical. The patch is doing it's job. Terrans are getting higher and the lesser players of the other races lose some more until they are out of tournaments and winrates stabilize again. This difference in winrate might just as well be Terrans who finally get the wins thwy were supposed to. Oh yeah because there were so many Zergs playing at the top already right? Or Terran players are just better ofcourse.  Love how Terrans are just always ok with it when they're at an advantage. What Blizzard should have done was waiting a bit longer after the hellbat patch to stabilize a bit. And I think we would have had a fairly balanced game by now. On September 23 2014 15:37 bo1b wrote:On September 23 2014 15:22 SC2Toastie wrote:On September 23 2014 13:46 ZombieFrog wrote: People tend to be inconsistant with their arguments. The main one I see is pointing to alligulac win rates when it suites their race and ignoring it when it doesn't, but people being hypocritical doesn't change whether win rates are a decent indication of balance, and they are at the very least an indication of the current meta-game's balance. These are the last 2 aligulac periods:
118 PvT 122–127 (49.00%) PvZ 220–233 (48.57%) TvZ 164–133 (55.22%)
119 PvT 191–182 (51.21%) PvZ 248–259 (48.92%) TvZ 222–190 (53.88%)
So at the very least in the current meta it is pretty clear that Terran is beating Zerg. Will it remain into the future or is there some way to adapt around the new patches? Time will tell, but while it's too early to call the match up imbalanced its also too early to say its balanced. There were huge explanations of this posted already. Also: this is logical. The patch is doing it's job. Terrans are getting higher and the lesser players of the other races lose some more until they are out of tournaments and winrates stabilize again. This difference in winrate might just as well be Terrans who finally get the wins thwy were supposed to. Must be time for another queen buff then I suppose. I'm very sorry, but if you two whiny ***** don't understand the basic mechanism behind this, please, get the fuck out of this thread. Learn to play and stop looking for an excuse for projecting your frustration. Namecalling, very mature. Please just repond substantively or just don't say anything at all. Here you are. And please get off your high horse.
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On September 23 2014 16:27 SC2Toastie wrote:Show nested quote +On September 23 2014 16:08 bo1b wrote:On September 23 2014 16:02 SC2Toastie wrote:On September 23 2014 15:41 mCon.Hephaistas wrote:On September 23 2014 15:22 SC2Toastie wrote:On September 23 2014 13:46 ZombieFrog wrote: People tend to be inconsistant with their arguments. The main one I see is pointing to alligulac win rates when it suites their race and ignoring it when it doesn't, but people being hypocritical doesn't change whether win rates are a decent indication of balance, and they are at the very least an indication of the current meta-game's balance. These are the last 2 aligulac periods:
118 PvT 122–127 (49.00%) PvZ 220–233 (48.57%) TvZ 164–133 (55.22%)
119 PvT 191–182 (51.21%) PvZ 248–259 (48.92%) TvZ 222–190 (53.88%)
So at the very least in the current meta it is pretty clear that Terran is beating Zerg. Will it remain into the future or is there some way to adapt around the new patches? Time will tell, but while it's too early to call the match up imbalanced its also too early to say its balanced. There were huge explanations of this posted already. Also: this is logical. The patch is doing it's job. Terrans are getting higher and the lesser players of the other races lose some more until they are out of tournaments and winrates stabilize again. This difference in winrate might just as well be Terrans who finally get the wins thwy were supposed to. Oh yeah because there were so many Zergs playing at the top already right? Or Terran players are just better ofcourse.  Love how Terrans are just always ok with it when they're at an advantage. What Blizzard should have done was waiting a bit longer after the hellbat patch to stabilize a bit. And I think we would have had a fairly balanced game by now. On September 23 2014 15:37 bo1b wrote:On September 23 2014 15:22 SC2Toastie wrote:On September 23 2014 13:46 ZombieFrog wrote: People tend to be inconsistant with their arguments. The main one I see is pointing to alligulac win rates when it suites their race and ignoring it when it doesn't, but people being hypocritical doesn't change whether win rates are a decent indication of balance, and they are at the very least an indication of the current meta-game's balance. These are the last 2 aligulac periods:
118 PvT 122–127 (49.00%) PvZ 220–233 (48.57%) TvZ 164–133 (55.22%)
119 PvT 191–182 (51.21%) PvZ 248–259 (48.92%) TvZ 222–190 (53.88%)
So at the very least in the current meta it is pretty clear that Terran is beating Zerg. Will it remain into the future or is there some way to adapt around the new patches? Time will tell, but while it's too early to call the match up imbalanced its also too early to say its balanced. There were huge explanations of this posted already. Also: this is logical. The patch is doing it's job. Terrans are getting higher and the lesser players of the other races lose some more until they are out of tournaments and winrates stabilize again. This difference in winrate might just as well be Terrans who finally get the wins thwy were supposed to. Must be time for another queen buff then I suppose. I'm very sorry, but if you two whiny ***** don't understand the basic mechanism behind this, please, get the fuck out of this thread. Learn to play and stop looking for an excuse for projecting your frustration. If you're gonna make a stupid post saying terrans are rightfully winning again when they've won the most tournaments of any race and zergs won the lowest in hots then what the fuck am I supposed to say? Also, you can swear at me, I won't be offended. That is not what I wrote. It's a NORMAL process for a race that receives a buff when the race is not OP (UP/balanced does have an effect - disregarding whether the buff is warranted) to have a higher winrate for a short time because the race is going to be more effective in tournaments, which take time to 'rebalance' their racial distribution. I'll give an example. Say Top 4 of RaceA managed to qualify for Supermegaawesome tournament -every- player in the world wanted to attend. The Top 15 of RaceB is there and the Top 13 of RaceC. Given this data, and the fact all players of each race sharing a rank are equally skilled (Top 1 RaceA has exactly the same skilllevel as Top 1 RaceB/C. (Mind you, placement is a function of skill + racial strenght + another million factors)), the policy makers decide to increase the strenght of RaceA. The new distribution will ideally be Top 10.67 for every race. Because changes in tournaments don't happen overnight, it will take some time for RaceA to reclaim the spots it has a right to (eg. Player #7 for RaceA is as skilled as player #7 for B/C, but the race was weaker, so he didn't get the spot he deserved). In this time, RaceA is going to have a high winrate. This happens because the players on Race A that are in the tournament (1 through 4) are REKKING players 5 through 13/15 of the other races now. Race A is going to have a high winrate, only because the racial representation is off (Skilllevel is not equal). With time, lower level players from RaceA will claim their spot, and they will lose to the players of B/C. In the end, the winrates will ideally equal out and the player numbers will be balanced. This process has nothing to do with me being Terran biased or not, it is a logical process that occurs after a buff. This is why intelligent people say you cannot derive information from winrates closely after a patch - there's a lot of shifting going on as a result, which might artificially increases winrates to appear unbalanced. If a race becomes underpowered, for whatever reason, it'll usually follow a particular pattern: 50/50 - game is balanced, but after a lot of complaints from the community, policy makers decide unit Y on race A is uncool, not fun, not nice for noobies, and decide to weaken the unit. 45/55 - Race A is underpowered and starts dropping games. The rank 6 through 15 players start losing games left and right. 50/50 - Race A is still underpowered, but winrates are even. How does this happen? The very best players from Race A are matched up with far lesser players from races B/C and deservingly take these matches. The very best players from races B/C rape Race A. You can only really see this in statistics if the racial representation of Race A is far lower than the others (as seen with Terran, for example. Having 400 PvP, 500 ZvZ and 150 TvT in some Alligulac Lists). Policy makers decide to buff Race A. 55/45 - Race A players start shifting out the lesser players from races B/C (eg. Patchzergs). This results in a temporarily increased winrate, until the race balance in tournaments is fair again. 50/50 - Balanced game. Show nested quote +On September 23 2014 16:21 mCon.Hephaistas wrote:On September 23 2014 16:02 SC2Toastie wrote:On September 23 2014 15:41 mCon.Hephaistas wrote:On September 23 2014 15:22 SC2Toastie wrote:On September 23 2014 13:46 ZombieFrog wrote: People tend to be inconsistant with their arguments. The main one I see is pointing to alligulac win rates when it suites their race and ignoring it when it doesn't, but people being hypocritical doesn't change whether win rates are a decent indication of balance, and they are at the very least an indication of the current meta-game's balance. These are the last 2 aligulac periods:
118 PvT 122–127 (49.00%) PvZ 220–233 (48.57%) TvZ 164–133 (55.22%)
119 PvT 191–182 (51.21%) PvZ 248–259 (48.92%) TvZ 222–190 (53.88%)
So at the very least in the current meta it is pretty clear that Terran is beating Zerg. Will it remain into the future or is there some way to adapt around the new patches? Time will tell, but while it's too early to call the match up imbalanced its also too early to say its balanced. There were huge explanations of this posted already. Also: this is logical. The patch is doing it's job. Terrans are getting higher and the lesser players of the other races lose some more until they are out of tournaments and winrates stabilize again. This difference in winrate might just as well be Terrans who finally get the wins thwy were supposed to. Oh yeah because there were so many Zergs playing at the top already right? Or Terran players are just better ofcourse.  Love how Terrans are just always ok with it when they're at an advantage. What Blizzard should have done was waiting a bit longer after the hellbat patch to stabilize a bit. And I think we would have had a fairly balanced game by now. On September 23 2014 15:37 bo1b wrote:On September 23 2014 15:22 SC2Toastie wrote:On September 23 2014 13:46 ZombieFrog wrote: People tend to be inconsistant with their arguments. The main one I see is pointing to alligulac win rates when it suites their race and ignoring it when it doesn't, but people being hypocritical doesn't change whether win rates are a decent indication of balance, and they are at the very least an indication of the current meta-game's balance. These are the last 2 aligulac periods:
118 PvT 122–127 (49.00%) PvZ 220–233 (48.57%) TvZ 164–133 (55.22%)
119 PvT 191–182 (51.21%) PvZ 248–259 (48.92%) TvZ 222–190 (53.88%)
So at the very least in the current meta it is pretty clear that Terran is beating Zerg. Will it remain into the future or is there some way to adapt around the new patches? Time will tell, but while it's too early to call the match up imbalanced its also too early to say its balanced. There were huge explanations of this posted already. Also: this is logical. The patch is doing it's job. Terrans are getting higher and the lesser players of the other races lose some more until they are out of tournaments and winrates stabilize again. This difference in winrate might just as well be Terrans who finally get the wins thwy were supposed to. Must be time for another queen buff then I suppose. I'm very sorry, but if you two whiny ***** don't understand the basic mechanism behind this, please, get the fuck out of this thread. Learn to play and stop looking for an excuse for projecting your frustration. Namecalling, very mature. Please just repond substantively or just don't say anything at all. Here you are. And please get off your high horse. Except that TvZ was not in Zerg's favor to begin with, I get what you're coming from but in this case it's flawed.
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On September 23 2014 16:31 mCon.Hephaistas wrote:Show nested quote +On September 23 2014 16:27 SC2Toastie wrote:On September 23 2014 16:08 bo1b wrote:On September 23 2014 16:02 SC2Toastie wrote:On September 23 2014 15:41 mCon.Hephaistas wrote:On September 23 2014 15:22 SC2Toastie wrote:On September 23 2014 13:46 ZombieFrog wrote: People tend to be inconsistant with their arguments. The main one I see is pointing to alligulac win rates when it suites their race and ignoring it when it doesn't, but people being hypocritical doesn't change whether win rates are a decent indication of balance, and they are at the very least an indication of the current meta-game's balance. These are the last 2 aligulac periods:
118 PvT 122–127 (49.00%) PvZ 220–233 (48.57%) TvZ 164–133 (55.22%)
119 PvT 191–182 (51.21%) PvZ 248–259 (48.92%) TvZ 222–190 (53.88%)
So at the very least in the current meta it is pretty clear that Terran is beating Zerg. Will it remain into the future or is there some way to adapt around the new patches? Time will tell, but while it's too early to call the match up imbalanced its also too early to say its balanced. There were huge explanations of this posted already. Also: this is logical. The patch is doing it's job. Terrans are getting higher and the lesser players of the other races lose some more until they are out of tournaments and winrates stabilize again. This difference in winrate might just as well be Terrans who finally get the wins thwy were supposed to. Oh yeah because there were so many Zergs playing at the top already right? Or Terran players are just better ofcourse.  Love how Terrans are just always ok with it when they're at an advantage. What Blizzard should have done was waiting a bit longer after the hellbat patch to stabilize a bit. And I think we would have had a fairly balanced game by now. On September 23 2014 15:37 bo1b wrote:On September 23 2014 15:22 SC2Toastie wrote:On September 23 2014 13:46 ZombieFrog wrote: People tend to be inconsistant with their arguments. The main one I see is pointing to alligulac win rates when it suites their race and ignoring it when it doesn't, but people being hypocritical doesn't change whether win rates are a decent indication of balance, and they are at the very least an indication of the current meta-game's balance. These are the last 2 aligulac periods:
118 PvT 122–127 (49.00%) PvZ 220–233 (48.57%) TvZ 164–133 (55.22%)
119 PvT 191–182 (51.21%) PvZ 248–259 (48.92%) TvZ 222–190 (53.88%)
So at the very least in the current meta it is pretty clear that Terran is beating Zerg. Will it remain into the future or is there some way to adapt around the new patches? Time will tell, but while it's too early to call the match up imbalanced its also too early to say its balanced. There were huge explanations of this posted already. Also: this is logical. The patch is doing it's job. Terrans are getting higher and the lesser players of the other races lose some more until they are out of tournaments and winrates stabilize again. This difference in winrate might just as well be Terrans who finally get the wins thwy were supposed to. Must be time for another queen buff then I suppose. I'm very sorry, but if you two whiny ***** don't understand the basic mechanism behind this, please, get the fuck out of this thread. Learn to play and stop looking for an excuse for projecting your frustration. If you're gonna make a stupid post saying terrans are rightfully winning again when they've won the most tournaments of any race and zergs won the lowest in hots then what the fuck am I supposed to say? Also, you can swear at me, I won't be offended. That is not what I wrote. It's a NORMAL process for a race that receives a buff when the race is not OP (UP/balanced does have an effect - disregarding whether the buff is warranted) to have a higher winrate for a short time because the race is going to be more effective in tournaments, which take time to 'rebalance' their racial distribution. I'll give an example. Say Top 4 of RaceA managed to qualify for Supermegaawesome tournament -every- player in the world wanted to attend. The Top 15 of RaceB is there and the Top 13 of RaceC. Given this data, and the fact all players of each race sharing a rank are equally skilled (Top 1 RaceA has exactly the same skilllevel as Top 1 RaceB/C. (Mind you, placement is a function of skill + racial strenght + another million factors)), the policy makers decide to increase the strenght of RaceA. The new distribution will ideally be Top 10.67 for every race. Because changes in tournaments don't happen overnight, it will take some time for RaceA to reclaim the spots it has a right to (eg. Player #7 for RaceA is as skilled as player #7 for B/C, but the race was weaker, so he didn't get the spot he deserved). In this time, RaceA is going to have a high winrate. This happens because the players on Race A that are in the tournament (1 through 4) are REKKING players 5 through 13/15 of the other races now. Race A is going to have a high winrate, only because the racial representation is off (Skilllevel is not equal). With time, lower level players from RaceA will claim their spot, and they will lose to the players of B/C. In the end, the winrates will ideally equal out and the player numbers will be balanced. This process has nothing to do with me being Terran biased or not, it is a logical process that occurs after a buff. This is why intelligent people say you cannot derive information from winrates closely after a patch - there's a lot of shifting going on as a result, which might artificially increases winrates to appear unbalanced. If a race becomes underpowered, for whatever reason, it'll usually follow a particular pattern: 50/50 - game is balanced, but after a lot of complaints from the community, policy makers decide unit Y on race A is uncool, not fun, not nice for noobies, and decide to weaken the unit. 45/55 - Race A is underpowered and starts dropping games. The rank 6 through 15 players start losing games left and right. 50/50 - Race A is still underpowered, but winrates are even. How does this happen? The very best players from Race A are matched up with far lesser players from races B/C and deservingly take these matches. The very best players from races B/C rape Race A. You can only really see this in statistics if the racial representation of Race A is far lower than the others (as seen with Terran, for example. Having 400 PvP, 500 ZvZ and 150 TvT in some Alligulac Lists). Policy makers decide to buff Race A. 55/45 - Race A players start shifting out the lesser players from races B/C (eg. Patchzergs). This results in a temporarily increased winrate, until the race balance in tournaments is fair again. 50/50 - Balanced game. On September 23 2014 16:21 mCon.Hephaistas wrote:On September 23 2014 16:02 SC2Toastie wrote:On September 23 2014 15:41 mCon.Hephaistas wrote:On September 23 2014 15:22 SC2Toastie wrote:On September 23 2014 13:46 ZombieFrog wrote: People tend to be inconsistant with their arguments. The main one I see is pointing to alligulac win rates when it suites their race and ignoring it when it doesn't, but people being hypocritical doesn't change whether win rates are a decent indication of balance, and they are at the very least an indication of the current meta-game's balance. These are the last 2 aligulac periods:
118 PvT 122–127 (49.00%) PvZ 220–233 (48.57%) TvZ 164–133 (55.22%)
119 PvT 191–182 (51.21%) PvZ 248–259 (48.92%) TvZ 222–190 (53.88%)
So at the very least in the current meta it is pretty clear that Terran is beating Zerg. Will it remain into the future or is there some way to adapt around the new patches? Time will tell, but while it's too early to call the match up imbalanced its also too early to say its balanced. There were huge explanations of this posted already. Also: this is logical. The patch is doing it's job. Terrans are getting higher and the lesser players of the other races lose some more until they are out of tournaments and winrates stabilize again. This difference in winrate might just as well be Terrans who finally get the wins thwy were supposed to. Oh yeah because there were so many Zergs playing at the top already right? Or Terran players are just better ofcourse.  Love how Terrans are just always ok with it when they're at an advantage. What Blizzard should have done was waiting a bit longer after the hellbat patch to stabilize a bit. And I think we would have had a fairly balanced game by now. On September 23 2014 15:37 bo1b wrote:On September 23 2014 15:22 SC2Toastie wrote:On September 23 2014 13:46 ZombieFrog wrote: People tend to be inconsistant with their arguments. The main one I see is pointing to alligulac win rates when it suites their race and ignoring it when it doesn't, but people being hypocritical doesn't change whether win rates are a decent indication of balance, and they are at the very least an indication of the current meta-game's balance. These are the last 2 aligulac periods:
118 PvT 122–127 (49.00%) PvZ 220–233 (48.57%) TvZ 164–133 (55.22%)
119 PvT 191–182 (51.21%) PvZ 248–259 (48.92%) TvZ 222–190 (53.88%)
So at the very least in the current meta it is pretty clear that Terran is beating Zerg. Will it remain into the future or is there some way to adapt around the new patches? Time will tell, but while it's too early to call the match up imbalanced its also too early to say its balanced. There were huge explanations of this posted already. Also: this is logical. The patch is doing it's job. Terrans are getting higher and the lesser players of the other races lose some more until they are out of tournaments and winrates stabilize again. This difference in winrate might just as well be Terrans who finally get the wins thwy were supposed to. Must be time for another queen buff then I suppose. I'm very sorry, but if you two whiny ***** don't understand the basic mechanism behind this, please, get the fuck out of this thread. Learn to play and stop looking for an excuse for projecting your frustration. Namecalling, very mature. Please just repond substantively or just don't say anything at all. Here you are. And please get off your high horse. Except that TvZ was not in Zerg's favor to begin with, I get what you're coming from but in this case it's flawed. A kept races out of it on purpose to explain it to you guys. I'm trying to learn you how the process of balancing works. Your response has nothing to do with it as it is not a case. Why do you have to see everything in the perspective of your race being disadvantaged. We've seen people arguing about balance being very hard to discuss because a balanced reference point is impossible to find. I'm merely explaining how changes in balance affect the winrates.
How can you prove Zerg was not OP vs Terran? You can't. Nor can I prove Terran was UP against Zerg. I can bring up examples and statistics, combine them with my opinion, so can you. We can discuss said data and mention flaws. Eventually, we have to come to a consensus and agree on something. This requires us to be as un-biased as possible. Protoss verse Terran, for example, was a matchup a lot of people agreed on was somewhat imbalanced. The same needs to happen for Zerg and Terran now.
What I don't get, is how people love to bring up statistics to claim their race is weak. Other people come in and explain to you why your statistics are a bad example (I try to explain why winrates are useless for now). You respond with one-liners, not having read the text well, just so you can dismiss a counter-argument which is inconvenient to your case. That's what I'm having trouble with. Such cheap behavior shouldn't be the course of action in a discussion. I can one-liner every 5 page statement you make, does that get us anywhere?
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I think the discussion should be brought back to the initial templates defined in the OP cause atm, even if invidually people are bringing some good points here and there, the whole debate doesn't seem to go anywhere and is bound to always ping pong from one side to another each time a tournament result invalidate the previous week's theories.
Like Flash wins IEM : "omg terrans is dominant again", Flash is pwned by soO :"OMG nerf the zerg, terrans can't beat them on creep" Inno beats DRG "omg the mines are OP"... it's getting ridiculous, really.
Pro players need time to shift the meta, terrans are currently on the ascending curve, it does'nt mean it ll stay like this, Zerg and Protoss will start to adapt too soon enought. Like if soO wins GSL and Blizzcon (which is totally possible) nobody will say zerg is weak.
So guys please just don't say "my race needs buffs , my opponents is so OP my eyes bleed!" just identify specific points in the game that are causing what you think is an imblance, bring proofs, propose changes, analyse the consequences of these changes... try to think together instead of argue together 
reminder :
Posting Templates: Types of Posts: Complaint Problem: Solution: Side Effects:
eg) "Problem: Zerg needs to be able to scout better in the early game Solution: Overseer at Hatchery Tech Side Effects: Contaminate will see more use in ZvZ." What Not To Do: "Problem: Theres too many Terrans in GSL Solution: Complain on the internet until Blizzard nerfs the shit out of Mules and Marines Side Effects: No one gives a shit about Starcraft anymore" Metagame Observation: Observation:
eg) "Observation: I feel like Protoss either win PvT with 2 base Colossus or they lose." What Not To Do: "Observation: Terran Never Lose"
Metagame Evolution Evolution: eg) "Evolution: 1 Gate, Immortal Based openers with delayed tech and more emphasis on gateway/immortal is the future of PvT." What Not To Do: "Evolution: Protoss can never expand against a Terran"
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^ that'd kill the 'discussion' going on in here :-)!
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On September 23 2014 16:41 SC2Toastie wrote:Show nested quote +On September 23 2014 16:31 mCon.Hephaistas wrote:On September 23 2014 16:27 SC2Toastie wrote:On September 23 2014 16:08 bo1b wrote:On September 23 2014 16:02 SC2Toastie wrote:On September 23 2014 15:41 mCon.Hephaistas wrote:On September 23 2014 15:22 SC2Toastie wrote:On September 23 2014 13:46 ZombieFrog wrote: People tend to be inconsistant with their arguments. The main one I see is pointing to alligulac win rates when it suites their race and ignoring it when it doesn't, but people being hypocritical doesn't change whether win rates are a decent indication of balance, and they are at the very least an indication of the current meta-game's balance. These are the last 2 aligulac periods:
118 PvT 122–127 (49.00%) PvZ 220–233 (48.57%) TvZ 164–133 (55.22%)
119 PvT 191–182 (51.21%) PvZ 248–259 (48.92%) TvZ 222–190 (53.88%)
So at the very least in the current meta it is pretty clear that Terran is beating Zerg. Will it remain into the future or is there some way to adapt around the new patches? Time will tell, but while it's too early to call the match up imbalanced its also too early to say its balanced. There were huge explanations of this posted already. Also: this is logical. The patch is doing it's job. Terrans are getting higher and the lesser players of the other races lose some more until they are out of tournaments and winrates stabilize again. This difference in winrate might just as well be Terrans who finally get the wins thwy were supposed to. Oh yeah because there were so many Zergs playing at the top already right? Or Terran players are just better ofcourse.  Love how Terrans are just always ok with it when they're at an advantage. What Blizzard should have done was waiting a bit longer after the hellbat patch to stabilize a bit. And I think we would have had a fairly balanced game by now. On September 23 2014 15:37 bo1b wrote:On September 23 2014 15:22 SC2Toastie wrote:On September 23 2014 13:46 ZombieFrog wrote: People tend to be inconsistant with their arguments. The main one I see is pointing to alligulac win rates when it suites their race and ignoring it when it doesn't, but people being hypocritical doesn't change whether win rates are a decent indication of balance, and they are at the very least an indication of the current meta-game's balance. These are the last 2 aligulac periods:
118 PvT 122–127 (49.00%) PvZ 220–233 (48.57%) TvZ 164–133 (55.22%)
119 PvT 191–182 (51.21%) PvZ 248–259 (48.92%) TvZ 222–190 (53.88%)
So at the very least in the current meta it is pretty clear that Terran is beating Zerg. Will it remain into the future or is there some way to adapt around the new patches? Time will tell, but while it's too early to call the match up imbalanced its also too early to say its balanced. There were huge explanations of this posted already. Also: this is logical. The patch is doing it's job. Terrans are getting higher and the lesser players of the other races lose some more until they are out of tournaments and winrates stabilize again. This difference in winrate might just as well be Terrans who finally get the wins thwy were supposed to. Must be time for another queen buff then I suppose. I'm very sorry, but if you two whiny ***** don't understand the basic mechanism behind this, please, get the fuck out of this thread. Learn to play and stop looking for an excuse for projecting your frustration. If you're gonna make a stupid post saying terrans are rightfully winning again when they've won the most tournaments of any race and zergs won the lowest in hots then what the fuck am I supposed to say? Also, you can swear at me, I won't be offended. That is not what I wrote. It's a NORMAL process for a race that receives a buff when the race is not OP (UP/balanced does have an effect - disregarding whether the buff is warranted) to have a higher winrate for a short time because the race is going to be more effective in tournaments, which take time to 'rebalance' their racial distribution. I'll give an example. Say Top 4 of RaceA managed to qualify for Supermegaawesome tournament -every- player in the world wanted to attend. The Top 15 of RaceB is there and the Top 13 of RaceC. Given this data, and the fact all players of each race sharing a rank are equally skilled (Top 1 RaceA has exactly the same skilllevel as Top 1 RaceB/C. (Mind you, placement is a function of skill + racial strenght + another million factors)), the policy makers decide to increase the strenght of RaceA. The new distribution will ideally be Top 10.67 for every race. Because changes in tournaments don't happen overnight, it will take some time for RaceA to reclaim the spots it has a right to (eg. Player #7 for RaceA is as skilled as player #7 for B/C, but the race was weaker, so he didn't get the spot he deserved). In this time, RaceA is going to have a high winrate. This happens because the players on Race A that are in the tournament (1 through 4) are REKKING players 5 through 13/15 of the other races now. Race A is going to have a high winrate, only because the racial representation is off (Skilllevel is not equal). With time, lower level players from RaceA will claim their spot, and they will lose to the players of B/C. In the end, the winrates will ideally equal out and the player numbers will be balanced. This process has nothing to do with me being Terran biased or not, it is a logical process that occurs after a buff. This is why intelligent people say you cannot derive information from winrates closely after a patch - there's a lot of shifting going on as a result, which might artificially increases winrates to appear unbalanced. If a race becomes underpowered, for whatever reason, it'll usually follow a particular pattern: 50/50 - game is balanced, but after a lot of complaints from the community, policy makers decide unit Y on race A is uncool, not fun, not nice for noobies, and decide to weaken the unit. 45/55 - Race A is underpowered and starts dropping games. The rank 6 through 15 players start losing games left and right. 50/50 - Race A is still underpowered, but winrates are even. How does this happen? The very best players from Race A are matched up with far lesser players from races B/C and deservingly take these matches. The very best players from races B/C rape Race A. You can only really see this in statistics if the racial representation of Race A is far lower than the others (as seen with Terran, for example. Having 400 PvP, 500 ZvZ and 150 TvT in some Alligulac Lists). Policy makers decide to buff Race A. 55/45 - Race A players start shifting out the lesser players from races B/C (eg. Patchzergs). This results in a temporarily increased winrate, until the race balance in tournaments is fair again. 50/50 - Balanced game. On September 23 2014 16:21 mCon.Hephaistas wrote:On September 23 2014 16:02 SC2Toastie wrote:On September 23 2014 15:41 mCon.Hephaistas wrote:On September 23 2014 15:22 SC2Toastie wrote:On September 23 2014 13:46 ZombieFrog wrote: People tend to be inconsistant with their arguments. The main one I see is pointing to alligulac win rates when it suites their race and ignoring it when it doesn't, but people being hypocritical doesn't change whether win rates are a decent indication of balance, and they are at the very least an indication of the current meta-game's balance. These are the last 2 aligulac periods:
118 PvT 122–127 (49.00%) PvZ 220–233 (48.57%) TvZ 164–133 (55.22%)
119 PvT 191–182 (51.21%) PvZ 248–259 (48.92%) TvZ 222–190 (53.88%)
So at the very least in the current meta it is pretty clear that Terran is beating Zerg. Will it remain into the future or is there some way to adapt around the new patches? Time will tell, but while it's too early to call the match up imbalanced its also too early to say its balanced. There were huge explanations of this posted already. Also: this is logical. The patch is doing it's job. Terrans are getting higher and the lesser players of the other races lose some more until they are out of tournaments and winrates stabilize again. This difference in winrate might just as well be Terrans who finally get the wins thwy were supposed to. Oh yeah because there were so many Zergs playing at the top already right? Or Terran players are just better ofcourse.  Love how Terrans are just always ok with it when they're at an advantage. What Blizzard should have done was waiting a bit longer after the hellbat patch to stabilize a bit. And I think we would have had a fairly balanced game by now. On September 23 2014 15:37 bo1b wrote:On September 23 2014 15:22 SC2Toastie wrote:On September 23 2014 13:46 ZombieFrog wrote: People tend to be inconsistant with their arguments. The main one I see is pointing to alligulac win rates when it suites their race and ignoring it when it doesn't, but people being hypocritical doesn't change whether win rates are a decent indication of balance, and they are at the very least an indication of the current meta-game's balance. These are the last 2 aligulac periods:
118 PvT 122–127 (49.00%) PvZ 220–233 (48.57%) TvZ 164–133 (55.22%)
119 PvT 191–182 (51.21%) PvZ 248–259 (48.92%) TvZ 222–190 (53.88%)
So at the very least in the current meta it is pretty clear that Terran is beating Zerg. Will it remain into the future or is there some way to adapt around the new patches? Time will tell, but while it's too early to call the match up imbalanced its also too early to say its balanced. There were huge explanations of this posted already. Also: this is logical. The patch is doing it's job. Terrans are getting higher and the lesser players of the other races lose some more until they are out of tournaments and winrates stabilize again. This difference in winrate might just as well be Terrans who finally get the wins thwy were supposed to. Must be time for another queen buff then I suppose. I'm very sorry, but if you two whiny ***** don't understand the basic mechanism behind this, please, get the fuck out of this thread. Learn to play and stop looking for an excuse for projecting your frustration. Namecalling, very mature. Please just repond substantively or just don't say anything at all. Here you are. And please get off your high horse. Except that TvZ was not in Zerg's favor to begin with, I get what you're coming from but in this case it's flawed. A kept races out of it on purpose to explain it to you guys. I'm trying to learn you how the process of balancing works. Your response has nothing to do with it as it is not a case. Why do you have to see everything in the perspective of your race being disadvantaged. We've seen people arguing about balance being very hard to discuss because a balanced reference point is impossible to find. I'm merely explaining how changes in balance affect the winrates. How can you prove Zerg was not OP vs Terran? You can't. Nor can I prove Terran was UP against Zerg. I can bring up examples and statistics, combine them with my opinion, so can you. We can discuss said data and mention flaws. Eventually, we have to come to a consensus and agree on something. This requires us to be as un-biased as possible. Protoss verse Terran, for example, was a matchup a lot of people agreed on was somewhat imbalanced. The same needs to happen for Zerg and Terran now. What I don't get, is how people love to bring up statistics to claim their race is weak. Other people come in and explain to you why your statistics are a bad example (I try to explain why winrates are useless for now). You respond with one-liners, not having read the text well, just so you can dismiss a counter-argument which is inconvenient to your case. That's what I'm having trouble with. Such cheap behavior shouldn't be the course of action in a discussion. I can one-liner every 5 page statement you make, does that get us anywhere?
I never used any statistics in my claims and I never even said they have true value. They might have though, if they continue to be like this. FACT is though, that Zerg has never been performing well in HoTS and still we get on the bad side of most patches which I find very weird. I think Terran has won more premier tournaments since the patch then Zerg won this whole year.(Yeah I know statistics.) And ofcourse Terran is winning more because the patch is only here for a bit and other races have to adjust. The thing is though there was no reason for such drastic patching in TvZ, because Zerg was not dominating or close to that at all.
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On September 23 2014 16:49 mCon.Hephaistas wrote:Show nested quote +On September 23 2014 16:41 SC2Toastie wrote:On September 23 2014 16:31 mCon.Hephaistas wrote:On September 23 2014 16:27 SC2Toastie wrote:On September 23 2014 16:08 bo1b wrote:On September 23 2014 16:02 SC2Toastie wrote:On September 23 2014 15:41 mCon.Hephaistas wrote:On September 23 2014 15:22 SC2Toastie wrote:On September 23 2014 13:46 ZombieFrog wrote: People tend to be inconsistant with their arguments. The main one I see is pointing to alligulac win rates when it suites their race and ignoring it when it doesn't, but people being hypocritical doesn't change whether win rates are a decent indication of balance, and they are at the very least an indication of the current meta-game's balance. These are the last 2 aligulac periods:
118 PvT 122–127 (49.00%) PvZ 220–233 (48.57%) TvZ 164–133 (55.22%)
119 PvT 191–182 (51.21%) PvZ 248–259 (48.92%) TvZ 222–190 (53.88%)
So at the very least in the current meta it is pretty clear that Terran is beating Zerg. Will it remain into the future or is there some way to adapt around the new patches? Time will tell, but while it's too early to call the match up imbalanced its also too early to say its balanced. There were huge explanations of this posted already. Also: this is logical. The patch is doing it's job. Terrans are getting higher and the lesser players of the other races lose some more until they are out of tournaments and winrates stabilize again. This difference in winrate might just as well be Terrans who finally get the wins thwy were supposed to. Oh yeah because there were so many Zergs playing at the top already right? Or Terran players are just better ofcourse.  Love how Terrans are just always ok with it when they're at an advantage. What Blizzard should have done was waiting a bit longer after the hellbat patch to stabilize a bit. And I think we would have had a fairly balanced game by now. On September 23 2014 15:37 bo1b wrote:On September 23 2014 15:22 SC2Toastie wrote:On September 23 2014 13:46 ZombieFrog wrote: People tend to be inconsistant with their arguments. The main one I see is pointing to alligulac win rates when it suites their race and ignoring it when it doesn't, but people being hypocritical doesn't change whether win rates are a decent indication of balance, and they are at the very least an indication of the current meta-game's balance. These are the last 2 aligulac periods:
118 PvT 122–127 (49.00%) PvZ 220–233 (48.57%) TvZ 164–133 (55.22%)
119 PvT 191–182 (51.21%) PvZ 248–259 (48.92%) TvZ 222–190 (53.88%)
So at the very least in the current meta it is pretty clear that Terran is beating Zerg. Will it remain into the future or is there some way to adapt around the new patches? Time will tell, but while it's too early to call the match up imbalanced its also too early to say its balanced. There were huge explanations of this posted already. Also: this is logical. The patch is doing it's job. Terrans are getting higher and the lesser players of the other races lose some more until they are out of tournaments and winrates stabilize again. This difference in winrate might just as well be Terrans who finally get the wins thwy were supposed to. Must be time for another queen buff then I suppose. I'm very sorry, but if you two whiny ***** don't understand the basic mechanism behind this, please, get the fuck out of this thread. Learn to play and stop looking for an excuse for projecting your frustration. If you're gonna make a stupid post saying terrans are rightfully winning again when they've won the most tournaments of any race and zergs won the lowest in hots then what the fuck am I supposed to say? Also, you can swear at me, I won't be offended. That is not what I wrote. It's a NORMAL process for a race that receives a buff when the race is not OP (UP/balanced does have an effect - disregarding whether the buff is warranted) to have a higher winrate for a short time because the race is going to be more effective in tournaments, which take time to 'rebalance' their racial distribution. I'll give an example. Say Top 4 of RaceA managed to qualify for Supermegaawesome tournament -every- player in the world wanted to attend. The Top 15 of RaceB is there and the Top 13 of RaceC. Given this data, and the fact all players of each race sharing a rank are equally skilled (Top 1 RaceA has exactly the same skilllevel as Top 1 RaceB/C. (Mind you, placement is a function of skill + racial strenght + another million factors)), the policy makers decide to increase the strenght of RaceA. The new distribution will ideally be Top 10.67 for every race. Because changes in tournaments don't happen overnight, it will take some time for RaceA to reclaim the spots it has a right to (eg. Player #7 for RaceA is as skilled as player #7 for B/C, but the race was weaker, so he didn't get the spot he deserved). In this time, RaceA is going to have a high winrate. This happens because the players on Race A that are in the tournament (1 through 4) are REKKING players 5 through 13/15 of the other races now. Race A is going to have a high winrate, only because the racial representation is off (Skilllevel is not equal). With time, lower level players from RaceA will claim their spot, and they will lose to the players of B/C. In the end, the winrates will ideally equal out and the player numbers will be balanced. This process has nothing to do with me being Terran biased or not, it is a logical process that occurs after a buff. This is why intelligent people say you cannot derive information from winrates closely after a patch - there's a lot of shifting going on as a result, which might artificially increases winrates to appear unbalanced. If a race becomes underpowered, for whatever reason, it'll usually follow a particular pattern: 50/50 - game is balanced, but after a lot of complaints from the community, policy makers decide unit Y on race A is uncool, not fun, not nice for noobies, and decide to weaken the unit. 45/55 - Race A is underpowered and starts dropping games. The rank 6 through 15 players start losing games left and right. 50/50 - Race A is still underpowered, but winrates are even. How does this happen? The very best players from Race A are matched up with far lesser players from races B/C and deservingly take these matches. The very best players from races B/C rape Race A. You can only really see this in statistics if the racial representation of Race A is far lower than the others (as seen with Terran, for example. Having 400 PvP, 500 ZvZ and 150 TvT in some Alligulac Lists). Policy makers decide to buff Race A. 55/45 - Race A players start shifting out the lesser players from races B/C (eg. Patchzergs). This results in a temporarily increased winrate, until the race balance in tournaments is fair again. 50/50 - Balanced game. On September 23 2014 16:21 mCon.Hephaistas wrote:On September 23 2014 16:02 SC2Toastie wrote:On September 23 2014 15:41 mCon.Hephaistas wrote:On September 23 2014 15:22 SC2Toastie wrote:On September 23 2014 13:46 ZombieFrog wrote: People tend to be inconsistant with their arguments. The main one I see is pointing to alligulac win rates when it suites their race and ignoring it when it doesn't, but people being hypocritical doesn't change whether win rates are a decent indication of balance, and they are at the very least an indication of the current meta-game's balance. These are the last 2 aligulac periods:
118 PvT 122–127 (49.00%) PvZ 220–233 (48.57%) TvZ 164–133 (55.22%)
119 PvT 191–182 (51.21%) PvZ 248–259 (48.92%) TvZ 222–190 (53.88%)
So at the very least in the current meta it is pretty clear that Terran is beating Zerg. Will it remain into the future or is there some way to adapt around the new patches? Time will tell, but while it's too early to call the match up imbalanced its also too early to say its balanced. There were huge explanations of this posted already. Also: this is logical. The patch is doing it's job. Terrans are getting higher and the lesser players of the other races lose some more until they are out of tournaments and winrates stabilize again. This difference in winrate might just as well be Terrans who finally get the wins thwy were supposed to. Oh yeah because there were so many Zergs playing at the top already right? Or Terran players are just better ofcourse.  Love how Terrans are just always ok with it when they're at an advantage. What Blizzard should have done was waiting a bit longer after the hellbat patch to stabilize a bit. And I think we would have had a fairly balanced game by now. On September 23 2014 15:37 bo1b wrote:On September 23 2014 15:22 SC2Toastie wrote:On September 23 2014 13:46 ZombieFrog wrote: People tend to be inconsistant with their arguments. The main one I see is pointing to alligulac win rates when it suites their race and ignoring it when it doesn't, but people being hypocritical doesn't change whether win rates are a decent indication of balance, and they are at the very least an indication of the current meta-game's balance. These are the last 2 aligulac periods:
118 PvT 122–127 (49.00%) PvZ 220–233 (48.57%) TvZ 164–133 (55.22%)
119 PvT 191–182 (51.21%) PvZ 248–259 (48.92%) TvZ 222–190 (53.88%)
So at the very least in the current meta it is pretty clear that Terran is beating Zerg. Will it remain into the future or is there some way to adapt around the new patches? Time will tell, but while it's too early to call the match up imbalanced its also too early to say its balanced. There were huge explanations of this posted already. Also: this is logical. The patch is doing it's job. Terrans are getting higher and the lesser players of the other races lose some more until they are out of tournaments and winrates stabilize again. This difference in winrate might just as well be Terrans who finally get the wins thwy were supposed to. Must be time for another queen buff then I suppose. I'm very sorry, but if you two whiny ***** don't understand the basic mechanism behind this, please, get the fuck out of this thread. Learn to play and stop looking for an excuse for projecting your frustration. Namecalling, very mature. Please just repond substantively or just don't say anything at all. Here you are. And please get off your high horse. Except that TvZ was not in Zerg's favor to begin with, I get what you're coming from but in this case it's flawed. A kept races out of it on purpose to explain it to you guys. I'm trying to learn you how the process of balancing works. Your response has nothing to do with it as it is not a case. Why do you have to see everything in the perspective of your race being disadvantaged. We've seen people arguing about balance being very hard to discuss because a balanced reference point is impossible to find. I'm merely explaining how changes in balance affect the winrates. How can you prove Zerg was not OP vs Terran? You can't. Nor can I prove Terran was UP against Zerg. I can bring up examples and statistics, combine them with my opinion, so can you. We can discuss said data and mention flaws. Eventually, we have to come to a consensus and agree on something. This requires us to be as un-biased as possible. Protoss verse Terran, for example, was a matchup a lot of people agreed on was somewhat imbalanced. The same needs to happen for Zerg and Terran now. What I don't get, is how people love to bring up statistics to claim their race is weak. Other people come in and explain to you why your statistics are a bad example (I try to explain why winrates are useless for now). You respond with one-liners, not having read the text well, just so you can dismiss a counter-argument which is inconvenient to your case. That's what I'm having trouble with. Such cheap behavior shouldn't be the course of action in a discussion. I can one-liner every 5 page statement you make, does that get us anywhere? I never used any statistics in my claims and I never even said they have true value. They might have though, if they continue to be like this. FACT is though, that Zerg has never been performing well in HoTS and still we get on the bad side of most patches which I find very weird. I think Terran has won more premier tournaments since the patch then Zerg won this whole year.(Yeah I know statistics.) And ofcourse Terran is winning more because the patch is only here for a bit and other races have to adjust. The thing is though there was no reason for such drastic patching in TvZ, because Zerg was not dominating or close to that at all. I didn't say you specifically brought up the stats. Looking at balance in premiers/race would indicate a gargantuan imbalance in PvZ. That's why we look at Ro8/Ro4, it gives you a much larger sample size. Also, a lot of these Premiers are foreign tournaments, and I'm sorry to say, but Terran has the luck of having the best representation abroad, with Taeja, Polt, Jjakji, Bomber and a couple more being the better koreans compared to their counterparts. (Note: I just want to make clear I'm of the opinion only the Terrans in foreign tournaments are slightly better than the Zergs/Protosses!) (this, by the way, counts as a statistic you brought up and which I argue against ).
I agree the Mine buff was on the large side for patch in a matchup where not a whole lot seemed to be wrong. But well. We'll have to wait and see. Mine becomes the new Bunker :D?
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If a race becomes underpowered, for whatever reason, it'll usually follow a particular pattern: 50/50 - game is balanced, but after a lot of complaints from the community, policy makers decide unit Y on race A is uncool, not fun, not nice for noobies, and decide to weaken the unit. 45/55 - Race A is underpowered and starts dropping games. The rank 6 through 15 players start losing games left and right. 50/50 - Race A is still underpowered, but winrates are even. How does this happen? The very best players from Race A are matched up with far lesser players from races B/C and deservingly take these matches. The very best players from races B/C rape Race A. You can only really see this in statistics if the racial representation of Race A is far lower than the others (as seen with Terran, for example. Having 400 PvP, 500 ZvZ and 150 TvT in some Alligulac Lists). Policy makers decide to buff Race A. 55/45 - Race A players start shifting out the lesser players from races B/C (eg. Patchzergs). This results in a temporarily increased winrate, until the race balance in tournaments is fair again. 50/50 - Balanced game.
No clue where you get this from. When I'm analysing two infamous patches I absolutly couldn't find that kind of behaviour:
![[image loading]](http://i.imgur.com/KifW3Ww.jpg)
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He won't be responding to you for 2 days..
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ugh this thread is starting to become a mess, if terran is "OP" please bring an analysis on in what areas and what can be done to make it a fair game for everyone.
from my observation it seems terrans have to much variance while theres not much on the zerg side, limiting strategic interaction. so can anything be done to restore alternative lair styles of play such as infestors? when was the last time you saw those?
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On September 23 2014 08:21 Superbanana wrote:
Individual game results should be analysed as... individual games. They can be used as an example to ilustrate the imbalance, but single games are no evidence. Some things that can indicate imbalance: 1 - A race is underperforming or overperforming in top tournaments (BL infestor era/2 Terrans in GSL) 2 - An specific build or composition is used repeatedly with overwhelming sucess, without any clear way to hold/secure an advantage (BL infestor/blink) Numbers are important but not enough, imbalance must be identified, and adressed properly. Before any conclusion it must be clear that the supposed to be UP race attempted multiple changes with no sucess, and it must be enough to conclude there is no reliable way to play the game. Small imbalaces might remain unchanged with this but idk. About the layers, the highter the better, since highter level is highter relevance from my perspective. But using only the top 4 of each race is an evaluation of individual struggle in playstyles. Players dislike units, have difficulty with specific all-ins, etc To answer the question "Are carrier all ins too strong?" if the answer is "not in code S" its not as important if foreigners are dying to it since there is clearly a way to hold and they are just not good enough. (invented something ridiculous to make clear its just an example). But in some circunstances it might be necessary to look at other layers, for example, if there is only 1 player in Code S that had to hold the carrier al in, the sample is simply too small and could be related only with individual weaknesses.
Agree on the 2nd part totally, which is how I see things as well. A few examples of commonly identified imbalance like puma's 1/1/1, BLwinfestor, blink, parting soultrain. Personally I do not find them indicative of imbalance. While tons of players come on the boards and cry about meeting the build on ladder, highlighting in great details how it is in an unplayable state. You have players at the very top holding with relative ease, after some time or a change of map pool. In more recent memory, blink on yeonsu? was it? Your NA gms lots tons of games on it. Got dropped to master league. But in a short time period amongst the korean pros, they learnt to identify the build, and developed appropriate response, bunker in main, do not build your addon particularly the on researching stim close to the edge and it cease to be a problem for players at the very top. (Although the msc sight range nerf helped, but when it came, the very best players have already found a solution).
I think this is where we slightly differ. I lean towards balance the game right at the very top few select players. Or even top 1 player. Although you made a great point about wins from stylistic difference, I am inclined to even suggest that if a player loses because of stylistic choice, then the problem is the player, not the balance. Case in point being DRG vs flash. I am a huge flash fan, and after the series, I was seething with anger at how DRG approached the game. But in the end, he merely exploited flash's known weakness of being greedy. Flash for all his godly macro, control and tactical brilliance in battle, lost out strategically to DRG. Strategy is skill. This is where maru is strong, he have no qualms proxy 2 rax 3/4 games to get out of the group, or cheesing Innovation every game when it is obvious maru would have no chance to beat Innovation in a macro game. (Unfortunately, maru is being found out already recently, players realize that maru is a known cheeser and cheese more than cheesedust). But I digress.
My point is balance should be based on what happens at the very top. I loved the final between zest and flash for iem Toronto. It was a chance to see if there was any imbalance. 2 players arguably the best player of their race atm playing a BO7. Is there a timing when even scouted, the opponent could do nothing about. Was anyone exploiting a build for easy win. (Proxy 2rax on merry go round for example). To me, it don't matter if catz cannot hold a proxy oracle build, because someone else better can. Hell it don't even matter when in Proleague, flash hit a brutal hell bat marine timing that left me scratching my head how iirc true could have ever held that. Because soo can hold. So it just means that soo > true, at least in terms of holding hellbat timing. No imbalance.
Numbers to me means nothing. 2 terrans in gsl. No problem, if maru and suno can make it, maybe it's because the other players are not good enough. Ty had no problem winning 8-0 in Proleague against the very best protosses and their blink timing and micro. Sure you may not like to watch a tournament where the race you play is not represented. But do not make it a balance issue.
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Totally agree with Samx's points. However, I want to add that people should show some criticality to the games they think are significant balance wise. I think given how WCS points work, we should disregard the recent Flash-Zest, and Cure-Trap, as indicators for balance, at least for TvP balance (I think personalities will always shy away from talking about this because match-fixing is a huge taboo and they don't want the scene to implode.). I think that Flash's failures after Toronto gives indicators that Protosses in Korea are capable of adapting and refining. I think RedBull shows that Protoss's current state is not perfect, but this shouldn't be any reason to scream op by any means.
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