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[MLG] Replays To Be Released - Page 6

Forum Index > SC2 General
394 CommentsPost a Reply
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B-Roll
Profile Blog Joined March 2008
United States403 Posts
August 04 2011 00:02 GMT
#101
+ Show Spoiler +
OH HAPPY DAY!
Thanks for keeping us in the loop.
Phaded
Profile Joined August 2010
Australia579 Posts
August 04 2011 00:03 GMT
#102
Can you elaborate what Blizzard is doing about chat spam?

Specifically, is /dnd coming? Because that would be so fantastic.
I am down but I am far from over
kzn
Profile Blog Joined June 2007
United States1218 Posts
August 04 2011 00:06 GMT
#103
Just gonna point out again that, at least based on the information we were given in the previous thread and here, holding replays does nothing to reduce risk of chat spam.
Like a G6
Jonneh
Profile Joined June 2011
United Kingdom67 Posts
August 04 2011 00:07 GMT
#104
Hope blizzard fix the issue soon. Seems silly that people can do this to troll tournaments/streams.
clownzim
Profile Blog Joined February 2011
Brazil267 Posts
August 04 2011 00:08 GMT
#105
awesome!!! +++ respect
¯\_(ツ)_/¯
Merikh
Profile Blog Joined June 2010
United States918 Posts
Last Edited: 2011-08-04 00:09:56
August 04 2011 00:09 GMT
#106
On August 04 2011 08:42 abaitor wrote:
Show nested quote +
On August 04 2011 08:40 Merikh wrote:
PS: All replays will be broken on the new chat patch most likely. (Meaning you'll have to load old version everytime you load an old version of bnet. Until they make it where you can stay on a certain version of the patch to watch replays I don't think its worth it personally [regarding the replays])

Having to restart the client for the replay is nowhere near the same as the replay being broken.

I didn't say anything about restarting a client. Bnet loads old version of the replay every time you load an old version of a replay. (Happened at 1.3.6 even for the blue flame/bug fixes patch) which still makes my argument relevant.
G4MR | I mod day9, djwheat and GLHF's stream
LedFarmer
Profile Joined October 2010
United States161 Posts
August 04 2011 00:12 GMT
#107
I am so glad you guys can do this! I love being able to analyze pro player replays, it adds so much to what is already a great Tournament.

<3 Led Farmer
I don't read the script. The script reads me.
MLG_Lee
Profile Joined July 2010
279 Posts
August 04 2011 00:18 GMT
#108
On August 04 2011 07:26 xtfftc wrote:
Lee, while you're on it and seeming that you are doing quite a goob job at kicking some sense into Blizzard, could you bother mentioning LAN?


Dead horse. Beating it won't wake it up ;p

In all seriousness, I suspect that we will never see LAN mode. The digital distribution model is here to stay, whether you're Valve, EA, GameStop or Blizzard. LAN mode fundamentally breaks that model in many, many ways.

The reality is that as we get more connected, the harder it becomes to be disconnected. Aside from the obvious anti-piracy concerns, the problem with LAN mode, is not just taking the game offline and having a lobby, there's dozens of other features that we rely on for a tournament. Most of which we could do without, but still they're there (party chat, lobby, spectator mode, etc)--some of these are tied to b.net, others are not.

Regardless, I have had many, many conversations with Blizzard on the topic. I don't think you'll ever hear them say "no way" -- but I don't think anyone is ever going to tell you "yea sure" either.

We have to engineer around that and that's part of the reason why I'm such a stickler for risk mitigation--even if it doesn't direct sense to the community sometimes.
Twitter: @MLGLee ( https://twitter.com/#!/MLGLee )
Narcotic
Profile Joined September 2010
Italy101 Posts
August 04 2011 00:22 GMT
#109
good news =)
MerlinTTU
Profile Joined February 2011
United States4 Posts
August 04 2011 00:22 GMT
#110
Those people who spam the chat during casted games are the esports equivalent of people who run out on the field during sporting events...people will always find a way to get their fifteen min of fame. Just know that the naked guy at the football games owns you trolls.
(Wiki)
vaderseven
Profile Joined September 2008
United States2556 Posts
August 04 2011 00:24 GMT
#111
Lee-

Thank you for the post. I would also like to pass on my thanks for the tangent benefit you are bringing to us via a true DnD system.
.Aar
Profile Joined September 2010
2177 Posts
August 04 2011 00:24 GMT
#112
On August 04 2011 09:18 MLG_Lee wrote:
The reality is that as we get more connected, the harder it becomes to be disconnected.


MLG_Lee, dishing out some sage wisdom.
now run into the setting sun, and suffer, but don't mess up your hair.
Deadeight
Profile Blog Joined September 2010
United Kingdom1629 Posts
August 04 2011 00:31 GMT
#113
I think it's great MLG release them at all to be honest.

Look forward to watching them through if they're anytime soon. Unfortunately the game moves (well, actually that's fortunate not unfortunate, but anyway...), if it's a long time before they're released they'll be pretty redundant. There comes a time when it's too late, and the replay isn't relevant to what's going on at the time nor useful for learning.

Good to know that in the future they'll be released after not too long though.
InvidiaX
Profile Joined June 2011
Canada11 Posts
August 04 2011 00:35 GMT
#114
Just curious...

So what if a player doesn't want the replay released? Do they get a say in it?

Wouldn't some pro players want to be secretive about their BO and things like this?
entropius
Profile Joined June 2010
United States1046 Posts
August 04 2011 00:46 GMT
#115
Why is it so difficult for Blizzard to implement correctly-functioning multiplayer notepad?

Kudos to MLG for doing the best job they can working with Blizzard's broken system; a huge boo to Blizzard for requiring everyone to use bnet, then making it a fail of colossal proportions.
hunts
Profile Joined September 2010
United States2113 Posts
August 04 2011 01:01 GMT
#116
MLG_Lee if you're still reading this, there have been people suggesting a special version of the game with lan that would be available only to major live tournaments such as MLG, GSL, NASL, dreamhack, etc.. Has something like that been discussed by any chance?
twitch.tv/huntstv 7x legend streamer
Razakel
Profile Joined April 2011
Ireland466 Posts
August 04 2011 01:32 GMT
#117
I was relieved to see this thread, having first heard about it on state of the game.

Thanks for easing my mind MLG, I look forward to more amazing events in the future
Emperor_Earth
Profile Blog Joined April 2009
United States824 Posts
August 04 2011 01:58 GMT
#118
I have always felt that it is not actions that speak the most about the character of a person or an organization but the manner in which they are done.

MLG proves once again why they are the class of all SC2 Tournaments, Starleagues or not.

+1
@Emperor_Earth ------- "Amat Victoria Curam."
Bixs
Profile Joined September 2010
Denmark66 Posts
August 04 2011 01:59 GMT
#119
Well this sucks, having to wait for the replays is lame.

I personally want the replays so I can improve, but since there is going to be a massive delay from event to release, the metagame will already have shifted.

Back to lame VODS again, (ノಠ益ಠ)ノ彡┻━┻
Lazyer
Profile Joined August 2011
United States401 Posts
August 04 2011 02:51 GMT
#120
Finally, I can watch those juicy MLG replays... Hope they come out soon!
Now to find a way to get to Raleigh...
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