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Changing UI-font in SC2

Forum Index > SC2 General
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Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2011-08-01 11:16:08
August 01 2011 01:00 GMT
#1
In Korean client you maybe seen, that here are different font, and it's similar to Arial Narrow, standart Windows font.

I've decided to find way to change ingame font to any other font, that you want. Well, it's simply, but you can't simply create new MPQ and put inside new files. It's not work here. So what you can do - only edit original MPQ and add your own fonts into this MPQ file.

REMEMBER! It's against TOS, so you're warned!


=================================================
=================================================


Easy method
1) Find folder Fonts inside those MPQ-archives
2) Put here your font, copied by 4-5 times.
3) Delete or move away to any other folder (in Windows Explorer, not inside MPQ) all original fonts
3) Rename them to original fonts.

=================================================
=================================================

1) Make backup of this file \StarCraft II\Mods\Core.SC2Mod\Base.SC2Data. Backup must be in different folder (desktop or any other folder, but not in this folder!)

=================================================

2) Open original file, that placed in SC2 folder

=================================================

3) Put inside Fonts folder your fonts (.TTF and .OTF works 100%). You must delete original fonts. bl.ttf - font for chat text, nicknames, playerlist in replays, profile text etc You can delete it too and link to your font too.

=================================================

4) Inside this file select UI folder and open with Notepad next file: FontStyles.SC2Style

=================================================

5) Use standart search, but you can find it fast, Find next parameters:

<Constant name="BulletHeader" val="UI\Fonts\Eurostile-Bol.otf"/>
<Constant name="FontHeader" val="UI\Fonts\Eurostile-Bol.otf"/>
<Constant name="FontStandard" val="UI\Fonts\Eurostile-Reg.otf"/>
<Constant name="FontHeaderExtended" val="UI\Fonts\EurostileExt-Med.otf"/>
<Constant name="FontStandardExtended" val="UI\Fonts\EurostileExt-Reg.otf"/>

// Some text here with explanation of bl.ttf font. Not need to copypast this commentary text into SC2 font-styles file.

<Constant name="FontInternational" val="UI\Fonts\bl.ttf"/>


This is a font locations. You can change them all, or only some of them. But better to change all for better average picture



Where to put new fonts? In same folder in Fonts. Here is an example, where I've replaced Eurostile fonts into Arial Narrow, that is similar to Korean font.

<Constant name="BulletHeader" val="UI\Fonts\arial_narrow.TTF"/>
<Constant name="FontHeader" val="UI\Fonts\arial_narrow.TTF"/>
<Constant name="FontStandard" val="UI\Fonts\arial_narrow.TTF"/>
<Constant name="FontHeaderExtended" val="UI\Fonts\arial_narrow.TTF"/>
<Constant name="FontStandardExtended" val="UI\Fonts\arial_narrow.TTF"/>

<Constant name="FontInternational" val="UI\Fonts\arial_narrow.TTF"/>


In this file FontStyles.SC2Style you can also change font sizes in every game label or title. I haven't tested it, so if you want, you can do some experiments for yourself. But remember, you must do backups every time!

=================================================

6) Same replacements in other MPQ-file:

\StarCraft II EN\Versions\<last version>\patch.SC2Archive, inside:

* open Fonts folder and put here your font (TTF or OTF). DO NOT delete bl.ttf, or it will redownload patch file
* same edits for FontStyle.SC2Data
* you must do it with every patch, but it's not that hard. Just put 2 files and drag them into opened MPQ every time, when u got patch.

[image loading]



=================================================



Here is a result with replaced font into Arial Narrow

[image loading] [image loading] [image loading] [image loading] [image loading]


Base.SC2Data with modified font into Arial Narrow
http://www.mirrorcreator.com/files/WGQI4RCM/

Original Base.SC2Data (if you forget to make a backup)
http://www.mirrorcreator.com/files/1SL0BSWY/
tok
Profile Joined April 2010
United States691 Posts
August 01 2011 01:26 GMT
#2
Comic Sans SC2 here we come
Existor
Profile Joined July 2010
Russian Federation4295 Posts
August 01 2011 06:38 GMT
#3
I think, any another sci-fi font will be good too in sc2
Existor
Profile Joined July 2010
Russian Federation4295 Posts
August 01 2011 07:22 GMT
#4
Instructions updated. Now it works 100%
doomed
Profile Joined May 2010
Australia420 Posts
August 01 2011 10:22 GMT
#5
Hmm I would like a Verdana version....
Existor
Profile Joined July 2010
Russian Federation4295 Posts
August 01 2011 10:23 GMT
#6
On August 01 2011 19:22 doomed wrote:
Hmm I would like a Verdana version....

You can find Verdana font and place it in SC2
doomed
Profile Joined May 2010
Australia420 Posts
August 01 2011 10:29 GMT
#7
I just tried to do the easy thing and use your MPQ base file, but now I get a "you must use a blizzard language pack to use this language" error when trying to log in.. do I need to change the font info under font styles too?

Existor
Profile Joined July 2010
Russian Federation4295 Posts
August 01 2011 10:52 GMT
#8
On August 01 2011 19:29 doomed wrote:
I just tried to do the easy thing and use your MPQ base file, but now I get a "you must use a blizzard language pack to use this language" error when trying to log in.. do I need to change the font info under font styles too?


Maybe you changed something other.

Here you changing ONLY FontStyle.SC2Data, nothing more. And also adding new font into MPQ file.

You must change 2 files:

- Base.SC2Data, located in: \StarCraft II\Mods\Core.SC2Mod\..here..
- patch.SC2Archive, located in: \StarCraft II\Versions\<last version>\..here..
nanaoei
Profile Blog Joined May 2010
3358 Posts
August 01 2011 10:55 GMT
#9
this is very good!!!! you're a life saver : )
*@boesthius' FF7 nostalgia stream bomb* "we should work on a 'Final Progamer' fangame»whitera can be a protagonist---lastlie: "we save world and then defense it"
askTeivospy
Profile Blog Joined March 2011
1525 Posts
August 01 2011 10:57 GMT
#10
can't you just change the name of whatever font you want to use to the default font instead of changing the pathnames
hihihi
Tuczniak
Profile Joined September 2010
1561 Posts
August 01 2011 10:57 GMT
#11
Looks great.

Whoever try different fonts should post some screenshots.
graNite
Profile Blog Joined December 2010
Germany4434 Posts
August 01 2011 10:59 GMT
#12
Try Webdings :D
I really would like to see Calibri.
"Oink oink, bitches" - Tasteless on Pigbaby winning a map against Flash
moltenlead
Profile Joined December 2010
Canada866 Posts
August 01 2011 11:07 GMT
#13
It's cute, but have you run into any problems yet regarding overflows of text or varying sizes that messes up the placement of text?
Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2011-08-01 11:13:16
August 01 2011 11:12 GMT
#14
On August 01 2011 19:57 askTeivospy wrote:
can't you just change the name of whatever font you want to use to the default font instead of changing the pathnames

Ah, forget about that I will add this to 1st post. Thx

It's cute, but have you run into any problems yet regarding overflows of text or varying sizes that messes up the placement of text?

Tested 2-3 fonts. Sometimes there are very small letters. But you can change their size in same FontStyle.SC2Data file.
Teliko
Profile Joined January 2011
Ireland1044 Posts
August 01 2011 17:12 GMT
#15
Ah, you have to change the font size in the patch mpq? Was wondering why I could never get that working before. I was messing around with it, and I can change the size of the current patch info etc, but nothing seems to change the size of the buttons :S I spent about half an hour looking through the code, but anything lower down only seems to effect the text in the actual game, not the menus. Do you've any idea how to change that font size?
Add a drop of lavender to milk, leave town with an orange and pretend you're laughing at it.
Sugoi_TaiR
Profile Joined July 2011
4 Posts
December 14 2011 16:32 GMT
#16
whats the US client standard font? because the TW client one is too thin and i want to change it.
Liraz
Profile Joined June 2012
Israel5 Posts
June 28 2013 16:27 GMT
#17
hmmm i'm trying to do that now but the patch files do not contain Fonts directory ... any idea what should i do now ? maybe create the directory ? and put the fonts in it ?

every time i try to edit the fonts in the Base.SC2Data file and than open the game it downloads some thing ...

can any one pls point me to the right direction with that ?

thanks a lot.
be smart BUILD workers.
digmouse
Profile Blog Joined November 2010
China6330 Posts
June 28 2013 16:29 GMT
#18
It's not possible to change fonts in a direct way. The game will verify every file at start.
TranslatorIf you want to ask anything about Chinese esports, send me a PM or follow me @nerddigmouse.
Liraz
Profile Joined June 2012
Israel5 Posts
June 28 2013 16:35 GMT
#19
is it not possible now ? isn't the game verify the files vs the patch files ?
be smart BUILD workers.
digmouse
Profile Blog Joined November 2010
China6330 Posts
June 28 2013 16:36 GMT
#20
On June 29 2013 01:35 Liraz wrote:
is it not possible now ? isn't the game verify the files vs the patch files ?

The game now verifies every game file, if it's changed it will automatically repair it.
TranslatorIf you want to ask anything about Chinese esports, send me a PM or follow me @nerddigmouse.
Flaiker
Profile Joined July 2010
Germany235 Posts
June 28 2013 16:36 GMT
#21
You can sort of glitch it by using a custom observer overlay.
...
Liraz
Profile Joined June 2012
Israel5 Posts
June 28 2013 16:38 GMT
#22
the only thing i actually want is to add my language support in the chat channel
so any ideas would be cool :D

hmm whould it not check for new files if i use custom observer overlay ?
be smart BUILD workers.
Flaiker
Profile Joined July 2010
Germany235 Posts
June 29 2013 07:30 GMT
#23
On June 29 2013 01:38 Liraz wrote:
the only thing i actually want is to add my language support in the chat channel
so any ideas would be cool :D

hmm whould it not check for new files if i use custom observer overlay ?

http://i.imgur.com/ry3Pbm1.jpg
From Cranks stream right now. Can also find it on Nathanias' stream if he ladders. I reported this on the ESL overlay thread but the author didnt know either and I was worried that if you can change the font there might be other security issues with custom observer UIs.
...
digmouse
Profile Blog Joined November 2010
China6330 Posts
June 29 2013 08:10 GMT
#24
On June 29 2013 16:30 Flaiker wrote:
Show nested quote +
On June 29 2013 01:38 Liraz wrote:
the only thing i actually want is to add my language support in the chat channel
so any ideas would be cool :D

hmm whould it not check for new files if i use custom observer overlay ?

http://i.imgur.com/ry3Pbm1.jpg
From Cranks stream right now. Can also find it on Nathanias' stream if he ladders. I reported this on the ESL overlay thread but the author didnt know either and I was worried that if you can change the font there might be other security issues with custom observer UIs.

That's a stream overlay. Changing the font in the observer UI is completely legal and safe, but it will only work in observer mode and replays, there is currently no safe way to modify the in-game font while playing.
TranslatorIf you want to ask anything about Chinese esports, send me a PM or follow me @nerddigmouse.
Flaiker
Profile Joined July 2010
Germany235 Posts
Last Edited: 2013-06-29 08:35:58
June 29 2013 08:25 GMT
#25
On June 29 2013 17:10 digmouse wrote:
Show nested quote +
On June 29 2013 16:30 Flaiker wrote:
On June 29 2013 01:38 Liraz wrote:
the only thing i actually want is to add my language support in the chat channel
so any ideas would be cool :D

hmm whould it not check for new files if i use custom observer overlay ?

http://i.imgur.com/ry3Pbm1.jpg
From Cranks stream right now. Can also find it on Nathanias' stream if he ladders. I reported this on the ESL overlay thread but the author didnt know either and I was worried that if you can change the font there might be other security issues with custom observer UIs.

That's a stream overlay. Changing the font in the observer UI is completely legal and safe, but it will only work in observer mode and replays, there is currently no safe way to modify the in-game font while playing.

Look at the picture. It is ingame, not observing. His stream overlay is not the matter of discussion. I am referring to the label "Robotics Facility" which is not in the normal font.

Edit: To make it more clear:
Top is font after observer UI glitch, bottom is normal.
[image loading]
...
Chrono000
Profile Blog Joined September 2011
Korea (South)358 Posts
June 29 2013 09:18 GMT
#26
Yeah, thought this thread was new and was changing shit only to have blizzard repatch each change.

I need a bigger supply UI font because i keep getting blocked.
digmouse
Profile Blog Joined November 2010
China6330 Posts
June 29 2013 09:26 GMT
#27
On June 29 2013 17:25 Flaiker wrote:
Show nested quote +
On June 29 2013 17:10 digmouse wrote:
On June 29 2013 16:30 Flaiker wrote:
On June 29 2013 01:38 Liraz wrote:
the only thing i actually want is to add my language support in the chat channel
so any ideas would be cool :D

hmm whould it not check for new files if i use custom observer overlay ?

http://i.imgur.com/ry3Pbm1.jpg
From Cranks stream right now. Can also find it on Nathanias' stream if he ladders. I reported this on the ESL overlay thread but the author didnt know either and I was worried that if you can change the font there might be other security issues with custom observer UIs.

That's a stream overlay. Changing the font in the observer UI is completely legal and safe, but it will only work in observer mode and replays, there is currently no safe way to modify the in-game font while playing.

Look at the picture. It is ingame, not observing. His stream overlay is not the matter of discussion. I am referring to the label "Robotics Facility" which is not in the normal font.

Edit: To make it more clear:
Top is font after observer UI glitch, bottom is normal.
[image loading]

Oh wow I didn't recognize that. you mean there is a way that you can use the observer UI to affect the actual in-game font?
TranslatorIf you want to ask anything about Chinese esports, send me a PM or follow me @nerddigmouse.
Flaiker
Profile Joined July 2010
Germany235 Posts
June 29 2013 09:28 GMT
#28
On June 29 2013 18:26 digmouse wrote:
Show nested quote +
On June 29 2013 17:25 Flaiker wrote:
On June 29 2013 17:10 digmouse wrote:
On June 29 2013 16:30 Flaiker wrote:
On June 29 2013 01:38 Liraz wrote:
the only thing i actually want is to add my language support in the chat channel
so any ideas would be cool :D

hmm whould it not check for new files if i use custom observer overlay ?

http://i.imgur.com/ry3Pbm1.jpg
From Cranks stream right now. Can also find it on Nathanias' stream if he ladders. I reported this on the ESL overlay thread but the author didnt know either and I was worried that if you can change the font there might be other security issues with custom observer UIs.

That's a stream overlay. Changing the font in the observer UI is completely legal and safe, but it will only work in observer mode and replays, there is currently no safe way to modify the in-game font while playing.

Look at the picture. It is ingame, not observing. His stream overlay is not the matter of discussion. I am referring to the label "Robotics Facility" which is not in the normal font.

Edit: To make it more clear:
Top is font after observer UI glitch, bottom is normal.
[image loading]

Oh wow I didn't recognize that. you mean there is a way that you can use the observer UI to affect the actual in-game font?

Its more random and I cannot reproduce it. Just download the ESL WCS UI and set it on in the gamplay options. And at some point fonts will change.
Also it's clearly not intended to do that.
...
digmouse
Profile Blog Joined November 2010
China6330 Posts
June 29 2013 10:10 GMT
#29
On June 29 2013 18:28 Flaiker wrote:
Show nested quote +
On June 29 2013 18:26 digmouse wrote:
On June 29 2013 17:25 Flaiker wrote:
On June 29 2013 17:10 digmouse wrote:
On June 29 2013 16:30 Flaiker wrote:
On June 29 2013 01:38 Liraz wrote:
the only thing i actually want is to add my language support in the chat channel
so any ideas would be cool :D

hmm whould it not check for new files if i use custom observer overlay ?

http://i.imgur.com/ry3Pbm1.jpg
From Cranks stream right now. Can also find it on Nathanias' stream if he ladders. I reported this on the ESL overlay thread but the author didnt know either and I was worried that if you can change the font there might be other security issues with custom observer UIs.

That's a stream overlay. Changing the font in the observer UI is completely legal and safe, but it will only work in observer mode and replays, there is currently no safe way to modify the in-game font while playing.

Look at the picture. It is ingame, not observing. His stream overlay is not the matter of discussion. I am referring to the label "Robotics Facility" which is not in the normal font.

Edit: To make it more clear:
Top is font after observer UI glitch, bottom is normal.
[image loading]

Oh wow I didn't recognize that. you mean there is a way that you can use the observer UI to affect the actual in-game font?

Its more random and I cannot reproduce it. Just download the ESL WCS UI and set it on in the gamplay options. And at some point fonts will change.
Also it's clearly not intended to do that.

I have the ESL WCS UI installed and I didn't see my in-game font changing, probably just a glitch.
TranslatorIf you want to ask anything about Chinese esports, send me a PM or follow me @nerddigmouse.
Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2013-06-29 10:38:02
June 29 2013 10:37 GMT
#30
This is just a glitch. One time I had white colored Arial centered at left corner instead in the middle. Just font glitch.

This thread does not works anymore since patch 1.5.0
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