blizzard is making new maps all the time and rotating them threw the map pool. it´s a thing everybody was screaming for when the game was released but everybody just keeps on crying and crying. i´d love some more of those GSL maps myself and i bet there are season comming up which are more macro/endgame heavy. for now i feel blizzard is going into the right direction and you guys are crybabies ;P yeaaah you heard me wowowowowow ;P ;P ;P
Season 3 Ladder Pool Updates - Page 14
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leecH
Germany385 Posts
blizzard is making new maps all the time and rotating them threw the map pool. it´s a thing everybody was screaming for when the game was released but everybody just keeps on crying and crying. i´d love some more of those GSL maps myself and i bet there are season comming up which are more macro/endgame heavy. for now i feel blizzard is going into the right direction and you guys are crybabies ;P yeaaah you heard me wowowowowow ;P ;P ;P | ||
Pudge_172
United States1378 Posts
I also wish they didn't feel the need to coddle the vocal minority and to insult the intelligence of their player base by not doing interesting things. 1 rich vespene geyser bases. No gold bases. No destructible rocks for the sake of having destructible rocks. | ||
FarbrorAbavna
Sweden4856 Posts
Otherwise, meh. Will judge when having played the maps. | ||
eloist
United States1017 Posts
On June 21 2011 03:36 Chronald wrote: You are fucking retarded. Professional players don't give a fuck about these stupid 'ladder seasons'. Professional players want to practice on the maps that the high end tournaments use. Just because you 'don't understand' doesn't mean you are right. In fact you are wrong, the community DID test Bel'Shir EXTENSIVELY. Both through GSTL, as well as outside testing. Jacky and LS Prime.WE make the best maps in the world right now, as acknowledged BY BLIZZARD. Who made Tal'Darim? Not Blizzard. Blizzard insists on sticking their noses into the area of the game they HAVE NO EXPERIENCE with. Blizzard made TERRIBLE maps for BW, it wasn't until the Koreans got involved that truly balanced and enjoyable maps were made. Backwater? Interesting? You are a fucking retard lol. That was uncalled for. Apparently I missed the testing that went into Bel'Shir but that is no reason to be insulting. And I'll stand by my opinion that backwater is an interesting map. | ||
Yoshi Kirishima
United States10290 Posts
Exaggerate much? I still don't understand why you guys keep thinking that the third are impossible to take. Cus really, they're all very easy to take. @eloist it's ok, haters gonna hate, he was reported xD | ||
Chill
Calgary25955 Posts
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Mista_Masta
Netherlands557 Posts
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Ribbon
United States5278 Posts
The more I look at it, though, the more it becomes "enh" Test Map 1 is okay. I like that they forgot to name it. Rotational symmetry helps keep the rush distances okay. Kerrigan's Wrath is fucking absurd. Close spawns are actually worse than Steppes. Like, a lot worse. Shattered Sky is probably fine. It reminds me a little of Metalopolis. Perhaps unsurprisingly, I'm okay with the Macro Map. So, that's two enh maps, one pretty decent one, and one fucking awful one. I guess it depends on what maps they remove to make room. If they remove, for instance, Slag, Scrap, Delta, and Typhon, I guess I'm okay with this. | ||
KimJongChill
United States6429 Posts
edit: At least the team maps look like fun. Blizzard should just stick to those and leave 1v1 to people who know better. I think it's hilarious how Kerrigan's Wrath is probably the worst map for zerg out of the four. The rush distance at close spawns might actually be the shortest in the game. Perhaps Kerrigan's wrath is aimed at the zerg, and she wants them to be abused in order to toughen them up for HoTS :b It seems to me that the first three 1v1 maps really spread out any bases beyond a natural, which is always a headache.. | ||
Sniperdadx
United States41 Posts
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blade55555
United States17423 Posts
On June 21 2011 03:48 KimJongChill wrote: wait what, do i need to veto the first three maps now? Ughh, they better at least take out slag and delta.... yeah i'm hoping they remove slag/delta/scrap/xelnaga personally . If 3 of those 4 are removed I will be happy because that means I can veto 3 of these dumb maps :D. | ||
Caphe
Vietnam10817 Posts
Why they waste their resource to making maps while others just can make it better? Why not just import the maps and focus resources in making the expansion? | ||
VirtuallyJesse
United States398 Posts
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tsuxiit
1305 Posts
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-orb-
United States5770 Posts
I sure hope I'm wrong Not nearly enough vetoes for all the crap blizzard puts in the ladder pool | ||
leecH
Germany385 Posts
On June 21 2011 03:44 FarbrorAbavna wrote: it's funny how they put in a rush map, I guess for all 50 players on bnet who likes that sort of thing it's great news. Otherwise, meh. Will judge when having played the maps. i have a buddie playing terran got into masters with all in pushes and rushes only. he told me he played about 60 games in a someting redicilous like 4-5 hours when he got promoted lol. you should hear him when getting easy wins he is enjoying himself its so funny. hes like giggeling and shit. i bet he has more fun with the game than most people have haha. yea basicly not everyone is looking for 40 minute games and blizzard as a company, not a slave of TL rage kids, is doing a fair job pleasing everyone who paid for the game. just because you dont like something doesnt mean everyone does not like it. important lesson in life my friend. | ||
Chronald
United States619 Posts
On June 21 2011 03:45 Chill wrote: These maps, especially the 1v1 maps, made me fall asleep. Thank you Chill. I wish people could understand how terrible these maps are... But no, "they are pretty"... On June 21 2011 03:51 -orb- wrote: These maps look terrible I sure hope I'm wrong Not nearly enough vetoes for all the crap blizzard puts in the ladder pool Time to stop playing ladder. Maybe these maps will finally push the community to devise a good private ladder. | ||
Firkraag8
Sweden1006 Posts
With that said, I look forward to the new maps but still very sad that they can't have a good mix of maps for all types of players. I mean look at Xel'Naga, it's a great map and just because of alittle QQ about removing close pos, and smaller maps Xel'Naga is great and they shouldn't move away from it completely. | ||
Nexic
United States729 Posts
Also, if they don't use these to replace Slag Pits/DQ/Scrap Station I will facepalm. | ||
Hikari
1914 Posts
The rotational symmetry on the macro map is going to suck. I wish blizzard will just acquire the whole GSL map set. A lot of us learn from watching tournaments such as the GSL and would like to apply that knowledge on the ladder. I don't like how blizzard is trying to tell the community "this is how we want you to play our game" via the new maps. If they implemented private/custom ladder in sc2 the gsl ladder would be played so much more often than the real ladder... | ||
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