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On June 10 2011 04:51 Wiwiweb wrote: I just tested it, it does NOT prevent spellcasting, only mode change like siege, viking land and burrow. But I suppose having immobile sentries makes placing precise forcefields harder. There are several different kinds of spells (or more correctly abilities), siege for example are a morph ability, same with viking. And obviously those kinds of abilities are prevented by fungal.
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loved this! Idra is such a good analytical caster.
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United States71 Posts
We need to have more of these!
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Always exciting to hear IdrA commentate. He knows more about the game then most pro-gamers. Great work IdrA, EG and Kingston!
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Anything with Greg saying words is awesome, especially when it involves high-level analysis. Thanks so much!
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Absolutely loooovin' it!! IdrA's analytical way of approaching games is so cool.
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I CAN'T GET ENOUGH OF THESE. Please keep the comin'
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Fungal prevents forcefields indirectly, since the range of the spell is fairly short. While the sentry is unable to move, it can't walk to the front of the protoss army and lay forcefields in useful positions, splitting the zerg army.
Fungaled sentries are essentially only useful against rolling banelings or mass lings, since those are the only cases in which the protoss would want to forcefield right in front of their army.
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Wow, i did not know what to expect when i saw this, but i have to say i really like it. I hope he will make some more of them. They are pretty useful. I mean most of the stuff is pretty obvious but there were some parts in there that i really did like!
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It's kinda weird how the important words in the text at the bottom are "highlighted" in red, making them basically impossible to read, while all the words in white immediately jump out.
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On June 10 2011 10:19 Pwere wrote: It's kinda weird how the important words in the text at the bottom are "highlighted" in red, making them basically impossible to read, while all the words in white immediately jump out.
Yeah so true. I had to really strain to read what the red words said, especially when I'm not watching in a high resolution. I don't see how they looked over the video and thought that it was a good idea.
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It's actually hilarious to see the FU for Fragmore University right behind Idra. Completely LOL. But I love his analysis! However I would like to see idra trying out baneling drops. Obviously his style is working well for him, but I wonder how he'd do with them.
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Idra is an amazing caster. Very smart and thoughtful analysis.
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On June 10 2011 11:01 iggytrinh wrote: It's actually hilarious to see the FU for Fragmore University right behind Idra. Completely LOL. But I love his analysis! However I would like to see idra trying out baneling drops. Obviously his style is working well for him, but I wonder how he'd do with them. He has used them before, but his opinion has been that the style of play which employs them is generally better suited for weaker opponents. For instance, he used that style while playing against MaNa in the NASL, where it was very effective.
Separately, I thoroughly enjoyed the commentary. The non-game parts were admittedly awkward, but anything that features IdrA's analysis is guaranteed to be informative.
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I'm pissed we have to wait until Tuesday for the next installment! That was great!
I seriously can't get enough of IdrA analyzing games. He's a top player and no one can dispute he belongs in tournament play but since he's started casting he's gone in my mind from an amusing member of the professional community with trouble making antics or hilarious bad manners into A intelligent and well spoken professional player who has tremendous knowledge on a multitude of aspects, especially zerg related.
Please make more than just 4 episodes. I could watch more. A lot more.
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Updated the OP with the next installment in the series. Enjoy, folks!
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Great series! Keep it up for all us aspiring zergs
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