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On February 19 2013 03:52 Technique wrote:Show nested quote +On February 19 2013 03:32 Plansix wrote:On February 19 2013 03:21 Technique wrote:On February 19 2013 03:12 Plansix wrote:On February 19 2013 03:01 Technique wrote:On February 19 2013 01:55 iNcontroL wrote: Yep. You know better than us.. We just say those things to spread propaganda to keep ourselves in power. Yeah, you have us pegged. Ok you got me... i was completely wrong and you are where you are at due to your ingame skill. But on a serious note... who would be the most popular sc2 player? MVP? That kinda proofs my point, doesn't it? He is highly appreciated due to his ingame skill and accomplishments, just the way it should be... Obviously i understand you are good for a NA team... but that still is just a NA thing. In Europe and Korea skill is still the #1 appreciated thing imo. Man, you are going to keep using that "ingame skill" over and over, arn't you? I mean its the only point you have, so I guess you are going to keep using it. Still, with all the other reasons why to have Incontrol on the team, one would think you would have given up. But this is the internet, where dumb arguments are made, regardless of their merit. You where just arguing about something else than me... i never said incontrol is not a good asset to EG in the NA scene... hence why i didn't reply to you. But if you want, i'll reply to your points like saying football teams who haven't won anything major in ages still have a good fanbase? Of course... people grow up with these local teams and stay fan for life, it's something completely different. And about the lawyer example, i would be highly surprised if someone with a negative win record would be more wanted then someone with a positive win record... obviously i understand you also need to pull cases in for the next paycheck, but the perfect base for that is that you are actually skilled at what you do, no? We are arguing about the same thing, you just think or choose to think we arn't. As for the attorney thing, I never said losing record. I pointed out that an awesome win record in court is worthless if I can't bill out the file because the attorney does not record their work or interact with the client. In the legal world, thats our own version of marketing. I have an attorney that kicks ass in court and she smashs out cases. She is terrible at client interaction and they remember that when it comes to write the check. Winning isn't everything when it comes to making money, in sports or in anything else. So use her strengths and let someone else do the client interaction... you think all the top artists at WETA are doing client interaction? I still don't see the link to what i was saying before, unless you mean that a team needs more than only top players.... but i don't really care about the whole team aspect since this is a single player rts game and actually much prefer guys like Grubby who is his own entity... i think that works much better for esports. And i believe a guy like Jaedong should have done the same... he would have no problem finding practice partners and his name would most likely carry him to some big sponsorships.
Why would you think we wouldn’t just do that if we could? If the client wants to talk to the attorney handling their case, we don’t tell them “No, she isn’t very personable.” Also, there are a number of ethical reasons why she needs to speak with them directly and answer their questions, rather than through a paralegal. Her managing attorney would prefer she get better at dealing with clients, rather than relying on her paralegals to do so. As her paralegal, I agree, as there are number of things I simply cannot do. But that strays from the subject.
You proposed in response to my first post that the guys on EG were spouting lies about Korean players not being marketable in some effort to cover up for their “poor win record” and keep the “thinking alive”. I cite your original post:
On February 19 2013 01:34 Technique wrote:Show nested quote +On February 19 2013 00:10 Plansix wrote:On February 18 2013 18:05 FreudianTrip wrote:On February 18 2013 17:55 Frosthaze wrote:I really like the show and the hosts, however during the latest episode I felt like why are they talking about "koreans not beeing marketable" yet again. Why are they even talking about marketing? Obviously it's important that the teams earns money, but quite frankly it's not that interesting listening to. On the other hand, in these are turbulent times, teams are disbanding left and right. Talking about marketing is not completely irrelevant, but I think I got fed up listening to the whole thing during the episode which basically covered slasher tweeting announcements. I just want to listen to clever guys talking about starcraft, tournaments etc. My two cents.  It's Inside the EG. Why would they give a shit about anything BUT marketing? Winning doesn't get you a raise. At my job, we compete against other lawyers and law firms at hearings and trials. Winning those cases is only slightly more important than getting paid for those cases. It doesn’t matter how good of an attorney they are, if they can’t the parts of the job that make sure I can bill out their case, they are worthless to the firm even if they win 100% of their cases. The same applies to EG and anyone who makes the argument that winning is more important is simply naïve or a fool. Winning does not buy plane tickets to events or pay for their health insurance. It's a competitive game. And to constantly say the Koreans got no ''charisma'' or are not ''marketable'' which imo both are completely not true... but either way... by keeping that thinking alive (hence why they repeat it so much) the non Koreans (who really can't compete ingame) stay relevant. Of course if you got like a Stephano in the top 8 of a tournament with 7 Koreans... he is the one that stands out. Just like 1 cube in the middle of 100 spheres stands out...
But in response people have pointed out that wins are not the most important thing in the world, which is what I been pointing to. The team needs to be able to make money and wins do not do that. They need the player to both win and then be able to follow that up with good marketing and connecting to the audience. The point is that there are a number of very good Korean players that teams have been unable to market, which is fact. But that fact seems to be lost on you or you are simply trolling or ignoring arguments that conflict with your point of view. Or you just wanted to make some sort of dig at EG and cant back up your silly claims.
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On February 19 2013 04:13 Plansix wrote:Show nested quote +On February 19 2013 03:52 Technique wrote:On February 19 2013 03:32 Plansix wrote:On February 19 2013 03:21 Technique wrote:On February 19 2013 03:12 Plansix wrote:On February 19 2013 03:01 Technique wrote:On February 19 2013 01:55 iNcontroL wrote: Yep. You know better than us.. We just say those things to spread propaganda to keep ourselves in power. Yeah, you have us pegged. Ok you got me... i was completely wrong and you are where you are at due to your ingame skill. But on a serious note... who would be the most popular sc2 player? MVP? That kinda proofs my point, doesn't it? He is highly appreciated due to his ingame skill and accomplishments, just the way it should be... Obviously i understand you are good for a NA team... but that still is just a NA thing. In Europe and Korea skill is still the #1 appreciated thing imo. Man, you are going to keep using that "ingame skill" over and over, arn't you? I mean its the only point you have, so I guess you are going to keep using it. Still, with all the other reasons why to have Incontrol on the team, one would think you would have given up. But this is the internet, where dumb arguments are made, regardless of their merit. You where just arguing about something else than me... i never said incontrol is not a good asset to EG in the NA scene... hence why i didn't reply to you. But if you want, i'll reply to your points like saying football teams who haven't won anything major in ages still have a good fanbase? Of course... people grow up with these local teams and stay fan for life, it's something completely different. And about the lawyer example, i would be highly surprised if someone with a negative win record would be more wanted then someone with a positive win record... obviously i understand you also need to pull cases in for the next paycheck, but the perfect base for that is that you are actually skilled at what you do, no? We are arguing about the same thing, you just think or choose to think we arn't. As for the attorney thing, I never said losing record. I pointed out that an awesome win record in court is worthless if I can't bill out the file because the attorney does not record their work or interact with the client. In the legal world, thats our own version of marketing. I have an attorney that kicks ass in court and she smashs out cases. She is terrible at client interaction and they remember that when it comes to write the check. Winning isn't everything when it comes to making money, in sports or in anything else. So use her strengths and let someone else do the client interaction... you think all the top artists at WETA are doing client interaction? I still don't see the link to what i was saying before, unless you mean that a team needs more than only top players.... but i don't really care about the whole team aspect since this is a single player rts game and actually much prefer guys like Grubby who is his own entity... i think that works much better for esports. And i believe a guy like Jaedong should have done the same... he would have no problem finding practice partners and his name would most likely carry him to some big sponsorships. Why would you think we wouldn’t just do that if we could? If the client wants to talk to the attorney handling their case, we don’t tell them “No, she isn’t very personable.” Also, there are a number of ethical reasons why she needs to speak with them directly and answer their questions, rather than through a paralegal. Her managing attorney would prefer she get better at dealing with clients, rather than relying on her paralegals to do so. As her paralegal, I agree, as there are number of things I simply cannot do. But that strays from the subject. You proposed in response to my first post that the guys on EG were spouting lies about Korean players not being marketable in some effort to cover up for their “poor win record” and keep the “thinking alive”. I cite your original post: Show nested quote +On February 19 2013 01:34 Technique wrote:On February 19 2013 00:10 Plansix wrote:On February 18 2013 18:05 FreudianTrip wrote:On February 18 2013 17:55 Frosthaze wrote:I really like the show and the hosts, however during the latest episode I felt like why are they talking about "koreans not beeing marketable" yet again. Why are they even talking about marketing? Obviously it's important that the teams earns money, but quite frankly it's not that interesting listening to. On the other hand, in these are turbulent times, teams are disbanding left and right. Talking about marketing is not completely irrelevant, but I think I got fed up listening to the whole thing during the episode which basically covered slasher tweeting announcements. I just want to listen to clever guys talking about starcraft, tournaments etc. My two cents.  It's Inside the EG. Why would they give a shit about anything BUT marketing? Winning doesn't get you a raise. At my job, we compete against other lawyers and law firms at hearings and trials. Winning those cases is only slightly more important than getting paid for those cases. It doesn’t matter how good of an attorney they are, if they can’t the parts of the job that make sure I can bill out their case, they are worthless to the firm even if they win 100% of their cases. The same applies to EG and anyone who makes the argument that winning is more important is simply naïve or a fool. Winning does not buy plane tickets to events or pay for their health insurance. It's a competitive game. And to constantly say the Koreans got no ''charisma'' or are not ''marketable'' which imo both are completely not true... but either way... by keeping that thinking alive (hence why they repeat it so much) the non Koreans (who really can't compete ingame) stay relevant. Of course if you got like a Stephano in the top 8 of a tournament with 7 Koreans... he is the one that stands out. Just like 1 cube in the middle of 100 spheres stands out... But in response people have pointed out that wins are not the most important thing in the world, which is what I been pointing to. The team needs to be able to make money and wins do not do that. They need the player to both win and then be able to follow that up with good marketing and connecting to the audience. The point is that there are a number of very good Korean players that teams have been unable to market, which is fact. But that fact seems to be lost on you or you are simply trolling or ignoring arguments that conflict with your point of view. Or you just wanted to make some sort of dig at EG and cant back up your silly claims. But that's not how it goes right now in the sc2 NA scene... the players do not need to win... 20% win record, 30% win record, 50% win record... all the same really, as long as you bring in exposure to the sponsors through videos and what not.
I never meant to argue that it is ONLY about skill/wins/achievement, but i argue that needs to be the basis if you want to have a respectable competitive scene.
And i do think that the whole ''Koreans are not marketable'' statement is simply bs.
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Koreans are marketable, but they are much more difficult to market to an international audience. You need an extremely good translator with them at all times, all their promo videos must be subtitled...and even then, things like stream commentary will suffer.
Not to say that this is solely relegated to Koreans. There's plenty of European players who don't have strong English who get noticed in their home country and through Euro-tournament performances, but have no international impact. You also have players who are simply camera shy, who are known only by their results.
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On February 19 2013 04:34 Technique wrote:Show nested quote +On February 19 2013 04:13 Plansix wrote:On February 19 2013 03:52 Technique wrote:On February 19 2013 03:32 Plansix wrote:On February 19 2013 03:21 Technique wrote:On February 19 2013 03:12 Plansix wrote:On February 19 2013 03:01 Technique wrote:On February 19 2013 01:55 iNcontroL wrote: Yep. You know better than us.. We just say those things to spread propaganda to keep ourselves in power. Yeah, you have us pegged. Ok you got me... i was completely wrong and you are where you are at due to your ingame skill. But on a serious note... who would be the most popular sc2 player? MVP? That kinda proofs my point, doesn't it? He is highly appreciated due to his ingame skill and accomplishments, just the way it should be... Obviously i understand you are good for a NA team... but that still is just a NA thing. In Europe and Korea skill is still the #1 appreciated thing imo. Man, you are going to keep using that "ingame skill" over and over, arn't you? I mean its the only point you have, so I guess you are going to keep using it. Still, with all the other reasons why to have Incontrol on the team, one would think you would have given up. But this is the internet, where dumb arguments are made, regardless of their merit. You where just arguing about something else than me... i never said incontrol is not a good asset to EG in the NA scene... hence why i didn't reply to you. But if you want, i'll reply to your points like saying football teams who haven't won anything major in ages still have a good fanbase? Of course... people grow up with these local teams and stay fan for life, it's something completely different. And about the lawyer example, i would be highly surprised if someone with a negative win record would be more wanted then someone with a positive win record... obviously i understand you also need to pull cases in for the next paycheck, but the perfect base for that is that you are actually skilled at what you do, no? We are arguing about the same thing, you just think or choose to think we arn't. As for the attorney thing, I never said losing record. I pointed out that an awesome win record in court is worthless if I can't bill out the file because the attorney does not record their work or interact with the client. In the legal world, thats our own version of marketing. I have an attorney that kicks ass in court and she smashs out cases. She is terrible at client interaction and they remember that when it comes to write the check. Winning isn't everything when it comes to making money, in sports or in anything else. So use her strengths and let someone else do the client interaction... you think all the top artists at WETA are doing client interaction? I still don't see the link to what i was saying before, unless you mean that a team needs more than only top players.... but i don't really care about the whole team aspect since this is a single player rts game and actually much prefer guys like Grubby who is his own entity... i think that works much better for esports. And i believe a guy like Jaedong should have done the same... he would have no problem finding practice partners and his name would most likely carry him to some big sponsorships. Why would you think we wouldn’t just do that if we could? If the client wants to talk to the attorney handling their case, we don’t tell them “No, she isn’t very personable.” Also, there are a number of ethical reasons why she needs to speak with them directly and answer their questions, rather than through a paralegal. Her managing attorney would prefer she get better at dealing with clients, rather than relying on her paralegals to do so. As her paralegal, I agree, as there are number of things I simply cannot do. But that strays from the subject. You proposed in response to my first post that the guys on EG were spouting lies about Korean players not being marketable in some effort to cover up for their “poor win record” and keep the “thinking alive”. I cite your original post: On February 19 2013 01:34 Technique wrote:On February 19 2013 00:10 Plansix wrote:On February 18 2013 18:05 FreudianTrip wrote:On February 18 2013 17:55 Frosthaze wrote:I really like the show and the hosts, however during the latest episode I felt like why are they talking about "koreans not beeing marketable" yet again. Why are they even talking about marketing? Obviously it's important that the teams earns money, but quite frankly it's not that interesting listening to. On the other hand, in these are turbulent times, teams are disbanding left and right. Talking about marketing is not completely irrelevant, but I think I got fed up listening to the whole thing during the episode which basically covered slasher tweeting announcements. I just want to listen to clever guys talking about starcraft, tournaments etc. My two cents.  It's Inside the EG. Why would they give a shit about anything BUT marketing? Winning doesn't get you a raise. At my job, we compete against other lawyers and law firms at hearings and trials. Winning those cases is only slightly more important than getting paid for those cases. It doesn’t matter how good of an attorney they are, if they can’t the parts of the job that make sure I can bill out their case, they are worthless to the firm even if they win 100% of their cases. The same applies to EG and anyone who makes the argument that winning is more important is simply naïve or a fool. Winning does not buy plane tickets to events or pay for their health insurance. It's a competitive game. And to constantly say the Koreans got no ''charisma'' or are not ''marketable'' which imo both are completely not true... but either way... by keeping that thinking alive (hence why they repeat it so much) the non Koreans (who really can't compete ingame) stay relevant. Of course if you got like a Stephano in the top 8 of a tournament with 7 Koreans... he is the one that stands out. Just like 1 cube in the middle of 100 spheres stands out... But in response people have pointed out that wins are not the most important thing in the world, which is what I been pointing to. The team needs to be able to make money and wins do not do that. They need the player to both win and then be able to follow that up with good marketing and connecting to the audience. The point is that there are a number of very good Korean players that teams have been unable to market, which is fact. But that fact seems to be lost on you or you are simply trolling or ignoring arguments that conflict with your point of view. Or you just wanted to make some sort of dig at EG and cant back up your silly claims. But that's not how it goes right now in the sc2 NA scene... the players do not need to win... 20% win record, 30% win record, 50% win record... all the same really, as long as you bring in exposure to the sponsors through videos and what not. I never meant to argue that it is ONLY about skill/wins/achievement, but i argue that needs to be the basis if you want to have a respectable competitive scene. And i do think that the whole ''Koreans are not marketable'' statement is simply bs.
You have provided zero evidence to back up that point, while several coaches and owners of major teams(hence the discussion on ITG) stated that Korean players were very difficult to market to western sponsors and were not worth signing. This is the source of the discussion is that you made claimed the argument that many Korean players are hard to market was BS, but provided no evidence to back that up. Now, I know you are going to cite Flash and Jeadong as marketable Koreans, but they have been on professional teams for years, have professional media training and do not reflect the vast number of Korean players western teams have signed. You are entitled to believe that the argument is BS, but you don't provide very good points to back that up. In fact, I would say that your points are bad, go against evidence provided by the professional scene and hold little merit beyond claiming that having good players is good for the scene(which is a pretty weak argument, because that is common sense and overly general)
Also, your win rate examples suck and you are pulling them straight out of your ass. And you can't cite Incontrol, because you already said that EG has good reason to keep him on the team. Go get real evidence and stop making up numbers.
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One issue I have having difficulties reconciling is the divide between the push to consider videogaming a "sport" and the notion that results are primarily of secondary importance to marketability. Now don't get me wrong I realize marketability and sponsorship is a huge industry in traditional sports, but winning has been and always will be held more important than individual shoe contracts. I also know the models of pay are different, but valuing exposure and popularity over raw performance makes me think of competitive gaming as more of a WWE like hierarchy than a true "sport"
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On February 19 2013 06:13 nvs. wrote: One issue I have having difficulties reconciling is the divide between the push to consider videogaming a "sport" and the notion that results are primarily of secondary importance to marketability. Now don't get me wrong I realize marketability and sponsorship is a huge industry in traditional sports, but winning has been and always will be held more important than individual shoe contracts. I also know the models of pay are different, but valuing exposure and popularity over raw performance makes me think of competitive gaming as more of a WWE like hierarchy than a true "sport"
I have to disagree with this. The "big" successful teams in sport are there by virtue of signing the big players which in turn cost big money. Winning alone won't make you big. There has to be a balance between having success and having systems in place to extract value from that success.
The disconnect between skill and monetary viability in competitive gaming is down to a childlike disregard for the importance of marketing. Passion is great, but all sport is business.
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On February 19 2013 06:13 nvs. wrote: One issue I have having difficulties reconciling is the divide between the push to consider videogaming a "sport" and the notion that results are primarily of secondary importance to marketability. Now don't get me wrong I realize marketability and sponsorship is a huge industry in traditional sports, but winning has been and always will be held more important than individual shoe contracts. I also know the models of pay are different, but valuing exposure and popularity over raw performance makes me think of competitive gaming as more of a WWE like hierarchy than a true "sport"
All major sports you are familiar with have a system called revenue sharing, which the teams and the league as a whole share in the profits of TV contracts and other revenue. Most teams make money off ticket sales, sales food and drink(the reason Fenway is called the most expensive bar in Boston) at the stadium and other ways of making money. They also receive a portion of the money from TV contracts and other sources. This is revenue that Esports teams do not have coming in. But it still takes a large amount of that money to get the best players for traditional sports. Why do you think that the Yankees are known for buying their way to several World Series? Because they had the money to do so and get a number of the best players. Other teams did not spend as much money because they didn’t have it. Other sports, like the NFL and NHL have complex systems to prevent teams from swapping players or signing huge contracts. Players are selected through drafts and other systems to avoid price wars. And when those players are selected, they are given media training and entered into a system that markets them. All the teams want to win, but they are all focused on making money every year. There is no way any team would risk going out of business to win one years title. The same goes for SC2 and Esports teams. They want to win, but they also need to remain in business long term and having marketable players is a key to that.
Edit: Or you could put it like Rezudox did and say: You pretty naïve if you think major sports aren’t all about making money.
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iNcontroL
USA29055 Posts
Show tonight at usual time/place !!!!
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On February 20 2013 02:01 iNcontroL wrote: Show tonight at usual time/place !!!! I'll bring the potatoe salad
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On February 20 2013 02:29 HeeroFX wrote:Show nested quote +On February 20 2013 02:01 iNcontroL wrote: Show tonight at usual time/place !!!! I'll bring the potatoe salad
Envy, I love potatoe salad, but one does not eat it in the dead of winter when grills cannot be used...
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On February 19 2013 06:56 Plansix wrote:All the teams want to win, but they are all focused on making money every year. There is no way any team would risk going out of business to win one years title. The same goes for SC2 and Esports teams. They want to win, but they also need to remain in business long term and having marketable players is a key to that.
I've never heard any major sports player talk about how players of a certain race aren't marketable enough and he wants more white guys on his team.
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On February 20 2013 02:42 blackone wrote:Show nested quote +On February 19 2013 06:56 Plansix wrote:All the teams want to win, but they are all focused on making money every year. There is no way any team would risk going out of business to win one years title. The same goes for SC2 and Esports teams. They want to win, but they also need to remain in business long term and having marketable players is a key to that.
I've never heard any major sports player talk about how players of a certain race aren't marketable enough and he wants more white guys on his team.
This is not about race you dumb fuck, there are enough european and american players that are genetically asian, yet don't have the marketing problems a lot of Koreans have. The issue here is culture, and south east asian culture is usually a lot less open then we are used to as westerners, hence why marketing is more difficult, its harder to get your players out in the open besides tournaments, especially when players (as many Koreans do) don't want to publicly stream. As it is, EG is still the best paying team, and likely, along with TL, the best at marketing their players, you think it's coincidence these are both western teams?
And glad to hear the shows on tonight, I fear I'll have to grab the VOD's, but still.
User was warned for this post
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On February 20 2013 02:42 blackone wrote:Show nested quote +On February 19 2013 06:56 Plansix wrote:All the teams want to win, but they are all focused on making money every year. There is no way any team would risk going out of business to win one years title. The same goes for SC2 and Esports teams. They want to win, but they also need to remain in business long term and having marketable players is a key to that.
I've never heard any major sports player talk about how players of a certain race aren't marketable enough and he wants more white guys on his team.
Cute troll there, son. You've never heard as Esports team talk about it either.
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On February 20 2013 02:29 HeeroFX wrote:Show nested quote +On February 20 2013 02:01 iNcontroL wrote: Show tonight at usual time/place !!!! I'll bring the potatoe salad
Wtf bring it to me.
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On February 20 2013 02:42 blackone wrote:Show nested quote +On February 19 2013 06:56 Plansix wrote:All the teams want to win, but they are all focused on making money every year. There is no way any team would risk going out of business to win one years title. The same goes for SC2 and Esports teams. They want to win, but they also need to remain in business long term and having marketable players is a key to that.
I've never heard any major sports player talk about how players of a certain race aren't marketable enough and he wants more white guys on his team. traditional sports dont depend as much on marketability and fan interaction. athletes are given media training so they dont curse in 3 the question post game interview. theres a handful of them who play it up for the public cuz thats just who they are, but plenty of athletes make millions of dollars just by being good at their game and keeping their head down.
esports isn't that big yet, theres just not that much money in it, and the taste of the community dictates where that money goes and they find people talking more interesting than people playing starcraft. koreans generally dont talk, so they're much harder to make money with.
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There is something really weird about two people calling someone a troll, dumb and swearing at them, only to be follow by Idra providing a polite, well reasoned response to the trolly comment.
Looking forward to the show.
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On February 20 2013 02:42 blackone wrote:Show nested quote +On February 19 2013 06:56 Plansix wrote:All the teams want to win, but they are all focused on making money every year. There is no way any team would risk going out of business to win one years title. The same goes for SC2 and Esports teams. They want to win, but they also need to remain in business long term and having marketable players is a key to that.
I've never heard any major sports player talk about how players of a certain race aren't marketable enough and he wants more white guys on his team.
ROFL
Ok, not really about race but about marketing, in 2003 Real Madrid decided to buy David Beckham instead of Ronaldinho because he was prettier and more marketable. They covered the cost in transfer in a week by attracting sponsors and selling T-shirts. So yea, even though Ronaldinho had bigger playing potential and became real monster later on, reasoning behind Beckham purchase was pure marketing.
True story.
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On February 20 2013 03:22 bLah. wrote:Show nested quote +On February 20 2013 02:42 blackone wrote:On February 19 2013 06:56 Plansix wrote:All the teams want to win, but they are all focused on making money every year. There is no way any team would risk going out of business to win one years title. The same goes for SC2 and Esports teams. They want to win, but they also need to remain in business long term and having marketable players is a key to that.
I've never heard any major sports player talk about how players of a certain race aren't marketable enough and he wants more white guys on his team. ROFL Ok, not really about race but about marketing, in 2003 Real Madrid decided to buy David Beckham instead of Ronaldinho because he was prettier and more marketable. They covered the cost in transfer in a week by attracting sponsors and selling T-shirts. So yea, even though Ronaldinho had bigger playing potential and became real monster later on, reasoning behind Beckham purchase was pure marketing. True story.
There are a lot more stories like that. Real Madrid is ussually like EG, while Barcelona is more TL when looking for new players. There are exceptions of course.
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On February 20 2013 03:22 bLah. wrote:Show nested quote +On February 20 2013 02:42 blackone wrote:On February 19 2013 06:56 Plansix wrote:All the teams want to win, but they are all focused on making money every year. There is no way any team would risk going out of business to win one years title. The same goes for SC2 and Esports teams. They want to win, but they also need to remain in business long term and having marketable players is a key to that.
I've never heard any major sports player talk about how players of a certain race aren't marketable enough and he wants more white guys on his team. ROFL Ok, not really about race but about marketing, in 2003 Real Madrid decided to buy David Beckham instead of Ronaldinho because he was prettier and more marketable. They covered the cost in transfer in a week by attracting sponsors and selling T-shirts. So yea, even though Ronaldinho had bigger playing potential and became real monster later on, reasoning behind Beckham purchase was pure marketing. True story. Ronaldinho probably would have made them more money, so one could say it was a mistake.
But either way, Beckham was at that time very good as well... so then other stuff weighs in... It's not like they got a pretty boy that can't compete at the top.
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On February 20 2013 03:05 IdrA wrote:Show nested quote +On February 20 2013 02:42 blackone wrote:On February 19 2013 06:56 Plansix wrote:All the teams want to win, but they are all focused on making money every year. There is no way any team would risk going out of business to win one years title. The same goes for SC2 and Esports teams. They want to win, but they also need to remain in business long term and having marketable players is a key to that.
I've never heard any major sports player talk about how players of a certain race aren't marketable enough and he wants more white guys on his team. traditional sports dont depend as much on marketability and fan interaction. athletes are given media training so they dont curse in 3 the question post game interview. theres a handful of them who play it up for the public cuz thats just who they are, but plenty of athletes make millions of dollars just by being good at their game and keeping their head down. esports isn't that big yet, theres just not that much money in it, and the taste of the community dictates where that money goes and they find people talking more interesting than people playing starcraft. koreans generally dont talk, so they're much harder to make money with. While I can see what your saying it makes sense but you need sources too back it up
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