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[GSL] May ro32 schedule + maps - Page 3

Forum Index > SC2 General
107 CommentsPost a Reply
Prev 1 2 3 4 5 6 Next All
chonkyfire
Profile Joined December 2010
United States451 Posts
April 12 2011 06:29 GMT
#41
Mc will lose to supernova and beat thewind/polt, Supernova will lose to polt and beat mc/thewind

I'm feeling good on this prediction.
Just when I thought that I saw I ghost, I realized that it was the endo smoke
Cuddle
Profile Joined May 2010
Sweden1345 Posts
April 12 2011 06:39 GMT
#42
Jinro has to beat San. HAS TO! Critical match.
Existential
Profile Joined December 2010
Australia2107 Posts
April 12 2011 06:39 GMT
#43
Thanks for the post. Can't wait for it to start!
Jaedong <3 | BW - The first game I ever loved
usethis2
Profile Joined December 2010
2164 Posts
April 12 2011 06:41 GMT
#44
On April 12 2011 15:23 Itsmedudeman wrote:
Show nested quote +
On April 12 2011 14:36 usethis2 wrote:
What makes you guys think Supernova is a favorite to make out of the group? Just out of curiosity. I have a feeling it's artosis' influence more than anything else. He played mostly gimmicky 1~2 base play on traditional ladder maps (scrap station, close position metal, horizontal shakura, etc.) on last month's code A. Such as Raven + tank, hellion drop harras into stim all-in, banshee play, etc. I simply don't see anything special about that guy despite Artosis hyping him like there is no tomorrow. (Artosis seems almost have some 'special' relationship with team oGs and always hype their players, no matter how mediocre they are - such as oGsCezanne, oGsZenio, and oGsTOP to an extent) I personally think oGs' Terran line-up is pretty weak now that Nada isn't practicing full-time due to school. (Ensnare also in school)

On the new GSL maps Supernova absolutely got crushed by Polt, and his mistakes throughout were glaring if you did not listen to Artosis but paid attention to the observer and the production tab. His macro suffers and multitasking is quite amateurish. He did beat TheBestfOu but TheBest was totally out of shape, it seemed, and I didn't think the games were spectacular. I expect him to go down to up/down matches.

he made it to the finals of code A and only BARELY lost to losira in a best of 7

also, there are certain people who have vouched for him like nada during some interview, and he ended up winning the FXOpen #2 only dropping 2 games to oGsZenio where a ton of great players like MC and MKP got knocked out

the tournament was also double elimination and Supernova did end up winning the winner's bracket

Hmm.. those other tournaments than GSL I am not aware of. So maybe I could be wrong on my opinion on Supernova. But when it comes to code A final, I got the feeling that Losira was fooling around a bit since the difference between 1st spot and 2nd spot in code A is simply the title (and maybe $50 more prize money) 1st/2nd of code A get treated equally in all the other aspects. They were entertaining games, for sure, but I felt there just wasn't the tension that you normally see in regular code S matches.
usethis2
Profile Joined December 2010
2164 Posts
April 12 2011 06:52 GMT
#45
Another thing I'm not understanding is how quick people make judgment on players from one or two games from the team league. Team league games are very different from individual matches for obvious reasons, and while it is definitely possible that those players (e.g. Min, MMA, Ryung, etc.) do have potential, but I can't form overall opinion on those players from one or two TvT, or a single ZvT, against B-team players from IM, ST, etc.

Only players I was impressed with from last season's code A and Team league are Alicia and Losira, and not surprisingly they are in Code S this coming season.
ZasZ.
Profile Joined May 2010
United States2911 Posts
April 12 2011 06:54 GMT
#46
On April 12 2011 15:41 usethis2 wrote:
Show nested quote +
On April 12 2011 15:23 Itsmedudeman wrote:
On April 12 2011 14:36 usethis2 wrote:
What makes you guys think Supernova is a favorite to make out of the group? Just out of curiosity. I have a feeling it's artosis' influence more than anything else. He played mostly gimmicky 1~2 base play on traditional ladder maps (scrap station, close position metal, horizontal shakura, etc.) on last month's code A. Such as Raven + tank, hellion drop harras into stim all-in, banshee play, etc. I simply don't see anything special about that guy despite Artosis hyping him like there is no tomorrow. (Artosis seems almost have some 'special' relationship with team oGs and always hype their players, no matter how mediocre they are - such as oGsCezanne, oGsZenio, and oGsTOP to an extent) I personally think oGs' Terran line-up is pretty weak now that Nada isn't practicing full-time due to school. (Ensnare also in school)

On the new GSL maps Supernova absolutely got crushed by Polt, and his mistakes throughout were glaring if you did not listen to Artosis but paid attention to the observer and the production tab. His macro suffers and multitasking is quite amateurish. He did beat TheBestfOu but TheBest was totally out of shape, it seemed, and I didn't think the games were spectacular. I expect him to go down to up/down matches.

he made it to the finals of code A and only BARELY lost to losira in a best of 7

also, there are certain people who have vouched for him like nada during some interview, and he ended up winning the FXOpen #2 only dropping 2 games to oGsZenio where a ton of great players like MC and MKP got knocked out

the tournament was also double elimination and Supernova did end up winning the winner's bracket

Hmm.. those other tournaments than GSL I am not aware of. So maybe I could be wrong on my opinion on Supernova. But when it comes to code A final, I got the feeling that Losira was fooling around a bit since the difference between 1st spot and 2nd spot in code A is simply the title (and maybe $50 more prize money) 1st/2nd of code A get treated equally in all the other aspects. They were entertaining games, for sure, but I felt there just wasn't the tension that you normally see in regular code S matches.


Pretty sure 1st place Code A got to pick their entire group for up/down before 2nd place Code A. With the way up/down matches looked last season, that's a huge perk. And IIRC, LosirA rolled through his group no problem while SuperNoVa gave us a scare by dropping his series against Polt.

Just thought I'd toss that in there...that while the difference in prize money is insignificant it's all about how easy it is to make the jump to Code S.
usethis2
Profile Joined December 2010
2164 Posts
April 12 2011 06:57 GMT
#47
On April 12 2011 15:39 Cuddle wrote:
Jinro has to beat San. HAS TO! Critical match.

Really torn here. San is by far my favorite Protoss player and while these days it's not easy for me to root for Protoss player but his games are so nice and entertaining. (Alicia is another one I enjoy watching) I think Jinro definitely has a shot but both my brain/heart say San.
Sarang
Profile Blog Joined September 2010
Australia2363 Posts
April 12 2011 07:09 GMT
#48
I was about to say "Goddamn it, Jinro has San", but then I remembered the other two players are Clide and NesTea.

If he makes it out of his group, he's a total baller because he made it out of the GSL May group of death. If he doens't, then it doesn't matter because none of us will think any less of him for losing to players of that calibre.

He's definitely got the skills to win though. If he plays his best he should make it out ... not easily, but without a ton of hassle.

Jinro fighting!
"Killer helped me feel better before coming to the arena. He told me to say that." - Bomber
TheDougler
Profile Joined April 2010
Canada8309 Posts
April 12 2011 07:18 GMT
#49
Nooo! MVP plays the winner of theBest and Min in the RO 16!

I thought Min was awesome but I don't see him beating MVP.

I root for Euro Zergs, NA Protoss* and Korean Terrans. (Any North American who has beat a Korean Pro as Protoss counts as NA Toss)
pdd
Profile Blog Joined November 2010
Australia9933 Posts
April 12 2011 07:27 GMT
#50
I really really don't like the use of the Ladder edition of Tal'Darim Altar as opposed to the normal version. I really don't get why GSL are using it.

Here's why:
1. Tal'darim has always been noted as one of the most notable and favorite of the original GSL maps, but yet, recently it's been becoming flagged for being a bit Terran favored due to the cliff at the natural. With the original, at least the third has no rocks, and while it doesn't make the natural any more defendable, it gives players the option to easily expand to the third while sacking the natural as opposed to directly dealing with the tanks.

2. Why on earth is there a "ravine" between the main and the third, which you can't get to without drops/nydus? Only Terran's can put the ravine to any good use. I'm not saying Terran's are imbalanced on this map, but if there won't be a purpose for that piece of land, why add it?

3. Tal'darim Altar is one of the most visually appealing maps, but yet the Ladder Edition dumbs it down and removes the doodads around the main and the natural.

It's not such a big deal, but I think that the LE is a much weaker map than the original.
TI4 Champions: EE-Sama | B7-God | A-God_2000 | Kappa Lord | pieliedie
Ticcie
Profile Joined June 2010
Netherlands43 Posts
Last Edited: 2011-04-12 08:27:56
April 12 2011 08:25 GMT
#51
On April 12 2011 16:27 pdd wrote:
I really really don't like the use of the Ladder edition of Tal'Darim Altar as opposed to the normal version. I really don't get why GSL are using it.

Here's why:
1. Tal'darim has always been noted as one of the most notable and favorite of the original GSL maps, but yet, recently it's been becoming flagged for being a bit Terran favored due to the cliff at the natural. With the original, at least the third has no rocks, and while it doesn't make the natural any more defendable, it gives players the option to easily expand to the third while sacking the natural as opposed to directly dealing with the tanks.

2. Why on earth is there a "ravine" between the main and the third, which you can't get to without drops/nydus? Only Terran's can put the ravine to any good use. I'm not saying Terran's are imbalanced on this map, but if there won't be a purpose for that piece of land, why add it?

3. Tal'darim Altar is one of the most visually appealing maps, but yet the Ladder Edition dumbs it down and removes the doodads around the main and the natural.

It's not such a big deal, but I think that the LE is a much weaker map than the original.


Having too many different versions of a map being used all over the place just adds confusion for both players and spectators. I believe GOM considers the changes made to Altar not a big enough deal to use their own version over that on the ladder. Unlike with Metalopolis and Xel'Naga Caverns, apparently.
More lurking more better
JustPassingBy
Profile Blog Joined January 2011
10776 Posts
April 12 2011 09:17 GMT
#52
new maps! \o/
I think it's really great that the GSL creates new maps from season to season, just to mix things up.
Sc2 would be kind of boring if we'd had the same map pool every time.
EchoZ
Profile Blog Joined October 2010
Japan5041 Posts
April 12 2011 09:31 GMT
#53
The groups are so stacked, lets see if TheWind will get knocked out just as MC promised.
Dear Sixsmith...
Dubsys
Profile Joined July 2007
Australia122 Posts
April 12 2011 10:31 GMT
#54
Code A group stage predictions:
+ Show Spoiler +
(T)Hyperdub
VS
(P)PeanutCookie or (T)Jjun

(Z)Leenock
VS
(T)BoxeR

(Z)YuGiOh
VS
(T)MVP

(P)Choya
VS
(P)Squirtle
Patience is bitter, but it bears sweet fruit.
NHY
Profile Joined October 2010
1013 Posts
April 12 2011 11:43 GMT
#55
I can't find anywhere in gomtv.com that they are using TDA - LE. I sincerely hope that they wouldn't use the ladder version.
antilyon
Profile Blog Joined February 2011
Brazil2546 Posts
April 12 2011 12:13 GMT
#56
Bomber, MMA and Ganzi on first day, pure gold.
Monsty
Profile Joined November 2010
Canada230 Posts
April 12 2011 12:46 GMT
#57
I really hope Boxer will pull through .
No one is taller than the last man standing.
Elothis
Profile Joined March 2011
111 Posts
April 12 2011 14:16 GMT
#58
i really hope that huk will do fine in his PvP vs Inca, although he really doesnt like this matchup^^
lets pray that he has found the right way to play it.
57 Corvette
Profile Blog Joined July 2010
Canada5941 Posts
April 12 2011 14:52 GMT
#59
Ouch, HuK got shafted in the groups. Inca, July and Rain? So much for Code S HuK.

Also, boo, all T group B.
Survival is winning, everything else is bullshit.
TheCtd400
Profile Blog Joined March 2011
United States136 Posts
April 12 2011 16:05 GMT
#60
Xel'naga Fortress and Dual Sight look like some really sexy maps to play on
That awkward moment when you realize you've cancelled stim/combat shield because you lifted the barracks. | Thorzain Fighting!!!
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