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New Observer Mode Features (Patch 1.3.0) - Page 3

Forum Index > SC2 General
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Prev 1 2 3 4 5 11 12 13 Next All
Ryusei-R1
Profile Blog Joined December 2009
United States2106 Posts
February 26 2011 03:12 GMT
#41
I love how Blizzard is basically taking everything that was made by people in the community and shamelessly implement it into their game without any due credit
Jaedong plz
.kv
Profile Blog Joined August 2010
United States2332 Posts
February 26 2011 03:13 GMT
#42
that's soooo bad ass
WArped
Profile Joined December 2010
United Kingdom4845 Posts
February 26 2011 03:15 GMT
#43
Woah, thats so good. I love this change!
eluv
Profile Joined August 2010
United States1251 Posts
February 26 2011 03:15 GMT
#44
This looks pretty cool, but one feature I've always thought would make sense is a way to invite another player to watch a replay with you, where you both have control of the same time-bar. Would make shared replay analysis a whole lot easier!

If they're looking at the obs'ing features, I'd hope that's at least on the table.
"Yes I fucked my way to the GSL partnership" - Sundance
Blisse
Profile Blog Joined July 2010
Canada3710 Posts
February 26 2011 03:15 GMT
#45
On February 26 2011 12:12 Ryusei-R1 wrote:
I love how Blizzard is basically taking everything that was made by people in the community and shamelessly implement it into their game without any due credit


Because this is exactly everything the community made. It's not exactly hard or unique to think, hey, banner and hey, tug-of-war banners. Stop pretending you're god and Blizzard is trash. This is a great update.
There is no one like you in the universe.
hellsan631
Profile Blog Joined March 2010
United States695 Posts
February 26 2011 03:17 GMT
#46
observing in pro matches just became a 2 man job.
Finrod1
Profile Joined December 2010
Germany3997 Posts
February 26 2011 03:26 GMT
#47
Really really great that they keep improving the overlays for the viewers! And indeed it looks way better then any overlay that exists at the moment. The bottom of the screen can now better used by advertisting from tournaments i think.
kaisr
Profile Joined October 2007
Canada715 Posts
February 26 2011 03:29 GMT
#48
can u watch replays with a friend yet?
gn1k
Profile Joined July 2010
United States441 Posts
February 26 2011 03:32 GMT
#49
This is such a great change for E Sports. I can't wait to see all the tournament coverage using these.
Creator of Street Empires and APM TD
Bobster
Profile Joined January 2011
Germany3075 Posts
Last Edited: 2011-02-26 03:39:01
February 26 2011 03:36 GMT
#50
Really like this. Very slick.

Pulling up the tug of war style overlays could be a lot of fun in the right situations.


On February 26 2011 12:12 Ryusei-R1 wrote:
I love how Blizzard is basically taking everything that was made by people in the community and shamelessly implement it into their game without any due credit

:lol :lol

Because the Starcraft community invented the score bar.
Keitzer
Profile Blog Joined May 2010
United States2509 Posts
February 26 2011 04:54 GMT
#51
wow that's ingame? that's fucking awesome...

go blizz!
I'm like badass squared | KeitZer.489
LoLAdriankat
Profile Blog Joined August 2010
United States4307 Posts
February 26 2011 04:59 GMT
#52
Wow that looks fucking badass. I hope to see this in live casts ^_^
Yoshi Kirishima
Profile Blog Joined July 2009
United States10383 Posts
February 26 2011 05:00 GMT
#53
Wow this is epic! I'm guessing you can put on as many of those bars as you want (probably not too many since it'll cover the screen) and remove them as you go to make more space?

The new overlay things look really professional and cool!
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
Leeto
Profile Joined August 2007
United States1320 Posts
February 26 2011 05:11 GMT
#54
On February 26 2011 12:09 Sterling wrote:
It would be soooo cool if you could hide the bottom UI while playing.


And not have a minimap? That would be very interesting.

They should allow the observer to hide the UI while keeping the minimap open. It's kind of an essential feature to any RTS for both playing and observing.
kNightLite
Profile Blog Joined December 2010
United States408 Posts
Last Edited: 2011-02-26 05:18:12
February 26 2011 05:17 GMT
#55
Wow this is probably the best thing Blizzards done for SC2 esports. The center window seems a bit too big but maybe thats just a resolution issue.

They still need shared replays though :/
Crushgroove
Profile Joined July 2010
United States793 Posts
Last Edited: 2011-02-26 06:16:05
February 26 2011 06:12 GMT
#56
This stuff is mostly aesthetic... not functional. Which explains why people seem to be thrilled..... OOOOOO pretty!!!!!!


Shared reps.

Ability to click an icon in the production/unit tab to go to that thing on the map (so observers aren't looking for where jimbob is hiding his spire)

Ability to see total resources mined/spent in the game so far.

Please and Thankyou.
[In Korea on Vaca] "Why would I go to the park and climb a mountain? There are video games on f*cking TV!" - Kazuke
blade55555
Profile Blog Joined March 2009
United States17423 Posts
February 26 2011 06:14 GMT
#57
On February 26 2011 12:12 Ryusei-R1 wrote:
I love how Blizzard is basically taking everything that was made by people in the community and shamelessly implement it into their game without any due credit


Oh totally we should get mad because their implementing things and all that yeah lets bitch at blizzard for doing something thats pretty awesome.
When I think of something else, something will go here
Serpico
Profile Joined May 2010
4285 Posts
February 26 2011 06:18 GMT
#58
On February 26 2011 15:12 Crushgroove wrote:
This stuff is mostly aesthetic... not functional. Which explains why people seem to be thrilled..... OOOOOO pretty!!!!!!


Shared reps.

Ability to click an icon in the production/unit tab to go to that thing on the map (so observers aren't looking for where jimbob is hiding his spire)

Ability to see total resources mined/spent in the game so far.

Please and Thankyou.

Whoa...at least appreciate them implementing things that improve the game.
Squirrel
Profile Blog Joined April 2010
United States1102 Posts
February 26 2011 06:20 GMT
#59
Those are awesome o.o
A.J.
Profile Joined August 2010
United States209 Posts
February 26 2011 06:22 GMT
#60
Seems cool, but it takes up a lot of the screen.
Take a chance
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