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New Observer Mode Features (Patch 1.3.0) - Page 13

Forum Index > SC2 General
Post a Reply
Prev 1 11 12 13 All
kozuu
Profile Joined April 2010
United States3 Posts
March 08 2011 10:37 GMT
#241
I'm so happy to see this implemented! This is the patch we have all been waiting for!
Leviance
Profile Joined November 2009
Germany4079 Posts
March 13 2011 01:16 GMT
#242
Very nice! Would be cool if Blizzards keeps on adding useful oberver stuff even after this, I always hoped for observers to able to zoom out more in some situations for example.
"Blizzard is never gonna nerf Terran because of those American and European fuck" - Korean Netizen
KaBoom300
Profile Joined January 2011
United States225 Posts
March 13 2011 01:31 GMT
#243
I like the idea of this a lot, but I think the additional windows take up a bit too much room in the upper half of the screen. But it's still a lot of really cool features to be implemented. I like the tug of war style display a lot. Makes it really easy to compare the two players.
Liquid Dota Fighting!
Existor
Profile Joined July 2010
Russian Federation4295 Posts
March 13 2011 01:34 GMT
#244
On March 02 2011 02:14 Goblinoid wrote:
Excited to see these changes in use, they'll really give that professional shine to any cast.

@ tug-o-wars in lower area: this totally works with the normal UI in place too!

[image loading]




Impossible for non-widescreen monitors
Strivers
Profile Joined November 2010
United States358 Posts
March 13 2011 03:31 GMT
#245
tug of war bars don't have to be that big..same size as name bars would suffice imo. or just add them to top right info
These little dudes really like the blue stuff..
Dubzex
Profile Joined October 2010
United States6994 Posts
March 13 2011 03:39 GMT
#246
This is a very nice update. Now if only you could have multiple people watching the same replay... come on blizzard, I know you can do it.
"DONT UNDERESTIMATE MY CARRY OR YOU WILL BE CARRIED INTO THE ABYSS OF SUFFERING" - Tyler 'TC' Cook
Flyingpants
Profile Joined February 2011
79 Posts
March 13 2011 03:57 GMT
#247
So blizzard still hasn't figured out that people dont' want 50 million tabs to sort through, put everything in one easy concise page.

TemplarCo.
Profile Blog Joined October 2010
Mexico2870 Posts
March 13 2011 04:10 GMT
#248
I love the score overlay, Its so much friendly for the obs!!!
Thanks for the update!! :D
With an average game length of 7m36s over his 6 games in GSL3, this is a no-brainer. BitByBit pulls more SCVs than yo momma at a club on Mar Sara. ♞
Slago
Profile Joined August 2010
Canada726 Posts
March 13 2011 04:31 GMT
#249
that looks amazingly sexy
I came here to kick ass and chew bubble gum and I'm all out of... ah forget it
Lava
Profile Joined September 2010
Germany32 Posts
Last Edited: 2011-03-13 05:26:58
March 13 2011 05:26 GMT
#250
Wow, well done by blizzard. I hope they take some more time to fine tune the 'Hide UI' though, such that it also hides the replay bar, the friends button, the camera selection bar and the upper left menu bar, but still shows the minimap.
pat965
Profile Joined April 2009
Canada274 Posts
March 13 2011 05:33 GMT
#251
On March 13 2011 10:34 Existor wrote:
Show nested quote +
On March 02 2011 02:14 Goblinoid wrote:
Excited to see these changes in use, they'll really give that professional shine to any cast.

@ tug-o-wars in lower area: this totally works with the normal UI in place too!

[image loading]




Impossible for non-widescreen monitors


Couldn't the bars just scale?
hi
DeltaForce
Profile Joined November 2010
New Zealand43 Posts
March 23 2011 03:19 GMT
#252
has this been added in for 1.3? I cant seem to find it
Brotoss FTW
Vehemus
Profile Joined November 2010
United States586 Posts
March 23 2011 03:21 GMT
#253
On March 23 2011 12:19 DeltaForce wrote:
has this been added in for 1.3? I cant seem to find it


I don't think it'll be available on older versions of replays.

But it will be there in any 1v1 observed game or any 1v1 replay that's been played since 1.3 was released.
This space for rent.
DeltaForce
Profile Joined November 2010
New Zealand43 Posts
March 23 2011 03:22 GMT
#254
On March 23 2011 12:21 Vehemus wrote:
Show nested quote +
On March 23 2011 12:19 DeltaForce wrote:
has this been added in for 1.3? I cant seem to find it


I don't think it'll be available on older versions of replays.

But it will be there in any 1v1 observed game or any 1v1 replay that's been played since 1.3 was released.


oh cool, thanks for that, they look pretty sweet, but wonder if they got changed a little
Brotoss FTW
DeltaForce
Profile Joined November 2010
New Zealand43 Posts
March 23 2011 03:23 GMT
#255
http://www.teamliquid.net/forum/viewmessage.php?topic_id=204063 or not...
Brotoss FTW
drinking
Profile Joined December 2008
Philippines281 Posts
March 23 2011 03:33 GMT
#256
looks cool. very awesome
Try not. Do or do not.
Paradice
Profile Joined October 2010
New Zealand431 Posts
March 23 2011 07:23 GMT
#257
Has anyone figured out how to move the tug-of-war bars? (can they be moved?) I can't drag them, tried various iterations of Alt/Shift/Ctrl too to no avail.
Aequos
Profile Joined October 2010
Canada606 Posts
March 31 2011 06:16 GMT
#258
Odd bug I just noticed with these. When Zerg is compared on the "Control-A" submenu, the menu does not calculate Drones turned into buildings as taking away from the worker population. In the current replay, the Zerg has 42 worker supply (by the Control-A bars) and 32 workers (by the units tab).
I first realized Immortals were reincarnated Dragoons when I saw them dancing helplessly behind my Stalkers.
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