• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 11:51
CEST 17:51
KST 00:51
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins Maestros of the Game 227ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7
Community News
Weekly Cups (June 29-July 5): Solar Doubles0MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon415.0.16 Hotfix (June 30) - Balance + Bug Fixes40Weekly Cups (June 22-28): Zergs thrive in new patch5[TLMC] Summer 2026 Ladder Map Rotation0
StarCraft 2
General
Serral wins Maestros of the Game 2 Is the larve respawn broken? 5.0.16 patch for SC2 goes live (8 worker start) 5.0.16 Hotfix (June 30) - Balance + Bug Fixes Weekly Cups (June 29-July 5): Solar Doubles
Tourneys
Crank Gathers Season 4: BW vs SC2 Team League GSL CK #5 Race War HomeStory Cup 29 RSL Revival: Season 6 - Qualifiers and Main Event Vespene Cup #1 — $300+ USD, July 10
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
Mutation # 533 Die Together The PondCast: SC2 News & Results Mutation # 532 Nuclear Family Mutation # 531 Experimental Artillery
Brood War
General
BW General Discussion BGH Auto Balance -> http://bghmmr.eu/ Snow On New ASL S22 Map, Zerg Nerf Starcraft vs Retro Category on Twitch Data needed
Tourneys
CSLAN 4 is Coming! Escore Tournament StarCraft Season 2 The Casual Games of the Week Thread [Megathread] Daily Proleagues
Strategy
Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration?
Other Games
General Games
Dawn of War IV Nintendo Switch Thread Stormgate/Frost Giant Megathread Summer Games Done Quick 2026! ZeroSpace at Steam NextFest - Last free demo
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread TL Mafia Power Rank Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread UK Politics Mega-thread YouTube Thread Canadian Politics Mega-thread
Fan Clubs
The HerO Fan Club!
Media & Entertainment
Anime Discussion Thread Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Tennis[sport] Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
FPS when play League Of Legend on laptop How to clean a TTe Thermaltake keyboard? Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Major Shifts in the Gaming I…
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 4951 users

IMBALANCED! - Introduction - Page 31

Forum Index > SC2 General
Post a Reply
Prev 1 29 30 31 32 33 81 Next
If you have criticism, you need to address the content, not the hosts. Idra and Artosis are 2 (1.5) Zerg players, but you can't point that out and then blanket them as biased. Respond to the content.

You can't tell them to "get 2 Terran and Protoss players". That's fucking obtuse advice. "Yo just get 4 more high level players to record with you." Yes, I think everyone sees the value in getting it, but it's not practical.

Respond to the content and use evidence / logic to back up your claims.
genopath
Profile Joined December 2008
80 Posts
Last Edited: 2011-02-03 23:16:08
February 03 2011 23:06 GMT
#601
On February 03 2011 09:44 Artosis wrote:
On February 04 2011 05:50 Chill wrote:
Okay, reopened.

If you have criticism, you need to address the content, not the hosts. Idra and Artosis are 2 (1.5) Zerg players, but you can't point that out and then blanket them as biased. Respond to the content.

You can't tell them to "get 2 Terran and Protoss players". That's fucking obtuse advice. "Yo just get 4 more high level players to record with you." Yes, I think everyone sees the value in getting it, but it's not practical.

Respond to the content and use evidence / logic to back up your claims.


Introducing a new show....a show about Imbalance! IdrA and Artosis will be your hosts. This week we will introduce the show, what imbalance is, and what we plan to do. We will also start tackling the Colossus: is it imbalanced?

IMBALANCED! - EP 01 - Introduction


Discuss!


I respect both of you as players and commentators. I am in no way suggesting biasness by any of you. I am posting this in hopes to that this might improve the content and quality of your discussions.

While your discussion was insightful there is one problem with it. You don't define imbalance.

At the begining Greg "IdrA" Fields comments on the degree of imbalance but not on the basic defenition of imbalance. Both of you provide examples of imbalance of the types of imbalance but you are missing the fundamental defenition.

Here are a couple of thoughts that might help your analysis:

What is strategic imbalance?
Strategic Imbalance: A particular best response strategy can dominates another best response strategy.
When is the strategic imbalance happening? Examples: Early Game, Mid-Game, Late Game.
What tactic employed causes the imbalance? Examples: Siege tank on cliff, Mass reapers, mass void rays, baneling drops.
Is there any external factors that contribute to the imbalance? A particular map, UI design etc.

If you prove thru this method that there is an existing imbalance then you must analyze the following question:

How do you measure imbalance? Based on their resource cost, supply cost, HP left?

Now that you have identified and measured the imbalanace for a particular scenario lets say race A vs race B, are there any other counter imbalances like from race B vs race A?

Summing up all the potential imbalances by this method, now you can conclude on the existence of a particular race imbalance.

Discussing balance even from your professional point of view must comply to this game design definitions to assure comparability, better support for your arguments and professionalism.

Regards and I hope this helps,
Genopath
Pestilence
Profile Joined July 2010
Belgium41 Posts
Last Edited: 2011-02-03 23:10:58
February 03 2011 23:07 GMT
#602
I love the episode and agree with like 100% with what they say. Im a terran user btw ^^
You know what's OP??? My ass !!!
mrblue182
Profile Joined April 2010
United States151 Posts
February 03 2011 23:10 GMT
#603
Idra and Artosis make very coherent arguments about balance. People just don't understand that when they lose, they rage and, like most people, get pissed off at the game.
legaton
Profile Joined December 2010
France1763 Posts
February 03 2011 23:13 GMT
#604
Well, i heard it all, and i must say it was not really very interesting. In fact, they made several interesting points, but both of them co-hosting a show, it simply doesn't work. They have the same opinions and they personify the same type of character, the nerdy intellectual. If Artosis and Tasteless works so well, it's because they embody two different roles and they have two different functions. Therefore, that's a conversational mechanic that works pretty well.

But they made some interesting comments about the "imbalance". I do believe Colossus are awfully powerful but in PvT, terran has a good counter and they can both take it. In PvZ, not so much, and maps play a huge role. Still, it's not the unit problem, but a maps problem: slightly bigger rush distances, more narrow chokes and an easy third (even a minerals only third for mass zerglings) and Zerg would stand more than a chance to beat a colossus heavy army.

But the most interesting comment was about protoss being just a bad designed race. Protoss do seem very one-dimensional, it always turns into a colossus fest. Blizzard tried to change it buffing phoenixes to incite players to try more air based builds, but it doesn't seem to have work.
No GG, No Skill - Jaedong <3
Smigi
Profile Joined April 2010
United States328 Posts
February 03 2011 23:14 GMT
#605
On February 04 2011 07:58 PieShopPwner wrote:
The only thing i agreed with them was that if collosus get nerfed, gateway units need to be buffed. I think the reason why toss has the best late game, is because our core(gateway units) are so bad against terran and zerg mid to late game, so we need that big time power units such as the collo to even compete.

TBH I felt the same way about the muta ling build when it came out, but protoss found ways around that. Remember the mech zerg couldnt beat? Point is give it time before you label it imbalance, there are probably a million builds that havent been thought of yet that would destroy certain races imba units.

Also once maps like blistering and steppes get eliminated alot of these concerns will go away.


I think it really comes down to the Stalker/Dragoon

The stalker is a weaker form of the dragoon, but in-return, like you stated, the Immortal/Collusi/Amulet Storm were given.

Where as, if the stalker was buffed to say.. how strong the dragoon was, with forcefields they would become way too strong.
I don't think buffing warp-gate units are at all the way to go, although the stalker is weaker.. warpgate units can be warped in anywhere and the addition of the sentry with forcefields bolsters that even more.
I guess you could slightly buff Warp-gate units, in-return for weakening the collusi and removing amulet. But thats a really sticky situation, although its plausible.. I just don't think blizzard are going to make that drastic of a move.
Drone then Own
mrblue182
Profile Joined April 2010
United States151 Posts
February 03 2011 23:14 GMT
#606
On February 04 2011 08:04 kawazu wrote:
Not to bash Artosis or Idra who are obviously better players than I am, but TvP has the same problem with ZvP and collossi.

They aren't that expensive and they make the protoss death ball unbeatable against a Terran ground army.
Marauders do OK but thats like saying roaches are the counter to collossi.

Marine Marauder pressure might be too good, but Collossi very difficult to deal with because of the slow Terran Macro mechanic. You can't just recover after focusing down colossi like you can with zerg. Even with an appropriate amount of vikings, the majority of your ground army will die before the colossi die.

It wouldn't really be that bad if Mech was decent but Siege tanks are very risky against any tech path the protoss player takes and Hellions weren't such a niche unit.


They pointed out though that vikings have the range to stop the protoss from poking at the ground army then retreating to a defendable position, where as with corruptor's shorter range, can do no such thing. Terrans also always have starport with a reactor by that point in the game if they're going bio, so there is no need for an extra building, where as zerg must make a spire, which takes 100 seconds and then make the corruptors.
Grend
Profile Blog Joined April 2010
1600 Posts
February 03 2011 23:14 GMT
#607
Way better than I thought it would be!
I found it to be relatively level headed and reasonable (For the Idra Artosis combo ).
Glad to hear that I am not the only one tiring of War of the worlds.
♞ Against the Wind - Bob Seger ♞
Velocirapture
Profile Blog Joined December 2010
United States983 Posts
February 03 2011 23:14 GMT
#608
I think the most valid point made in the video is stated almost in passing by idra. He says at one point that even if the colossus has to be so powerful so that toss can have a chance vs the other races (which i believe to be true), that in itself is a problem. I wish it were not that case that without collo or storm VERY early (relative to the tier 3 techs of the other races) toss will just get stomped by roach hydra and terran bio pushes. Im afraid that until an expansion adds new viable units to toss' early game there is really nothing that can be done.
gibb
Profile Joined March 2010
Sweden288 Posts
February 03 2011 23:15 GMT
#609
Wow I really liked this actually! Maybe they should actually hire some players to the balance team on blizz....
Manners.
hifriend
Profile Blog Joined June 2009
China7935 Posts
February 03 2011 23:17 GMT
#610
I'm a lowly masters protoss and I grew tired of the colossi-centric playstyle I'm constantly forced into very long ago.

I wanted to say however that looking purely at colossus and drawing conclusions from there is much too shallow a way of looking at it. The way protoss works right now stems from the fact that blizzard introduced the warpgate mechanic in sc2, which inevitably lead to a series of nerfs on all gateway units. To compensate for this, protosses have had to always rely on a high tier tech to be able to compete in the early mid game, and as such it's more of a necessity than anything that protoss tech is really, really strong. Looking at PvP it gets quite obvious how weak gateway units really are. I know some people have been playing more gateway unit focused styles lately with quick 1-1 to 2-2 but I feel like those styles will always draw the short straw against any tier 1 zerg or terran composition.

Now the problem is this. If blizzard wanted to nerf colossus, they would obviously have to start looking at ways of buffing some other aspect of the race. But buffing gateway units in any shape or form is going to result in broken early game scenarios, probably in all 3 matchups. So then they do what.. Nerf warpgates? I would like to hear how you propose blizzard deal with it.

I think the fundamental problem in protoss is something you really need to expand on in the future. Obviously there's a big problem when all the matchups revolve around a single unit.
Grend
Profile Blog Joined April 2010
1600 Posts
February 03 2011 23:17 GMT
#611
On February 04 2011 07:50 Chill wrote:
Show nested quote +
On February 04 2011 07:44 ariK wrote:
On February 04 2011 07:37 PD wrote:
It's great to see experts players comment balance in a somewhat neutral way (as neutral as you can get imo). As far as I can tell this is absolutely exceptional analysis

The only complaint I can give is the format. It's basically 30 minutes of two dudes looking into a camera from a sofa. Maybe you could add some footage etc to mix it up? Basically show me why this should be a video instead of a podcast!

In this episode that would for example be some footage of corruptors failing vs collossi where vikings would succeed just as you pointed that out. Sure it would lead to more workload, maybe you should get a third member to help adding in some more production of the kind I mentioned?

Great show, I hope you keep up the quality discussion and I sure hope it gets angled not only to actual imbalance, but also on how to cope with perceived imbalance and show how to cope with it!


I really like this show, and i agree with this post that perhaps having some footage of gameplay examples would really add to the discussion and make the arguments presented more valid to those who aren't familiar with the situations being described.

I think that's a lot more work than it seems. So I don't mind the format - sit down, record it, done.


Any kind of editing takes way more time than most people realize. Since this is a free thing they do out of the kindness of their hearts, expecting editing is too much in my opinion. Having it as a podcast would actually suit my tastes better though.
♞ Against the Wind - Bob Seger ♞
OverZero
Profile Blog Joined December 2010
United States271 Posts
February 03 2011 23:17 GMT
#612
I'll be honest, coming into watching it I was a little worried at first. One, you have Artosis, a great player and amazing caster, someone I have the utmost respect for, but at the same time he has been known to whine a lot about balance, however subtle it may be. Secondly, IdrA, the "king of bm and racial imbalance" I was concerned that it might turn into thirty minutes of "Apologize for playing that race" talk, but I was suprised. At first I was worried that it would be half an hour of 1.5 zerg players saying how "IMBA" the game is and how hard ZvP and ZvT are for the zerg player. But as I continued to listen to them I realized that they were bringing up some good points. I'm not necessarily agreeing with everything they said, but I can see where they are coming from. Over all I think they did a great job staying as impartial as they could and look forward to even more great discussion.
PLAGUUUUUUU <My Stream: twitch.tv/paullolol > Check it out some time!!!
Whitewing
Profile Joined October 2010
United States7483 Posts
Last Edited: 2011-02-03 23:20:53
February 03 2011 23:17 GMT
#613

But the most interesting comment was about protoss being just a bad designed race. Protoss do seem very one-dimensional, it always turns into a colossus fest. Blizzard tried to change it buffing phoenixes to incite players to try more air based builds, but it doesn't seem to have work.


It's likely that it didn't work because they didn't increase the power of the unit at all, or it's cost effectiveness, merely moving the timing up a little. The issue with phoenix is how weak they are in general however, they don't fill their role as well as the terran and zerg equivalents, and they don't help you deal with an MMM ball or a Roach Hydra push well enough for their cost.

It all comes back to the colossus, because the other tech is pretty inviable most of the time. We're forced into colossus, because it's the only thing we have that's strong enough to do the job required.


Now the problem is this. If blizzard wanted to nerf colossus, they would obviously have to start looking at ways of buffing some other aspect of the race. But buffing gateway units in any shape or form is going to result in broken early game scenarios, probably in all 3 matchups. So then they do what.. Nerf warpgates? I would like to hear how you propose blizzard deal with it.


I suspect this is a good place to look, buff gateway units and increase warp gate research time required. This would force protoss players to stay on gateway tech without warp gates longer, but would allow them to survive and apply pressure because their units are more valuable. Warp gates, when they come online, would be too late for the big massive timing push that crushes unprepared players entirely, but would allow the protoss to utilize more tech paths effectively.
Strategy"You know I fucking hate the way you play, right?" ~SC2John
Tyree
Profile Joined November 2010
1508 Posts
February 03 2011 23:19 GMT
#614
I enjoyed the episode despite not being a Zerg player and you can clearly see they both took it seriously and tried to present a good show.

This show is desperatly needed because the whole "I dont want to talk about balance!" Mentality that so many pros seem to have has a major negative impact on the game. Blizzard is good but even they need help and the pros arent helping them with various points of views, then who is? That is right, Mr. Gold 2v2 player on Bnet forums raising a storm.

This show (and State of the Game, which needs to tackle these issues more if you ask me and spend less time on gags and "lulz") can be a view to draw attention from Blizzard to at least take a look and maybe view some of the units in a different way.

Again, thank god that someone took the initiative (other than JP) to actually voice things out, if you dont speak up then you will get the game balanced around 2v2 and some Bronze strats which just ends up pissing progamers off.

Take the nostalgia glasses off and remember how much people whined during SC and BW, if you were around you would know, it is no different than things are now, and even back then we had people with a good handle on the game giving their take.

Ill take 99% of the pointless balance "whining" if that means we get 1% good feedback from top players in hopes Blizzard listens.

Great idea and much needed for those of us who want to get things going
★ Top Gun ★
5unrise
Profile Joined May 2009
New Zealand646 Posts
February 03 2011 23:19 GMT
#615
I have to completely disagree on the idea that protoss has no other viable tech than the colossi in the lategame, especially in PvZ. Immortal/ high templars for one, zealot/voidrays, with the carrier tech unexplored, not to mention how many forcefields the toss player can gradually build up and how many ways you can win early game (yes toss units are weak early, but protoss is strong against zerg early as a race, due to the way the timings are set up). I've seen games where protoss did not make a single colossus and still win very convincingly in the lategame against hydra/roach. In PvT protoss generally go for high templars first anyway. Removing the colossi still leaves the toss player with more than enough stable options
QTIP.
Profile Blog Joined January 2011
United States2113 Posts
February 03 2011 23:19 GMT
#616
On February 04 2011 08:15 gibb wrote:
Wow I really liked this actually! Maybe they should actually hire some players to the balance team on blizz....


lol terrible idea
"Trash Micro but Win. Its Marin." - Min Chul
raga4ka
Profile Joined February 2008
Bulgaria5679 Posts
February 03 2011 23:20 GMT
#617
I just watched the episode and it's really good . Loking forward to the next one .
Buddhist
Profile Joined April 2010
United States658 Posts
February 03 2011 23:21 GMT
#618
If you think these 2 are not qualified to talk about imbalance in every MU in the game, then you're silly.

I'm very happy to hear what they have to say, not that I'll necessarily agree. I just think, of anyone, these two are the most qualified to speak on this subject, in the entire world.
hifriend
Profile Blog Joined June 2009
China7935 Posts
February 03 2011 23:22 GMT
#619
On February 04 2011 08:19 QTIP. wrote:
Show nested quote +
On February 04 2011 08:15 gibb wrote:
Wow I really liked this actually! Maybe they should actually hire some players to the balance team on blizz....


lol terrible idea

Yeah man having top tier gamers that earn their living playing starcraft getting involved in balance discussions with blizzard rather than having their own mediocre players making decisions solely based on bnet statistics...

That could never turn out well, right?

+ Show Spoiler +
it's already happening btw
znowstorm
Profile Blog Joined November 2010
Australia281 Posts
February 03 2011 23:22 GMT
#620
Are Thors Strike Cannon ability effective against Colossus? I'll assume no as I have never seen a Terran do this once.

I dont mind the format but as stated some gameplay footage would be awesome(but more difficult to produce)
Prev 1 29 30 31 32 33 81 Next
Please log in or register to reply.
Live Events Refresh
BSL: GosuLeague
14:00
S22 - Final Stream
Spine vs OctZerg
Radley vs WIZARD
ZZZero.O104
Liquipedia
CrankTV Team League
11:00
Crank Gathers S4: Group Stage
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RushiSC 115
StarCraft: Brood War
Britney 32169
Shuttle 1745
Jaedong 1199
Sea 1133
Mini 697
Soma 547
EffOrt 516
firebathero 454
Light 380
Hyuk 333
[ Show more ]
BeSt 330
Larva 223
Stork 217
Snow 198
Mong 196
ggaemo 190
JYJ 133
Hyun 126
Rush 121
ZZZero.O 108
hero 98
Zeus 81
Sharp 64
Sea.KH 54
NaDa 40
ToSsGirL 30
Hm[arnc] 28
sorry 20
Sexy 19
Barracks 17
Yoon 17
Bale 14
IntoTheRainbow 13
Sacsri 10
Terrorterran 7
Dota 2
Gorgc8034
qojqva1409
Dendi923
XcaliburYe99
Counter-Strike
fl0m675
x6flipin344
kRYSTAL_40
Super Smash Bros
Mew2King99
Heroes of the Storm
XaKoH 203
Other Games
FrodaN1242
B2W.Neo594
ArmadaUGS98
Livibee71
Organizations
Other Games
gamesdonequick29364
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 17 non-featured ]
StarCraft 2
• StrangeGG 117
• poizon28 21
• mYiSmile120
• IndyKCrew
• AfreecaTV YouTube
• sooper7s
• intothetv
• Kozan
• LaughNgamezSOOP
• Migwel
StarCraft: Brood War
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• WagamamaTV373
League of Legends
• Nemesis3519
• TFBlade1155
Other Games
• Shiphtur181
Upcoming Events
OSC
1h 9m
Cure vs SKillous
Lambo vs goblin
Cham vs YoungYakov
ArT vs Harstem
Krystianer vs Iba
Replay Cast
8h 9m
Replay Cast
18h 9m
CrankTV Team League
19h 9m
OSC
21h 9m
Big Brain Bouts
1d
Replay Cast
1d 8h
RSL Revival
1d 17h
Serral vs Bunny
ByuN vs GgMaChine
CranKy Ducklings
1d 18h
Afreeca Starleague
1d 18h
Snow vs Jaedong
YSC vs hero
[ Show More ]
RSL Revival
2 days
Solar vs Rogue
Maru vs NightMare
Sparkling Tuna Cup
2 days
GSL
3 days
Replay Cast
4 days
WardiTV Weekly
4 days
The PondCast
5 days
Replay Cast
6 days
CrankTV Team League
6 days
Liquipedia Results

Completed

CSL Season 21: Qualifier 2
HSC XXIX
Eternal Conflict S2 E1

Ongoing

IPSL Spring 2026
Acropolis #4
YSL S3
CSL 2026 Summer (S21)
CranK Gathers Season 4: BW vs SC2 Team League
SCTL 2026 Spring
Heroes Pulsing #3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026

Upcoming

Escore Tournament S3: W2
ASL Season 22: Wild Card Qualifier
CSLAN 4
Blizzard Classic Cup 2026
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E3
Eternal Conflict S2 E2
Logitech G Connect 2026
StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.