• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 14:39
CEST 20:39
KST 03:39
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244
Community News
Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10Official StarCraft website teases new content ahead of BlizzCon?125Stellar Fest TWO the Moon (Dec 16-20)9Weekly Cups (August 24-30): Patches' balance mod takes over3New 3v3 BGH Ladder (and more) on ShieldBattery!46
StarCraft 2
General
Balance hotfix patch 5.0.16b (July 16) Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism SC4ALL: II Winner will earn a spot at HSC 30! SC4ALL II: StarCraft 2 Player Announcement 7/8 Nexon wins bid to develop StarCraft IP content, distribute Overwatch mobile game
Tourneys
KSL Week #92 IntoTheTV X SOOP SC2 League : Weekly & Monthly 2026 GSTL Announcement Sparkling Tuna Cup - Weekly Open Tournament Sea Duckling Open (Global, Bronze-Diamond)
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 542 The Ascended Mutation # 541 Binary Choice The PondCast: SC2 News & Results Mutation # 540 Dodge This
Brood War
General
[D] Brainstorming a balance patch for Brood war Broodwar Prediction Market Terran or Protoss Official StarCraft website teases new content ahead of BlizzCon? [ASL22] Ro16 Preview: Rough Waters
Tourneys
[ASL22] Ro16 Group A Small VOD Thread 2.0 [ASL22] Ro16 Group B Escore Tournament - Season 3
Strategy
Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation Game Theory for Starcraft
Other Games
General Games
Nintendo Switch Thread EVE Corporation Diablo IV [Maplestory Hardcore] Let's Play~!! General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread European Politico-economics QA Mega-thread Trading/Investing Thread
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Virtual Romance, Real-Life C…
TrAiDoS
Regacy Esports:Our Goa…
regacyesports
Dreaming of BW patches (mod…
c3rberUs
LOCKPICKING NOOB
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9756 users

Auto leaver? - Page 2

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 Next All
red_b
Profile Joined April 2010
United States1267 Posts
January 20 2011 00:52 GMT
#21
you people who are trying to compare leaving a team game on purpose with all-inning need to reevaluate your life choices.

let there be no doubt that there are many on this site who post simply to be contradictory as a means of entertainment.
Those small maps were like a boxing match in a phone booth.
Zocat
Profile Joined April 2010
Germany2229 Posts
January 20 2011 00:52 GMT
#22
On January 20 2011 09:36 Keitzer wrote:
Show nested quote +
On January 20 2011 09:31 kerpal wrote:
On January 20 2011 09:26 Keitzer wrote:
meh, i don't think it's a bannable offense since
1. tournaments are 1v1
2. if you're serious team gamer, play with a team, not randoms

it's not just about serious play.. i think there should be some kind of protection for people who just want to play fun 4v4s. just cause you're not serious doesn't make it nice that someone drops out of your game and leaves you a man down. it's ruining other people's experience for the sake of personal gain, i don't know about bans, but i'd like to see something done.


that's like saying "ya 1v1 is fun, but the 4gates man, they ruin it... for their own personal gain"

i see no difference in the threat level. and thus blizzard will not act on this.


http://us.battle.net/sc2/en/forum/topic/777597897?page=2#32

They said they wanted to hotfix it. So either the hotfix is still not in place (though mentioned months ago), or the leaver doesnt realize this / just wants to annoy people.
sushiman
Profile Joined September 2003
Sweden2691 Posts
January 20 2011 00:56 GMT
#23
I don't really mind it that much, since I can most likely make us of that excess mins/gas better than the quitter would.
It's really quite lame though - maybe they should limit the number of ladder games you can join within a specific time limit?
1000 at least.
Deja Thoris
Profile Blog Joined November 2010
South Africa646 Posts
Last Edited: 2011-01-20 01:36:52
January 20 2011 01:30 GMT
#24
On January 20 2011 09:12 god_forbids wrote:
Wow. Hate, nerd rage, jealousy. That's all I see here.

"Oh poo, dey dun pley da game da way poopsie sez to play it, QQ i'ma ban dat bad man! ban ban!"

Who cares how other people play? This is not a bannable offense any more than 6pool/4gate/etc. and results in the same amount of high-pitched whining. Anyone "serious" about 4v4s (ha!) would play with a team anyway so why do you care if someone leaves the game?

Because they get worthless pictures that make them look "better than they are"? Point the finger at Blizzard for putting the incentive there rather than cry about abusive players and try to ban them.


Theres no nerd rage or hate, its a discussion on how it impacts others games.

I care how other people play if they are part of my team. It's implicit in the type of game that all people should work together as a "team" - you know, hence the team game. People like this are ruining the experience of others and thats why Blizzard intend to fix it. **Edited out the bit about trolling.
Existor
Profile Joined July 2010
Russian Federation4295 Posts
January 20 2011 01:34 GMT
#25
It's already patched. He will not have wins IN ACHIEVEMENT, only in match history and in ladder maybe.
Mahavishnu
Profile Joined August 2010
Canada396 Posts
January 20 2011 02:31 GMT
#26
On January 20 2011 09:12 god_forbids wrote:
Wow. Hate, nerd rage, jealousy. That's all I see here.

"Oh poo, dey dun pley da game da way poopsie sez to play it, QQ i'ma ban dat bad man! ban ban!"

Who cares how other people play? This is not a bannable offense any more than 6pool/4gate/etc. and results in the same amount of high-pitched whining. Anyone "serious" about 4v4s (ha!) would play with a team anyway so why do you care if someone leaves the game?

Because they get worthless pictures that make them look "better than they are"? Point the finger at Blizzard for putting the incentive there rather than cry about abusive players and try to ban them.

Oh you just got called out son, at least don't let him know it's you?
everything is gravity
imyzhang
Profile Blog Joined March 2010
Canada809 Posts
Last Edited: 2011-01-20 02:39:16
January 20 2011 02:35 GMT
#27
happened during beta when team games were made available. player joins/leaves, remainder of team win/loses, he get's that win/loss. some people did this to get the portraits.

On January 20 2011 11:31 Mahavishnu wrote:
Show nested quote +
On January 20 2011 09:12 god_forbids wrote:
Wow. Hate, nerd rage, jealousy. That's all I see here.

"Oh poo, dey dun pley da game da way poopsie sez to play it, QQ i'ma ban dat bad man! ban ban!"

Who cares how other people play? This is not a bannable offense any more than 6pool/4gate/etc. and results in the same amount of high-pitched whining. Anyone "serious" about 4v4s (ha!) would play with a team anyway so why do you care if someone leaves the game?

Because they get worthless pictures that make them look "better than they are"? Point the finger at Blizzard for putting the incentive there rather than cry about abusive players and try to ban them.

Oh you just got called out son, at least don't let him know it's you?


if you think about it who the fuck wouldnt be pissed to have to play with a huge disadvantage due to some asshole leaving the game? it's like you're walking down the street one day, but magically one of your legs disappear, or something as equally as disappointing. I'm sure blizzard realizes how much this irritates their customers, and probably has/will do something about it eventually.
bleh
god_forbids
Profile Joined October 2010
United States111 Posts
January 20 2011 03:21 GMT
#28
On January 20 2011 11:31 Mahavishnu wrote:
Show nested quote +
On January 20 2011 09:12 god_forbids wrote:
+ Show Spoiler +
Wow. Hate, nerd rage, jealousy. That's all I see here.

"Oh poo, dey dun pley da game da way poopsie sez to play it, QQ i'ma ban dat bad man! ban ban!"

Who cares how other people play? This is not a bannable offense any more than 6pool/4gate/etc. and results in the same amount of high-pitched whining. Anyone "serious" about 4v4s (ha!) would play with a team anyway so why do you care if someone leaves the game?

Because they get worthless pictures that make them look "better than they are"? Point the finger at Blizzard for putting the incentive there rather than cry about abusive players and try to ban them.

Oh you just got called out son, at least don't let him know it's you?

What does that even mean?

On January 20 2011 09:34 god_forbids wrote:I understand what you are saying but beyond the fixes already implemented, Blizzard is not interested in this "problem".


Allow me to expound on "fixes already implemented." Credit towards achievements/portraits will not be granted if the player leaves a team game before 240 game seconds (5:00). That is a fact. Also, players' status is set to "Busy" in the background after leaving a team game (until that game finishes) and since patch 1.1.2 this means they will not get achievement toasts - so no time is saved by leaving early because the game will not be credited if they join another game.

So people who leave early are not gaining anything from this. On the other hand, since their resources will not be wasted on their own structures before units can be produced, the 3v4 is actually lopsided in favor of the 3 team. You can macro up a more powerful army quicker. How is this less fun, or "broken"?
Junkka: "I prepared this" Protoss hwaiting!!!
ThunderBum
Profile Joined November 2010
Australia192 Posts
January 20 2011 03:48 GMT
#29
The total income for each team remains unchanged therefore the units present on the map can still be equal. The only advantage to the 3 player team is the likelihood that they will attack first while the 4 player team is still somewhat spread out.
Torpedo.Vegas
Profile Blog Joined January 2011
United States1890 Posts
January 20 2011 04:23 GMT
#30
I don't think they should be banned, I think they ought to get a unique achievement that gives -1337 points. That way everyone wins. They get an achievement, and those players who get stuck holding the check get some peace of mind.
TheGiftedApe
Profile Blog Joined September 2010
United States1243 Posts
January 20 2011 04:35 GMT
#31
This has been going on since day 1, and it is the reason i do not play team games any more. It's not just 1 guy, theres thousands of players that do this. As well, there is a Bot for sc2 out, that trades wins for players. I've seen guys with 3k-4k-5k wins look in their match history games only last 2 seconds.

xO-Gaming.com || [xO]TheGiftedApe.364 || xO-Gaming Manager.
idonthinksobro
Profile Joined December 2010
3138 Posts
January 20 2011 05:01 GMT
#32
people in rock bottom bronze are so bad that it doesnt matter if its 3v4 or 4v4 so he gets his cheap wins.

But if you are really high in diamond 2v2 sometimes people leave in order to get a ridicilous rush done that can hit before you are able to have viable defense out.
Kenpachi
Profile Blog Joined August 2009
United States9908 Posts
January 20 2011 05:06 GMT
#33
how about if someone leaves, the winning team with the leaver has a vote decision to have him gain or not gain a win. Thats only if he left though, not if he was eliminated or such but stayed through
Nada's body is South Korea's greatest weapon.
Hellwitch
Profile Joined October 2010
Canada272 Posts
January 20 2011 05:13 GMT
#34
When you leave the game, you lose. It should be simple as that.
“I think the MVP title for today goes to Airman Firebathero because he is the one who grabbed the enemy commander and threw himself into the river.” - PianO
DrSeRRoD
Profile Joined October 2010
United States490 Posts
January 20 2011 11:21 GMT
#35
On January 20 2011 09:52 Zocat wrote:
Show nested quote +
On January 20 2011 09:36 Keitzer wrote:
On January 20 2011 09:31 kerpal wrote:
On January 20 2011 09:26 Keitzer wrote:
meh, i don't think it's a bannable offense since
1. tournaments are 1v1
2. if you're serious team gamer, play with a team, not randoms

it's not just about serious play.. i think there should be some kind of protection for people who just want to play fun 4v4s. just cause you're not serious doesn't make it nice that someone drops out of your game and leaves you a man down. it's ruining other people's experience for the sake of personal gain, i don't know about bans, but i'd like to see something done.


that's like saying "ya 1v1 is fun, but the 4gates man, they ruin it... for their own personal gain"

i see no difference in the threat level. and thus blizzard will not act on this.


http://us.battle.net/sc2/en/forum/topic/777597897?page=2#32

They said they wanted to hotfix it. So either the hotfix is still not in place (though mentioned months ago), or the leaver doesnt realize this / just wants to annoy people.


Just read the rest of the thread They state it WAS hotfixed.

http://us.battle.net/sc2/en/forum/topic/777597897?page=15

Bashiok "This fix was applied with 1.1.2"

They cannot farm achievements without spending a certain amount of time in game and they probably don't realize it.
DrSeRRoD
Profile Joined October 2010
United States490 Posts
January 20 2011 11:25 GMT
#36
On January 20 2011 12:21 god_forbids wrote:
Allow me to expound on "fixes already implemented." Credit towards achievements/portraits will not be granted if the player leaves a team game before 240 game seconds (5:00). That is a fact. Also, players' status is set to "Busy" in the background after leaving a team game (until that game finishes) and since patch 1.1.2 this means they will not get achievement toasts - so no time is saved by leaving early because the game will not be credited if they join another game.

So people who leave early are not gaining anything from this. On the other hand, since their resources will not be wasted on their own structures before units can be produced, the 3v4 is actually lopsided in favor of the 3 team. You can macro up a more powerful army quicker. How is this less fun, or "broken"?


I know a system is in place but where did you get these details of 240 seconds (gametime vs real time) and also them not being able to requeue? I have heard of the first but not the second. Do you have a Blizz post, post on testing this with data, or speculation?
beetlelisk
Profile Blog Joined July 2008
Poland2276 Posts
Last Edited: 2011-01-20 14:34:52
January 20 2011 14:32 GMT
#37
On January 20 2011 12:21 god_forbids wrote:
Show nested quote +
On January 20 2011 11:31 Mahavishnu wrote:
On January 20 2011 09:12 god_forbids wrote:
+ Show Spoiler +
Wow. Hate, nerd rage, jealousy. That's all I see here.

"Oh poo, dey dun pley da game da way poopsie sez to play it, QQ i'ma ban dat bad man! ban ban!"

Who cares how other people play? This is not a bannable offense any more than 6pool/4gate/etc. and results in the same amount of high-pitched whining. Anyone "serious" about 4v4s (ha!) would play with a team anyway so why do you care if someone leaves the game?

Because they get worthless pictures that make them look "better than they are"? Point the finger at Blizzard for putting the incentive there rather than cry about abusive players and try to ban them.

Oh you just got called out son, at least don't let him know it's you?

What does that even mean?

Show nested quote +
On January 20 2011 09:34 god_forbids wrote:I understand what you are saying but beyond the fixes already implemented, Blizzard is not interested in this "problem".


Allow me to expound on "fixes already implemented." Credit towards achievements/portraits will not be granted if the player leaves a team game before 240 game seconds (5:00). That is a fact. Also, players' status is set to "Busy" in the background after leaving a team game (until that game finishes) and since patch 1.1.2 this means they will not get achievement toasts - so no time is saved by leaving early because the game will not be credited if they join another game.

So people who leave early are not gaining anything from this. On the other hand, since their resources will not be wasted on their own structures before units can be produced, the 3v4 is actually lopsided in favor of the 3 team. You can macro up a more powerful army quicker. How is this less fun, or "broken"?

I'm trying to think of a reason why are you so condescending and ridiculing.
Maybe you had to deal with too many rushes that involved players leaving the game to bypass the time limit and share resources faster?

Obviously 4 player team is going to have easier time controlling units and can also share resources not that much later.
What's more, the more inexperienced the (now) 3 player team is, the harder for them will be to use the additional resources they did not expect to have.
They also have to spare their attention to defend the 4th base. The more they neglect it the more exposed it will be and the harder to defend because of that.
You seriously can't see those downsides?
wwww
Aikin
Profile Joined April 2010
Austria532 Posts
January 20 2011 14:39 GMT
#38
Blizzard could easily fix this by just not rewarding a win if you left the game early on. Could probably implement a timer but I don´t think its necessary. If you play with team mates your team rating obviously changes but it shouldn´t count toward the achivement.
[A]dmiral Bulldog | Naniwa | [A]lliance
CurLy[]
Profile Joined August 2010
United States759 Posts
January 20 2011 14:47 GMT
#39
1) Make drones
2) Make more unit producing structures than normal
3)?????
4)Profit
Great pasta mom, very Korean. Even my crown leans to the side. Gangsta. --------->
Aerakin
Profile Joined January 2011
185 Posts
January 20 2011 14:51 GMT
#40
The thing about timers is that they can still be abused.

"If I can't leave for 300 seconds, then I leave after 301 seconds"

Better just do: leave = loss (and something if you actually played and got eliminated)
Prev 1 2 3 Next All
Please log in or register to reply.
Live Events Refresh
RotterdaM Event
16:15
Rotti's PatchesSC Open #3
RotterdaM839
TKL 231
IndyStarCraft 204
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 839
ByuN 359
TKL 231
IndyStarCraft 204
UpATreeSC 77
Trap 47
StarCraft: Brood War
Calm 3793
Dewaltoss 113
firebathero 111
Sea.KH 58
soO 31
Free 20
Shine 9
ajuk12(nOOB) 7
yabsab 4
Dota 2
Fuzer 142
Counter-Strike
fl0m1424
Heroes of the Storm
Liquid`Hasu368
Other Games
summit1g7278
singsing1670
Beastyqt728
Hui .154
XaKoH 143
ArmadaUGS125
KnowMe97
Trikslyr44
QueenE42
[ Show 15 non-featured ]
StarCraft 2
• StrangeGG 69
• Adnapsc2 3
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• HerbMon 27
• FirePhoenix15
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos1742
Other Games
• imaqtpie975
• Shiphtur187
Upcoming Events
The PiG Daily
4h 22m
CranKy Ducklings
15h 22m
WardiTV Invitational
16h 22m
Cure vs Zoun
SHIN vs Classic
ByuN vs MaxPax
Percival vs YoungYakov
AI Arena Tournament
22h 22m
OSC
1d 1h
Sparkling Tuna Cup
1d 15h
WardiTV Invitational
1d 16h
Shopify Rebellion Sundays
1d 20h
Spirit vs Mixu
Clem vs TBD
RSL Revival
1d 21h
Serral vs Rogue
BlizzCon
1d 23h
IdrA vs MC
[ Show More ]
Replay Cast
2 days
Afreeca Starleague
2 days
Light vs JyJ
Soulkey vs hero
WardiTV Weekly
2 days
Monday Night Weeklies
2 days
Afreeca Starleague
3 days
Snow vs Shinee
Shine vs EffOrt
GSL
3 days
PiGosaur Cup
4 days
The PondCast
4 days
Kung Fu Cup
4 days
Replay Cast
5 days
KCM Race Survival
5 days
IntoTheTV X SOOP
5 days
Replay Cast
6 days
IntoTheTV X SOOP
6 days
Liquipedia Results

Completed

Proleague 2026-09-10
PiG Sty Festival 8.0
Big Dog Cup 2026 Div 1

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - TRS
Escore Tournament S3: King of Kings
RSL Revival: Season 6
Calamity Invitational
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Acropolis #5 - GSA
Blizzard Classic Cup 2026
Acropolis #5 - GSB
Acropolis #5 - GSC
SC4ALL II: Brood War
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Blizzard Classic Cup 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.