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Gisado Star-Challenge Live Restream - Page 2

Forum Index > SC2 General
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Numy
Profile Blog Joined June 2010
South Africa35471 Posts
January 19 2011 12:14 GMT
#21
Xeph even translating! Such a baller

@VonBlucher - That makes sense. I think mech is more viable now since blizzard nerfed Speedrays. Not sure though?
LittLeD
Profile Joined May 2010
Sweden7973 Posts
Last Edited: 2011-01-19 12:17:20
January 19 2011 12:15 GMT
#22
Just by the first minutes of the game Tal-Darim Altar really seems tempting. I really love the map so far
EDIT: but that choke is really small without high ground advantage. Hmmm
☆Grubby ☆| Tod|DeMusliM|ThorZaiN|SaSe|Moon|Mana| ☆HerO ☆
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
January 19 2011 12:16 GMT
#23
Holy cow, how did he break 3 bunkers + marauders
sammler
Profile Blog Joined June 2010
United Kingdom381 Posts
January 19 2011 12:16 GMT
#24
We finally get some bigger, epic maps....and he four gates.
"I wish I was good enough to be called bad by IdrA." - Moa
Telcontar
Profile Joined May 2010
United Kingdom16710 Posts
January 19 2011 12:17 GMT
#25
Confirmed: 4 gate works on this map.....
Et Eärello Endorenna utúlien. Sinome maruvan ar Hildinyar tenn' Ambar-metta.
Xeph
Profile Joined September 2004
Korea (South)191 Posts
January 19 2011 12:17 GMT
#26
On January 19 2011 21:16 sammler wrote:
We finally get some bigger, epic maps....and he four gates.

lol
Persistent Pursuit of Perfection
Chise
Profile Joined December 2010
Japan507 Posts
January 19 2011 12:18 GMT
#27
On January 19 2011 21:16 sammler wrote:
We finally get some bigger, epic maps....and he four gates.


That's exactly what I wanted to post, unfortunately you were faster.
whoso
Profile Joined October 2010
Germany523 Posts
January 19 2011 12:18 GMT
#28
On January 19 2011 21:16 sammler wrote:
We finally get some bigger, epic maps....and he four gates.


: )
well i think its actually interesting to see how cheese and allin-play works out on those maps
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
Last Edited: 2011-01-19 12:19:37
January 19 2011 12:19 GMT
#29
On January 19 2011 21:18 whoso wrote:
Show nested quote +
On January 19 2011 21:16 sammler wrote:
We finally get some bigger, epic maps....and he four gates.


: )
well i think its actually interesting to see how cheese and allin-play works out on those maps


Yea better maps shouldn't mean Cheese isn't viable. Want maps where everything is viable.
Daria
Profile Blog Joined August 2010
Australia500 Posts
January 19 2011 12:19 GMT
#30
Thanks for this, also for the translations and mapinfo and stuff that you provide
daria[e]
PlosionCornu
Profile Joined August 2010
Italy814 Posts
January 19 2011 12:26 GMT
#31
What is this "glow-ish" effect around buildings? I don't have it,even at ultra,is some map side enable lighting option ?
VonBlucher
Profile Joined January 2011
United States108 Posts
Last Edited: 2011-01-19 12:30:26
January 19 2011 12:27 GMT
#32
On January 19 2011 21:14 Numy wrote:
Xeph even translating! Such a baller

@VonBlucher - That makes sense. I think mech is more viable now since blizzard nerfed Speedrays. Not sure though?


I'm by no means a good player but I like to theorycraft a lot. I personally think that Mech is good for a mid-game timing push, but as the game drags into lategame it becomes less and less viable. The problem is Protoss received an absurd amount of mech counters in Starcraft 2 that make going pure mech very underwhelming against them if they can receive it.

First, there is the Immortal which just roflstomps all over tanks for their cost. Whatever way you go about it, receiving 10 damage from tank shots is damn good and 50 damage to armored wrecked everything but Helions.

Secondly, Zealot Charge. As if speedalots didn't scare a meching playing hard enough, Chargelots instantly breaking into your lines and cause your tanks to splash your own troops. Chargelots are simply good against mech where they can get quick surrounds and form fighting lines which make Helions far less effectively unless micro-ed properly to flank.

Dragoons in Broodwar melted to Mech, but while Stalkers are still not overly great they are a big improvement. They have less range than upgraded goons (I think?) but their AI is smarter than a wet paper bag so you can get a lot shooting very quickly. Blink will also help immensely for closing distances into siege tanks lines and bringing more Stalker fire to bare.

And of course Thors are awful against armored air, but I feel if mech play takes off it'll have to integrate Vikings. They're not a bad choice, remind me of Goliaths and even have similar performance. They require pretty good micro and decision making though (How many vikings to keep in the air and how many to land to help in the ground fight?). Still, Vikings don't have the best time with Void Rays and if Protoss gains air dominance with Void Rays you won't have any real defense with pure mech, even Turret pushing isn't very good since buildings take extra damage from Voids.

Now of course, it all -depends- on Protoss getting all this stuff. So that's why I think Mech will be good for mid-game timing pushes vs. Protoss and not a viable late game strategy. But what do I know? People used to think meching was impossible vs. Zerg in BW but Fantasy is just a baller.

Edit: And I forgot Phoenixes, but actually a good number of Thors can deal with that well. Negating tanks for a time is obviously bad though.
XothermeK
Profile Joined May 2010
United Arab Emirates245 Posts
January 19 2011 12:31 GMT
#33
I was so looking forward to watching Gisado again, thank you so much!
sammler
Profile Blog Joined June 2010
United Kingdom381 Posts
January 19 2011 12:39 GMT
#34
GG. Fun game. I bet Ret will have a banana grin when he sees this.
"I wish I was good enough to be called bad by IdrA." - Moa
Gooey
Profile Joined September 2010
United States944 Posts
Last Edited: 2011-01-19 13:00:54
January 19 2011 12:57 GMT
#35
After watching that last ZvT on Crevasse, I think that a map that big will be very hard to stop a zerg with half a brain on. The distances are so far, and terran units are so slow, that you really can't punish the zerg enough, if at all. I think that on maps this size, we will see more broodwar-esqe turret building and seige tank placement against zerg while just constantly taking bases. That seems to be the only way that you could stop a zerg on a map this big. Super fast air units, and even faster ground units make terran unable to really leave their base to do anything about a zerg taking expansions. PvZ, though, I could see being a very fun matchup with lots of stargate + mass cannon play against zerg.

*I would love more than anything to see a TvT with good players on this map. Thinking about the epic chess match that is TvT on a map with this many expansions, and of this magnitude, makes me salivate. I already can't wait to see a TvT in the next GSL if these maps are accepted. No more repetitive 1-2 base timing pushes (hopefully)!
www.twitch.tv/Thatgooey
FarbrorAbavna
Profile Joined July 2009
Sweden4856 Posts
January 19 2011 13:09 GMT
#36
those forcefields were not that great, seems like the protoss had something in mind with the placement of them the first time around. Second though near the end I have no clue.
Do you really want chat rooms?
mierin
Profile Joined August 2010
United States4943 Posts
January 19 2011 13:11 GMT
#37
Anyone else think NEXSkit was NEXshit? LOL
JD, Stork, Calm, Hyuk Fighting!
T0fuuu
Profile Blog Joined May 2009
Australia2275 Posts
January 19 2011 13:12 GMT
#38
Zergs are dominating this koth atm. I think most T and P havent changed their builds to account for the longer rush distances and just send their pitifully sized armies across to get raped by 2 spawn larvas worth of reinforcements
FarbrorAbavna
Profile Joined July 2009
Sweden4856 Posts
January 19 2011 13:28 GMT
#39
On January 19 2011 22:11 mierin wrote:
Anyone else think NEXSkit was NEXshit? LOL


In swedish you spell shit exactly like that(skit) :D
Do you really want chat rooms?
tnud
Profile Blog Joined April 2010
Sweden2233 Posts
January 19 2011 13:30 GMT
#40
On January 19 2011 22:28 FarbrorAbavna wrote:
Show nested quote +
On January 19 2011 22:11 mierin wrote:
Anyone else think NEXSkit was NEXshit? LOL


In swedish you spell shit exactly like that(skit) :D

Yea... funny thing.
Also, BUMP! I know people like to see gisado.
- ಠ_ಠ - | disinfect wrote: AHAHHAHAHA 2DG FUCK ME ALREADY.
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