@VonBlucher - That makes sense. I think mech is more viable now since blizzard nerfed Speedrays. Not sure though?
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Numy
South Africa35471 Posts
@VonBlucher - That makes sense. I think mech is more viable now since blizzard nerfed Speedrays. Not sure though? | ||
LittLeD
Sweden7973 Posts
EDIT: but that choke is really small without high ground advantage. Hmmm | ||
Numy
South Africa35471 Posts
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sammler
United Kingdom381 Posts
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Telcontar
United Kingdom16710 Posts
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Xeph
Korea (South)191 Posts
On January 19 2011 21:16 sammler wrote: We finally get some bigger, epic maps....and he four gates. lol | ||
Chise
Japan507 Posts
On January 19 2011 21:16 sammler wrote: We finally get some bigger, epic maps....and he four gates. That's exactly what I wanted to post, unfortunately you were faster. | ||
whoso
Germany523 Posts
On January 19 2011 21:16 sammler wrote: We finally get some bigger, epic maps....and he four gates. : ) well i think its actually interesting to see how cheese and allin-play works out on those maps | ||
Numy
South Africa35471 Posts
On January 19 2011 21:18 whoso wrote: : ) well i think its actually interesting to see how cheese and allin-play works out on those maps Yea better maps shouldn't mean Cheese isn't viable. Want maps where everything is viable. | ||
Daria
Australia500 Posts
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PlosionCornu
Italy814 Posts
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VonBlucher
United States108 Posts
On January 19 2011 21:14 Numy wrote: Xeph even translating! Such a baller @VonBlucher - That makes sense. I think mech is more viable now since blizzard nerfed Speedrays. Not sure though? I'm by no means a good player but I like to theorycraft a lot. I personally think that Mech is good for a mid-game timing push, but as the game drags into lategame it becomes less and less viable. The problem is Protoss received an absurd amount of mech counters in Starcraft 2 that make going pure mech very underwhelming against them if they can receive it. First, there is the Immortal which just roflstomps all over tanks for their cost. Whatever way you go about it, receiving 10 damage from tank shots is damn good and 50 damage to armored wrecked everything but Helions. Secondly, Zealot Charge. As if speedalots didn't scare a meching playing hard enough, Chargelots instantly breaking into your lines and cause your tanks to splash your own troops. Chargelots are simply good against mech where they can get quick surrounds and form fighting lines which make Helions far less effectively unless micro-ed properly to flank. Dragoons in Broodwar melted to Mech, but while Stalkers are still not overly great they are a big improvement. They have less range than upgraded goons (I think?) but their AI is smarter than a wet paper bag so you can get a lot shooting very quickly. Blink will also help immensely for closing distances into siege tanks lines and bringing more Stalker fire to bare. And of course Thors are awful against armored air, but I feel if mech play takes off it'll have to integrate Vikings. They're not a bad choice, remind me of Goliaths and even have similar performance. They require pretty good micro and decision making though (How many vikings to keep in the air and how many to land to help in the ground fight?). Still, Vikings don't have the best time with Void Rays and if Protoss gains air dominance with Void Rays you won't have any real defense with pure mech, even Turret pushing isn't very good since buildings take extra damage from Voids. Now of course, it all -depends- on Protoss getting all this stuff. So that's why I think Mech will be good for mid-game timing pushes vs. Protoss and not a viable late game strategy. But what do I know? People used to think meching was impossible vs. Zerg in BW but Fantasy is just a baller. Edit: And I forgot Phoenixes, but actually a good number of Thors can deal with that well. Negating tanks for a time is obviously bad though. | ||
XothermeK
United Arab Emirates245 Posts
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sammler
United Kingdom381 Posts
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Gooey
United States944 Posts
*I would love more than anything to see a TvT with good players on this map. Thinking about the epic chess match that is TvT on a map with this many expansions, and of this magnitude, makes me salivate. I already can't wait to see a TvT in the next GSL if these maps are accepted. No more repetitive 1-2 base timing pushes (hopefully)! | ||
FarbrorAbavna
Sweden4856 Posts
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mierin
United States4942 Posts
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T0fuuu
Australia2275 Posts
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FarbrorAbavna
Sweden4856 Posts
On January 19 2011 22:11 mierin wrote: Anyone else think NEXSkit was NEXshit? LOL In swedish you spell shit exactly like that(skit) :D | ||
tnud
Sweden2233 Posts
On January 19 2011 22:28 FarbrorAbavna wrote: In swedish you spell shit exactly like that(skit) :D Yea... funny thing. Also, BUMP! I know people like to see gisado. | ||
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