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State of BattleNET 0.2 after 1.2 Patch (0.1.2 :d) - Page 8

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Torpedo.Vegas
Profile Blog Joined January 2011
United States1890 Posts
January 15 2011 22:17 GMT
#141
Over the course of a few months, how much has Blizzard done to both the gameplay, UI, and for individual people in terms of upgrades, assistance, etc. I would say a whole lot more then most developers would. Especially ones that are embroiled in a fairly significant e-sports legal battle over the very game they are trying to improve. It took Blizzard years to refine SC1 to the point it is at today, so I think people need to cut them some slack.

Yes there are many things still that ought to be done to improve the experience, but it takes time and money to make those features possible to you for free. Work with what you got and if you really want to help Blizzard, perhaps less flaming of what you could have and more constructive criticisms or helpful posts for them.

TL is far more constructive then the official B.net forums IMO, what if we made a stronger effort to bring (copy and paste) our most constructive criticisms or suggestions to them directly and set the example/tone for the community. To the best of our individual ability at least.
Stewox.
Profile Joined December 2010
32 Posts
Last Edited: 2011-01-15 23:14:28
January 15 2011 22:40 GMT
#142
Well im keeping it civil as i can , i guess ranting over because of anger is never a good thing , but for them to see constructive criticism is well , you have to be lucky , moderators on bnet , do they really transeft the correct community feel to the developers , probably not , they suppres all the negative threads.

They did that in beta , there was a big EU revolt and it was going for about some days , people were so protesting and all the "activision took over blizzard" threads were rampagins , that's exactly the time when chat channels ( husky state on bnet video ) said to be left out as Plexa quoted Wherebugsgo on 1# point (on 7th page) - yeah it was so big revolt , that the Blizzard's forum girl guru (forgot nickname) had to came "all the way" from US forums to assist sorting up the EU revolt , which meant banning and closing threads and EVEN deleting what was negative/critical.

And i was the one who was banned also , ofcourse , for being negative , all i did was honest threads without any profantiy or any breaks of terms , they also deleted my posts , it's wiped though , you can't see those forums , they're deleted and only a few thousand people know what was going around.

For me , as a preservative and caring person (look below) , i predicted that of course. (since they were also saying the forums will be wiped a week before beta ended)

Here , i saved those for emergencies in future , i knew they would come useful:

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

Those weren't troll threads , not at all. Maybe i screenshoted posts too but i don't know where i put those files (have a lot of backups in zillion of backup dvds) (formated win7 before sc2 retail relese)

They also were agressive since it was beta (closed) froums which wouldn't get to see much of public attention and also wiped so ... history deleted. (if it wasn't for me :p :d)

EDIT: oh there's a few posts , She's Xordiah , and yes it's a she , the guy didn't knew it's a she.
Keep the topic to the facts of the pictures , analyze what people are saying , it's clear that our critical constructiveness didn't work as we didn't get responses anyways , so why are they expecting peace while they don't agree to prioritize the critical feedback.

__>> Another thought <<__

One of the big things in companies i see lately, their lack of response, it's a killer , why can't they admit an engineer or programmers are unable to find "ex ex bug" and can't fix that in time , why can't they admit greg canessa isn't particularly experienced on PC games , why can't they admit they know and see our feedback and our concerns , why can't they admit and respond to our pleas and our cries , the EU forums are ghost town , nobody's there , all they do is on mondays , and else is just technical help (which is helping guys with crappy PCs or bad settings to get SC2 running - no bug section) They say to email bugs , but i emailed and user Error Reporter so many times about the memory leak in SC2 and they still dont seem to get it , they lack a creative mix to manage community, they lack a system which will profile and clasiffy all the bugs and problems people reported and apply status to them "active in [patch version]" "fixed" "known" "being worked on" .... that would be epic for the community to stop hyping the old bugs over and over again and that would make it more fluid and people would report more bugs cause they'll feel more confident about their contribution and thus a happier community , blizzard doesn't see that gamers feel very good about their self if they contribute something and that makes them feel proud , now , nobody can't report bugs to EU , plus nobody listens , it's not just the FACT , is also the "AIR" , there''s daily 2 threads about not listening and that takes every newcomer to not even try doing anything "ofcourse why would i do and help something if they don't listen at all" - Yeah , i do fell good about patching, it's fine , they're doing patches of course , but you see , what it's in the patches counts , and i fully support that fact over a easter egg being patched instead of something more important and vital.

Why blizzard can't admit they're a creative company, clearly , the technical side of SC2 is not what you call ... superb , sadly , and this is no any overly negative , this is truth , as im the only guy who ever reasearched the memory leak , nobody on the web , atleast i didn't found anyone who would fully use the PC knowledge and external programs to test SC2 memory leaks , it's a leaky game and i have full research which is for another thread it's a lot to talk about. But be sure that im not just a guy over the fence , im in gaming(PCs) for well over 10 years: quick findings are , 1# most people don't realize it because they use pagefile (virtual memory) , 2# - memory leak also causes Alt tab to take longer to maximize (up to 3 minutes) if you play for more than 4 hours Singleplayer (plus MP) , if you don't play singleplayer before playing multiplayer, you'll be fine > as long as you play only MP the alt tab takes about 10 seconds. 3# The memory leak is evident , the game has poor cleaning of usless stuff , this is shown in the fact that if you played SP before playing MP , MP will lag and it will take as long to maximize alt tab as long would it take for SP > which ends up of the infamous "DROPPED" ! because with a this clusterfuck of bugs , Alt Tab makes your client to show a disconnect window.

For a record , if you want how real patches look like , patch notes , take a look at Company of Heroes , plus the mutliplayer interface of that game obliterates anything bnet has to offer. It just isn't so popular and the game didn't sell as good , WHY!!! Well , they obviously didn't had false advertising - Relic Entertainment was always loyal and honest afaik , this world is wrong , the masses of causal people tend to not realize about hardcore and truly good stuff , but they believe the corporate bullshit in other low quality stuff (generally)

The point is here , blizzard has to quit spying on the forums with developers , they do look the forums obviously , they do , but those individual developers don't RESPOND , they think the managers and whoever mods gonna taken care of it, either it's a lack of staff or what , currently there's no clear and good connection with blizzard an EU , do you want me to repeat that , the only day EU mods are online is monday , that was confimed , if it changed since , please correct me.

EDIT: A bot has warned me for the images, can you please not remove them they're vital and quite handy , they must not be resized or edited because that will render them unreadable, they're uploaded on a very good and picture dedicated servers which should work fast at least in europe (it's not laggy photobucket or imagesack , it's a local site - without advertisments)
thehitman
Profile Blog Joined July 2010
1105 Posts
January 16 2011 03:44 GMT
#143
On January 16 2011 07:17 Torpedo.Vegas wrote:
Over the course of a few months, how much has Blizzard done to both the gameplay, UI, and for individual people in terms of upgrades, assistance, etc. I would say a whole lot more then most developers would. Especially ones that are embroiled in a fairly significant e-sports legal battle over the very game they are trying to improve. It took Blizzard years to refine SC1 to the point it is at today, so I think people need to cut them some slack.

Yes there are many things still that ought to be done to improve the experience, but it takes time and money to make those features possible to you for free. Work with what you got and if you really want to help Blizzard, perhaps less flaming of what you could have and more constructive criticisms or helpful posts for them.

TL is far more constructive then the official B.net forums IMO, what if we made a stronger effort to bring (copy and paste) our most constructive criticisms or suggestions to them directly and set the example/tone for the community. To the best of our individual ability at least.

I would have cut them some slack if they didn't take 7 months to bring in chat channels without clan support.

I would give them some slack if SC1 12 years old bnet 1.0 wasn't 10x better than bnet 2.0

I mean where is that image of bnet 2.0 and rock? The only check it has even now if facebook integration and chat channel from the stone age. WC3 chat is 10x better and WC3 bnet is 20x better than bnet 2.0.

I would give them some slack if they only had 1 year to develop the game and were in a crazy rush to finish it, instead they had 7 years total, 5 practical years and an additional 7 months to make it good.
Turgid
Profile Blog Joined September 2010
United States1623 Posts
January 16 2011 03:59 GMT
#144
Even if Blizzard "should" have channel moderation and "should" have clan support(although I don't feel that's particularly necessary), the rants feel a little flaccid. It's unreasonable and even a little childish to rant until you get a feature, receive the feature, and then just keep ranting about it because it took too long or it's not exactly to your liking.
(╬ ಠ益ಠ)
TheOnlyOne
Profile Joined August 2010
Germany155 Posts
January 16 2011 06:28 GMT
#145
Even if Blizzard "should" have channel moderation and "should" have clan support(although I don't feel that's particularly necessary), the rants feel a little flaccid. It's unreasonable and even a little childish to rant until you get a feature, receive the feature, and then just keep ranting about it because it took too long or it's not exactly to your liking.


As long as the critic is correct and not just screaming ; it should also help to further improve the game; nobody can blame this kind of critic.

If peops really want features; they ask for them; if they are not listened; they scream for it.


The most important part is:

If we wouldnt care for the game at all; nobody would write something here; we like the game; we like it a lot to spend countless hours within the game and beyound ; so its really just our right to have critics.

*Yea chat channels are great ; "at least" its something; ofcourse they could do even worser ; but is something "good" just because it could be "worser" ? No obvisious not.


For some the game is "good enough" ; but as long as it could be way better ; peops will aim to get something better ; this kind of critics allways kicks in some vital points ; if its not Blizzard that listens to the community [in this points] ; then another game forge will and present you what you wish for.


Overall i am looking forward into a better B.net 2.0 ; sometimes the good ideas turn out to be not as good ; peops are used to B.net 1.0 and the features in the latest B.net are not really what the community looks for ; even more important if the feedback in Beta was "ignored" ; thats the worst you can do as a developer ...



But SC2 is a great game; no matter what ; this type of critics won't destroy the game; but it will certainly help to improve ; even if its just that Blizzard can't ignore the critics anymore.
SiCkO_
Profile Joined September 2010
United States481 Posts
January 16 2011 07:31 GMT
#146
personally I just want to be able to finally switch regions and have clans. The chat channels are ok with me
SKT Toss line Fighting! | Bisu, BeSt, By.Sun! |
lofung
Profile Joined October 2010
Hong Kong298 Posts
January 16 2011 07:34 GMT
#147
those who really think that battle.net 0.000000000000000002 is fine is either retarded or only work like having a fulltime job in the ladder with the horrible maps.

pick one yourself.
How do you counter 13 carriers? Well first of all you gave me brain cancer. -Tasteless
Kaasflipje
Profile Joined May 2010
Netherlands198 Posts
January 16 2011 07:44 GMT
#148
As much as I agree I think I think Blizzard just isn't gonna change their plans. They are known to almost always ignore the community. MAYBE they'll add cross-realm or clan support some time, but it's only an afterthought.
Kar98
Profile Joined January 2011
Australia924 Posts
January 16 2011 08:24 GMT
#149
On January 16 2011 07:40 Stewox. wrote:
For a record , if you want how real patches look like , patch notes , take a look at Company of Heroes , plus the mutliplayer interface of that game obliterates anything bnet has to offer. It just isn't so popular and the game didn't sell as good , WHY!!! Well , they obviously didn't had false advertising - Relic Entertainment was always loyal and honest afaik , this world is wrong , the masses of causal people tend to not realize about hardcore and truly good stuff , but they believe the corporate bullshit in other low quality stuff (generally)

I agree with some of your comments but this one I have to point out isn't correct. If you look at the British faction of CoH there are numerous balancing issues. However the custom game UI that CoH uses would be great for SC2. I'm also having problems finding custom maps to play people on and so far the only way I've resolved this is playing with a random that also likes to use custom maps. But his skill level isn't the same as mine and makes the game less interesting.
Stewox.
Profile Joined December 2010
32 Posts
Last Edited: 2011-01-16 12:13:13
January 16 2011 11:53 GMT
#150
Relic has some great technological experience and they're popped out such interface , i just can't get over how much stuff that game has , i didn't even explored everything ( i just boutght COHTOV yesterday) so , just seeing it on the outside , i mean , it's a honest and maybe even better nemesis.

The british feel less strong but the balance should be fine , it's better than other games , i guess , just look how clean, fast , fluid the game is , it's a great engine , and i just love it , ALT-TAB works less than a second , i didn't tired SC2 in windowed thought , COH goes to windowed by default on ALTTAB.

Im not making that up , they did win a "Technological" Award in 2006 for the original COH , yeah , the game uses LUA for scripting language, data is probably XML. LUA is also in Crysis scripting , but i think it's a quite advanced and feature full LUA , so ... Galaxy code is quite restriced to pervent hacking of the game adn bnet.

While i don't know the specifics , i didn't mod or map COH a lot so i don't have idea about their system of doing things, but from outside it looks like very good , i can see it , not just technical , but also convenitent and creative , i don't remember the last time where a developer would keep it's own patch list and downloads on their site , oh yeah but they're slow downloads , relic on the other hand has a good list of patches , and even more languages than SC2 has :p , and finally , ofcourse , a downloader/patcher was also made for TOV expansion (imo) ... i didn't saw it in first expansion.


Anyways that's for a comparrison, I didn't see a thing COH didn't have comparing to SC2 , and that's a 4 year old game with 2 expansions.

Yeh im cutting slack to SC2 of course , it's early release , and blizzard makes sure it has the creative aspect done , they just don't go for technological acclaim , that's a stupid reason for saying the game "will be more reachable to wider crowd" that's stupid to say , because COH is more reachable , the settings work , the game's configurable , the game isn't a resource hog buggy leaky code , SC2 will not work even if you lower GPU stuff to minimum , SC2 engine is bad , and graphics quality don't mean anything, it'll still take up loads of memory. (somebody said that on official forums)

EDIT: this is just funny how i was so freaking enthusiastic and aticipating about SC2 in march last year and to now , come on .. the game's finished of course , the battlnet is really nothing what i've been expecting or wishing to see, yeah oh well.
The KY
Profile Blog Joined October 2010
United Kingdom6252 Posts
January 16 2011 13:54 GMT
#151
Until, as far as I'm aware, today, people who were offline stayed in chat channels, taking up spaces, meaning each channel had like...THREE fucking people in it online. Looks like that's gone now, thank fuck, because it made them unusable.
Skee
Profile Joined March 2010
Canada702 Posts
Last Edited: 2011-01-16 14:58:55
January 16 2011 14:23 GMT
#152
Here is my proposal:
[image loading]
(click to enlarge) XD
Trib
Profile Joined May 2010
Canada18 Posts
January 16 2011 14:27 GMT
#153
Let not overlook the fact that you can't sort games based on skill. Now, noobs are forced to play experts or play rated on the ladder. Im sure a lot of noobs find that very discouraging, constant getting destroyed in custom games. Likely even discourage some from wanting to play online at all. I would classify this as a huge oversight on blizzards part.
Lonyo
Profile Blog Joined December 2009
United Kingdom3884 Posts
January 16 2011 14:28 GMT
#154
On January 16 2011 17:24 Kar98 wrote:
Show nested quote +
On January 16 2011 07:40 Stewox. wrote:
For a record , if you want how real patches look like , patch notes , take a look at Company of Heroes , plus the mutliplayer interface of that game obliterates anything bnet has to offer. It just isn't so popular and the game didn't sell as good , WHY!!! Well , they obviously didn't had false advertising - Relic Entertainment was always loyal and honest afaik , this world is wrong , the masses of causal people tend to not realize about hardcore and truly good stuff , but they believe the corporate bullshit in other low quality stuff (generally)

I agree with some of your comments but this one I have to point out isn't correct. If you look at the British faction of CoH there are numerous balancing issues. However the custom game UI that CoH uses would be great for SC2. I'm also having problems finding custom maps to play people on and so far the only way I've resolved this is playing with a random that also likes to use custom maps. But his skill level isn't the same as mine and makes the game less interesting.

The nice thing about CoH was the fact that it screamed in your face what rank someone was at every opportunity.
If SC2 had this somewhere it would be so nice, just to be able to tell in a quick look what level player someone was.
HOLY CHECK!
BeMannerDuPenner
Profile Blog Joined April 2004
Germany5638 Posts
January 16 2011 14:35 GMT
#155
On January 16 2011 23:27 Trib wrote:
Let not overlook the fact that you can't sort games based on skill. Now, noobs are forced to play experts or play rated on the ladder. Im sure a lot of noobs find that very discouraging, constant getting destroyed in custom games. Likely even discourage some from wanting to play online at all. I would classify this as a huge oversight on blizzards part.


it discourages me as well. im tired of wasting time in a totaly onesided game cause the profile didnt load fast enough for me to see hes gold or even lower. the system is plain crap.



@stewox

yeah its ridiculous how blizz handles complaints and the lack of contact with the community. was fun, when the huge mlg finals bnet happened i posted in a thread about it in bnet. nothing really bad just something like "next game failed too... bnet 0.2 does again what its best at" . got a 2 week forum ban for that one post for "trolling". incredibly retarded but made me laugh.
life of lively to live to life of full life thx to shield battery
Telcontar
Profile Joined May 2010
United Kingdom16710 Posts
January 16 2011 15:00 GMT
#156
On January 16 2011 23:35 BeMannerDuPenner wrote:
Show nested quote +
On January 16 2011 23:27 Trib wrote:
Let not overlook the fact that you can't sort games based on skill. Now, noobs are forced to play experts or play rated on the ladder. Im sure a lot of noobs find that very discouraging, constant getting destroyed in custom games. Likely even discourage some from wanting to play online at all. I would classify this as a huge oversight on blizzards part.


it discourages me as well. im tired of wasting time in a totaly onesided game cause the profile didnt load fast enough for me to see hes gold or even lower. the system is plain crap.



@stewox

yeah its ridiculous how blizz handles complaints and the lack of contact with the community. was fun, when the huge mlg finals bnet happened i posted in a thread about it in bnet. nothing really bad just something like "next game failed too... bnet 0.2 does again what its best at" . got a 2 week forum ban for that one post for "trolling". incredibly retarded but made me laugh.

Well since the problem was with MLG's internet connection i'd say your ban was justified for whining without any grounds to do so. Go to any moderated forum and start whinging without evidence and you'll get warned/banned.
Et Eärello Endorenna utúlien. Sinome maruvan ar Hildinyar tenn' Ambar-metta.
bgx
Profile Joined August 2010
Poland6595 Posts
January 16 2011 15:13 GMT
#157
On January 16 2011 23:23 Skee wrote:
Here is my proposal:
[image loading]
(click to enlarge) XD


win, however never gonna happen T_T
Stork[gm]
DwmC_Foefen
Profile Blog Joined March 2007
Belgium2186 Posts
January 16 2011 15:19 GMT
#158
On January 16 2011 23:23 Skee wrote:
Here is my proposal:
[image loading]
(click to enlarge) XD


WHAT THE SHIIIIIIIIIIT! Nice :p
It looks so easy and social and clean. Now we have to watch raynor's mug all the time...
That would be really friggin awesome. Send a pic to Blizzard :p

That and the custom games-shit changing back to War3 or BW-system.

shifty
Profile Joined July 2010
United States280 Posts
January 16 2011 16:13 GMT
#159
On January 15 2011 12:17 Zooper31 wrote:
Show nested quote +
On January 15 2011 11:57 Treemonkeys wrote:
On January 15 2011 11:56 xaeiu wrote:
i'm really curious what happened to the "e-sports" part...


Master's league. All the complaining that you can't compare rank across divisions..now you can.


So 7months after Bnet 2.0 came out, the first "e-sports" patch, we finally get our actually promised part of the "e-sports"?

Also trying to get a custom game is the most horrendous thing I've ever tried to do. I'd rather have the bugged out version of BW where if you left a game too fast you couldn't see any game in the list for like 5min. It would still be faster joining a game than the failure we have now.

Goals for Blizzard to fix:

No auto-start. (at least ability to leave during count-down/start)
No auto-countdown.
Ability to boot/kick whoever.
Able to see ping.
Should be search box to search for games easily.
Both types of popularity systems should be removed. (public will decide what game should be shown by actually playing it)
Expedite the loading of joining games in the list and starting the actual game.
Remove the constant DC people have. (truthfully say I haven't joined a single game yet where someone wasn't DC'd within 1min)
Add ability to sort by category, name, and possibly rating based on votes by players? (remove ability for creators to name their category for their custom game w/e they want, makes it impossible to actually find it in its actual category, give them a list of game modes basically)


This is kind of what my thinking is on the custom games issue, but a few differences.

I say go back to the old way of doing it that allows people to host their own games with there own names of the games. Now since blizzard doesn't want us to actually "host" the game they could still host it and give the person that started the game the "leader/host" position in the lobby.

Also another thing is to add a favorites tab with this set up. So lets say you join a game that someone hosted called "Wintermaul TD JOIN UP NOOBS ALLOWED" You play the game and like it, then you should be able to favorite it and join it again/host it.


Western Tribe http://www.wtr1be.com
a176
Profile Blog Joined August 2009
Canada6688 Posts
January 16 2011 16:19 GMT
#160
On January 16 2011 23:23 Skee wrote:
Here is my proposal:
[image loading]
(click to enlarge) XD


best bnet mockup yet
starleague forever
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