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Patch 1.2.0 released! - Page 3

Forum Index > SC2 General
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Prev 1 2 3 4 5 66 67 68 Next
The Stapler
Profile Joined August 2010
United States326 Posts
January 10 2011 23:59 GMT
#41
btw the Extreme Quality setting is for Single Player only

it says so in the options menu when you hover over the option

ovion
Profile Joined September 2010
United Kingdom74 Posts
January 10 2011 23:59 GMT
#42
On January 11 2011 08:58 Knutzi wrote:
do we know if they will add masters and grandmaster league with this patch or if they save that for reset?

it's been confirmed that they will be added with this patch
Vocalset
Profile Joined December 2010
Poland11 Posts
January 11 2011 00:00 GMT
#43
They add master league. Confirmed on forum battlenet
razboi
Profile Joined September 2010
United States67 Posts
Last Edited: 2011-01-11 00:02:37
January 11 2011 00:01 GMT
#44
On January 11 2011 08:58 Knutzi wrote:
do we know if they will add masters and grandmaster league with this patch or if they save that for reset?



They said they will add masters league but never mentioned grandmaster.

http://us.battle.net/sc2/en/forum/topic/1568008036?page=12#237


Edit: I must type really slow... 2 posts b4 me ^^
nkr
Profile Blog Joined November 2010
Sweden5451 Posts
January 11 2011 00:06 GMT
#45
I'm so hot and bothered right now.
ESPORTS ILLUMINATI
TeWy
Profile Joined December 2009
France714 Posts
January 11 2011 00:07 GMT
#46
One more absolutely useless patch totally ignoring the real issues of the game.
IPA
Profile Joined August 2010
United States3206 Posts
January 11 2011 00:07 GMT
#47
On January 11 2011 09:07 TeWy wrote:
One more absolutely useless patch totally ignoring the real issues of the game.


Thank you for that scintillating tid-bit. It added a lot to the discussion.
Time held me green and dying though I sang in my chains like the sea.
TheCabDriver
Profile Joined June 2009
Canada159 Posts
January 11 2011 00:07 GMT
#48
On January 11 2011 09:07 TeWy wrote:
One more absolutely useless patch totally ignoring the real issues of the game.


Please enlighten us.
Trippin off the beat kinda, drippin off the meat grinder
althaz
Profile Joined May 2010
Australia1001 Posts
Last Edited: 2011-01-11 00:12:43
January 11 2011 00:08 GMT
#49
To confirm, in patch 1.2 I have noted the following things (just played a game vs the AI):

Phoenix Build Time: 35s
Observer Cost: 25 Minerals 75 Gas
Halucination Built Time: 80s

What were the other PTR patch changes? I can check them to see if they've gone active .

EDIT:

Also when I hit F10 the normal options come up plue "Hotkeys" .
The first rule we don't talk about race conditions. of race conditions is
mrdx
Profile Blog Joined October 2004
Vietnam1555 Posts
January 11 2011 00:08 GMT
#50
On January 11 2011 09:07 TeWy wrote:
One more absolutely useless patch totally ignoring the real issues of the game.

Have you even read the patch notes yet? -_-
BoxerForever.com - the one and only international Boxer fansite since 2006 :)
CecilSunkure
Profile Blog Joined May 2010
United States2829 Posts
January 11 2011 00:08 GMT
#51
On January 11 2011 09:07 TeWy wrote:
One more absolutely useless patch totally ignoring the real issues of the game.

Lol, that was a very French-like remark if I may say so. I thought the patch notes for 1.2 on the PTR server were really progressive.
FrostedMiniWeet
Profile Joined July 2009
United States636 Posts
January 11 2011 00:09 GMT
#52
On January 11 2011 09:07 TeWy wrote:
One more absolutely useless patch totally ignoring the real issues of the game.


Yes, some issues are being ignored with this patch, but there are also a lot of issues being addressed.

1) chat channels. Very nice, loved them in the PTR.
2) scv repair
3) pylon ramp blocking more difficult now
4) easier for toss to scout now with either hallucinate or observer.
TeWy
Profile Joined December 2009
France714 Posts
January 11 2011 00:10 GMT
#53
On January 11 2011 09:07 TheCabDriver wrote:
Show nested quote +
On January 11 2011 09:07 TeWy wrote:
One more absolutely useless patch totally ignoring the real issues of the game.


Please enlighten us.


There's actually a whole Blizzard team supposedly working on balance, and all they're capable of is delivering a few crappy changes each 1-2 month ?
Do I really need to be more explicit ? This is a joke to me, hope the Blizzard balance team is not fully renumerated or that the've other stuff to do than proposing balance changes.
Champ24
Profile Joined August 2010
177 Posts
January 11 2011 00:10 GMT
#54
Can't wait to see what the requirements are for Masters league...been busting my tail to get in.

And I can't wait for the SCV repair AI to change! So frustrating to micro the SCV's down while all your dudes are getting massacred.
universalwill
Profile Blog Joined August 2010
United States654 Posts
January 11 2011 00:11 GMT
#55
alrighty. time to learn 2base hydralisk timing pushes
Sarang
Profile Blog Joined September 2010
Australia2363 Posts
January 11 2011 00:12 GMT
#56
On January 11 2011 09:07 TeWy wrote:
One more absolutely useless patch totally ignoring the real issues of the game.


Right, because the double pylon block was totally fair, as was the low priority of repairing SCV's, right?

And creep spreading randomly - that was good too, yeah? And no-one wanted chat channels, did they?

Such an ignorant post ...
"Killer helped me feel better before coming to the arena. He told me to say that." - Bomber
FrostedMiniWeet
Profile Joined July 2009
United States636 Posts
Last Edited: 2011-01-11 00:14:24
January 11 2011 00:13 GMT
#57
On January 11 2011 09:11 universalwill wrote:
alrighty. time to learn 2base hydralisk timing pushes


Nah, phoenix openings are not that great still. I never had any problems against them using my normal build on the PTR. I don't think phoenix are that great anyway.
ovion
Profile Joined September 2010
United Kingdom74 Posts
January 11 2011 00:14 GMT
#58
On January 11 2011 09:10 TeWy wrote:
Show nested quote +
On January 11 2011 09:07 TheCabDriver wrote:
On January 11 2011 09:07 TeWy wrote:
One more absolutely useless patch totally ignoring the real issues of the game.


Please enlighten us.


There's actually a whole Blizzard team supposedly working on balance, and all they're capable of is delivering a few crappy changes each 1-2 month ?
Do I really need to be more explicit ? This is a joke to me, hope the Blizzard balance team is not fully renumerated or that the've other stuff to do than proposing balance changes.

If you can tell me what all the implications are for the reduced pheonix cost and then name 5 other non-'crappy' changes while listing all their ramfications and how it would improve balance then be my guest. Blizzard doesn't have the luxury of quickly changing a lot as just a few badly thought through changes could severely imbalance the game.
Jayrod
Profile Joined August 2010
1820 Posts
January 11 2011 00:15 GMT
#59
yo man roach openers still beat phoenix openers badly.
gillon
Profile Blog Joined April 2010
Sweden1578 Posts
January 11 2011 00:16 GMT
#60
On January 11 2011 09:10 TeWy wrote:
Show nested quote +
On January 11 2011 09:07 TheCabDriver wrote:
On January 11 2011 09:07 TeWy wrote:
One more absolutely useless patch totally ignoring the real issues of the game.


Please enlighten us.


There's actually a whole Blizzard team supposedly working on balance, and all they're capable of is delivering a few crappy changes each 1-2 month ?
Do I really need to be more explicit ? This is a joke to me, hope the Blizzard balance team is not fully renumerated or that the've other stuff to do than proposing balance changes.


Do enlighten me on these supposedly glaringly obvious balance problems, David Kim.
www.teamproperty.net | "You should hate losing, but you should never fear defeat." - 이윤열
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