• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 06:45
CET 12:45
KST 20:45
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!12[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Weekly Cups (Oct 26 - Nov 1): MaxPax, herO, Solar win0Weekly Cups (October 19-25): Clem triples first in 5.0.175Evil Geniuses - shutting down23ISSL (IntoTheTV x SOOP SC2 League): Premier7Weekly Cups (October 12-18): 5.0.17 era begins1
StarCraft 2
General
No more SC2 streamers on team liquid? [D] Hacker peak in sc2 ? Liquibets sc2 season 30 Evil Geniuses - shutting down Weekly Cups (Oct 26 - Nov 1): MaxPax, herO, Solar win
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament WardiTV Mondays ISSL (IntoTheTV x SOOP SC2 League): Premier Stellar Fest TWO the Moon (Dec 16-20) RSL goes to London! 2026 Offline Finals Nov 21-22
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[D] the control group Simple Questions/Answers [G] How to playtest arcade maps [A] Nemrods 1/4 players
External Content
Mutation # 550 Graveyard Shift The PondCast: SC2 News & Results Mutation # 549 Endless Sparkles Mutation # 548 Shining Bright
Brood War
General
BW General Discussion Rollback Netcode in Brood War Top Players of October 2026 (EBPD Rankings) [Megathread] Daily Funny Videos Sagi.gg Launcher Released
Tourneys
KCM Race Survival 2026 Season 4 [BSL23] RO24 Group F - Sunday 21:00 CET [BSL23] RO24 Group E - Saturday 21:00 CET [Mixed-Gender CK] Rush+4 vs Best+4
Strategy
50,000-Word Terran Builds Memo 2026-10-22 Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Deus Ex 3!? Mobile Legends: Bang Bang Armies of Exigo - YesYes?
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread The Chess Thread
Fan Clubs
Fan Club Resource Thread Reynor Fan Club The Flash Fan Club
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Why I built Repalyzer (1.1.…
BlueStar
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8776 users

Why isn't 'Faster' Game Speed just 'Normal'?

Forum Index > SC2 General
Post a Reply
1 2 3 4 Next All
Xakta
Profile Joined August 2010
United States35 Posts
Last Edited: 2011-01-05 21:02:44
January 05 2011 20:29 GMT
#1
Is there any good reason that the 'Faster' game speed setting is not just 'Normal'? It's the default ladder game speed and I don't believe I've ever played at any other setting. This dates back to SC/BW even, where I believe it was 'Fastest' that everyone played on.

The only relevant reason this matters, and for me it doesn't anymore due to habit of translation, are the APM/Income Per minute statistics. Where it's per-game minute which is actually not a true minute as a result of the 'accelerated' game speed.

Does or has anyone ever used slower game modes, why?

UPDATE: MERLIN wins the thread.
On January 06 2011 05:43 MERLIN. wrote:
This topic ... Is dumb, its "normal" because they imply "Real time" strategy to be played in "real time" but on the "faster" settings it is accelerated real time, such that it is no longer normal and 1 second no longer is the standard.

How about stop nitpicking things, and just get better.
Once you can accept the universe as being something expanding into an infinite nothing which is something, wearing stripes with plaid is easy - Einstein
Tennet
Profile Joined January 2010
United States1458 Posts
January 05 2011 20:30 GMT
#2
because normal is real time and faster is accelerated?
"The harder it gets, the more you need to focus on the basics." - Seo Gyung Jong
Complete
Profile Joined October 2009
United States1864 Posts
January 05 2011 20:31 GMT
#3
I had a friend I used to play SC1 - BW on the slowest speed with because we were both bad and could never get what we wanted done on the highest speed - it was pretty fun, easier to micro/macro well.
alphafuzard
Profile Blog Joined June 2007
United States1610 Posts
January 05 2011 20:33 GMT
#4
slower modes can be useful for practice
it gives you a chance to execute at a much higher level than you normally would so you become comfortable with what your play "should" look like

I don't know why the default speed is named "faster" as opposed to normal. Could just be a blizzard tradition (bw, wc3, wc2?)
more weight
Fa1nT
Profile Joined September 2010
United States3423 Posts
January 05 2011 20:33 GMT
#5
They should just make the game run that speed in normal time, and let the campaign be "slower" :p
Xakta
Profile Joined August 2010
United States35 Posts
January 05 2011 20:36 GMT
#6
On January 06 2011 05:30 Tennet wrote:
because normal is real time and faster is accelerated?


nor·mal   
[nawr-muhl]
–adjective
1.
conforming to the standard or the common type; usual; not abnormal; regular; natural.


That's relative, who is it accelerated for? Only those who play at slower speeds, if statistically most everyone plays on 'Faster' or accelerated, than that would then be 'Normal'. That's my point, it's not a point worth making, I never said that. I'm at work and the thought just sorta hit me, I still catch myself forgetting the Game vs Real minute difference from time to time.
Once you can accept the universe as being something expanding into an infinite nothing which is something, wearing stripes with plaid is easy - Einstein
NormandyBoy
Profile Joined May 2010
France200 Posts
January 05 2011 20:40 GMT
#7
So that I can say my APM is way higher that what my replays show...
Ksyper
Profile Blog Joined May 2010
Bulgaria665 Posts
January 05 2011 20:40 GMT
#8
I think it's because the animations are ment for the normal speed, evendough we're all used to faster it's not how it's supposed to be.
sleepingdog
Profile Joined August 2008
Austria6145 Posts
Last Edited: 2011-01-05 20:42:22
January 05 2011 20:41 GMT
#9
Completely agree, even if my life depended on it I couldn't find one reason why the standard faster-speed shouldn't be, well, "normal" - for me it's not the APM, but the game time / game clock. I hate it that you have to distinguish "normal life minutes/seconds" and "ingame minutes/seconds", only because of this retarded "faster" setting. Really beyond stupid.
"You see....YOU SEE..." © 2010 Sen
a_flayer
Profile Blog Joined April 2010
Netherlands2826 Posts
Last Edited: 2011-01-05 20:43:31
January 05 2011 20:42 GMT
#10
On January 06 2011 05:40 Ksyper wrote:
I think it's because the animations are ment for the normal speed, evendough we're all used to faster it's not how it's supposed to be.


i dont care about animations, though, i would very much like it for the clock to tick away normal seconds in my real games on battle.net. -.-

I mean, really, this is necessary?

and its kind of lame that a "22 minute" game is played in 15 minutes. i mean what is up with that? what made them think -that- is a good solution?
When you came along so righteous with a new national hate, so convincing is the ardor of war and of men, it's harder to breathe than to believe you're a friend. The wars at home, the wars abroad, all soaked in blood and lies and fraud.
MERLIN.
Profile Blog Joined December 2010
Canada546 Posts
Last Edited: 2011-01-05 20:46:37
January 05 2011 20:43 GMT
#11
This topic ... Is dumb, its "normal" because they imply "Real time" strategy to be played in "real time" but on the "faster" settings it is accelerated real time, such that it is no longer normal and 1 second no longer is the standard.

How about stop nitpicking things, and just get better.

EDIT: Also reading the comments, this game would blow balls and each game would take 1 hour if it was normal time, I like the fact it is accelerated as would any gamer who plays a lot (and is actually good... uhoh there goes a few ppl )

Let's just say, hey good idea... Now games won't get so drawn out. Ever play the game on "normal real-life time?" Holy fuck its boring and slow.
"A bullet to the head will solve your problems."
awu25
Profile Joined April 2010
United States2003 Posts
January 05 2011 20:46 GMT
#12
On January 06 2011 05:42 a_flayer wrote:
Show nested quote +
On January 06 2011 05:40 Ksyper wrote:
I think it's because the animations are ment for the normal speed, evendough we're all used to faster it's not how it's supposed to be.


i dont care about animations, though, i would very much like it for the clock to tick away normal seconds in my real games on battle.net. -.-

I mean, really, this is necessary?

and its kind of lame that a "22 minute" game is played in 15 minutes. i mean what is up with that? what made them think -that- is a good solution?

THIS
my friends always get confused about the fact that in game time does not equal real time
Zombo Joe
Profile Joined May 2010
Canada850 Posts
January 05 2011 20:46 GMT
#13
Its because the pros all played on Fastest in Starcraft 1.
I am Terranfying.
Endymion
Profile Blog Joined November 2009
United States3701 Posts
January 05 2011 20:48 GMT
#14
I agree with you OP, it's annoying to have to be like "ok so the tool tip says that NP lasts 10 seconds... wait, thats game time, how much is that in standard times?"
Have you considered the MMO-Champion forum? You are just as irrational and delusional with the right portion of nostalgic populism. By the way: The old Brood War was absolutely unplayable
thurst0n
Profile Blog Joined December 2010
United States611 Posts
January 05 2011 20:48 GMT
#15
Could someone shed some light on the APM being in game vs real time minutes?
Also when playing at "FasteR" in game (aka the regular speed)

It seems to me it is just a name, even if they call it something else it's still going at the same speed it always was.

P.S. I'm nub. If you'd like you can follow me @xthurst but its not worth it ill be honest
Deleted User 135096
Profile Blog Joined December 2010
3624 Posts
January 05 2011 20:49 GMT
#16
I think its simply just a delineation saying that one minute of game time in 'faster' is not actually one minute in real-time (~42sec vs 60sec). While faster speed is the 'norm' now (bc of BW), Blizz felt that it's still important to state this difference explicitly, or at least thats my guess.
Administrator
LazyMacro
Profile Blog Joined August 2010
976 Posts
January 05 2011 20:50 GMT
#17
So how do you figure out what your APM is in terms of real time?
Xakta
Profile Joined August 2010
United States35 Posts
January 05 2011 20:51 GMT
#18
On January 06 2011 05:43 MERLIN. wrote:
This topic ... Is dumb, its "normal" because they imply "Real time" strategy to be played in "real time" but on the "faster" settings it is accelerated real time, such that it is no longer normal and 1 second no longer is the standard.


This wins the thread I guess, can't really beat this point

Once you can accept the universe as being something expanding into an infinite nothing which is something, wearing stripes with plaid is easy - Einstein
lindn
Profile Joined July 2010
Sweden833 Posts
January 05 2011 20:51 GMT
#19
On January 06 2011 05:43 MERLIN. wrote:
This topic ... Is dumb, its "normal" because they imply "Real time" strategy to be played in "real time" but on the "faster" settings it is accelerated real time, such that it is no longer normal and 1 second no longer is the standard.

How about stop nitpicking things, and just get better.

EDIT: Also reading the comments, this game would blow balls and each game would take 1 hour if it was normal time, I like the fact it is accelerated as would any gamer who plays a lot (and is actually good... uhoh there goes a few ppl )

Let's just say, hey good idea... Now games won't get so drawn out. Ever play the game on "normal real-life time?" Holy fuck its boring and slow.

uhmm

he's not talking about lowering the game speed to normal just cause it's normal, he's talking about perhaps removing the term "faster" and have the faster speed be normal, therefore it wouldn't be 0.8 seconds per irl second or the crap that there is now, 1 ingame second would be 1 real time second and to adjust, just adjust the shooting/moving and all that speed so that the "normal" speed becomes the "faster" speed without any speed changes.

might be something to do for HotS?

basically, faster speed is now called normal speed and normal speed is now called slow (and slower for the slowest current speed) and the build time would actually be in seconds and not the 0.x second that there is today.
dabom88
Profile Blog Joined July 2010
United States3483 Posts
January 05 2011 20:51 GMT
#20
Normal is how the build time seconds are measured in the campaign and in real-time. Notice that Barracks don't actually take 50 seconds to make when playing on Faster.
You should not have to pay to watch the GSL, Proleague, or OSL at a reasonable time. That is not "fine" and it's BS to say otherwise. My sig since 2011. http://www.youtube.com/user/dabom88
1 2 3 4 Next All
Please log in or register to reply.
Live Events Refresh
KCM Race Survival
19:00
Season 4 Week 4
Kim Chul Min (afreeca) 1081
LiquipediaDiscussion
The PondCast
19:00
Episode 116
CranKy Ducklings44
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Codebar 66
StarCraft: Brood War
Calm 10348
Rain 4082
Shuttle 1839
Horang2 1097
BeSt 1031
Bisu 690
Jaedong 494
Soulkey 334
Rush 278
Mini 243
[ Show more ]
Light 235
Stork 199
Shine 187
actioN 186
firebathero 175
Noble 163
ZerO 155
hero 131
Snow 130
Last 128
Zeus 122
Hyuk 112
Mind 103
ggaemo 78
Pusan 77
Leta 77
Free 65
Larva 64
Killer 46
Mong 40
Soma 40
Sharp 34
sSak 32
sorry 29
Sea.KH 27
Hm[arnc] 25
Barracks 25
Aegong 22
Shinee 21
HiyA 20
Bishop 19
Sacsri 19
Classic 16
JYJ 15
yabsab 13
ajuk12(nOOB) 12
soO 12
Terrorterran 12
zelot 7
Dota 2
monkeys_forever258
XcaliburYe221
League of Legends
Reynor107
Counter-Strike
olofmeister1485
Other Games
B2W.Neo556
Lowko343
syndereN253
Fuzer 210
crisheroes199
Mew2King104
QueenE59
NeuroSwarm53
ViBE27
Railgan21
Organizations
Other Games
gamesdonequick449
Counter-Strike
PGL270
[ Show 14 non-featured ]
StarCraft 2
• CranKy Ducklings SOOP12
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Laughngamez YouTube
• Migwel
StarCraft: Brood War
• iopq 2
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 3023
• WagamamaTV148
League of Legends
• Stunt452
Upcoming Events
OSC
2h 15m
IntoTheTV X SOOP
1d 23h
Reynor vs Solar
ByuN vs SHIN
Clem vs MaxPax
herO vs Rogue
IPSL
2 days
WorsT vs nOmaD
Dewalt vs andersOn
AI Arena Tournament
2 days
IntoTheTV X SOOP
2 days
IPSL
3 days
Azhi_Dahaki vs ggnore13
Double vs WIZARD
Replay Cast
3 days
Replay Cast
4 days
Sparkling Tuna Cup
4 days
WardiTV Invitational
5 days
YoungYakov vs Lambo
SHIN vs TBD
Percival vs Shameless
Solar vs TBD
[ Show More ]
PiGosaur Cup
5 days
The PondCast
6 days
Liquipedia Results

Completed

Proleague 2026-11-04
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
International ShieldBattery League
BSL Season 23
IPSL Winter 2026-27
Calamity Cup Div. A Season 8
IEM Beijing 2026
PGL Masters Bucharest 2026
Stake Ranked Episode 5
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

1xBet Invitational
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Underdog Cup 2026 Div 2-3
PGL Bucharest 2027
BLAST Bounty Winter 2027
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.