[D] Longest Ranged unit found! - Page 3
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TheRabidDeer
United States3806 Posts
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FatkiddsLag
United States413 Posts
User was temp banned for this post. | ||
voss
Australia146 Posts
You can send in a zergling, then get broodlords to attack it, then it dies and the broodlings can run after your enemy. You can maintain this with constantly attacking new broodlings that land. Pretty impressive apm would be required, but in theory, it's prossible. | ||
bjornkavist
Canada1235 Posts
On October 06 2010 07:46 prototype. wrote: It doesn't matter since their range for interceptors to launch isn't that far. Plus corrupters/vikings still destroy carriers. Well keep mind you are not gonna have a naked army of Carriers, Blink stalkers can take out Corrupters and vikings with ease. | ||
mierin
United States4943 Posts
![]() EDIT: Wish some high-level Terrans could have actually stepped up and given us some high level replays of the no MM/Tank deal. | ||
yoplate
United States332 Posts
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TheYango
United States47024 Posts
On October 06 2010 07:47 mnofstl007 wrote: you would love to see some carriers get roflstomped by vikings/corrupters? remember in SC:BW where the air vs air units sucked- this isn't like that. you will never see carrier prevelant games because AA from Air is too good in this game. Scourge >> Corruptors I think the biggest issue with carriers isn't their strength as a unit, but that we haven't figured out the timings to get carriers safely like we did in BW. You can't just choose to get carriers whenever--you have to have a good timing for it, otherwise your opponent is going to realize when you're vulnerable and roll over you before you get enough carriers to hold. | ||
Protoss_Carrier
414 Posts
http://www.teamliquid.net/forum/viewmessage.php?topic_id=155731 | ||
Fa1nT
United States3423 Posts
On October 06 2010 10:09 TheYango wrote: Scourge >> Corruptors I think the biggest issue with carriers isn't their strength as a unit, but that we haven't figured out the timings to get carriers safely like we did in BW. You can't just choose to get carriers whenever--you have to have a good timing for it, otherwise your opponent is going to realize when you're vulnerable and roll over you before you get enough carriers to hold. Also the fact that carriers are expensive AFTER you get them. Huk tried to use carriers Vs marines Ok, you fired 50 interceptors, what, 40 just die? Thats 1000 minerals gone. | ||
GrazerRinge
999 Posts
On October 06 2010 07:43 Lucius2 wrote: so ehm ye, carriers still suck User was temp banned for this post. Watch this. Then try to say that carrier still sucks. | ||
alexanderzero
United States659 Posts
Does anyone know which game I'm talking about? EDIT: It was Socke vs. Drewbie, game 3 on Lost Temple. You can watch the VOD here: http://sc2casts.com/cast528-Drewbie-vs-Socke-Best-of-3-All-in-1-video-MLG-Raleigh-Unknown-Stage Unfortunately, MLG hasn't released any replays. :/ | ||
Dystisis
Norway713 Posts
On October 06 2010 08:03 hellsan631 wrote: actually, if you look at the shadows, the attack range of the seige tank is still longer/the same. because the distance is from shadow to shadow, due to the 3d nature of the game. the picture is misleading, due to sc2 being 3d, not 2d. That is not true. Shadows depend simply on the lighting of the map. Actual unit position is separate from the position of the shadow. | ||
Subversion
South Africa3627 Posts
But i don't know I haven't tried it, maybe this can be micro'd in some way. Do have my doubts tho. Btw, your name is so appropriate for this post, lol. | ||
Techno
1900 Posts
Nice find, I have noticed this as well, when I was rushing carriers for the day9 Funday Monday a couple weeks ago. Carriers destroy a mineral line! | ||
Techno
1900 Posts
On October 06 2010 10:15 GrazerRinge wrote: http://www.youtube.com/watch?v=HoNmzWAaNFI Watch this. Then try to say that carrier still sucks. Seconded. | ||
acrimoneyius
United States983 Posts
On October 06 2010 08:03 RedTerror wrote: Going by this logic hunter seeker missile has the longest range. That's really bad logic considering unit attacks can't be dodged, while seeker missile can be dodged by most units (very easily I might add) Also, seeker missile isn't a unit. | ||
ckw
United States1018 Posts
On October 06 2010 07:43 Lucius2 wrote: so ehm ye, carriers still suck User was temp banned for this post. Actually not really, I think the begin to be used far more often. I am already using a 3 gate carrier build and it wins me a lot of games... | ||
OPSavioR
Sweden1465 Posts
omg... i hope this doesnt get standard... | ||
mOnion
United States5657 Posts
plus everyone know's ai sucks in this game, and interceptors do the same thing to units that PF's do: make them look retarded. | ||
babolatt
Canada312 Posts
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