BoxeR vs IdrA - Page 9
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GreatFall
United States1061 Posts
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Subversion
South Africa3627 Posts
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vyyye
Sweden3917 Posts
On October 01 2010 09:14 DamnCats wrote: Because at anywhere above 500 diamond it seems good macro is basically standard? Are we playing the same game? That's.. I don't even know what to say, that's just false. Suppose there are different standards for 'good'. Not trying to sound like an elitist bastard, I see my own macro as a bloody disaster. Don't get me wrong I'd still praise him, but more for the restraint w/ the ultras, not getting them all killed in a seige tank bloodbath, etc. Could debate all day about what was better or more important, but the basic jist is that the creep spread was really good, which was the point in the first place ![]() | ||
RainFall
United States24 Posts
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Phos
Iceland106 Posts
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ibreakurface
United States664 Posts
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wooozy
3813 Posts
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vyyye
Sweden3917 Posts
On October 01 2010 09:18 Phos wrote: whats with the retarded names from the koreans? manofoneway? team scv life? is there a deeper meaning to this i dont get? Knowing perfect English isn't really the standard in Korea, so to speak. | ||
DamnCats
United States1472 Posts
And yes the creep spread was delightful but I am just bitter that all my hard work always ends up with some a-hole building 1 single obs or raven and destroying all of it. | ||
Prom_STar
United States8 Posts
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The6357
United States1268 Posts
On October 01 2010 09:18 Phos wrote: whats with the retarded names from the koreans? manofoneway? team scv life? is there a deeper meaning to this i dont get? says phos | ||
heishe
Germany2284 Posts
On October 01 2010 09:03 vyyye wrote: You're essentially saying no macro is hard, you just have to remember to do an action every X seconds, right? No he's not. That would be true for all macro mechanics, but not macro in general. With these macro mechanics (like creep spreading, inject larvae etc.) there's no decision-making involved at all, you just have to repeat it every x seconds, as opposed to other macro decisions like "do I make more drones now or more units" or "Do I queue another row of units or start expanding to a third" etc. And when he says that it's in the opponents court whether it's effective or not is because creep tumors are so ridiculously easy to remove it's not funny. If opponents would actually pay enough attention to it your creep wouldn't extend outside your own base at all. So since you spread creep all the time anyways, it depends entirely on your opponent if it's effective or not. | ||
jaeds
United States106 Posts
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RyanS
United States620 Posts
But thanks to Idra and Artosis for the game! | ||
Trozz
Canada3453 Posts
Let's see a brood war rematch! Great game, Artosis! | ||
Gamidragon
United States45 Posts
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Fa1nT
United States3423 Posts
On October 01 2010 09:22 jaeds wrote: i liked the replay, but it seemed like too much boxer love from sc1 interfering with anywhere near objective commentating (ie. no way as much praise for the exact same micro/build if he wasn't boxer from sc1) Unless boxer has been practicing 10 hours a day on nothing but SCII since beta, that was much better than a normal player would be doing Vs IdrA.... | ||
Fruscainte
4596 Posts
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Valikyr
Sweden2653 Posts
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Karthane
United States1183 Posts
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