For those who don't know I made a map to practice attack animation canceling or stutter step micro as I've been calling it some number of weeks ago. That map only featured Terran and was slightly buggy with how it worked.
I have revised said map to include zerg/protoss and modified it to be a bit more friendly (read| Less buggy).
Basically what the map does is give you an isolated environment to practice the timing attack animation canceling for any unit you want. Essentially how this works is you issue an attack order and then immediately after damage is dealt issue a movie order so that the unit effectively attacks & moves. Still confused? Check out the video.
While you're on youtube check out my channel. I've recently started commentating games and have put a number up on my channel. I'm still new to casting so I'm working out some of the kinks still (overlay/quality/volume). Check it out and let me know what you think.