I still agree that recalling harassing forces will be ridiculous.
Official State of the Game Podcast Thread - Page 1721
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Jibba
United States22883 Posts
I still agree that recalling harassing forces will be ridiculous. | ||
itsjuspeter
United States668 Posts
On October 26 2011 14:41 Jermstuddog wrote: Muta flocks are OP and need to be nerfed but mass blink stalkers and mass marines are OK? Both show up constantly vs Zerg. Give me my unit that can counter 30+ stalkers with minimal investment. Lings with Infestors to fungal, half cost, twice the damage, moving on. | ||
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NonY
8748 Posts
On October 26 2011 14:49 XRaDiiX wrote: But the Shredder is the most Broken of them all!!!! ![]() viper grabs the shredders? :o they get one shotted before doing any damage | ||
DarkPlasmaBall
United States43766 Posts
On October 26 2011 14:43 Daralii wrote: Well Destiny just came up with the best strategy ever. I think I've said that at least five times tonight :D I miss Day[9] but I love Destiny ^^ | ||
rdj107
United States336 Posts
On October 26 2011 14:53 Jibba wrote: Isn't Geoff actually right? Disruption Web and EMP would disable the Recall. I'm not sure the web will work on buildings, but it's ok anyways. We can just contaminate the nexus and....oh. | ||
Toads
Canada1795 Posts
On October 26 2011 14:48 Jibba wrote: I think the nice thing about this discussion is that there seems to be ridiculous overpowered things for all three races, which is what BW had. Some of these things sound completely broken, but they're less broken in contrast to each other. This is exactly my tought. They said at each race they can't see lose a tournement. HOW EVERY RACE CAN WIN EACH TOURNEMENT !!!! ![]() | ||
nvs.
Canada3609 Posts
On October 26 2011 14:54 DarkPlasmaBall wrote: I think I've said that at least five times tonight :D I miss Day[9] but I love Destiny ^^ This is one of the first time I've really payed him any serious attention and he's blowing my mind. | ||
Thrax
Canada1755 Posts
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XRaDiiX
Canada1730 Posts
On October 26 2011 14:54 Liquid`Tyler wrote: viper grabs the shredders? :o they get one shotted before doing any damage I wonder if you could do that lol Grab the Shredders. Then destroy them. Makes sense! | ||
S2Lunar
1051 Posts
So you can't instantly recall all of your army from any situation without losing anything. | ||
P0ckets
United States430 Posts
On October 26 2011 13:08 P0ckets wrote: Come on Please talk about the NO BOOTHS at ESWC and the casters speaking in French over the loud speaker where the players were playing!!!!!!!!!!! Why doesn't anyone ever address things like this? | ||
Moldwood
United States280 Posts
hahahaha geoff....... too good man. like seriously when i saw that clip i.... i just had so many questions.... FOUR tanks?? STEPPES OF WAR?!?!? WTFFFFFFFFFF | ||
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Whitewing
United States7483 Posts
It's not good for lategame defense. | ||
-Exalt-
United States972 Posts
keep the current 15-20 unit radius (maybe make it an upgrade from the twilight council or something). In pvz you blink further and further in the zerg base, sniping hatcheries, blinking down cliffs etc (and currently on most maps, you can't really get back to safety while still doing maximum damage) and then Mass Recalling your stalkers back I could see, with some tweaking, it being a really fun way for me to ACTUALLY do some high apm, small unit harass that protoss DOES LACK. we really lack (i haven't been playing recently so haven't tried out the new warp prism much) the ability to just kill hatcheries and do REAL damage to a zerg like a terran might with constant marine drops picking of hatches queens and drones. the ability to do this with your blink stalkers and not lose EVERY SINGLE one of them like i would if i did it now (eventually getting caught in a corner with no cooldown, or fungalled) I like it for this reason at least. again i think it should a) require an upgrade to activate. and b) have a slightly smaller radius so it's definitely for small unit harass and not for whole army warping that would obviously be overpowered for map control and base trades | ||
Ansinjunger
United States2451 Posts
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woody60707
United States1863 Posts
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ejac
United States1195 Posts
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DarkPlasmaBall
United States43766 Posts
What the hell? lol | ||
eviltomahawk
United States11133 Posts
On October 26 2011 15:03 DarkPlasmaBall wrote: Battlecruisers getting to temporarily move as fast as mutalisks? What the hell? lol BCs are interstellar starships. Mutalisks? Only oversized bats. It fits the lore lol. I mean, do Mutalisks have advanced faster-than-light warp drives? I. think. not. | ||
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ZeromuS
Canada13379 Posts
ok apparently its 400 gas thats ok ![]() | ||
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