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SC2 Race Stats (tournament games, no ladder) - Page 2

Forum Index > SC2 General
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Kinky
Profile Blog Joined September 2008
United States4126 Posts
Last Edited: 2010-08-18 23:04:15
August 18 2010 23:03 GMT
#21
I don't like the way it factors in mirrors. If a tournament has a large number of mirror matches, then the race's win percentage is going to go up no matter what.
TzTz
Profile Blog Joined April 2010
Germany511 Posts
August 18 2010 23:19 GMT
#22
Actually mirrors draw the numbers closer to 50% since they always add 1 loss and 1 win to the statistic. It would be more interesting to see matchup-based winrates. But thanks for your work, seems reasonable to look at the tournament stats. It's interesting at least. I'm not even sure a patch would need to change much looking at those numbers. That's definitely in an area where other mapdesigns can lead to very good balance.
Tak3r
Profile Blog Joined February 2010
United Kingdom749 Posts
August 18 2010 23:32 GMT
#23
we can always add more stats into this page - im open for suggestions it all has to wait until the coder is back next week though and he also has like 30 other ToDos from me at the moment hehe but in some months everything should be done
Traveling around the world since 2014: www.chrisontour84.de
petered
Profile Joined February 2010
United States1817 Posts
August 18 2010 23:41 GMT
#24
I don't like the way it factors in mirrors. If a tournament has a large number of mirror matches, then the race's win percentage is going to go up no matter what.


someone already pointed out the flaw in this logic, but I will give an example. lets say in a tournament T was 20 - 10 against other races. That is a 67% win percent.

Lets say there were 10 TvTs. That brings the new T record to 30 - 20 for the tournament, which is actually a 60% ratio win percent. Therefore, more mirrors actually will bring a your win percent closer to 50(no matter if it is higher or lower beforehand).
This, my friends, is the power of the Shikyo Memorial for QQ therapy thread. We make the world a better place, one chainsaw massacre prevention at a time.
fallore
Profile Joined December 2009
United States143 Posts
August 18 2010 23:52 GMT
#25
this is really interesting, and will be even more so when the mirror bug is worked out.

On August 19 2010 07:30 Necrosjef wrote:
Zerg espicially have hit the ceiling for getting better I think, I doubt there is much more strategies out there that no one has considered yet.

imagine saying that there are no more strategies to be worked out one month into starcraft: brood war. ridiculous
Kinky
Profile Blog Joined September 2008
United States4126 Posts
Last Edited: 2010-08-18 23:59:06
August 18 2010 23:58 GMT
#26
On August 19 2010 08:41 petered wrote:
Show nested quote +
I don't like the way it factors in mirrors. If a tournament has a large number of mirror matches, then the race's win percentage is going to go up no matter what.


someone already pointed out the flaw in this logic, but I will give an example. lets say in a tournament T was 20 - 10 against other races. That is a 67% win percent.

Lets say there were 10 TvTs. That brings the new T record to 30 - 20 for the tournament, which is actually a 60% ratio win percent. Therefore, more mirrors actually will bring a your win percent closer to 50(no matter if it is higher or lower beforehand).

The way you added those 10 TvT's is assuming that every match went 1-1, whereas the matches against the other races went 2-1. That obviously brings the win percentage for Terran closer to 50%.

The op already edited the way mirrors are counted from

Note: The system counts every single map in the games of our Matchticker, so for example if there is a Terran mirror with 2-1, the Terran stats will get 2 wins and 1 loss added to their score.

to
Note: The system counts every single map in the games of our Matchticker, so for example if there is a Terran mirror with 2-1, the Terran stats will get 3 wins and 3 loss added to their score.


Clearly it was wrong before.
Tak3r
Profile Blog Joined February 2010
United Kingdom749 Posts
August 19 2010 00:00 GMT
#27
yep it was - i even tested it to make sure
Traveling around the world since 2014: www.chrisontour84.de
petered
Profile Joined February 2010
United States1817 Posts
August 19 2010 00:07 GMT
#28
This is probably the wrong spot for this, but I just watched this replay:

http://www.youtube.com/user/AskJoshy#p/f/3/RwtLeW3TxBc

on JoshSuth's youtube channel, and I have to say that game is pretty idiotic, in my opinion. Before I was kinda neutral about the whole TvZ imbalance, but this game has made me a believer of idra/dimaga/sheth etc.

The harass from maka barely cost him anything. It wasn't an all in or something that dramatically reduced his economy, just a fairly normal opening with fast gas. He was able to cancel unfinished bunkers and salvage bunkers that were just about to be killed.

If idra went one base roaches, it would severely hurt his economy since he would be so far behind in drone production, and then even if he was able to kill the reapers(which they shouldn't be with good micro) and kill the bunker, it is the easiest thing in the world to get a few marauders, a bunker, and expand, getting your second expansion before the zerg.

If idra had gone mutas it would have once again hurt his economy, it would have been scouted considering the free reign the reapers have in idra's base (not to mention it is the only possible explanation for a fast lair) and it is very easy to defend with turrets and marine, meaning he would have once again been way ahead.

Now, don't get me wrong, not just any terran can pull that off. But for professionals, how many do you think wouldn't be able to get to that level? Maka definitely isn't some super player, any current BW terran could pull off that build in a couple months of practice.

The nice thing is that this imbalance is hardly apparent at my skill level, since I don't think most casual players can do that and would probably just sacrifice reapers. But tournament TvZ is going to get stupid very fast if this catches on.
This, my friends, is the power of the Shikyo Memorial for QQ therapy thread. We make the world a better place, one chainsaw massacre prevention at a time.
TanGeng
Profile Blog Joined January 2009
Sanya12364 Posts
August 19 2010 00:10 GMT
#29
Could we see the non-mirror matchups broken down into PvT, TvZ, and ZvP?

It's also good to see the number of mirror matches just to see how often a race gets picked and plays. If Zergs eliminate each other playing ZvZ all the time, it just looks like Zergs never make deep into the tournaments or make it in at all.

The number of participants counts and how deep they play counts for something.

It's too early to say anything about imbalance based off of stats and we're all probably too bad to talk about it from an experience or skill point of view.
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Chairman Ray
Profile Blog Joined December 2009
United States11903 Posts
August 19 2010 00:13 GMT
#30
Thanks for gathering this info for us! Can you do statistics for each matchup instead? Having general statistics does not indicate whether a certain matchup is imbalanced. If all 3 races were perfectly 50%, there could exist a rock paper scissors scenario where each race has a 60% win rate vs one race and 40% vs the other. On the other hand, having Zerg significantly below Terran and Protoss might indicate that Zerg is a weaker race than Protoss, but in reality, ZvP is considered a fair matchup.
Gunman_csz
Profile Blog Joined October 2008
United Arab Emirates492 Posts
August 19 2010 00:15 GMT
#31
Yes, Please break it down in match-up statistics, tired of Blizzard hiding Map/Race figures!! Giving us with nearly useless top XXX list... What BS, you would at least expect more data since it is "bnet 2.0".
Began Starcraft journey on 5th May 2009
StupidFatHobbit
Profile Joined May 2010
United States98 Posts
Last Edited: 2010-08-19 00:20:53
August 19 2010 00:19 GMT
#32
On August 19 2010 08:52 fallore wrote:
this is really interesting, and will be even more so when the mirror bug is worked out.

Show nested quote +
On August 19 2010 07:30 Necrosjef wrote:
Zerg espicially have hit the ceiling for getting better I think, I doubt there is much more strategies out there that no one has considered yet.

imagine saying that there are no more strategies to be worked out one month into starcraft: brood war. ridiculous


I'm getting really sick of this fallacious analogy. Things are a lot different than they were a month into BW. First off, the entire playerbase is much more experienced as a whole with RTS gaming than at that time, not to mention it is orders of fucking magnitude larger. Second off, the community is a lot more integrated and active than it ever was, and with how fast replays/etc spread compared to back then new strategies populate far faster than they used to.

Necrosjef is right, zerg are more or less capping out on how "good" they can actually get because the skill ceiling of the race is much much lower than it is for Terran. In addition, time absolutely favors terran in this sense since their units have far more synergy (and there's a hell of a lot more of them) than there are for zerg. You can practically throw any two terran units together and make a good comp, while some zerg units simply cannot be used in tandem (lings + ultras, lings + broods, etc).

Look at the top ladder/tournament spots, watch the games, etc. Or better yet, switch from T to Z or vice versa and actually try to get good at it and see what happens. I went from Z to T because I figured I could argue with bullheaded Terrans who are happy with their overpowered race and want to keep it that way, or I could join them and stop losing to players who were far below me in skill level. I'm now higher than I ever was with Z and 90% of TvZ's are free wins with ANY kind of solidly executed midgame push.
An expert is someone whose made all the possible mistakes there are to make in a very narrow field.
stepover12
Profile Joined May 2010
United States175 Posts
August 19 2010 00:22 GMT
#33
This is good stuff. Can you post statistics for specific matchups? I know everyone is interested in TvZ.
Sha[DoW]
Profile Joined June 2009
Canada110 Posts
August 19 2010 01:21 GMT
#34
The stats are even more skewed than they appear to be due to mirror matches being added to the pool. (150-150 rec in mirrors brings you significantly closer to 50% winrate). This means that there is a serious issue with balance currently. As for those of you saying the skill cap is almost being reached... That is ridiculous! Do you seriously think that people already have this game completely figured out?! It's incredibly complex just like BW was. No amount of connection between players results in any of the races being completely "mastered". No one is even remotely close yet! BW still isn't figured out after millions of hours of progamers practicing in progamer houses! I don't think it is possible to completely "master" a game like this, in the case of Starcraft 2, we're not even close.
Some people are like slinkies, completely useless, but they bring a smile to your face when you shove them down the stairs.
Tak3r
Profile Blog Joined February 2010
United Kingdom749 Posts
August 19 2010 09:05 GMT
#35
hi guys, thanks for your input. I forwarded the request to break them down into the 3 matchups to our coder.
Traveling around the world since 2014: www.chrisontour84.de
Tak3r
Profile Blog Joined February 2010
United Kingdom749 Posts
August 19 2010 17:10 GMT
#36
updated with all IEM games from today, Zerg is getting better thanks to DIMAGA and IdrA :D
Traveling around the world since 2014: www.chrisontour84.de
Backtothemars
Profile Joined August 2010
United States14 Posts
August 19 2010 18:48 GMT
#37
Why your race% doesn't add up to 100%?
Grokken
Profile Joined June 2010
Sweden245 Posts
August 19 2010 19:21 GMT
#38
There seems to be something wrong with the stats, there are 608 wins and only 607 losses
andyrichdale
Profile Joined April 2010
New Zealand90 Posts
August 19 2010 20:07 GMT
#39
On August 19 2010 07:07 ChickenLips wrote:
Stats = useless

The game is way too young and the strategies are by no means anywhere near refined enough to allow these kinds of statistics to have much if any meaning. If you want to discuss TvZ or whatever imbalance use rational arguments and not statistics that are only based on the status quo that is subject to ever-lasting change.


That's pretty ignorant. Stats are definately not useless.

Also, rational arguments are always subjective and very prone to bias. At least with stats you can present definative findings - the conclusions of the findings is sometimes up to the observer but the numbers themselves can be argued against.
CynanMachae
Profile Blog Joined September 2006
Canada1459 Posts
August 19 2010 20:12 GMT
#40
Thanks and good idea, good work there. And yea stats broken into each matchup would be quite interesting
Jang Yoon Chul hwaiting!
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