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On July 03 2010 00:27 oPPRoBe wrote:Show nested quote +On July 03 2010 00:16 Paramore wrote:Hi, please comment  holds up mic like a reporter* Is teamliquid planning on implementing a much needed tournament section? Is this what you're talking about? Sorry if I'm missing anything.
NO... it is not.. I'm talking about easy implementation and the purge of "register on this forum to participate in this tournament".
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On July 03 2010 01:19 shin ken wrote: Am I the only one who things of SS runes everytime I see the psionic storm upgrade icon? When undeads were the nazis of WC3, protoss are the ones of SC2! What? Im Lost Beta will be up again 15 days before official launching date IMO. The reason is it will be like a 15 day free trial, just like WoW.
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the message in starcraft 2 main stating the end of phase 1 has dissapeared on my client could this be a hint ? =D
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I read a lot of comments on a korean sc cafe (forum-ish) that sc2 beta phase 2 will be out july 5th =o
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Interesting to note
Zerg .5 supply units: Zergling, Baneling 2 supply units: Queen, hydra, roach, infestor, muta, corrupter 4 supply: Broodlord 6 supply: ultra
Protoss: 2 supply: Zealot, Sentry, phoenix, high templar, dark templar, stalker 3 supply: void ray 4 supply: immortal 6 supply: collusus, carrier 8 supply: mothership
Terran: 1 supply: marine, reaper 2 supply: maradur, ghost, hellion, viking, medivac, raven 3 supply: siege tank, banshee 6 supply: thor, battlecruiser
From this, I think blizzard decided to balance the game around the main units for each race being 2 supply. The only things not 2 supply are zerglings and marines basically and this makes sense as they are really weak units, but strong in huge groups. Also I think protoss has the most trouble in the opening of the game simply given the high cost of all units, but because of how strong each unit is + spells like guardian shield, blink, force field, etc protoss is extremely strong at later games.
Personally I think siege tanks should be given back their 60 damage and make them 4 supply so as to lower their effectiveness in the game.
Final note, as a protoss mainly, I think toss hasn't been utilizing templar or archons in most game yet. I really have this feeling that the best generic strategy will revolve around building 2 gate, 1 robo, and then going templar tech similar to how terran have the 1 racks, 1 factory, 1 starport build. I'm going to test out some builds against darktea sometime.
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On July 03 2010 01:25 danbel1005 wrote:Show nested quote +On July 03 2010 01:19 shin ken wrote: Am I the only one who things of SS runes everytime I see the psionic storm upgrade icon? When undeads were the nazis of WC3, protoss are the ones of SC2! What? Im Lost [...] Look at that:
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On July 02 2010 23:02 Sadistx wrote:Poll: Beta up by the end of Friday?No (418) 74% Yes (144) 26% 562 total votes Your vote: Beta up by the end of Friday? (Vote): Yes (Vote): No
I WANT TO BELIEVE!!!!!!!!!!!!!
plz believe with me!
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i just started download from battle.net main account page... 18% 30 minutes remaining
us.battle.net/account/management/
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Yeah I wish the beta were to be up soon, but maybe sometime next week. I am thinking maybe tuesday (their maintenance day) but I am not even sure then. All we can hope for is soon, that is all they told us after all lol.
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So any news of an official blizzard launch party akin to WoW ones?
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i just really can't wait to play again... really excited for the beta to come back up, whenever it does
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why cant mules mine gas? why cant engineering bays lift off?
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We all know that beta will be up later today or by latest tomorrow right? Or did you guys not have the dream that i did last night??
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On July 03 2010 02:28 alphafuzard wrote: why cant mules mine gas? why cant engineering bays lift off?
Mining gas w/ a mule would be a major unfair advantage.
As for e-bays, I don't know...first time i tried lifing one off..i was like....crap
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On July 03 2010 05:02 EliteAzn wrote:Show nested quote +On July 03 2010 02:28 alphafuzard wrote: why cant mules mine gas? why cant engineering bays lift off?
Mining gas w/ a mule would be a major unfair advantage. As for e-bays, I don't know...first time i tried lifing one off..i was like....crap
Same as I, I think they don't want people to use them to block expos like Sc:Bw and then use for vision while making turrets, etc.. Not sure what the deal is though.. I guess if you go mech you can make one to scout and it wont be important to your strategy with making factories, You can't do this with your barrack as you need to make marines to stop the early game pressure... But I guess you could just make another one to float? So i'm not 100% sure..
And as above said^^ It would be an unfair advantage for sure as chrono and inject doesn't work the same way..
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Not sure if it's related, but when I try to log onto EU servers it says my client version differs from the server's.
Edit: Didn't notice, sorry.
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I think mining gas by mules could be a "bit" unfair for other races because for instance zerg, if zerg had something like that he could make about idk maybe 12 mutas fast haras instead of 4 xD so i even don't know why this question has been given here. About engineering bay i don't care because its useless to lift it maybe if you want to scout with it or make a wall.
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On July 03 2010 02:07 dNo_O wrote: i just started download from battle.net main account page... 18% 30 minutes remaining
us.battle.net/account/management/
what Download?
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i would like to see something done to the roach and ultralisk in phase 2, specifically the roach early on in the game (burrow tier 1 tech anyone?) and perhaps give the ultralisk some range.
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