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[July] SC2 General Discussion - Page 2

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 24 25 26 Next All
rS.Sinatra
Profile Joined May 2010
Canada785 Posts
July 02 2010 16:23 GMT
#21
On July 03 2010 00:27 oPPRoBe wrote:
Show nested quote +
On July 03 2010 00:16 Paramore wrote:
Hi, please commentholds up mic like a reporter*

Is teamliquid planning on implementing a much needed tournament section?


Is this what you're talking about? Sorry if I'm missing anything.


NO... it is not.. I'm talking about easy implementation and the purge of "register on this forum to participate in this tournament".
www.rsgaming.com
danbel1005
Profile Joined February 2008
United States1319 Posts
July 02 2010 16:25 GMT
#22
On July 03 2010 01:19 shin ken wrote:
Am I the only one who things of SS runes everytime I see the psionic storm upgrade icon?
When undeads were the nazis of WC3, protoss are the ones of SC2!

What?
Im Lost
Beta will be up again 15 days before official launching date IMO. The reason is it will be like a 15 day free trial, just like WoW.
"EE HAN TIMING" Jaedong vs Stork [22 December, 2007] 2set @ Finals EVER OSL.
zionteck
Profile Joined July 2010
Belgium9 Posts
July 02 2010 16:27 GMT
#23
the message in starcraft 2 main stating the end of phase 1 has dissapeared on my client
could this be a hint ? =D
<img src="http://sc2sig.com/s/eu/218722-1.png" style="max-width: 591px; width: expression((this.width < 591)? 'auto' : '591px')" class="css-image" alt="&#91;image loading&#93;" title="">
nalho
Profile Blog Joined May 2010
United States351 Posts
July 02 2010 16:34 GMT
#24
I read a lot of comments on a korean sc cafe (forum-ish) that sc2 beta phase 2 will be out july 5th =o
i'm jung/i translate bw sometimes
darmousseh
Profile Blog Joined May 2010
United States3437 Posts
July 02 2010 16:39 GMT
#25
Interesting to note

Zerg
.5 supply units: Zergling, Baneling
2 supply units: Queen, hydra, roach, infestor, muta, corrupter
4 supply: Broodlord
6 supply: ultra

Protoss:
2 supply: Zealot, Sentry, phoenix, high templar, dark templar, stalker
3 supply: void ray
4 supply: immortal
6 supply: collusus, carrier
8 supply: mothership

Terran:
1 supply: marine, reaper
2 supply: maradur, ghost, hellion, viking, medivac, raven
3 supply: siege tank, banshee
6 supply: thor, battlecruiser

From this, I think blizzard decided to balance the game around the main units for each race being 2 supply. The only things not 2 supply are zerglings and marines basically and this makes sense as they are really weak units, but strong in huge groups. Also I think protoss has the most trouble in the opening of the game simply given the high cost of all units, but because of how strong each unit is + spells like guardian shield, blink, force field, etc protoss is extremely strong at later games.

Personally I think siege tanks should be given back their 60 damage and make them 4 supply so as to lower their effectiveness in the game.

Final note, as a protoss mainly, I think toss hasn't been utilizing templar or archons in most game yet. I really have this feeling that the best generic strategy will revolve around building 2 gate, 1 robo, and then going templar tech similar to how terran have the 1 racks, 1 factory, 1 starport build. I'm going to test out some builds against darktea sometime.
Developer for http://mtgfiddle.com
shin ken
Profile Blog Joined October 2009
Germany612 Posts
Last Edited: 2010-07-02 16:46:49
July 02 2010 16:46 GMT
#26
On July 03 2010 01:25 danbel1005 wrote:
Show nested quote +
On July 03 2010 01:19 shin ken wrote:
Am I the only one who things of SS runes everytime I see the psionic storm upgrade icon?
When undeads were the nazis of WC3, protoss are the ones of SC2!

What?
Im Lost
[...]

Look at that:
[image loading]
zealotz55
Profile Joined May 2010
United States229 Posts
July 02 2010 16:47 GMT
#27
On July 02 2010 23:02 Sadistx wrote:
Poll: Beta up by the end of Friday?

No (418)
 
74%

Yes (144)
 
26%

562 total votes

Your vote: Beta up by the end of Friday?

(Vote): Yes
(Vote): No





I WANT TO BELIEVE!!!!!!!!!!!!!

plz believe with me!
My life for Aiur!
dNo_O
Profile Joined November 2008
United States233 Posts
Last Edited: 2010-07-02 17:08:08
July 02 2010 17:07 GMT
#28
i just started download from battle.net main account page... 18% 30 minutes remaining

us.battle.net/account/management/
It is a profitable thing, if one is wise, to seem foolish.
krowe
Profile Joined April 2010
United States184 Posts
July 02 2010 17:09 GMT
#29
Yeah I wish the beta were to be up soon, but maybe sometime next week. I am thinking maybe tuesday (their maintenance day) but I am not even sure then. All we can hope for is soon, that is all they told us after all lol.
wolfe
Profile Joined March 2010
United States761 Posts
July 02 2010 17:16 GMT
#30
So any news of an official blizzard launch party akin to WoW ones?
Swift as the wind, felt before noticed.
TheOGBlitzKrieg
Profile Joined June 2010
United States346 Posts
July 02 2010 17:24 GMT
#31
i just really can't wait to play again... really excited for the beta to come back up, whenever it does
alphafuzard
Profile Blog Joined June 2007
United States1610 Posts
July 02 2010 17:28 GMT
#32
why cant mules mine gas?
why cant engineering bays lift off?
more weight
HezzerBoy
Profile Joined May 2010
Canada59 Posts
July 02 2010 17:30 GMT
#33
We all know that beta will be up later today or by latest tomorrow right? Or did you guys not have the dream that i did last night??
-FTW
zealotz55
Profile Joined May 2010
United States229 Posts
July 02 2010 17:42 GMT
#34
IM FREAKING OUT MAN!!!!
My life for Aiur!
EliteAzn
Profile Blog Joined April 2010
United States661 Posts
July 02 2010 20:02 GMT
#35
On July 03 2010 02:28 alphafuzard wrote:
why cant mules mine gas?
why cant engineering bays lift off?


Mining gas w/ a mule would be a major unfair advantage.

As for e-bays, I don't know...first time i tried lifing one off..i was like....crap
(╯`Д´)╯︵ ┻━┻ High Five! _o /\ o_
NuKedUFirst
Profile Blog Joined March 2010
Canada3139 Posts
July 02 2010 20:08 GMT
#36
On July 03 2010 05:02 EliteAzn wrote:
Show nested quote +
On July 03 2010 02:28 alphafuzard wrote:
why cant mules mine gas?
why cant engineering bays lift off?


Mining gas w/ a mule would be a major unfair advantage.

As for e-bays, I don't know...first time i tried lifing one off..i was like....crap


Same as I, I think they don't want people to use them to block expos like Sc:Bw and then use for vision while making turrets, etc.. Not sure what the deal is though.. I guess if you go mech you can make one to scout and it wont be important to your strategy with making factories, You can't do this with your barrack as you need to make marines to stop the early game pressure... But I guess you could just make another one to float? So i'm not 100% sure..

And as above said^^ It would be an unfair advantage for sure as chrono and inject doesn't work the same way..
FrostedMiniWeet wrote: I like winning because it validates all the bloody time I waste playing SC2.
roflpie
Profile Blog Joined April 2010
Estonia93 Posts
Last Edited: 2010-07-02 20:17:10
July 02 2010 20:11 GMT
#37
Not sure if it's related, but when I try to log onto EU servers it says my client version differs from the server's.

Edit: Didn't notice, sorry.
Conventer
Profile Joined May 2010
Poland72 Posts
July 02 2010 20:16 GMT
#38
I think mining gas by mules could be a "bit" unfair for other races because for instance zerg, if zerg had something like that he could make about idk maybe 12 mutas fast haras instead of 4 xD so i even don't know why this question has been given here. About engineering bay i don't care because its useless to lift it maybe if you want to scout with it or make a wall.
Keitzer
Profile Blog Joined May 2010
United States2509 Posts
July 02 2010 20:22 GMT
#39
On July 03 2010 02:07 dNo_O wrote:
i just started download from battle.net main account page... 18% 30 minutes remaining

us.battle.net/account/management/


what Download?
I'm like badass squared | KeitZer.489
Slipspace
Profile Joined May 2010
United States381 Posts
July 02 2010 20:27 GMT
#40
i would like to see something done to the roach and ultralisk in phase 2, specifically the roach early on in the game (burrow tier 1 tech anyone?) and perhaps give the ultralisk some range.
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