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Bashiok outlines possible Global Play - Page 3

Forum Index > SC2 General
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goofoffjw
Profile Joined June 2010
United States20 Posts
June 16 2010 23:41 GMT
#41
I think people just see it as an improvement over paying for 5 copies of the game, not as necessarily the ideal way of doing things.

There were people who were considering the first option so obviously some people would do a small fee for the same.
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
Last Edited: 2010-06-16 23:43:32
June 16 2010 23:43 GMT
#42
Blame society for this. Quite sad that businesses don't realise that screwing the customer for all they are worth will only hurt in the long run. Guess people truly on care about the here and now
Salv
Profile Blog Joined December 2007
Canada3083 Posts
June 16 2010 23:43 GMT
#43
I doubt it would be free. I see something like this being charged in a manner similar to WOW, where you pay $25.00 to switch a character across a realm, or $15.00 to switch factions. It's something that shouldn't cost money, but it's a good money grab for them.
Takkara
Profile Blog Joined April 2010
United States2503 Posts
June 16 2010 23:46 GMT
#44
On June 17 2010 08:36 Half wrote:
idunno I find it kind of depressing that you people are so willing to accept paying for it.


Why not? I mean what's your alternative? You either pay for it, or you don't get it. You can raise holy hell and bitch and moan and try to avoid it getting added to other games, but that won't change the fact that for SC2 if they choose to charge you either pay or you don't get it.

So you're already paying $140+ for the 3 games. What's another $10 if what you get is the one single feature you wanted the most out of the whole feature set.

This is unlike something like chat. I don't see how they could ever microtransact chat. But, xregion is a database tweak. I can't see them doing that for free. WoW provides too many examples of this. But even still, why be so cheap about it?

I get that it should be free, BW had it, 10 years ago, BNet 0.2, blah blah blah. But in the end, if you want it, and they're making you pay for it, they have you by the balls. For $10 I'm not going to split hairs if that's what it ends up being.
Gee gee gee gee baby baby baby
Adeeler
Profile Blog Joined June 2009
United Kingdom764 Posts
June 16 2010 23:47 GMT
#45
I just hope its not like WoW character movement where you could only move every x months or something, as I used to play on Europe then move to US East when I played past midnight as that would be when all my US friends would get online and start gaming and Europe would be emptying out really fast after/towards midnight.
Half
Profile Joined March 2010
United States2554 Posts
Last Edited: 2010-06-16 23:49:22
June 16 2010 23:48 GMT
#46
On June 17 2010 08:43 Salv wrote:
I doubt it would be free. I see something like this being charged in a manner similar to WOW, where you pay $25.00 to switch a character across a realm, or $15.00 to switch factions. It's something that shouldn't cost money, but it's a good money grab for them.


See it isn't quite the same because those features are out of game features that still require "scarcity". Blizzard doesn't want people changing names or realms all the time, it detriments the game, but at the same time charging in game money would be dumb for meta-game services.

And requiring money is as good of a plan as anything. I mean, it cheaply and easily creates artificial scarcity and they make a some money.

This isn't going to be one time change, this is going to be something that anyone can use as much as possible. It isn't suppose to HAVE artificial scarcity, its a basic feature we've come to expect and frequently use in past Blizzard RTS's.


Does that mean they won't charge? No. Does that mean they shouldn't charge? Yes. Blizzard had (imo) good reasons for charging for what they had in WoW. They have none here.
Too Busy to Troll!
Madkipz
Profile Blog Joined February 2010
Norway1643 Posts
June 16 2010 23:48 GMT
#47
Im pretty sure it will be like wow, a cross realm tournament server to opt in, probably half a year into the game or worse. they have this thing for under performing when its a community initiative.
"Mudkip"
Muirhead
Profile Blog Joined October 2007
United States557 Posts
June 16 2010 23:48 GMT
#48
I finally understand Blizzard's perspective in all this. They really want to charge people in China a different amount for the game than people in America, etc. etc., because the ideal pricing to maximize profits differs wildly between regions. What they want to avoid is people in Europe buying say the cheaper Chinese version of Starcraft 2 and then just logging in to their local server.
starleague.mit.edu
Archerofaiur
Profile Joined August 2008
United States4101 Posts
June 16 2010 23:49 GMT
#49
@ white knighters, dont forget if all else fails you can use the "Blizzard just wants to make your wallets lighter so you dont develop back problems later on" excuse.
http://sclegacy.com/news/28-scl/250-starcraftlegacy-macro-theorycrafting-contest-winners
Drin
Profile Joined March 2010
Australia16 Posts
June 16 2010 23:49 GMT
#50
I think it is great that they are actually commenting on the situation, even providing some hope that it might be free.

While it may be true that they are looking into paid services/options, there's no direct mention of that. Being an optimist, I'm going to go out on a limb here and say that they want to region-lock people during the first few months to avoid server overload. If you think about it, the last full retail game they launched (vanilla WoW) was absolutely plagued with launch issues due to server strain. The blizzard name is even more popular now, and while an RTS is probably not going to draw the same numbers, there is no doubt that SC2 will sell a ton of units on the first day.

As angry as people are regarding the lack of cross-realm support (which is obviously the far greater issue in the long term) there would be even more people angry if they couldn't log on and play with the game they just purchased.

And I would be happy to pay a small fee for cross realm support, as long as it is reasonable. Obviously it would have to cost less than a retail copy, else no-one would utilise the option, but the real kicker would be saving on the expansions. On a side note, it is interesting to note that you will be able to add multiple sc2 licenses (for different regions) to the same account.

Polis
Profile Joined January 2005
Poland1292 Posts
June 16 2010 23:51 GMT
#51
On June 17 2010 08:48 Muirhead wrote:
I finally understand Blizzard's perspective in all this. They really want to charge people in China a different amount for the game than people in America, etc. etc., because the ideal pricing to maximize profits differs wildly between regions. What they want to avoid is people in Europe buying say the cheaper Chinese version of Starcraft 2 and then just logging in to their local server.


Why they limit all "full versions" then?
StarStruck
Profile Blog Joined April 2010
25339 Posts
June 16 2010 23:51 GMT
#52
That was almost funny Arch. One problem though, don't you sit down when you play? ;P

Of course those extra pounds would hurt when you are doing anything but sitting in front of your PC.

O:
Eury
Profile Joined December 2008
Sweden1126 Posts
June 16 2010 23:52 GMT
#53
While local pricing might be a concern, they should just make it so that you can't switch regions if you haven't paid for the $60 version of the game.
Half
Profile Joined March 2010
United States2554 Posts
Last Edited: 2010-06-16 23:55:45
June 16 2010 23:52 GMT
#54
On June 17 2010 08:46 Takkara wrote:
Show nested quote +
On June 17 2010 08:36 Half wrote:
idunno I find it kind of depressing that you people are so willing to accept paying for it.


Why not? I mean what's your alternative? You either pay for it, or you don't get it. You can raise holy hell and bitch and moan and try to avoid it getting added to other games, but that won't change the fact that for SC2 if they choose to charge you either pay or you don't get it.

So you're already paying $140+ for the 3 games. What's another $10 if what you get is the one single feature you wanted the most out of the whole feature set.

This is unlike something like chat. I don't see how they could ever microtransact chat. But, xregion is a database tweak. I can't see them doing that for free. WoW provides too many examples of this. But even still, why be so cheap about it?

I get that it should be free, BW had it, 10 years ago, BNet 0.2, blah blah blah. But in the end, if you want it, and they're making you pay for it, they have you by the balls. For $10 I'm not going to split hairs if that's what it ends up being.


There isn't any choice yet because pricing has not been determined. They're evaluating community response to determine adequate pricing. Every person that says "yeah whatever" is indirectly contributing to making us lose 10$.

If every single person said "No wtf we won't pay for whats been a free feature for the past 15 years", then Blizzard won't charge for it. If everyone says "yeah whatever", then Blizzard will. You have no reason to not stand by your interests as a consumer.

Blizzard isn't unethical or even greedy for charging for a feature most of you want to pay for. The question is why the fuck do you want to pay for it?

Thats just being a tool pretty much .
Too Busy to Troll!
TossFloss *
Profile Blog Joined February 2010
Canada606 Posts
Last Edited: 2010-06-16 23:57:42
June 16 2010 23:57 GMT
#55
On June 17 2010 Bashiok wrote:
Unfortunately, there are a multitude of challenges we have to overcome due to the unique regional account and billing options that didn't exist in the past.


Replace options with restrictions and append: that we created

But those hurdles aren't insurmountable


But we thought the technology just isn't there yet. /sarcasm

and we are looking into solutions that will allow interested players to obtain access to other regional versions without having to buy another full copy of the game. Those solutions are something we're currently planning to have available through Battle.net Account Management within the first few months of StarCraft II's release.


Golly Gee, what ever will you come up with?
TL Android App Open Source http://www.teamliquid.net/forum/viewmessage.php?topic_id=265090
Rorschach
Profile Joined May 2010
United States623 Posts
June 16 2010 23:59 GMT
#56
On June 17 2010 08:36 Half wrote:
idunno I find it kind of depressing that you people are so willing to accept paying for it.


it is depressing... its kind of amusing to watch peoples reactions though...
first when faced with the fact that you simply have to purchase another $60 client for each region people RAGE!
give it a few weeks and then say that it will more than likely be a microtransaction and everyone jumps for joy! had they of initially just come out and said they were going to charge people a fee to play in different regions everyone would have been just as pissed as when they told them they have to purchase additional copies of the game!
Its like telling them their car was utterly destroyed in the parking lot and than saying "nah its just a small dent", shock and awe....
En Taro Adun, Executor!
Polis
Profile Joined January 2005
Poland1292 Posts
June 16 2010 23:59 GMT
#57
On June 17 2010 08:49 Drin wrote:
I think it is great that they are actually commenting on the situation, even providing some hope that it might be free.

While it may be true that they are looking into paid services/options, there's no direct mention of that. Being an optimist, I'm going to go out on a limb here and say that they want to region-lock people during the first few months to avoid server overload. If you think about it, the last full retail game they launched (vanilla WoW) was absolutely plagued with launch issues due to server strain. The blizzard name is even more popular now, and while an RTS is probably not going to draw the same numbers, there is no doubt that SC2 will sell a ton of units on the first day.

As angry as people are regarding the lack of cross-realm support (which is obviously the far greater issue in the long term) there would be even more people angry if they couldn't log on and play with the game they just purchased.


Why would people switch to one server in SC2? That function is only used when you want to play something specific/somebody specific from other server. It had never happen whit any other of the BN games, WOW is a mmorpg so there are diferent reason on why people want to join x server that Diablo/SC/WC players don't have.
Baarn
Profile Joined April 2010
United States2702 Posts
June 17 2010 00:02 GMT
#58
Blizzard is a company that has a successful business model that they offer a product and charge for services. It's not like they are charging a sub each month for Starcraft 2. You want to do anything outside of playing the game on the region you bought then you gotta suck it up and pay more. It's heartbreaking I know. Any of you are welcome to go start your own game company and not have micro transactions for any of your products.
There's no S in KT. :P
omninmo
Profile Blog Joined April 2008
2349 Posts
June 17 2010 00:03 GMT
#59
PROBLEM - RESPONSE - SOLUTION

step 1. Blatantly leave out cross-realm options
step 2. Respond by saying that "we have realized how important cross-realm play is to the community."
step 3. Offer a new "service" whereby a fee is collected to "unlock" cross-realm play.
Half
Profile Joined March 2010
United States2554 Posts
June 17 2010 00:03 GMT
#60
On June 17 2010 09:02 Baarn wrote:
Blizzard is a company that has a successful business model that they offer a product and charge for services. It's not like they are charging a sub each month for Starcraft 2. You want to do anything outside of playing the game on the region you bought then you gotta suck it up and pay more. It's heartbreaking I know. Any of you are welcome to go start your own game company and not have micro transactions for any of your products.


Except the previously made several statements where we would be getting free service updates to b-net 2.0.
Too Busy to Troll!
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