Unit Random Attack Delay - Page 4
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NarutO
Germany18839 Posts
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Jyvblamo
Canada13788 Posts
On May 25 2010 06:34 G.s)NarutO wrote: I think Korean procommentators would totally freak out about this, imagine Bisu vs Stork having 1 zealot each while Bisu's zealot hit first yet still loses the fight. LOL! From what we know so far, it's exactly like that in BW. | ||
NarutO
Germany18839 Posts
On May 25 2010 06:37 Jyvblamo wrote: From what we know so far, it's exactly like that in BW. I've neeeeeeeeever seen a zealot 1v1 where the zealot which gets hit first still wins. | ||
Jyvblamo
Canada13788 Posts
On May 25 2010 06:38 G.s)NarutO wrote: I've neeeeeeeeever seen a zealot 1v1 where the zealot which gets hit first still wins. And yet, the same attack delay was present in BW. Have you seen it happen in SC2? | ||
NarutO
Germany18839 Posts
On May 25 2010 06:41 Jyvblamo wrote: And yet, the same attack delay was present in BW. Have you seen it happen in SC2? Check the video in the OP ![]() | ||
Jyvblamo
Canada13788 Posts
On May 25 2010 06:43 G.s)NarutO wrote: Check the video in the OP ![]() What I meant is it probably happens as rarely in SC2 as in BW. | ||
Leeto
United States1320 Posts
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eddoo
30 Posts
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