• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 12:26
CEST 18:26
KST 01:26
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244ByuL, and the Limitations of Standard Play3
Community News
Official StarCraft website teases new content ahead of BlizzCon?77Stellar Fest TWO the Moon (Dec 16-20)9Weekly Cups (August 24-30): Patches' balance mod takes over3New 3v3 BGH Ladder (and more) on ShieldBattery!40Weekly Cups (August 17-23): Zerg dominate the week6
StarCraft 2
General
Nexon wins bid to develop StarCraft IP content, distribute Overwatch mobile game SC4ALL: II Winner Will Earn a Spot at HSC 30! Weekly Cups (August 24-30): Patches' balance mod takes over Balance hotfix patch 5.0.16b (July 16) September World Ranking: herO leads, Serral climbs
Tourneys
Stellar Fest TWO the Moon (Dec 16-20) IntoTheTV X SOOP SC2 League : Weekly & Monthly SC2 INu's Battles#20 [BO.9] 2026 GSTL Announcement PIG STY FESTIVAL 8.0! (13 - 23 August)
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 541 Binary Choice The PondCast: SC2 News & Results Mutation # 540 Dodge This Mutation # 539 Thunder Dome
Brood War
General
Official StarCraft website teases new content ahead of BlizzCon? ASL22 General Discussion Gypsy to Korea [Personal Project Share] Terran Defense v0.60 BW General Discussion
Tourneys
Brood War in Budapest ! WORTEX 2026 BW Finals KCM Race Survival 2026 Season 3 [Megathread] Daily Proleagues BSL LAN Party - Kraków 29-30 August - OPEN SIGNUPS
Strategy
Odyssey Mineral Stack Saturation Replay Review Process - What do you do? Game Theory for Starcraft Fighting Spirit mining rates
Other Games
General Games
Nintendo Switch Thread Diablo IV EVE Corporation [Maplestory Hardcore] Let's Play~!! General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread Artificial Intelligence Thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread UK Politics Mega-thread
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Dreaming of BW patches (mod…
c3rberUs
Regacy Esports: The Bh…
regacyesports
Violent Games and Crime Rate…
TrAiDoS
LOCKPICKING NOOB
LUCKY_NOOB
Cathedral Of CS And NY pizza a…
FuDDx
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8137 users

Sc2gears 14.3.3: Replay version 2.1 support - Page 79

Forum Index > SC2 General
Post a Reply
Prev 1 77 78 79 80 81 170 Next
Hairy
Profile Joined February 2011
United Kingdom1169 Posts
May 07 2011 08:27 GMT
#1561
On May 07 2011 10:35 XenoX101 wrote:
All these great new features and still no "Run on Startup" function? -.-

Just drag a shortcut to it into your "startup" folder in the start menu. There is a FAQ for SC2Gears you know, and this exact question is covered there: http://sites.google.com/site/sc2gears/faq

How can I set Sc2gears to autostart every time I turn on my PC?
On Windows you have to place a link to Sc2gears.exe in your Startup menu of your Windows Start menu. This will autostart Sc2gears whenever you login to your Windows. You can use the Window menu => Start minimized to tray option in Sc2gears to start it in the background (its window will not open, only the Sc2gears icon will appear in the notification area of your task bar; and every services of Sc2gears will operate like replay auto-save, APM Alert etc.).
Sometimes I sits and thinks, and sometimes I just sits
dvide
Profile Joined March 2010
United Kingdom287 Posts
May 07 2011 10:08 GMT
#1562
Hi Dakota, I have this problem. When I try to view 'Hot areas' or 'Map image+Hot areas' I get the following exception in the log, and it doesn't redraw the chart area.

+ Show Spoiler +
Exception in thread "AWT-EventQueue-0" java.lang.ArrayIndexOutOfBoundsException: 28
at hu.belicza.andras.sc2gears.ui.moduls.replayanal.ChartPainter.paintMapViewChart(ChartPainter.java:1100)
at hu.belicza.andras.sc2gears.ui.moduls.replayanal.ChartPainter.paintChart(ChartPainter.java:181)
at hu.belicza.andras.sc2gears.ui.moduls.replayanal.ReplayAnalyzer$19.paintComponent(ReplayAnalyzer.java:1032)
at javax.swing.JComponent.paint(Unknown Source)
at javax.swing.JComponent.paintChildren(Unknown Source)
at javax.swing.JComponent.paint(Unknown Source)
at javax.swing.JViewport.paint(Unknown Source)
at javax.swing.JComponent.paintChildren(Unknown Source)
at javax.swing.JComponent.paint(Unknown Source)
at javax.swing.JComponent.paintChildren(Unknown Source)
at javax.swing.JSplitPane.paintChildren(Unknown Source)
at javax.swing.JComponent.paint(Unknown Source)
at javax.swing.JComponent.paintChildren(Unknown Source)
at javax.swing.JComponent.paint(Unknown Source)
at javax.swing.JComponent.paintChildren(Unknown Source)
at javax.swing.JComponent.paint(Unknown Source)
at javax.swing.JComponent.paintChildren(Unknown Source)
at javax.swing.JComponent.paint(Unknown Source)
at javax.swing.JComponent.paintChildren(Unknown Source)
at javax.swing.JComponent.paint(Unknown Source)
at javax.swing.JLayeredPane.paint(Unknown Source)
at javax.swing.JComponent.paintChildren(Unknown Source)
at javax.swing.JComponent.paint(Unknown Source)
at javax.swing.JComponent.paintChildren(Unknown Source)
at javax.swing.JComponent.paint(Unknown Source)
at javax.swing.JComponent.paintChildren(Unknown Source)
at javax.swing.JComponent.paint(Unknown Source)
at javax.swing.JLayeredPane.paint(Unknown Source)
at javax.swing.JComponent.paintChildren(Unknown Source)
at javax.swing.JSplitPane.paintChildren(Unknown Source)
at javax.swing.JComponent.paint(Unknown Source)
at javax.swing.JComponent.paintChildren(Unknown Source)
at javax.swing.JComponent.paint(Unknown Source)
at javax.swing.JComponent.paintChildren(Unknown Source)
at javax.swing.JComponent.paint(Unknown Source)
at javax.swing.JLayeredPane.paint(Unknown Source)
at javax.swing.JComponent.paintChildren(Unknown Source)
at javax.swing.JComponent.paint(Unknown Source)
at javax.swing.JComponent.paintToOffscreen(Unknown Source)
at javax.swing.RepaintManager$PaintManager.paintDoubleBuffered(Unknown Source)
at javax.swing.RepaintManager$PaintManager.paint(Unknown Source)
at javax.swing.RepaintManager.paint(Unknown Source)
at javax.swing.JComponent._paintImmediately(Unknown Source)
at javax.swing.JComponent.paintImmediately(Unknown Source)
at javax.swing.RepaintManager.paintDirtyRegions(Unknown Source)
at javax.swing.RepaintManager.paintDirtyRegions(Unknown Source)
at javax.swing.RepaintManager.seqPaintDirtyRegions(Unknown Source)
at javax.swing.SystemEventQueueUtilities$ComponentWorkRequest.run(Unknown Source)
at java.awt.event.InvocationEvent.dispatch(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
Dakota_Fanning *
Profile Joined January 2008
Hungary2369 Posts
May 09 2011 07:18 GMT
#1563
On May 07 2011 19:08 dvide wrote:
Hi Dakota, I have this problem. When I try to view 'Hot areas' or 'Map image+Hot areas' I get the following exception in the log, and it doesn't redraw the chart area.

Show nested quote +
+ Show Spoiler +
Exception in thread "AWT-EventQueue-0" java.lang.ArrayIndexOutOfBoundsException: 28
at hu.belicza.andras.sc2gears.ui.moduls.replayanal.ChartPainter.paintMapViewChart(ChartPainter.java:1100)
at hu.belicza.andras.sc2gears.ui.moduls.replayanal.ChartPainter.paintChart(ChartPainter.java:181)
at hu.belicza.andras.sc2gears.ui.moduls.replayanal.ReplayAnalyzer$19.paintComponent(ReplayAnalyzer.java:1032)
at javax.swing.JComponent.paint(Unknown Source)
at javax.swing.JComponent.paintChildren(Unknown Source)
at javax.swing.JComponent.paint(Unknown Source)
at javax.swing.JViewport.paint(Unknown Source)
at javax.swing.JComponent.paintChildren(Unknown Source)
at javax.swing.JComponent.paint(Unknown Source)
at javax.swing.JComponent.paintChildren(Unknown Source)
at javax.swing.JSplitPane.paintChildren(Unknown Source)
at javax.swing.JComponent.paint(Unknown Source)
at javax.swing.JComponent.paintChildren(Unknown Source)
at javax.swing.JComponent.paint(Unknown Source)
at javax.swing.JComponent.paintChildren(Unknown Source)
at javax.swing.JComponent.paint(Unknown Source)
at javax.swing.JComponent.paintChildren(Unknown Source)
at javax.swing.JComponent.paint(Unknown Source)
at javax.swing.JComponent.paintChildren(Unknown Source)
at javax.swing.JComponent.paint(Unknown Source)
at javax.swing.JLayeredPane.paint(Unknown Source)
at javax.swing.JComponent.paintChildren(Unknown Source)
at javax.swing.JComponent.paint(Unknown Source)
at javax.swing.JComponent.paintChildren(Unknown Source)
at javax.swing.JComponent.paint(Unknown Source)
at javax.swing.JComponent.paintChildren(Unknown Source)
at javax.swing.JComponent.paint(Unknown Source)
at javax.swing.JLayeredPane.paint(Unknown Source)
at javax.swing.JComponent.paintChildren(Unknown Source)
at javax.swing.JSplitPane.paintChildren(Unknown Source)
at javax.swing.JComponent.paint(Unknown Source)
at javax.swing.JComponent.paintChildren(Unknown Source)
at javax.swing.JComponent.paint(Unknown Source)
at javax.swing.JComponent.paintChildren(Unknown Source)
at javax.swing.JComponent.paint(Unknown Source)
at javax.swing.JLayeredPane.paint(Unknown Source)
at javax.swing.JComponent.paintChildren(Unknown Source)
at javax.swing.JComponent.paint(Unknown Source)
at javax.swing.JComponent.paintToOffscreen(Unknown Source)
at javax.swing.RepaintManager$PaintManager.paintDoubleBuffered(Unknown Source)
at javax.swing.RepaintManager$PaintManager.paint(Unknown Source)
at javax.swing.RepaintManager.paint(Unknown Source)
at javax.swing.JComponent._paintImmediately(Unknown Source)
at javax.swing.JComponent.paintImmediately(Unknown Source)
at javax.swing.RepaintManager.paintDirtyRegions(Unknown Source)
at javax.swing.RepaintManager.paintDirtyRegions(Unknown Source)
at javax.swing.RepaintManager.seqPaintDirtyRegions(Unknown Source)
at javax.swing.SystemEventQueueUtilities$ComponentWorkRequest.run(Unknown Source)
at java.awt.event.InvocationEvent.dispatch(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)

Thanks for reporting it. Found the error and fixed it. Will be included in the next release.
https://repmastered.icza.net
Dinosaur
Profile Joined April 2008
Denmark112 Posts
May 10 2011 07:21 GMT
#1564
Hi Dakota, a big thank you for a great program.

A couple of suggestions/feature requests if you are going to add more stuff to the program;

-It would be nice if it was possible to define builds in a more general way, by introducing some additional choices in the search filter under build orders. For instance if you could search for all 4 gates by specifying something like "require: gate, gate, gate, gate" & "ignore: core, pylons, assimilator" & "before 7 mins". It would be even nicer if you could define a collection of build orders this way and get the win rate and similar relevant info presented for each.

-In the current form I dont think zerg BO's are very useful. Would it be possible to present them with supply numbers like "14 gas 14 pool" instead of "gas pool".

Thanks again and cheers!
Defilie
Profile Joined September 2010
Russian Federation28 Posts
Last Edited: 2011-05-10 19:20:43
May 10 2011 19:11 GMT
#1565
Hi,
I've been using this program and it's pretty cool with all these thingies for tracking my progress. It's almost like a routine now with losses stat gone in starcraft leagues below masters.

However, i have some problems with it also...

Like for example, is there a way to keep tabs in search results placed in a specific order? For example, i want Comments, then Races, then Map being placed first, but if i save the list, it comes out in the orginial order once i load it after saving. Or, another thing - when opening a replay in sc2gears, i want the actions tab stretched to the whole screen, upper chart to be minimal and all but buildings be un-checked. Is that possible?

Second thing - is there a way to eliminate inverted replays? Like I have 2 replays: One PvT and another one TvP. And the protoss player there is the same. And i want both of them to be PvT. Or is it an internal Battle.net thing?

Also, is there a way to look up buildorders supply-wise aside from dispaying probe production and counting them?

Thank you for such amazing prog. :-)
Dakota_Fanning *
Profile Joined January 2008
Hungary2369 Posts
May 11 2011 11:04 GMT
#1566
On May 10 2011 16:21 Dinosaur wrote:
Hi Dakota, a big thank you for a great program.

A couple of suggestions/feature requests if you are going to add more stuff to the program;

-It would be nice if it was possible to define builds in a more general way, by introducing some additional choices in the search filter under build orders. For instance if you could search for all 4 gates by specifying something like "require: gate, gate, gate, gate" & "ignore: core, pylons, assimilator" & "before 7 mins". It would be even nicer if you could define a collection of build orders this way and get the win rate and similar relevant info presented for each.

-In the current form I dont think zerg BO's are very useful. Would it be possible to present them with supply numbers like "14 gas 14 pool" instead of "gas pool".

Thanks again and cheers!

Good idea. I will look into it later when I have time.
https://repmastered.icza.net
Dakota_Fanning *
Profile Joined January 2008
Hungary2369 Posts
May 11 2011 11:11 GMT
#1567
On May 11 2011 04:11 Defilie wrote:
Hi,
I've been using this program and it's pretty cool with all these thingies for tracking my progress. It's almost like a routine now with losses stat gone in starcraft leagues below masters.

However, i have some problems with it also...

Like for example, is there a way to keep tabs in search results placed in a specific order? For example, i want Comments, then Races, then Map being placed first, but if i save the list, it comes out in the orginial order once i load it after saving. Or, another thing - when opening a replay in sc2gears, i want the actions tab stretched to the whole screen, upper chart to be minimal and all but buildings be un-checked. Is that possible?

Second thing - is there a way to eliminate inverted replays? Like I have 2 replays: One PvT and another one TvP. And the protoss player there is the same. And i want both of them to be PvT. Or is it an internal Battle.net thing?

Also, is there a way to look up buildorders supply-wise aside from dispaying probe production and counting them?

Thank you for such amazing prog. :-)

1. a) You cannot change the columns in the replay search permanently.

1. b) Yes, it's possible. Go to the "User interface" tab of the Miscellaneous settings dialog, and you can set exactly this: "Charts-action list partitioning in replay analyzer:". Enter a small value like 0% or 10%, and the charts will have a minimal space compared to the action list. If you want buildings be un-checked: just uncheck them, and Sc2gears remembers it (also if you check it, it will be also remembered).

2) You can add any player names to the favored player list, and those players will always be displayed as the first one. To do that either right click on the player name and "Add to the favored player list" or "Insert into the favored player list" or open the Analyzer tab of the Miscellaneous settings, and enter the player names manually.

3) Supply is not stored in the replays, so build orders dislayed with supply is not possible (only an estimation).
https://repmastered.icza.net
Dakota_Fanning *
Profile Joined January 2008
Hungary2369 Posts
May 11 2011 11:57 GMT
#1568
Blizzard changed the replay format in 1.3.3. Sc2gears has limited support for 1.3.3 replays. If you want to support me in having earlier 1.3.3 support, please send me 1.3.3 replays. Any replays are good, you don't have to filter good games. The more the better.

Thanks in advance.
https://repmastered.icza.net
Firkraag8
Profile Joined August 2010
Sweden1006 Posts
May 11 2011 14:46 GMT
#1569
Is there a way to make sc2gears only save ladder 1v1 games? I don't really want any other to be renamed/saved.
Too weird to live, too rare to die.
Dakota_Fanning *
Profile Joined January 2008
Hungary2369 Posts
May 12 2011 09:26 GMT
#1570
On May 11 2011 23:46 Firkraag8 wrote:
Is there a way to make sc2gears only save ladder 1v1 games? I don't really want any other to be renamed/saved.

This question has been asked and answered numerous times.
You can also find the answer on the FAQ page.
https://repmastered.icza.net
XenoX101
Profile Joined February 2011
Australia729 Posts
May 12 2011 14:33 GMT
#1571
On May 07 2011 17:27 Hairy wrote:
Show nested quote +
On May 07 2011 10:35 XenoX101 wrote:
All these great new features and still no "Run on Startup" function? -.-

Just drag a shortcut to it into your "startup" folder in the start menu. There is a FAQ for SC2Gears you know, and this exact question is covered there: http://sites.google.com/site/sc2gears/faq

Show nested quote +
How can I set Sc2gears to autostart every time I turn on my PC?
On Windows you have to place a link to Sc2gears.exe in your Startup menu of your Windows Start menu. This will autostart Sc2gears whenever you login to your Windows. You can use the Window menu => Start minimized to tray option in Sc2gears to start it in the background (its window will not open, only the Sc2gears icon will appear in the notification area of your task bar; and every services of Sc2gears will operate like replay auto-save, APM Alert etc.).


Yeah yeah I know, just would've been nice if it was a simple checkbox instead like most all other programs released these days.

One feature I reallywish they'd add (and which I think is long over-due) is Minimize to tray, almost every other program has this and SC2Gears especially being a program that people like to run in the background should have it too.
Dakota_Fanning *
Profile Joined January 2008
Hungary2369 Posts
May 12 2011 14:45 GMT
#1572
On May 12 2011 23:33 XenoX101 wrote:
Show nested quote +
On May 07 2011 17:27 Hairy wrote:
On May 07 2011 10:35 XenoX101 wrote:
All these great new features and still no "Run on Startup" function? -.-

Just drag a shortcut to it into your "startup" folder in the start menu. There is a FAQ for SC2Gears you know, and this exact question is covered there: http://sites.google.com/site/sc2gears/faq

How can I set Sc2gears to autostart every time I turn on my PC?
On Windows you have to place a link to Sc2gears.exe in your Startup menu of your Windows Start menu. This will autostart Sc2gears whenever you login to your Windows. You can use the Window menu => Start minimized to tray option in Sc2gears to start it in the background (its window will not open, only the Sc2gears icon will appear in the notification area of your task bar; and every services of Sc2gears will operate like replay auto-save, APM Alert etc.).


Yeah yeah I know, just would've been nice if it was a simple checkbox instead like most all other programs released these days.

One feature I reallywish they'd add (and which I think is long over-due) is Minimize to tray, almost every other program has this and SC2Gears especially being a program that people like to run in the background should have it too.

Try Windows menu => Minimize to tray.
https://repmastered.icza.net
graNite
Profile Blog Joined December 2010
Germany4434 Posts
May 13 2011 04:22 GMT
#1573
Is it possible to see winrates per map without filterting all replays?
"Oink oink, bitches" - Tasteless on Pigbaby winning a map against Flash
Dakota_Fanning *
Profile Joined January 2008
Hungary2369 Posts
Last Edited: 2011-05-13 05:45:28
May 13 2011 05:45 GMT
#1574
On May 13 2011 13:22 graNite wrote:
Is it possible to see winrates per map without filterting all replays?

What do you mean "without filtering"? Without performing a multi-replay analysis?

No. Although once you performed a multi-replay analysis, you can select all rows in the table and CTRL+C will copy it to the clipboard, and you can insert it to a text file or excel table to save it.
https://repmastered.icza.net
korona
Profile Joined October 2009
1098 Posts
May 13 2011 10:28 GMT
#1575
On May 13 2011 14:45 Dakota_Fanning wrote:
Show nested quote +
On May 13 2011 13:22 graNite wrote:
Is it possible to see winrates per map without filterting all replays?

What do you mean "without filtering"? Without performing a multi-replay analysis?
it.

graNite most likely meant win ratios (+ win & lose count) for all matchups for each map. Now in multi-replay analysis you can only see map specific win ratios for each race but not for each matchup. To get map specific win ratios for each matchup one has to first either use 'map name' search filter while doing a replay search or select all rows for certain map from the replay search results and then do a multi-replay analysis.

By the way I noticed that the default pre-defined map name list for replay search seems missing several of the new ladder maps.
m4dm4n
Profile Joined July 2010
Croatia17 Posts
May 13 2011 12:25 GMT
#1576
I have a question about macro apm after the new patch, it seems it is shown incorrectly at least on my sc2gears, before patch i had games with 90 apm, 60 micro apm and 30 macro apm, and now on new patch i never get above 10 macro apm, 80 goes to micro apm and less then 10 macro apm...

Something bugged on my side or known bug fix in new version?
Censured
Profile Blog Joined April 2010
Czech Republic1061 Posts
May 13 2011 13:25 GMT
#1577
I recently changed my name template, and I somehow fucked up in the process... it is all fine, but after the rename, the newest replay is tagged with 0001 number and the oldest one is 0500 something. Is there any way to use rename replays function to have all my replays sorted back the way it was (oldest replay with 0001 and newest one with the biggest number)? I dont feel like renaming more then 500 replays by myself
Occupation: Legend
Dakota_Fanning *
Profile Joined January 2008
Hungary2369 Posts
May 13 2011 14:35 GMT
#1578
On May 13 2011 21:25 m4dm4n wrote:
I have a question about macro apm after the new patch, it seems it is shown incorrectly at least on my sc2gears, before patch i had games with 90 apm, 60 micro apm and 30 macro apm, and now on new patch i never get above 10 macro apm, 80 goes to micro apm and less then 10 macro apm...

Something bugged on my side or known bug fix in new version?

Replay format changed in 1.3.3. Sc2gears cannot yet handle 1.3.3 replays.
https://repmastered.icza.net
Dakota_Fanning *
Profile Joined January 2008
Hungary2369 Posts
Last Edited: 2011-05-13 14:36:46
May 13 2011 14:36 GMT
#1579
On May 13 2011 22:25 Censured wrote:
I recently changed my name template, and I somehow fucked up in the process... it is all fine, but after the rename, the newest replay is tagged with 0001 number and the oldest one is 0500 something. Is there any way to use rename replays function to have all my replays sorted back the way it was (oldest replay with 0001 and newest one with the biggest number)? I dont feel like renaming more then 500 replays by myself

You can use the manual rename replays feature. List the replays (replay search), select all or the ones you want to rename, right click, choose "Rename replays...". You can use counters in the name template.
https://repmastered.icza.net
Censured
Profile Blog Joined April 2010
Czech Republic1061 Posts
May 13 2011 17:31 GMT
#1580
On May 13 2011 23:36 Dakota_Fanning wrote:
Show nested quote +
On May 13 2011 22:25 Censured wrote:
I recently changed my name template, and I somehow fucked up in the process... it is all fine, but after the rename, the newest replay is tagged with 0001 number and the oldest one is 0500 something. Is there any way to use rename replays function to have all my replays sorted back the way it was (oldest replay with 0001 and newest one with the biggest number)? I dont feel like renaming more then 500 replays by myself

You can use the manual rename replays feature. List the replays (replay search), select all or the ones you want to rename, right click, choose "Rename replays...". You can use counters in the name template.

Ye, thats what I have been doing so far, but the problem is, if I use counter (I am using this: "/C4 /T /g./e"), I get the lowest number (0001) with the newest replay and the biggest number with the oldest replay. Is there a way to make it other way around?
Occupation: Legend
Prev 1 77 78 79 80 81 170 Next
Please log in or register to reply.
Live Events Refresh
Next event in 17h 34m
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
Britney 32931
Shuttle 2183
Horang2 655
Mini 550
Hyuk 317
firebathero 211
hero 152
Hyun 98
Dewaltoss 77
910 57
[ Show more ]
Sexy 54
Liquid`Ret 45
LancerX 31
Aegong 30
Free 21
SilentControl 19
Sharp 19
HiyA 16
Rock 16
scan(afreeca) 11
Terrorterran 9
Dota 2
Gorgc4633
qojqva2539
420jenkins345
Counter-Strike
fl0m5884
dupreeh123
edward13
Heroes of the Storm
Khaldor320
Liquid`Hasu294
MindelVK11
Other Games
singsing1642
B2W.Neo778
Beastyqt563
byalli392
Mlord312
RotterdaM229
KnowMe159
XaKoH 107
Mew2King89
QueenE46
Organizations
Other Games
EGCTV758
StarCraft: Brood War
lovetv 11
[ Show 17 non-featured ]
StarCraft 2
• mYiSmile138
• Reevou 1
• Adnapsc2 1
• intothetv
• AfreecaTV YouTube
• Migwel
• Kozan
• IndyKCrew
StarCraft: Brood War
• Azhi_Dahaki10
• Michael_bg 8
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• C_a_k_e 1843
• WagamamaTV584
League of Legends
• Jankos1694
Other Games
• Shiphtur222
Upcoming Events
Sparkling Tuna Cup
17h 34m
OSC
19h 34m
Shopify Rebellion Sundays
22h 34m
Mixu vs TBD
Spirit vs TBD
Clem vs TBD
Patches Events
23h 34m
OSC
1d 7h
Afreeca Starleague
1d 17h
Soma vs Shuttle
BeSt vs Rush
WardiTV Weekly
1d 18h
Monday Night Weeklies
1d 23h
Afreeca Starleague
2 days
Leta vs ggaemo
Jaedong vs Queen
GSL
2 days
[ Show More ]
PiGosaur Cup
3 days
Kung Fu Cup
3 days
Replay Cast
4 days
The PondCast
4 days
KCM Race Survival
4 days
Escore
5 days
IntoTheTV X SOOP
5 days
CranKy Ducklings
6 days
Liquipedia Results

Completed

Proleague 2026-09-02
PiG Sty Festival 8.0
Light Tournament 2026

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - TRS
RSL Revival: Season 6
Calamity Invitational
Big Dog Cup 2026 Div 1
BLAST Open Fall 2026
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Escore Tournament S3: King of Kings
Blizzard Classic Cup 2026
Acropolis #5 - GSA
Acropolis #5 - GSB
Acropolis #5 - GSC
SC4ALL II: Brood War
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.