• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 18:33
CEST 00:33
KST 07:33
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Power Rank - Esports World Cup 202529RSL Season 1 - Final Week8[ASL19] Finals Recap: Standing Tall15HomeStory Cup 27 - Info & Preview18Classic wins Code S Season 2 (2025)16
Community News
BSL Team Wars - Bonyth, Dewalt, Hawk & Sziky teams1Weekly Cups (July 14-20): Final Check-up0Esports World Cup 2025 - Brackets Revealed19Weekly Cups (July 7-13): Classic continues to roll8Team TLMC #5 - Submission re-extension4
StarCraft 2
General
RSL Revival patreon money discussion thread The GOAT ranking of GOAT rankings Power Rank - Esports World Cup 2025 Esports World Cup 2025 - Final Player Roster Why doesnt SC2 scene costream tournaments
Tourneys
Esports World Cup 2025 Sparkling Tuna Cup - Weekly Open Tournament Sea Duckling Open (Global, Bronze-Diamond) FEL Cracov 2025 (July 27) - $8000 live event RSL: Revival, a new crowdfunded tournament series
Strategy
How did i lose this ZvP, whats the proper response
Custom Maps
External Content
Mutation # 483 Kill Bot Wars Mutation # 482 Wheel of Misfortune Mutation # 481 Fear and Lava Mutation # 480 Moths to the Flame
Brood War
General
BSL Team Wars - Bonyth, Dewalt, Hawk & Sziky teams BW General Discussion BGH Auto Balance -> http://bghmmr.eu/ Flash Announces (and Retracts) Hiatus From ASL Corsair Pursuit Micro?
Tourneys
[Megathread] Daily Proleagues [BSL 2v2] ProLeague Season 3 - Friday 21:00 CET The Casual Games of the Week Thread BWCL Season 63 Announcement
Strategy
Simple Questions, Simple Answers I am doing this better than progamers do.
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread [MMORPG] Tree of Savior (Successor of Ragnarok) Path of Exile CCLP - Command & Conquer League Project
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread Russo-Ukrainian War Thread The Games Industry And ATVI Stop Killing Games - European Citizens Initiative
Fan Clubs
SKT1 Classic Fan Club! Maru Fan Club
Media & Entertainment
[\m/] Heavy Metal Thread Anime Discussion Thread Movie Discussion! [Manga] One Piece Korean Music Discussion
Sports
2024 - 2025 Football Thread Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Ping To Win? Pings And Their…
TrAiDoS
momentary artworks from des…
tankgirl
from making sc maps to makin…
Husyelt
StarCraft improvement
iopq
Socialism Anyone?
GreenHorizons
Customize Sidebar...

Website Feedback

Closed Threads



Active: 634 users

Sc2gears 14.3.3: Replay version 2.1 support - Page 79

Forum Index > SC2 General
Post a Reply
Prev 1 77 78 79 80 81 170 Next
Hairy
Profile Joined February 2011
United Kingdom1169 Posts
May 07 2011 08:27 GMT
#1561
On May 07 2011 10:35 XenoX101 wrote:
All these great new features and still no "Run on Startup" function? -.-

Just drag a shortcut to it into your "startup" folder in the start menu. There is a FAQ for SC2Gears you know, and this exact question is covered there: http://sites.google.com/site/sc2gears/faq

How can I set Sc2gears to autostart every time I turn on my PC?
On Windows you have to place a link to Sc2gears.exe in your Startup menu of your Windows Start menu. This will autostart Sc2gears whenever you login to your Windows. You can use the Window menu => Start minimized to tray option in Sc2gears to start it in the background (its window will not open, only the Sc2gears icon will appear in the notification area of your task bar; and every services of Sc2gears will operate like replay auto-save, APM Alert etc.).
Sometimes I sits and thinks, and sometimes I just sits
dvide
Profile Joined March 2010
United Kingdom287 Posts
May 07 2011 10:08 GMT
#1562
Hi Dakota, I have this problem. When I try to view 'Hot areas' or 'Map image+Hot areas' I get the following exception in the log, and it doesn't redraw the chart area.

+ Show Spoiler +
Exception in thread "AWT-EventQueue-0" java.lang.ArrayIndexOutOfBoundsException: 28
at hu.belicza.andras.sc2gears.ui.moduls.replayanal.ChartPainter.paintMapViewChart(ChartPainter.java:1100)
at hu.belicza.andras.sc2gears.ui.moduls.replayanal.ChartPainter.paintChart(ChartPainter.java:181)
at hu.belicza.andras.sc2gears.ui.moduls.replayanal.ReplayAnalyzer$19.paintComponent(ReplayAnalyzer.java:1032)
at javax.swing.JComponent.paint(Unknown Source)
at javax.swing.JComponent.paintChildren(Unknown Source)
at javax.swing.JComponent.paint(Unknown Source)
at javax.swing.JViewport.paint(Unknown Source)
at javax.swing.JComponent.paintChildren(Unknown Source)
at javax.swing.JComponent.paint(Unknown Source)
at javax.swing.JComponent.paintChildren(Unknown Source)
at javax.swing.JSplitPane.paintChildren(Unknown Source)
at javax.swing.JComponent.paint(Unknown Source)
at javax.swing.JComponent.paintChildren(Unknown Source)
at javax.swing.JComponent.paint(Unknown Source)
at javax.swing.JComponent.paintChildren(Unknown Source)
at javax.swing.JComponent.paint(Unknown Source)
at javax.swing.JComponent.paintChildren(Unknown Source)
at javax.swing.JComponent.paint(Unknown Source)
at javax.swing.JComponent.paintChildren(Unknown Source)
at javax.swing.JComponent.paint(Unknown Source)
at javax.swing.JLayeredPane.paint(Unknown Source)
at javax.swing.JComponent.paintChildren(Unknown Source)
at javax.swing.JComponent.paint(Unknown Source)
at javax.swing.JComponent.paintChildren(Unknown Source)
at javax.swing.JComponent.paint(Unknown Source)
at javax.swing.JComponent.paintChildren(Unknown Source)
at javax.swing.JComponent.paint(Unknown Source)
at javax.swing.JLayeredPane.paint(Unknown Source)
at javax.swing.JComponent.paintChildren(Unknown Source)
at javax.swing.JSplitPane.paintChildren(Unknown Source)
at javax.swing.JComponent.paint(Unknown Source)
at javax.swing.JComponent.paintChildren(Unknown Source)
at javax.swing.JComponent.paint(Unknown Source)
at javax.swing.JComponent.paintChildren(Unknown Source)
at javax.swing.JComponent.paint(Unknown Source)
at javax.swing.JLayeredPane.paint(Unknown Source)
at javax.swing.JComponent.paintChildren(Unknown Source)
at javax.swing.JComponent.paint(Unknown Source)
at javax.swing.JComponent.paintToOffscreen(Unknown Source)
at javax.swing.RepaintManager$PaintManager.paintDoubleBuffered(Unknown Source)
at javax.swing.RepaintManager$PaintManager.paint(Unknown Source)
at javax.swing.RepaintManager.paint(Unknown Source)
at javax.swing.JComponent._paintImmediately(Unknown Source)
at javax.swing.JComponent.paintImmediately(Unknown Source)
at javax.swing.RepaintManager.paintDirtyRegions(Unknown Source)
at javax.swing.RepaintManager.paintDirtyRegions(Unknown Source)
at javax.swing.RepaintManager.seqPaintDirtyRegions(Unknown Source)
at javax.swing.SystemEventQueueUtilities$ComponentWorkRequest.run(Unknown Source)
at java.awt.event.InvocationEvent.dispatch(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
Dakota_Fanning *
Profile Joined January 2008
Hungary2349 Posts
May 09 2011 07:18 GMT
#1563
On May 07 2011 19:08 dvide wrote:
Hi Dakota, I have this problem. When I try to view 'Hot areas' or 'Map image+Hot areas' I get the following exception in the log, and it doesn't redraw the chart area.

Show nested quote +
+ Show Spoiler +
Exception in thread "AWT-EventQueue-0" java.lang.ArrayIndexOutOfBoundsException: 28
at hu.belicza.andras.sc2gears.ui.moduls.replayanal.ChartPainter.paintMapViewChart(ChartPainter.java:1100)
at hu.belicza.andras.sc2gears.ui.moduls.replayanal.ChartPainter.paintChart(ChartPainter.java:181)
at hu.belicza.andras.sc2gears.ui.moduls.replayanal.ReplayAnalyzer$19.paintComponent(ReplayAnalyzer.java:1032)
at javax.swing.JComponent.paint(Unknown Source)
at javax.swing.JComponent.paintChildren(Unknown Source)
at javax.swing.JComponent.paint(Unknown Source)
at javax.swing.JViewport.paint(Unknown Source)
at javax.swing.JComponent.paintChildren(Unknown Source)
at javax.swing.JComponent.paint(Unknown Source)
at javax.swing.JComponent.paintChildren(Unknown Source)
at javax.swing.JSplitPane.paintChildren(Unknown Source)
at javax.swing.JComponent.paint(Unknown Source)
at javax.swing.JComponent.paintChildren(Unknown Source)
at javax.swing.JComponent.paint(Unknown Source)
at javax.swing.JComponent.paintChildren(Unknown Source)
at javax.swing.JComponent.paint(Unknown Source)
at javax.swing.JComponent.paintChildren(Unknown Source)
at javax.swing.JComponent.paint(Unknown Source)
at javax.swing.JComponent.paintChildren(Unknown Source)
at javax.swing.JComponent.paint(Unknown Source)
at javax.swing.JLayeredPane.paint(Unknown Source)
at javax.swing.JComponent.paintChildren(Unknown Source)
at javax.swing.JComponent.paint(Unknown Source)
at javax.swing.JComponent.paintChildren(Unknown Source)
at javax.swing.JComponent.paint(Unknown Source)
at javax.swing.JComponent.paintChildren(Unknown Source)
at javax.swing.JComponent.paint(Unknown Source)
at javax.swing.JLayeredPane.paint(Unknown Source)
at javax.swing.JComponent.paintChildren(Unknown Source)
at javax.swing.JSplitPane.paintChildren(Unknown Source)
at javax.swing.JComponent.paint(Unknown Source)
at javax.swing.JComponent.paintChildren(Unknown Source)
at javax.swing.JComponent.paint(Unknown Source)
at javax.swing.JComponent.paintChildren(Unknown Source)
at javax.swing.JComponent.paint(Unknown Source)
at javax.swing.JLayeredPane.paint(Unknown Source)
at javax.swing.JComponent.paintChildren(Unknown Source)
at javax.swing.JComponent.paint(Unknown Source)
at javax.swing.JComponent.paintToOffscreen(Unknown Source)
at javax.swing.RepaintManager$PaintManager.paintDoubleBuffered(Unknown Source)
at javax.swing.RepaintManager$PaintManager.paint(Unknown Source)
at javax.swing.RepaintManager.paint(Unknown Source)
at javax.swing.JComponent._paintImmediately(Unknown Source)
at javax.swing.JComponent.paintImmediately(Unknown Source)
at javax.swing.RepaintManager.paintDirtyRegions(Unknown Source)
at javax.swing.RepaintManager.paintDirtyRegions(Unknown Source)
at javax.swing.RepaintManager.seqPaintDirtyRegions(Unknown Source)
at javax.swing.SystemEventQueueUtilities$ComponentWorkRequest.run(Unknown Source)
at java.awt.event.InvocationEvent.dispatch(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)

Thanks for reporting it. Found the error and fixed it. Will be included in the next release.
https://repmastered.icza.net
Dinosaur
Profile Joined April 2008
Denmark112 Posts
May 10 2011 07:21 GMT
#1564
Hi Dakota, a big thank you for a great program.

A couple of suggestions/feature requests if you are going to add more stuff to the program;

-It would be nice if it was possible to define builds in a more general way, by introducing some additional choices in the search filter under build orders. For instance if you could search for all 4 gates by specifying something like "require: gate, gate, gate, gate" & "ignore: core, pylons, assimilator" & "before 7 mins". It would be even nicer if you could define a collection of build orders this way and get the win rate and similar relevant info presented for each.

-In the current form I dont think zerg BO's are very useful. Would it be possible to present them with supply numbers like "14 gas 14 pool" instead of "gas pool".

Thanks again and cheers!
Defilie
Profile Joined September 2010
Russian Federation28 Posts
Last Edited: 2011-05-10 19:20:43
May 10 2011 19:11 GMT
#1565
Hi,
I've been using this program and it's pretty cool with all these thingies for tracking my progress. It's almost like a routine now with losses stat gone in starcraft leagues below masters.

However, i have some problems with it also...

Like for example, is there a way to keep tabs in search results placed in a specific order? For example, i want Comments, then Races, then Map being placed first, but if i save the list, it comes out in the orginial order once i load it after saving. Or, another thing - when opening a replay in sc2gears, i want the actions tab stretched to the whole screen, upper chart to be minimal and all but buildings be un-checked. Is that possible?

Second thing - is there a way to eliminate inverted replays? Like I have 2 replays: One PvT and another one TvP. And the protoss player there is the same. And i want both of them to be PvT. Or is it an internal Battle.net thing?

Also, is there a way to look up buildorders supply-wise aside from dispaying probe production and counting them?

Thank you for such amazing prog. :-)
Dakota_Fanning *
Profile Joined January 2008
Hungary2349 Posts
May 11 2011 11:04 GMT
#1566
On May 10 2011 16:21 Dinosaur wrote:
Hi Dakota, a big thank you for a great program.

A couple of suggestions/feature requests if you are going to add more stuff to the program;

-It would be nice if it was possible to define builds in a more general way, by introducing some additional choices in the search filter under build orders. For instance if you could search for all 4 gates by specifying something like "require: gate, gate, gate, gate" & "ignore: core, pylons, assimilator" & "before 7 mins". It would be even nicer if you could define a collection of build orders this way and get the win rate and similar relevant info presented for each.

-In the current form I dont think zerg BO's are very useful. Would it be possible to present them with supply numbers like "14 gas 14 pool" instead of "gas pool".

Thanks again and cheers!

Good idea. I will look into it later when I have time.
https://repmastered.icza.net
Dakota_Fanning *
Profile Joined January 2008
Hungary2349 Posts
May 11 2011 11:11 GMT
#1567
On May 11 2011 04:11 Defilie wrote:
Hi,
I've been using this program and it's pretty cool with all these thingies for tracking my progress. It's almost like a routine now with losses stat gone in starcraft leagues below masters.

However, i have some problems with it also...

Like for example, is there a way to keep tabs in search results placed in a specific order? For example, i want Comments, then Races, then Map being placed first, but if i save the list, it comes out in the orginial order once i load it after saving. Or, another thing - when opening a replay in sc2gears, i want the actions tab stretched to the whole screen, upper chart to be minimal and all but buildings be un-checked. Is that possible?

Second thing - is there a way to eliminate inverted replays? Like I have 2 replays: One PvT and another one TvP. And the protoss player there is the same. And i want both of them to be PvT. Or is it an internal Battle.net thing?

Also, is there a way to look up buildorders supply-wise aside from dispaying probe production and counting them?

Thank you for such amazing prog. :-)

1. a) You cannot change the columns in the replay search permanently.

1. b) Yes, it's possible. Go to the "User interface" tab of the Miscellaneous settings dialog, and you can set exactly this: "Charts-action list partitioning in replay analyzer:". Enter a small value like 0% or 10%, and the charts will have a minimal space compared to the action list. If you want buildings be un-checked: just uncheck them, and Sc2gears remembers it (also if you check it, it will be also remembered).

2) You can add any player names to the favored player list, and those players will always be displayed as the first one. To do that either right click on the player name and "Add to the favored player list" or "Insert into the favored player list" or open the Analyzer tab of the Miscellaneous settings, and enter the player names manually.

3) Supply is not stored in the replays, so build orders dislayed with supply is not possible (only an estimation).
https://repmastered.icza.net
Dakota_Fanning *
Profile Joined January 2008
Hungary2349 Posts
May 11 2011 11:57 GMT
#1568
Blizzard changed the replay format in 1.3.3. Sc2gears has limited support for 1.3.3 replays. If you want to support me in having earlier 1.3.3 support, please send me 1.3.3 replays. Any replays are good, you don't have to filter good games. The more the better.

Thanks in advance.
https://repmastered.icza.net
Firkraag8
Profile Joined August 2010
Sweden1006 Posts
May 11 2011 14:46 GMT
#1569
Is there a way to make sc2gears only save ladder 1v1 games? I don't really want any other to be renamed/saved.
Too weird to live, too rare to die.
Dakota_Fanning *
Profile Joined January 2008
Hungary2349 Posts
May 12 2011 09:26 GMT
#1570
On May 11 2011 23:46 Firkraag8 wrote:
Is there a way to make sc2gears only save ladder 1v1 games? I don't really want any other to be renamed/saved.

This question has been asked and answered numerous times.
You can also find the answer on the FAQ page.
https://repmastered.icza.net
XenoX101
Profile Joined February 2011
Australia729 Posts
May 12 2011 14:33 GMT
#1571
On May 07 2011 17:27 Hairy wrote:
Show nested quote +
On May 07 2011 10:35 XenoX101 wrote:
All these great new features and still no "Run on Startup" function? -.-

Just drag a shortcut to it into your "startup" folder in the start menu. There is a FAQ for SC2Gears you know, and this exact question is covered there: http://sites.google.com/site/sc2gears/faq

Show nested quote +
How can I set Sc2gears to autostart every time I turn on my PC?
On Windows you have to place a link to Sc2gears.exe in your Startup menu of your Windows Start menu. This will autostart Sc2gears whenever you login to your Windows. You can use the Window menu => Start minimized to tray option in Sc2gears to start it in the background (its window will not open, only the Sc2gears icon will appear in the notification area of your task bar; and every services of Sc2gears will operate like replay auto-save, APM Alert etc.).


Yeah yeah I know, just would've been nice if it was a simple checkbox instead like most all other programs released these days.

One feature I reallywish they'd add (and which I think is long over-due) is Minimize to tray, almost every other program has this and SC2Gears especially being a program that people like to run in the background should have it too.
Dakota_Fanning *
Profile Joined January 2008
Hungary2349 Posts
May 12 2011 14:45 GMT
#1572
On May 12 2011 23:33 XenoX101 wrote:
Show nested quote +
On May 07 2011 17:27 Hairy wrote:
On May 07 2011 10:35 XenoX101 wrote:
All these great new features and still no "Run on Startup" function? -.-

Just drag a shortcut to it into your "startup" folder in the start menu. There is a FAQ for SC2Gears you know, and this exact question is covered there: http://sites.google.com/site/sc2gears/faq

How can I set Sc2gears to autostart every time I turn on my PC?
On Windows you have to place a link to Sc2gears.exe in your Startup menu of your Windows Start menu. This will autostart Sc2gears whenever you login to your Windows. You can use the Window menu => Start minimized to tray option in Sc2gears to start it in the background (its window will not open, only the Sc2gears icon will appear in the notification area of your task bar; and every services of Sc2gears will operate like replay auto-save, APM Alert etc.).


Yeah yeah I know, just would've been nice if it was a simple checkbox instead like most all other programs released these days.

One feature I reallywish they'd add (and which I think is long over-due) is Minimize to tray, almost every other program has this and SC2Gears especially being a program that people like to run in the background should have it too.

Try Windows menu => Minimize to tray.
https://repmastered.icza.net
graNite
Profile Blog Joined December 2010
Germany4434 Posts
May 13 2011 04:22 GMT
#1573
Is it possible to see winrates per map without filterting all replays?
"Oink oink, bitches" - Tasteless on Pigbaby winning a map against Flash
Dakota_Fanning *
Profile Joined January 2008
Hungary2349 Posts
Last Edited: 2011-05-13 05:45:28
May 13 2011 05:45 GMT
#1574
On May 13 2011 13:22 graNite wrote:
Is it possible to see winrates per map without filterting all replays?

What do you mean "without filtering"? Without performing a multi-replay analysis?

No. Although once you performed a multi-replay analysis, you can select all rows in the table and CTRL+C will copy it to the clipboard, and you can insert it to a text file or excel table to save it.
https://repmastered.icza.net
korona
Profile Joined October 2009
1098 Posts
May 13 2011 10:28 GMT
#1575
On May 13 2011 14:45 Dakota_Fanning wrote:
Show nested quote +
On May 13 2011 13:22 graNite wrote:
Is it possible to see winrates per map without filterting all replays?

What do you mean "without filtering"? Without performing a multi-replay analysis?
it.

graNite most likely meant win ratios (+ win & lose count) for all matchups for each map. Now in multi-replay analysis you can only see map specific win ratios for each race but not for each matchup. To get map specific win ratios for each matchup one has to first either use 'map name' search filter while doing a replay search or select all rows for certain map from the replay search results and then do a multi-replay analysis.

By the way I noticed that the default pre-defined map name list for replay search seems missing several of the new ladder maps.
m4dm4n
Profile Joined July 2010
Croatia17 Posts
May 13 2011 12:25 GMT
#1576
I have a question about macro apm after the new patch, it seems it is shown incorrectly at least on my sc2gears, before patch i had games with 90 apm, 60 micro apm and 30 macro apm, and now on new patch i never get above 10 macro apm, 80 goes to micro apm and less then 10 macro apm...

Something bugged on my side or known bug fix in new version?
Censured
Profile Blog Joined April 2010
Czech Republic1060 Posts
May 13 2011 13:25 GMT
#1577
I recently changed my name template, and I somehow fucked up in the process... it is all fine, but after the rename, the newest replay is tagged with 0001 number and the oldest one is 0500 something. Is there any way to use rename replays function to have all my replays sorted back the way it was (oldest replay with 0001 and newest one with the biggest number)? I dont feel like renaming more then 500 replays by myself
Occupation: Legend
Dakota_Fanning *
Profile Joined January 2008
Hungary2349 Posts
May 13 2011 14:35 GMT
#1578
On May 13 2011 21:25 m4dm4n wrote:
I have a question about macro apm after the new patch, it seems it is shown incorrectly at least on my sc2gears, before patch i had games with 90 apm, 60 micro apm and 30 macro apm, and now on new patch i never get above 10 macro apm, 80 goes to micro apm and less then 10 macro apm...

Something bugged on my side or known bug fix in new version?

Replay format changed in 1.3.3. Sc2gears cannot yet handle 1.3.3 replays.
https://repmastered.icza.net
Dakota_Fanning *
Profile Joined January 2008
Hungary2349 Posts
Last Edited: 2011-05-13 14:36:46
May 13 2011 14:36 GMT
#1579
On May 13 2011 22:25 Censured wrote:
I recently changed my name template, and I somehow fucked up in the process... it is all fine, but after the rename, the newest replay is tagged with 0001 number and the oldest one is 0500 something. Is there any way to use rename replays function to have all my replays sorted back the way it was (oldest replay with 0001 and newest one with the biggest number)? I dont feel like renaming more then 500 replays by myself

You can use the manual rename replays feature. List the replays (replay search), select all or the ones you want to rename, right click, choose "Rename replays...". You can use counters in the name template.
https://repmastered.icza.net
Censured
Profile Blog Joined April 2010
Czech Republic1060 Posts
May 13 2011 17:31 GMT
#1580
On May 13 2011 23:36 Dakota_Fanning wrote:
Show nested quote +
On May 13 2011 22:25 Censured wrote:
I recently changed my name template, and I somehow fucked up in the process... it is all fine, but after the rename, the newest replay is tagged with 0001 number and the oldest one is 0500 something. Is there any way to use rename replays function to have all my replays sorted back the way it was (oldest replay with 0001 and newest one with the biggest number)? I dont feel like renaming more then 500 replays by myself

You can use the manual rename replays feature. List the replays (replay search), select all or the ones you want to rename, right click, choose "Rename replays...". You can use counters in the name template.

Ye, thats what I have been doing so far, but the problem is, if I use counter (I am using this: "/C4 /T /g./e"), I get the lowest number (0001) with the newest replay and the biggest number with the oldest replay. Is there a way to make it other way around?
Occupation: Legend
Prev 1 77 78 79 80 81 170 Next
Please log in or register to reply.
Live Events Refresh
Next event in 11h 27m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nathanias 211
Liquid`TLO 129
Livibee 110
ForJumy 61
StarCraft: Brood War
Hyuk 406
Aegong 82
NaDa 32
League of Legends
Dendi1097
syndereN226
Counter-Strike
fl0m2227
Fnx 1581
flusha320
Super Smash Bros
PPMD59
Other Games
summit1g11734
tarik_tv7359
Grubby3356
FrodaN1874
C9.Mang0273
ViBE131
Maynarde90
Sick36
rubinoeu10
Liquid`Ken9
Organizations
Other Games
BasetradeTV13
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• RyuSc2 27
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• Diggity12
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota22341
League of Legends
• Doublelift4678
Other Games
• imaqtpie1521
• Scarra917
Upcoming Events
Esports World Cup
11h 27m
ByuN vs Zoun
SHIN vs TriGGeR
Cyan vs ShoWTimE
Rogue vs HeRoMaRinE
Clem vs Solar
Reynor vs Maru
herO vs Cure
Serral vs Classic
Esports World Cup
1d 11h
Esports World Cup
2 days
CranKy Ducklings
3 days
BSL20 Non-Korean Champi…
3 days
CSO Cup
3 days
BSL20 Non-Korean Champi…
3 days
Bonyth vs Sziky
Dewalt vs Hawk
Hawk vs QiaoGege
Sziky vs Dewalt
Mihu vs Bonyth
Zhanhun vs QiaoGege
QiaoGege vs Fengzi
FEL
4 days
BSL20 Non-Korean Champi…
4 days
BSL20 Non-Korean Champi…
4 days
Bonyth vs Zhanhun
Dewalt vs Mihu
Hawk vs Sziky
Sziky vs QiaoGege
Mihu vs Hawk
Zhanhun vs Dewalt
Fengzi vs Bonyth
[ Show More ]
Sparkling Tuna Cup
6 days
Online Event
6 days
Liquipedia Results

Completed

CSL Xiamen Invitational
Championship of Russia 2025
Murky Cup #2

Ongoing

Copa Latinoamericana 4
Jiahua Invitational
BSL20 Non-Korean Championship
Esports World Cup 2025
CC Div. A S7
Underdog Cup #2
FISSURE Playground #1
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25

Upcoming

CSLPRO Last Chance 2025
CSLPRO Chat StarLAN 3
BSL Season 21
RSL Revival: Season 2
SEL Season 2 Championship
uThermal 2v2 Main Event
FEL Cracov 2025
HCC Europe
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.