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Sc2gears 14.3.3: Replay version 2.1 support - Page 149

Forum Index > SC2 General
Post a Reply
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Dakota_Fanning *
Profile Joined January 2008
Hungary2368 Posts
August 14 2012 10:58 GMT
#2961
On August 14 2012 08:07 Monsteuh wrote:
I don't know if it has been already answered but can we see with SC2gear the difference between F-keys and move screen ?
And F-keys = hotkeys ? Or is it inaction? Thanks.

As stated before, replays don't contain the data to differentiate between camera hotkeys or regular camera move.

Camera hotkeys appear as simple "move screen" actions in the replay, which are in the "Inaction" category (enable it if you want to see these).

Hotkeys in the action list refer to assigning and recalling control groups with numbers.
https://repmastered.icza.net
gXxshock
Profile Joined October 2010
Germany93 Posts
August 14 2012 11:16 GMT
#2962
On August 14 2012 19:58 Dakota_Fanning wrote:
which are in the "Inaction" category (enable it if you want to see these).

And how do we go about enabling the inaction category? My EAPM dropped from 120 to 75 and I want to find out why this happens (had about 20% redundancy before).
facebook.com/gXxshock ⌠ϟ⌡ twitter.com/gXxshock
Dakota_Fanning *
Profile Joined January 2008
Hungary2368 Posts
August 14 2012 11:54 GMT
#2963
On August 14 2012 20:16 gXxshock wrote:
Show nested quote +
On August 14 2012 19:58 Dakota_Fanning wrote:
which are in the "Inaction" category (enable it if you want to see these).

And how do we go about enabling the inaction category? My EAPM dropped from 120 to 75 and I want to find out why this happens (had about 20% redundancy before).

Open a replay in the Replay analyzer, and below the charts there is the action list. Between the action list and the chart there are check boxes for the different action types. These control what action types will be listed in the action list (function as action filters). The last one is the "Inaction".

Btw your EAPM might have dropped due to the EAPM algorithm change. Actions that are reported to have failed (by SC2) are now excluded from EAPM.
https://repmastered.icza.net
Monsteuh
Profile Joined January 2011
France6 Posts
August 14 2012 20:52 GMT
#2964
Is it possible to see the percentage of using a hotkey ?
I mean it's useful to compare great players and see if they click a lot on their commandcenter hotkey, because when we look at it - Chart type : Hotkeys - we have a quick view of what they are doing.

Btw, sc2gear is useful !
Costolol
Dakota_Fanning *
Profile Joined January 2008
Hungary2368 Posts
August 15 2012 07:37 GMT
#2965
On August 15 2012 05:52 Monsteuh wrote:
Is it possible to see the percentage of using a hotkey ?
I mean it's useful to compare great players and see if they click a lot on their commandcenter hotkey, because when we look at it - Chart type : Hotkeys - we have a quick view of what they are doing.

Btw, sc2gear is useful !

Percentage for each number is not calculated or displayed, but you can easily calculate those with Sc2gears. You can use the action filters (on the right of the action list) to filter the actions, and the listed (filtered) action count is displayed below the action list.
https://repmastered.icza.net
graNite
Profile Blog Joined December 2010
Germany4434 Posts
August 15 2012 07:50 GMT
#2966
When I use a filter, i always have to type tvz OR zvt, can you fix this, so that tvz=zvt?
"Oink oink, bitches" - Tasteless on Pigbaby winning a map against Flash
Dakota_Fanning *
Profile Joined January 2008
Hungary2368 Posts
August 15 2012 08:32 GMT
#2967
On August 15 2012 16:50 graNite wrote:
When I use a filter, i always have to type tvz OR zvt, can you fix this, so that tvz=zvt?

Add your name to the favored player list that way you will always be listed as the first player.
https://repmastered.icza.net
Lysergic
Profile Joined December 2010
United States355 Posts
August 17 2012 08:58 GMT
#2968
Bug with 1.5 replays - starport shows up as armory in the action list and on charts.
Dakota_Fanning *
Profile Joined January 2008
Hungary2368 Posts
August 17 2012 12:54 GMT
#2969
On August 17 2012 17:58 lysergic wrote:
Bug with 1.5 replays - starport shows up as armory in the action list and on charts.

Thanks, I will look into it and fix it.
https://repmastered.icza.net
graNite
Profile Blog Joined December 2010
Germany4434 Posts
August 19 2012 08:20 GMT
#2970
When you order replays by highest apm, 99 average apm is over 100. (I think this is because 9 is higher than 1 and the program only checks the first digit.)
"Oink oink, bitches" - Tasteless on Pigbaby winning a map against Flash
netherh
Profile Blog Joined November 2011
United Kingdom333 Posts
August 19 2012 20:33 GMT
#2971
I get a "Parsing Error" on this replay: http://drop.sc/240709

Maybe you'd like to check it out.

Thanks for fixing the update 403 error btw.
Dakota_Fanning *
Profile Joined January 2008
Hungary2368 Posts
August 20 2012 01:20 GMT
#2972
On August 19 2012 17:20 graNite wrote:
When you order replays by highest apm, 99 average apm is over 100. (I think this is because 9 is higher than 1 and the program only checks the first digit.)

The APM column is just an info column and if clicked on its header, sorted alphabetically (not numerically). That's why the experienced result. I know it's not the best, but sorting by the first player's APM is also not a perfect solution.
https://repmastered.icza.net
Dakota_Fanning *
Profile Joined January 2008
Hungary2368 Posts
August 20 2012 01:21 GMT
#2973
On August 20 2012 05:33 netherh wrote:
I get a "Parsing Error" on this replay: http://drop.sc/240709

Maybe you'd like to check it out.

Thanks for fixing the update 403 error btw.

I will take a look at it. Thanks
https://repmastered.icza.net
BlackVelvet
Profile Joined April 2012
51 Posts
August 21 2012 04:10 GMT
#2974
I just downloaded this yesterday. One of the features I was looking forward to was the in-game APM counter. I can get the voice alert system to work just fine, and customize minimum alert values and such through the "Miscellaneous Settings," but when selecting "On-top APM Display" in the Tools dropdown section, it does give a counter that persists in my view whatever window I select. However, when in SC2 I don't see anything. And the number it shows as APM appears random and is static from when I first open it. I've tried looking around. Is this a problem related to the patch 1.5? Or is it only meant for use in analyzing replays?
Dakota_Fanning *
Profile Joined January 2008
Hungary2368 Posts
August 21 2012 05:18 GMT
#2975
On August 21 2012 13:10 BlackVelvet wrote:
I just downloaded this yesterday. One of the features I was looking forward to was the in-game APM counter. I can get the voice alert system to work just fine, and customize minimum alert values and such through the "Miscellaneous Settings," but when selecting "On-top APM Display" in the Tools dropdown section, it does give a counter that persists in my view whatever window I select. However, when in SC2 I don't see anything. And the number it shows as APM appears random and is static from when I first open it. I've tried looking around. Is this a problem related to the patch 1.5? Or is it only meant for use in analyzing replays?

The in-game APM display is not for replays, it's for what it says: games while you play.
The On-top APM display dialog is only visible on top of SC2 if you set "Windowed (Fullscreen)" or "Windowed" display mode inside SC2.

Someone already reported that since patch 1.5 this might always show a 0 value, I still have to check on that.
https://repmastered.icza.net
BlackVelvet
Profile Joined April 2012
51 Posts
August 21 2012 08:38 GMT
#2976
On August 21 2012 14:18 Dakota_Fanning wrote:
Show nested quote +
On August 21 2012 13:10 BlackVelvet wrote:
I just downloaded this yesterday. One of the features I was looking forward to was the in-game APM counter. I can get the voice alert system to work just fine, and customize minimum alert values and such through the "Miscellaneous Settings," but when selecting "On-top APM Display" in the Tools dropdown section, it does give a counter that persists in my view whatever window I select. However, when in SC2 I don't see anything. And the number it shows as APM appears random and is static from when I first open it. I've tried looking around. Is this a problem related to the patch 1.5? Or is it only meant for use in analyzing replays?

The in-game APM display is not for replays, it's for what it says: games while you play.
The On-top APM display dialog is only visible on top of SC2 if you set "Windowed (Fullscreen)" or "Windowed" display mode inside SC2.

Someone already reported that since patch 1.5 this might always show a 0 value, I still have to check on that.


Okay, thanks for the info.
Dakota_Fanning *
Profile Joined January 2008
Hungary2368 Posts
August 21 2012 11:07 GMT
#2977
A new Payments page has been added to the Sc2gears Database User Page.

On this page you can view your payment history, and the current package price table. The price table also displays the payments required to upgrade to each of the listed packages.

The Payments page has its own permission: you can enable it or hide it from others who you have shared your database account with, independently from other pages.
https://repmastered.icza.net
roym899
Profile Joined March 2011
Germany426 Posts
August 21 2012 17:00 GMT
#2978
I wonder wether something has changed in the apm algorithm or so? Because my average apm improved from like 140 to 170 pretty much over night.
BlackVelvet
Profile Joined April 2012
51 Posts
August 21 2012 21:31 GMT
#2979
Ahh, everything works out nicely in the "Windowed (Fullscreen)" mode. APM works fine, and there's not even a window frame showing so it's all basically a change of function such as the windows toolbar showing over SC2 instead of the program minimizing.
o29
Profile Joined November 2010
United States220 Posts
August 22 2012 02:29 GMT
#2980
I've been getting parsing errors on replays played after the 1.5.2 patch. Anyone else?
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