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Sc2gears 14.3.3: Replay version 2.1 support - Page 145

Forum Index > SC2 General
Post a Reply
Prev 1 143 144 145 146 147 170 Next
R1CH
Profile Blog Joined May 2007
Netherlands10342 Posts
July 31 2012 22:24 GMT
#2881
I really think the streaming system should be a separate project. It doesn't fit in to the replay parser functionality and is quite complex for the average user who doesn't understand opening ports etc.
AdministratorTwitter: @R1CH_TL
TL+ Member
Dakota_Fanning *
Profile Joined January 2008
Hungary2368 Posts
July 31 2012 23:06 GMT
#2882
On August 01 2012 06:32 Alejandrisha wrote:
Post-1.5 players aren't loading in the multi-rep analysis for me. it is recording map stats, though. pics in spoiler


+ Show Spoiler +
from this..
[image loading]

i get this:
[image loading]

Blizzard changed the replay format with patch 1.5.

Sc2gears can only partially handle 1.5 replays. I'm working on the update.

Please send 1.5 replays to me (email is on the about tab inside Sc2gears) so I can implement it faster.
https://repmastered.icza.net
Dakota_Fanning *
Profile Joined January 2008
Hungary2368 Posts
July 31 2012 23:15 GMT
#2883
On August 01 2012 07:24 R1CH wrote:
I really think the streaming system should be a separate project. It doesn't fit in to the replay parser functionality and is quite complex for the average user who doesn't understand opening ports etc.

Well, many told me the opposite (that they welcome this new feature).
As I wrote before, I'm not trying to duplicate a streaming system or anything, this is a separate thing due to the streaming server in this case is Sc2gears, your computer, which cannot compete with a cloud stream-hosting service.. This is only for small-audience use.

Sc2gears is known as an SC2 replay analyzer-organizer tool, but it has many other features not bound to replays but to SC2 itself (like the in-game APM display, the auto-last game info dialog after games) and other services like the mouse print recorder, integrated Sc2gears Database etc. The streaming feature with further improvements is also something that can (will) be connected to SC2..
https://repmastered.icza.net
Qibla
Profile Joined December 2010
Australia343 Posts
August 01 2012 03:51 GMT
#2884
I'm getting a parsing error since 1.5 patch.
Are you calling moi a dipshit?
doss
Profile Joined July 2010
Canada137 Posts
August 01 2012 04:49 GMT
#2885
Yeah, i'm also getting a parsing error since 1.5.

(And for the record I think the video stream option is awesome)
https://sites.google.com/site/starcraft2doss/home/home/
Furlqt
Profile Joined July 2011
United States23 Posts
Last Edited: 2012-08-01 16:50:36
August 01 2012 16:45 GMT
#2886
The author already knows about this, but for anyone else who is interested, I've been documenting the replay.game.events portion of the replay format alongside my contributions to sc2replay-csharp since 1.4.3, and today I updated it to 1.5.0.

Wiki page: https://github.com/Mischanix/sc2replay-csharp/wiki/replay.game.events
Pull request: https://github.com/ascendedguard/sc2replay-csharp/pull/24/files

The problem is, the notion of a bitstream isn't a part of sc2gears' parser--that is to say, the information in my wiki page follows a different interpretation of the binary data in replay.game.events, meaning it might take a little time for the author to interpret, digest, and apply to the existing code in sc2gears. Hopefully, though, my contributions have helped to cut out at least some of the reverse engineering process.
Firkraag8
Profile Joined August 2010
Sweden1006 Posts
August 01 2012 17:08 GMT
#2887
On August 01 2012 08:06 Dakota_Fanning wrote:
Show nested quote +
On August 01 2012 06:32 Alejandrisha wrote:
Post-1.5 players aren't loading in the multi-rep analysis for me. it is recording map stats, though. pics in spoiler


+ Show Spoiler +
from this..
[image loading]

i get this:
[image loading]

Blizzard changed the replay format with patch 1.5.

Sc2gears can only partially handle 1.5 replays. I'm working on the update.

Please send 1.5 replays to me (email is on the about tab inside Sc2gears) so I can implement it faster.


I sent you now a replay pack, hope it helps.
Too weird to live, too rare to die.
graNite
Profile Blog Joined December 2010
Germany4434 Posts
August 02 2012 13:39 GMT
#2888
Regarding the streaming service: maybe you can work together with FFsplit? They are free and seem to have a good stream program.
"Oink oink, bitches" - Tasteless on Pigbaby winning a map against Flash
Asday
Profile Joined November 2010
United Kingdom388 Posts
August 02 2012 21:59 GMT
#2889
On August 01 2012 05:52 netherh wrote:
Show nested quote +
On July 30 2012 22:03 kollin wrote:
I'm getting this message when I try to update sc2gears:

2012-07-30 02:01:27 - Available latest version: 11.1
2012-07-30 02:01:27 - Preparing for update...
2012-07-30 02:01:27 - Downloading archive...
2012-07-30 02:01:29 - Failed to download archive.
2012-07-30 02:01:29 - Update FAILED! Check the log file for details.

Is there anyway to fix it?


Same for me too (same as the last update - 403 from the server). I wonder if it's a UK thing?

Just so anyone who needs to, knows - this issue is persisting. I am also in the UK.
Dakota_Fanning *
Profile Joined January 2008
Hungary2368 Posts
Last Edited: 2012-08-03 08:43:24
August 03 2012 08:42 GMT
#2890
On August 03 2012 06:59 Asday wrote:
Show nested quote +
On August 01 2012 05:52 netherh wrote:
On July 30 2012 22:03 kollin wrote:
I'm getting this message when I try to update sc2gears:

2012-07-30 02:01:27 - Available latest version: 11.1
2012-07-30 02:01:27 - Preparing for update...
2012-07-30 02:01:27 - Downloading archive...
2012-07-30 02:01:29 - Failed to download archive.
2012-07-30 02:01:29 - Update FAILED! Check the log file for details.

Is there anyway to fix it?


Same for me too (same as the last update - 403 from the server). I wonder if it's a UK thing?

Just so anyone who needs to, knows - this issue is persisting. I am also in the UK.

Updates and releases are served from Mediafire.com. Is Mediafire blocked in the UK?
https://repmastered.icza.net
netherh
Profile Blog Joined November 2011
United Kingdom333 Posts
August 03 2012 13:44 GMT
#2891
On August 03 2012 17:42 Dakota_Fanning wrote:
Updates and releases are served from Mediafire.com. Is Mediafire blocked in the UK?


Nope. Mediafire seems to be accessible just fine.
IAmFree
Profile Joined October 2010
8 Posts
August 04 2012 15:17 GMT
#2892
Update failing here too. I'm in the UK.
Cyro
Profile Blog Joined June 2011
United Kingdom20327 Posts
August 04 2012 15:31 GMT
#2893
Same update failing for me too. UK
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Censured
Profile Blog Joined April 2010
Czech Republic1061 Posts
Last Edited: 2012-08-05 15:48:56
August 05 2012 15:01 GMT
#2894
Yeah its most definitely UK issue. When I was in Czech republic, the program updated just fine, now I am in UK and can't update (on the same laptop).
Occupation: Legend
o29
Profile Joined November 2010
United States220 Posts
August 05 2012 16:23 GMT
#2895
Any word on the new version? Do you still need more replays to expedite the progress?

I feel so lost without Sc2gears It's become such an integral tool that I didn't realize how much I relied on it until it stopped working.
Dakota_Fanning *
Profile Joined January 2008
Hungary2368 Posts
August 05 2012 18:20 GMT
#2896
On August 06 2012 01:23 o29 wrote:
Any word on the new version? Do you still need more replays to expedite the progress?

I feel so lost without Sc2gears It's become such an integral tool that I didn't realize how much I relied on it until it stopped working.

I'm working on it. But since Sc2gears uses much more than just replays and Blizzard literally changed everything with patch 1.5, it takes significantly more work for me to make Sc2gears completely 1.5 compliant.
And no, I don't need more replays, I have enough.
https://repmastered.icza.net
o29
Profile Joined November 2010
United States220 Posts
August 05 2012 23:39 GMT
#2897
On August 06 2012 03:20 Dakota_Fanning wrote:
Show nested quote +
On August 06 2012 01:23 o29 wrote:
Any word on the new version? Do you still need more replays to expedite the progress?

I feel so lost without Sc2gears It's become such an integral tool that I didn't realize how much I relied on it until it stopped working.

I'm working on it. But since Sc2gears uses much more than just replays and Blizzard literally changed everything with patch 1.5, it takes significantly more work for me to make Sc2gears completely 1.5 compliant.
And no, I don't need more replays, I have enough.


Makes sense. I didn't mean to sound impatient -- it was more a testament to how great sc2gears is.

Looking forward to the next version!
Forsti.henning
Profile Joined March 2010
Germany220 Posts
August 06 2012 00:45 GMT
#2898
thx for your great job. i use sc2 gears now since beta i guess and i am sure you are working hard on it.
JustPlay
Profile Joined September 2010
United States211 Posts
Last Edited: 2012-08-06 18:53:38
August 06 2012 18:31 GMT
#2899
On August 06 2012 03:20 Dakota_Fanning wrote:
Show nested quote +
On August 06 2012 01:23 o29 wrote:
Any word on the new version? Do you still need more replays to expedite the progress?

I feel so lost without Sc2gears It's become such an integral tool that I didn't realize how much I relied on it until it stopped working.

I'm working on it. But since Sc2gears uses much more than just replays and Blizzard literally changed everything with patch 1.5, it takes significantly more work for me to make Sc2gears completely 1.5 compliant.
And no, I don't need more replays, I have enough.
Not a whole lot changed internally. If you don't already, you should find pieces of code that reference addresses you use and then automate address finding in newer versions. It would take a few hours tops to implement if you already know the addresses for a given version.

Then when a new version comes out SC2gears can update ten minutes later instead of ten days.

edit: something like this, and then you can call it like:

BYTE* youraddress=FindPattern((PBYTE)"\xFF\x15\x00\x00\x00\x00\x83\xF8\xFF\x74\x00\x85\xC0\x7E\x00", "xx????xxxx?xxx?");


edit2: And to be clear, this shouldn't be included in sc2gears. It should just be a tool that you use to make updating it a whole lot faster and easier.
Furlqt
Profile Joined July 2011
United States23 Posts
August 06 2012 19:58 GMT
#2900
On August 07 2012 03:31 JustPlay wrote:
Show nested quote +
On August 06 2012 03:20 Dakota_Fanning wrote:
On August 06 2012 01:23 o29 wrote:
Any word on the new version? Do you still need more replays to expedite the progress?

I feel so lost without Sc2gears It's become such an integral tool that I didn't realize how much I relied on it until it stopped working.

I'm working on it. But since Sc2gears uses much more than just replays and Blizzard literally changed everything with patch 1.5, it takes significantly more work for me to make Sc2gears completely 1.5 compliant.
And no, I don't need more replays, I have enough.
Not a whole lot changed internally. If you don't already, you should find pieces of code that reference addresses you use and then automate address finding in newer versions. It would take a few hours tops to implement if you already know the addresses for a given version.

Then when a new version comes out SC2gears can update ten minutes later instead of ten days.

edit: something like this, and then you can call it like:

BYTE* youraddress=FindPattern((PBYTE)"\xFF\x15\x00\x00\x00\x00\x83\xF8\xFF\x74\x00\x85\xC0\x7E\x00", "xx????xxxx?xxx?");


edit2: And to be clear, this shouldn't be included in sc2gears. It should just be a tool that you use to make updating it a whole lot faster and easier.


The string format changed a bit (to be nicer to L2 caches, I suppose), and there are a lot of new classes added to the game catalog.
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