On May 02 2010 15:48 iloahz wrote: BN 2.0 = misery. Watching that starswar tournament in China was so much torture that one would want to kill himself.
sadly, this. I wish blizzard would show that video in the morning meeting to their product director and just show him how humiliating their work is.
On May 02 2010 15:48 iloahz wrote: BN 2.0 = misery. Watching that starswar tournament in China was so much torture that one would want to kill himself.
sadly, this. I wish blizzard would show that video in the morning meeting to their product director and just show him how humiliating their work is.
Or their marketing-department... Really doesn't help the brand "Blizzard" if you see their game being played on live-events with huge Lags...
I really don't know what Blizzard was thinking when they made that decision.
But it's like that for other games too. Ubi-Soft made Assassins Creed 2, which is solely single-player afaik, only playable when connected to their server, to make it harder for ppl to get it illegally and voilà - servers crashed! So you have to be online to play a single-player game AND the servers don't even work!
To be fair, I think what Ubi-Soft did wasn't very nice to their customers, but it makes more sense than what Blizzard is doing, because Single-player games are the ones that are being downloaded illegally, played for 10 hours and then deleted. I don't think Games that will be played for hundreds and thousands of hours, like SC2, will be downloaded by the ppl affected by this whole B.Net2.0-no-LAN-Issue.
Blizzard is just punishing the wrong ppl while idiots that want to download SC2 illegally will definitely find a way to do that exactly that. Blizzard also said that you won't be able to hack in B.Net2.0 and there is supposed to be already a Maphack IN THE BETA!
This whole thing is just messed up - makes absolutely no sense to me.
On May 05 2010 02:38 FrozenArbiter wrote: SC1 battle.net is, incidentally, also huge compared to the pirate servers, especially when it still had a functioning ladder... As is WC3 battle.net.
I mean, that's a really poor unit of measurement.
bnet for sc1 was always garbage. the community wanted faster and then eventually fastest in the entire period the ladder was actually paid attention to, and blizzard left it at fast. if there wasn't the kali ladders and then gamei/wgtour/pgtour/whatever/iccup after it, bw would have died. think about that -- the most esteemed game company in the world was usurped by community group after community group working for free
On May 05 2010 02:38 FrozenArbiter wrote: SC1 battle.net is, incidentally, also huge compared to the pirate servers, especially when it still had a functioning ladder... As is WC3 battle.net.
I mean, that's a really poor unit of measurement.
bnet for sc1 was always garbage. the community wanted faster and then eventually fastest in the entire period the ladder was actually paid attention to, and blizzard left it at fast. if there wasn't the kali ladders and then gamei/wgtour/pgtour/whatever/iccup after it, bw would have died. think about that -- the most esteemed game company in the world was usurped by community group after community group working for free
Now that we have Faster most of the community says the game is too fast. I don't know what you are thinking. Mod communities always keep games going(Valve was "usurped" by its mod community), Blizzard still patched the game which takes employee's which costs them money on something that most companies would have abandoned 6 months after the release.
Blizzard is evil is brought up so much. Don't like their company don't buy their games and support them. Simple as that. (Maybe you pirated SC and BW who knows)
LAN, like any other local multiplayer function, is becoming a niche function because the normal consumer just wants to pick up and play for the most part, and online is the best way to do that.
Having LAN also opens up a vulnerability to piracy because people will pirate copies just to play LAN, with no real drawback.
It sucks for IRL tournaments, but thats such a small niche to Blizzard it wasn't worth the time in adding it when it will cause them to lose money via piracy.
On May 02 2010 19:55 Brad wrote: You don't do a big prize money event with a game without LAN support, it's that simple. Imagine playing in a $50,000 grand final and you start lagging, yeah...
I'm sure if/when Blizzard does major events like that they will have form of local play, just not in a retail release.
Blizzard is evil is brought up so much. Don't like their company don't buy their games and support them. Simple as that. (Maybe you pirated SC and BW who knows)
On May 03 2010 04:56 DrSmoke wrote: Why don't you guys get off the 100 kbps stolen wireless and get with the times. Lan is the past and 99% of people are not going to miss it. This isn't the 90s anymore lan is dead, get over it already.
I have a real internet connection and get about 0 lag on bnet, so i don't know what your problems are. I think some people just want something to bitch about.
No sc2 will not have lan support, it also will not play on an atari, so what?
Please do not talk about "99%" of people unless you know every single poster on TL personally and then some. Rob Pardo tried to make the same inference during Blizzcon 2009 making some kind of joke about how lans were a thing of the past and asked if anyone would still miss it. What happened? The crowd exploded in protest and screaming and Pardo choked on his words and had to change tactics. (lookin for a youtube link but not finding the exact moment) Just because you're too lazy to get a lan together and enjoy the company of your friends while gaming doesn't mean that's the same case with everyone else.
the part starts near the beginning of the video (like the first second) and continues until like 30 sec. lol he got owned.
On May 03 2010 04:56 DrSmoke wrote: Why don't you guys get off the 100 kbps stolen wireless and get with the times. Lan is the past and 99% of people are not going to miss it. This isn't the 90s anymore lan is dead, get over it already.
I have a real internet connection and get about 0 lag on bnet, so i don't know what your problems are. I think some people just want something to bitch about.
No sc2 will not have lan support, it also will not play on an atari, so what?
Please do not talk about "99%" of people unless you know every single poster on TL personally and then some. Rob Pardo tried to make the same inference during Blizzcon 2009 making some kind of joke about how lans were a thing of the past and asked if anyone would still miss it. What happened? The crowd exploded in protest and screaming and Pardo choked on his words and had to change tactics. (lookin for a youtube link but not finding the exact moment) Just because you're too lazy to get a lan together and enjoy the company of your friends while gaming doesn't mean that's the same case with everyone else.
the part starts near the beginning of the video (like the first second) and continues until like 30 sec. lol he got owned.
Its a vocal minority of hardcore fans, which is who attends Blizzcon (and reads Teamliquid).
Basing your numbers on that and then saying "EVERY SINGLE PERSON WANTS LAN" is faulty. Just like with console games losing local multiplayer, the average person who will buy SC2 could really care less about NO LATENCY ULTRACOMPETITIVE LAN. Sorry, thats just the truth =\
I would answer "not yet". They will likely have the option of LAN connectivity between two players on the same network if both are connected to battle.net.
On May 03 2010 04:56 DrSmoke wrote: Why don't you guys get off the 100 kbps stolen wireless and get with the times. Lan is the past and 99% of people are not going to miss it. This isn't the 90s anymore lan is dead, get over it already.
I have a real internet connection and get about 0 lag on bnet, so i don't know what your problems are. I think some people just want something to bitch about.
No sc2 will not have lan support, it also will not play on an atari, so what?
Please do not talk about "99%" of people unless you know every single poster on TL personally and then some. Rob Pardo tried to make the same inference during Blizzcon 2009 making some kind of joke about how lans were a thing of the past and asked if anyone would still miss it. What happened? The crowd exploded in protest and screaming and Pardo choked on his words and had to change tactics. (lookin for a youtube link but not finding the exact moment) Just because you're too lazy to get a lan together and enjoy the company of your friends while gaming doesn't mean that's the same case with everyone else.
the part starts near the beginning of the video (like the first second) and continues until like 30 sec. lol he got owned.
Its a vocal minority of hardcore fans, which is who attends Blizzcon (and reads Teamliquid).
Basing your numbers on that and then saying "EVERY SINGLE PERSON WANTS LAN" is faulty. Just like with console games losing local multiplayer, the average person who will buy SC2 could really care less about NO LATENCY ULTRACOMPETITIVE LAN. Sorry, thats just the truth =\
There's not a single person who would mind having LAN in the game, and there's a good amount of people who actively want it. It's not even any extra work for them - they already have LAN available to them since that's what was used for every single event they showed the game off at.
There is no good reason aside from piracy, and that's flimsy at best considering the game is going to be pirated anyway. I'm fairly certain that if they implemented an auth-sequence before you could play on LAN, to the average pirate the game would be just as hard to pirate as if they had no LAN and had to play on a private server.
Why? Because both cases require someone to crack the protection, and once that's done it's just a matter of following the instructions provided at whatever filesharing site you used to acquire the program.
On May 03 2010 04:56 DrSmoke wrote: Why don't you guys get off the 100 kbps stolen wireless and get with the times. Lan is the past and 99% of people are not going to miss it. This isn't the 90s anymore lan is dead, get over it already.
I have a real internet connection and get about 0 lag on bnet, so i don't know what your problems are. I think some people just want something to bitch about.
No sc2 will not have lan support, it also will not play on an atari, so what?
Please do not talk about "99%" of people unless you know every single poster on TL personally and then some. Rob Pardo tried to make the same inference during Blizzcon 2009 making some kind of joke about how lans were a thing of the past and asked if anyone would still miss it. What happened? The crowd exploded in protest and screaming and Pardo choked on his words and had to change tactics. (lookin for a youtube link but not finding the exact moment) Just because you're too lazy to get a lan together and enjoy the company of your friends while gaming doesn't mean that's the same case with everyone else.
the part starts near the beginning of the video (like the first second) and continues until like 30 sec. lol he got owned.
Its a vocal minority of hardcore fans, which is who attends Blizzcon (and reads Teamliquid).
Basing your numbers on that and then saying "EVERY SINGLE PERSON WANTS LAN" is faulty. Just like with console games losing local multiplayer, the average person who will buy SC2 could really care less about NO LATENCY ULTRACOMPETITIVE LAN. Sorry, thats just the truth =\
I assume you mean the average person couldn't care less. But you have to admit, there were a lot of people yelling there, definitely not "like 5 people" like Pardo says. I would say it is a minority, but it is a large minority. Your argument is similar to saying that issues concerning blacks shouldn't be discussed, because the average person isn't black (or similar other minority race comparison). There are a large minority of people who want LAN, this should be addressed.
Also, what console games have lost local multiplayer? The biggest console games I know (Call of Duty franchise comes to mind) have improved their local multiplayer with each release.
I hate it when ppl don't want other ppl to have the freedom of choice because they don't care at all themselves and think: "why bother - I don't mind...."
I see this passive "don't care so why not drag everyone else down with me" everywhere.
Blizzard should be criticized if they create such a mess and just because you might not care, it doesn't mean that ppl shouldn't have a choice - I mean, it doesn't affect you anyways, cuz you don't care.
It's this stagnant, everything will be fine-mentality thats totally detrimental to a game like SC2, which could become so much better if Blizz would just listen to the community. And TL is an elitist SC-Community, but exactly that's why ppl here know why SC:BW is so good and they see the problems of no LAN-Support.
Can you please explain, then, why they cannot simply force you to authorize your copy everytime you want to play on LAN (or, at least the first time)? I mean, wouldn't that solve most of the no-LAN *AND* most of the piracy issues?
this. like I said before, there's like absolutely no reason why we can't have the best of both worlds by requiring connection before and after, not during the games. I think this is what the community should be pushing for, if Blizzard cares enough about the piracy issues to not implement complete disconnected LAN play.
Heck, the battle.net servers don't even need to be up as long as some 'authenticator' servers are, right? (I don't know anything about network infrastructure).
I am just wondering, was there this much outrage when 3.5" floppy disk drives became optional on computers? LAN will eventually be an optional thing as well. :\
No LAN combined with the fact that you won't be able to connect to people across gateways sucks soooooo much for ANYONE with international friends not just ultra competetive pro gamers or whatever. In practice I will never ever be able to play sc2 with some of my friends from school (unless I buy an extra copy just for that, and with 2 full priced expansions.... yea right) Laggy tournaments, Lan parties crashing due to router problems, people who can't play with each other, this is how playing games with other humans used to be like 10-15 years ago :/
On May 05 2010 05:13 Kralic wrote: I am just wondering, was there this much outrage when 3.5" floppy disk drives became optional on computers? LAN will eventually be an optional thing as well. :\
CD was supperior to the floppy, you could add on your old floppy (you still can). LAN is not supperior in any way to online (gameplay wise). You can't add on LAN (yet. I'm cheering for you pirates! Give me my LAN, I'll buy the game for the custom maps and pirate it for competetive matches over hamachi with my friends.)
Blizzard, "#(/ YOU. You made me pirate your game. Stupid stupid blizzard, what happened to diablo 2? starcraft 1? Warcraft 3? These games made me love you! WHAT IS THIS "(#/(¤/"?!?!
EDIT: Oh, and no cross gateway play on top of that?! "/#"(%)"&%(/&"#)"&#)&/(/"#/ EDIT2: It's the small things that matter blizzard! The small things that make a game great! I could care less if it's balanced, I'll just play custom maps with my friends (which someone balanced, gogo community power!).. o wait.. I CAN'T