• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 04:25
CET 09:25
KST 17:25
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy7ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book19Clem wins HomeStory Cup 289
Community News
Weekly Cups (March 16-22): herO doubles, Cure surprises2Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool42Weekly Cups (March 9-15): herO, Clem, ByuN win42026 KungFu Cup Announcement6BGE Stara Zagora 2026 cancelled12
StarCraft 2
General
Weekly Cups (March 16-22): herO doubles, Cure surprises Weekly Cups (August 25-31): Clem's Last Straw? How to Choose the Right KYC Partner for Your Proje Team Liquid Map Contest #22 - Presented by Monster Energy What mix of new & old maps do you want in the next ladder pool? (SC2)
Tourneys
World University TeamLeague (500$+) | Signups Open RSL Season 4 announced for March-April Sparkling Tuna Cup - Weekly Open Tournament WardiTV Team League Season 10 KSL Week 87
Strategy
Custom Maps
Publishing has been re-enabled! [Feb 24th 2026]
External Content
The PondCast: SC2 News & Results Mutation # 518 Radiation Zone Mutation # 517 Distant Threat Mutation # 516 Specter of Death
Brood War
General
ASL21 General Discussion Soulkey's decision to leave C9 BGH Auto Balance -> http://bghmmr.eu/ JaeDong's form before ASL [ASL21] Ro24 Preview Pt1: New Chaos
Tourneys
[ASL21] Ro24 Group B [ASL21] Ro24 Group A ASL Season 21 LIVESTREAM with English Commentary [Megathread] Daily Proleagues
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Stormgate/Frost Giant Megathread General RTS Discussion Thread Nintendo Switch Thread Path of Exile Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Five o'clock TL Mafia Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
US Politics Mega-thread European Politico-economics QA Mega-thread Things Aren’t Peaceful in Palestine YouTube Thread Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books Movie Discussion! [Manga] One Piece
Sports
2024 - 2026 Football Thread Cricket [SPORT] Formula 1 Discussion Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
Laptop capable of using Photoshop Lightroom?
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
Unintentional protectionism…
Uldridge
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2915 users

Oh Micro, Where Art Thou? - Page 25

Forum Index > SC2 General
Post a Reply
Prev 1 23 24 25 26 27 79 Next
Drazzzt
Profile Joined September 2002
Germany999 Posts
April 27 2010 08:57 GMT
#481
On April 27 2010 11:52 Dr.Frost wrote:
I can do moving shot with mutas and corruptors quite easily, the mechanic is different than sc1 but it works. I agree with some of the stuff in this post but not most of the micro stuff.. There is so much micro in this game and TLO has shown us some of the potential, there is still more to be discovered but therree is a lot we have already found out. I am not trying to be mean but it seems like this guy needs to really sit and practice some micro techniques

Hi,

could you explain how to do it or at least give a hint?
Be Nice, Be Fair, Be Mannered.
kavaron
Profile Joined April 2010
Greece22 Posts
April 27 2010 08:58 GMT
#482
Problem is game speed... play a game in fast and not faster and you will have plentty of time to micro. SC2 is just too fast for so many units that participate in a battle.
Hasudk
Profile Joined October 2009
Denmark78 Posts
April 27 2010 09:04 GMT
#483
I guess you have a point with this article, but I dont like how you handled the valkyrie vs corsair thing. To me it seems obvious that the main reason that corsairs where used to harass overlords and valkyries weren't (they actually were, its just really uncommon), is that corsairs can outrun scourge (with the proper turn-micro) for ever, and therefor nearly always get to safety at the nearest cannon/goon. Valkyries however can't outrun anything, so you cannot move out with one or two valkyries and hope to get them to safety if you meet scourge.

Otherwise a great read. I certainly hope that blizzard thinks of this. And please try not to imagine blizzard as a company that i trying its best to cheat you out of a great game, they are OF COURSE trying to make a great game - why would they try to make a bad game?
Qikz
Profile Blog Joined November 2009
United Kingdom12025 Posts
April 27 2010 09:06 GMT
#484
On April 27 2010 17:55 MorroW wrote:
i think it would be a good idea to let air attack while moving like they could in sc1. now u cant hunt micro at all and that was one of the major micro parts of air vs air in sc1


I think the trouble is morrow, is if you change it to implement that it would shift the balance of all air units completely and you'd have to rebalance everything.
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
slowmanrunning
Profile Joined March 2010
Canada285 Posts
April 27 2010 09:07 GMT
#485
right now it seems that micro is mostly just proper target firing, and army splits. By army splits I mean avoiding AoE units and moves such as psionic storm, hunter seeker missle, and banelings.

if better micro implemented in sc2 we might see early game units stick around longer, usually lings just become meat sheilds that make up a very small useless portion of your army by lair tech (they need a dps boost bad, or make the adreniline glands like 30-40% faster). I hardly ever see a zealot after toss gets a robo (though you didn't see too many in sc1 either, though I hate to compare the two). While as noted above the hellion becomes out of use because the other two are as well.

I don't necessarily think the corrupter should have it's energy removed, because feed back needs to be useful somehow (now they just need to do that to emp). Also in rare cases it's ability is really useful to harrass, such as shutting down a few turrets while mutas go to work, or in one game a T player built his rax way too close to the edge, and I constantly went over with a few corrupters and shut down his production for 30 seconds, pretty sure it won me the game, as when I looked later he stock piled mins during this time.

Who knows once people figure out builds more it may be extremely useful to corrupt-snipe a building to delay something to make an opening, or prevent a timing push. It seems to me like a powerful ability once builds, and meta game become a bit more standardized and figured out.

Though with how the hot topics of forums being "OMFG PHEONIX'S SUCK!!!111!!!" I think it may get a damage boost soon (or they could return move shot, pssh like that'll ever happen)

Though I am straying, nice read with some very viable points.
I aim to become a hydralisk and then stop posting, cause I don't wanna be a queen...
zoOv
Profile Blog Joined April 2010
Australia269 Posts
April 27 2010 09:15 GMT
#486
Great read, awesome write-up!

The article points out the main flaws with micro in SC2 and includes tongue-in-cheek insults pointed at Blizzard. It's not like he is flaming them, it's more like... 'polite' criticism to get the point sent across =).
Terror Australis :: [TA] :: Hard work beats talent when talent fails to work hard
hongon
Profile Joined December 2009
Czech Republic10 Posts
April 27 2010 09:15 GMT
#487
i agree... needs more micro... micro in sc1 was very nice to watch
zul
Profile Blog Joined February 2010
Germany5427 Posts
April 27 2010 09:16 GMT
#488
One of the top 5 Article in the SC2-Beta so far. I hope some Blizzard employees read this!
keep it deep! @zulison
Nakamaru
Profile Joined April 2010
United States1 Post
April 27 2010 09:17 GMT
#489
While this is my first post on TL.net i hope it doesn't get completely overlooked.

SC2 does have a kind of "clump and A move" feel to it, and style is more defined in BO than Micro, but it would be amazing to see it put back into the game.

Moving shot seems like the epitome of freedom of movement, which is what can often define a player's "control." Blizzard seems to have a very specific goal in mind with each unit they created without allowing players to create their own roles for units to fulfill.

Great read and i hope it causes a reaction from the community and blizzard to start thinking about the hardcore competitors gameplay instead of just the competitive community's gameplay.
Whatever will be will be
kasumimi
Profile Blog Joined October 2007
Greece460 Posts
April 27 2010 09:21 GMT
#490
Very impressive writing and I agree with everything you wrote.
But we all know that starcraft 2 is here to stay as it is, in it's "pop" form where D+ players can have an even match with B
Blizzard wants their game to be as successful as possible and making it "easier" seems to be the best way.
Dav_
Profile Joined June 2009
Hungary236 Posts
April 27 2010 09:22 GMT
#491
but guys! if they make micro harder you will be D- noobs again >:D
scAre
Profile Joined November 2008
Estonia28 Posts
April 27 2010 09:32 GMT
#492
Its a fundamental problem and not just micro, its in other parts in game as well.
This focus on "cool units" was wrong approuch from day 1.
Even the "coolness" what they were so keen to accomplish is gone through balancing.
I mean what happened to corruptor, bc, phoenix, lurkers etc. They were all cut from their original abilitys.

This is a fundamental flaw, fixing it will be too costly, as the realease date draws near.
I excpect only cosmetic changes.
veni vidi vici
Pulimuli
Profile Blog Joined February 2007
Sweden2766 Posts
April 27 2010 09:35 GMT
#493
good work lalush, someone should get blizzard to read this and understand that this need fixing if they ever plan for SC2 to become as great as SC:BW
FusionCutter
Profile Joined October 2004
Canada974 Posts
April 27 2010 09:40 GMT
#494
On April 27 2010 18:32 scAre wrote:
Its a fundamental problem and not just micro, its in other parts in game as well.
This focus on "cool units" was wrong approuch from day 1.
Even the "coolness" what they were so keen to accomplish is gone through balancing.
I mean what happened to corruptor, bc, phoenix, lurkers etc. They were all cut from their original abilitys.

This is a fundamental flaw, fixing it will be too costly, as the realease date draws near.
I excpect only cosmetic changes.


Remember the Soul Hunter? Man that was terrible.


billyX333
Profile Blog Joined January 2008
United States1360 Posts
April 27 2010 09:41 GMT
#495
I can't help but feel that a lot of the people who 100% disagree w/ the OP didn't play BW long enough or competitively enough to genuinely appreciate the mechanics and the extremely high ceiling on the game.

I kind of chuckle each time I hear "oh but there is micro! different micro!"
Speed hydra micro in BW essentially sums up of all the types of micro in SC2, nothing special
anybody can micro hydras if they were trying
Micro in BW is everything SC2 is plus so so much more

I have yet to see a micro game/maneuver where I'll gasp and admit "i can't do that and probably never will be able to do as effectively as he"

A great majority of the micro in sc2 is extremely easy and takes no practice whatsoever to perfect.

TheMick
Profile Joined April 2010
Great Britain164 Posts
Last Edited: 2010-04-27 09:56:46
April 27 2010 09:41 GMT
#496
excellent read, tuk me half hour just to read it >_< but yeah, bw was a very difference paced game and micro was the spotlight of it.
Which seperated the the average players from the good.
havent actually played sc2 yet, but seen alot of vods/replays and to what i can see or figure out, its not massively micro intensive, but seems to be build orders, and macro heavy, and a good comparisition of units.
I was a C player back in the day of wgtour, and my macro was decent my micro was average, why i didnt advance any further.
http://eu.battle.net/sc2/en/profile/265104/1/HyperioN/ My SC2 profile!
Eury
Profile Joined December 2008
Sweden1126 Posts
April 27 2010 09:49 GMT
#497
On April 27 2010 18:41 billyX333 wrote:
I can't help but feel that a lot of the people who 100% disagree w/ the OP didn't play BW long enough or competitively enough to genuinely appreciate the mechanics and the extremely high ceiling on the game.

I kind of chuckle each time I hear "oh but there is micro! different micro!"
Speed hydra micro in BW essentially sums up of all the types of micro in SC2, nothing special
anybody can micro hydras if they were trying
Micro in BW is everything SC2 is plus so so much more

I have yet to see a micro game/maneuver where I'll gasp and admit "i can't do that and probably never will be able to do as effectively as he"

A great majority of the micro in sc2 is extremely easy and takes no practice whatsoever to perfect.



I don't know what you classify as 100% disagreement, but Nony very strongly disagreed with the OP. What numerical value you will attribute to that I'm not sure.

Then again, maybe Nony haven't played enough BW, and/or on a high enough level for your taste.
Navane
Profile Blog Joined February 2007
Netherlands2751 Posts
April 27 2010 09:50 GMT
#498
" Many people throughout these years we’ve enjoyed with Starcraft have argued the stance that Blizzard managing to balance Starcraft as well as they did must have been a fluke of cosmic proportions. "

what?
OPSavioR
Profile Joined March 2010
Sweden1465 Posts
April 27 2010 09:53 GMT
#499
i like my corruptors..
i dunno lol
billyX333
Profile Blog Joined January 2008
United States1360 Posts
April 27 2010 09:56 GMT
#500
On April 27 2010 18:49 Eury wrote:
Show nested quote +
On April 27 2010 18:41 billyX333 wrote:
I can't help but feel that a lot of the people who 100% disagree w/ the OP didn't play BW long enough or competitively enough to genuinely appreciate the mechanics and the extremely high ceiling on the game.

I kind of chuckle each time I hear "oh but there is micro! different micro!"
Speed hydra micro in BW essentially sums up of all the types of micro in SC2, nothing special
anybody can micro hydras if they were trying
Micro in BW is everything SC2 is plus so so much more

I have yet to see a micro game/maneuver where I'll gasp and admit "i can't do that and probably never will be able to do as effectively as he"

A great majority of the micro in sc2 is extremely easy and takes no practice whatsoever to perfect.



I don't know what you classify as 100% disagreement, but Nony very strongly disagreed with the OP. What numerical value you will attribute to that I'm not sure.

Then again, maybe Nony haven't played enough BW, and/or on a high enough level for your taste.


... he even said he agreed about the moving attack but disliked the tone of the post
Prev 1 23 24 25 26 27 79 Next
Please log in or register to reply.
Live Events Refresh
Next event in 1h 35m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nina 190
ProTech123
StarCraft: Brood War
firebathero 2283
Bisu 516
HiyA 283
Killer 110
ToSsGirL 91
Noble 27
Sharp 19
Bale 17
NotJumperer 17
Nal_rA 14
[ Show more ]
ZergMaN 12
Terrorterran 5
Dota 2
canceldota37
febbydoto30
League of Legends
JimRising 473
Counter-Strike
Stewie2K1209
m0e_tv555
Other Games
ceh9486
Happy164
Sick68
Trikslyr21
Organizations
Other Games
gamesdonequick930
BasetradeTV119
Dota 2
PGL Dota 2 - Main Stream90
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• Berry_CruncH195
• LUISG 9
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 1
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• HappyZerGling130
Upcoming Events
Sparkling Tuna Cup
1h 35m
Afreeca Starleague
1h 35m
Soulkey vs Ample
JyJ vs sSak
Replay Cast
1d
Afreeca Starleague
1d 1h
hero vs YSC
Larva vs Shine
Kung Fu Cup
1d 2h
Replay Cast
1d 15h
KCM Race Survival
2 days
The PondCast
2 days
WardiTV Team League
2 days
Replay Cast
2 days
[ Show More ]
WardiTV Team League
3 days
RSL Revival
4 days
Cure vs Zoun
herO vs Rogue
WardiTV Team League
4 days
Platinum Heroes Events
4 days
BSL
4 days
RSL Revival
5 days
ByuN vs Maru
MaxPax vs TriGGeR
WardiTV Team League
5 days
BSL
5 days
Replay Cast
6 days
Afreeca Starleague
6 days
Light vs Calm
Royal vs Mind
Wardi Open
6 days
Monday Night Weeklies
6 days
Liquipedia Results

Completed

Proleague 2026-03-23
WardiTV Winter 2026
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
BSL Season 22
CSL Elite League 2026
CSL Season 20: Qualifier 1
ASL Season 21
Acropolis #4 - TS6
RSL Revival: Season 4
Nations Cup 2026
NationLESS Cup
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

2026 Changsha Offline CUP
CSL Season 20: Qualifier 2
CSL 2026 SPRING (S20)
Acropolis #4
IPSL Spring 2026
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.