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Backspace key - base cycle functionality - Page 2

Forum Index > SC2 General
Post a Reply
Prev 1 2 All
Hammy
Profile Joined January 2009
France828 Posts
March 14 2010 21:00 GMT
#21
You'd think that SC:BW fans would have at least tried blizzard's next RTS a bit before realizing it sucked... :p
Some good functionalities were brought back which is great (backspace, tabbing through subgroups, healthbars etc...).

Also, to those who still talk about transfering workers: mineral walking is OUT!! Why the hell would you bother clicking another mineral patch when you could click ANYWHERE to get your workers out of there? It doesn't go any faster if you clic a mineral patch.

I doubt I'll ever use the backspace key since it's too far off on the keyboard, but it's good the functionality is here so we can reassign it later with custom hotkeys.
Retsukage
Profile Blog Joined February 2008
United States1002 Posts
March 14 2010 21:04 GMT
#22
amazing find great stuff
To change is to improve, to change often is to be perfect - Winston Chruchill
iSiN
Profile Blog Joined March 2009
United States1075 Posts
March 14 2010 21:06 GMT
#23
On March 15 2010 06:00 Hammy wrote:
You'd think that SC:BW fans would have at least tried blizzard's next RTS a bit before realizing it sucked... :p
Some good functionalities were brought back which is great (backspace, tabbing through subgroups, healthbars etc...).

Also, to those who still talk about transfering workers: mineral walking is OUT!! Why the hell would you bother clicking another mineral patch when you could click ANYWHERE to get your workers out of there? It doesn't go any faster if you clic a mineral patch.

I doubt I'll ever use the backspace key since it's too far off on the keyboard, but it's good the functionality is here so we can reassign it later with custom hotkeys.


Ummm no workers still phase when sent to mine minerals I've had several instances where I've told drones to make spine crawlers at the bottom of my blocked ramp and they will continue to be blocked until I tell them to mine minerals from my expo fist.
Grouty @HoN/PCKJ <--<333 || Jaedong Fan Cafe GFX
DeCoup
Profile Joined September 2006
Australia1933 Posts
March 14 2010 21:13 GMT
#24
Looks like I found a key to bind to G12 on my G15 Keyboard lol.
"Poor guy. I really did not deserve that win. So this is what it's like to play Protoss..." - IdrA
yare
Profile Blog Joined December 2002
507 Posts
March 14 2010 21:13 GMT
#25
They should put it on the `~ key next to the 1
sob3k
Profile Blog Joined August 2009
United States7572 Posts
March 14 2010 21:18 GMT
#26
On March 15 2010 03:20 synapse wrote:
Somehow I'm surprised this you're the first one to discover this... why did Blizzard never make us shut up about f2-f4 when they had this backspace thing all along o_0?

(Or maybe they snuck it in with the last patch... sneaky bastards)


Thats because he's not the first one to find it, I am amazed all you guys are just now finding this, its been stated in probably 35 other SC2 threads, which I guess you guys skipped.

And it sucks, its way too far away to actually use correctly, its actually faster to use the minimap because it wont make you move your left all the way across the keyboard.

If they mapped this to ~ or F2 it might be useful.
In Hungry Hungry Hippos there are no such constraints—one can constantly attempt to collect marbles with one’s hippo, limited only by one’s hippo-levering capabilities.
sob3k
Profile Blog Joined August 2009
United States7572 Posts
March 14 2010 21:22 GMT
#27
On March 15 2010 06:00 Hammy wrote:
You'd think that SC:BW fans would have at least tried blizzard's next RTS a bit before realizing it sucked... :p
...
...
Also, to those who still talk about transfering workers: mineral walking is OUT!! Why the hell would you bother clicking another mineral patch when you could click ANYWHERE to get your workers out of there? It doesn't go any faster if you clic a mineral patch.


Oh the irony....

Hammy, STFU.

Mineral walking is NOT out....which you would probably know if you
would have at least tried blizzard's next RTS a bit
In Hungry Hungry Hippos there are no such constraints—one can constantly attempt to collect marbles with one’s hippo, limited only by one’s hippo-levering capabilities.
karnage.nor
Profile Joined March 2010
Norway4 Posts
March 14 2010 21:31 GMT
#28
On March 15 2010 06:18 sob3k wrote:

And it sucks, its way too far away to actually use correctly, its actually faster to use the minimap because it wont make you move your left all the way across the keyboard.

If they mapped this to ~ or F2 it might be useful.


Noob with first post here. Why don't you just rebind the key? After reading this thread now i mapped Mouse5 to backspace, but you could do it with another key as well. Or do you already use mouse/other keys for useful things?
KrissirK
Profile Blog Joined February 2010
United States63 Posts
March 14 2010 21:36 GMT
#29
This is going to help my a lot. Nice find!
Ryuu314
Profile Joined October 2009
United States12679 Posts
March 14 2010 21:38 GMT
#30
On March 15 2010 06:31 karnage.nor wrote:
Show nested quote +
On March 15 2010 06:18 sob3k wrote:

And it sucks, its way too far away to actually use correctly, its actually faster to use the minimap because it wont make you move your left all the way across the keyboard.

If they mapped this to ~ or F2 it might be useful.


Noob with first post here. Why don't you just rebind the key? After reading this thread now i mapped Mouse5 to backspace, but you could do it with another key as well. Or do you already use mouse/other keys for useful things?

Most people frown upon rebinding keys.
0mgVitaminE
Profile Joined February 2009
United States1278 Posts
March 14 2010 21:41 GMT
#31
Why would they choose backspace over f keys?
Hi there. I'm in a cave, how bout you?
sob3k
Profile Blog Joined August 2009
United States7572 Posts
March 14 2010 21:43 GMT
#32
On March 15 2010 06:31 karnage.nor wrote:
Show nested quote +
On March 15 2010 06:18 sob3k wrote:

And it sucks, its way too far away to actually use correctly, its actually faster to use the minimap because it wont make you move your left all the way across the keyboard.

If they mapped this to ~ or F2 it might be useful.


Noob with first post here. Why don't you just rebind the key? After reading this thread now i mapped Mouse5 to backspace, but you could do it with another key as well. Or do you already use mouse/other keys for useful things?


Editing hotkeys requires tampering with game files, which I believe violates the Beta EULA.
In Hungry Hungry Hippos there are no such constraints—one can constantly attempt to collect marbles with one’s hippo, limited only by one’s hippo-levering capabilities.
unrev
Profile Joined August 2009
Canada46 Posts
March 14 2010 21:52 GMT
#33
also with protoss I just found out that as soon as you get your 1st warp gate, an icon will
appear bottom right screen with the number of available warpgates. You can click on it or
you can hit 'W' and you will select all the warp gates automaticly. Any new warp gate will
automaticly be tagged to the 'W' key.
edahl
Profile Joined February 2008
Norway483 Posts
March 14 2010 22:02 GMT
#34
On March 15 2010 06:43 sob3k wrote:
Show nested quote +
On March 15 2010 06:31 karnage.nor wrote:
On March 15 2010 06:18 sob3k wrote:

And it sucks, its way too far away to actually use correctly, its actually faster to use the minimap because it wont make you move your left all the way across the keyboard.

If they mapped this to ~ or F2 it might be useful.


Noob with first post here. Why don't you just rebind the key? After reading this thread now i mapped Mouse5 to backspace, but you could do it with another key as well. Or do you already use mouse/other keys for useful things?


Editing hotkeys requires tampering with game files, which I believe violates the Beta EULA.

Not to mention that you shouldn't have to do that sort of thing in a competitive game.
karnage.nor
Profile Joined March 2010
Norway4 Posts
March 14 2010 22:03 GMT
#35
On March 15 2010 06:38 Ryuu314 wrote:
Show nested quote +
On March 15 2010 06:31 karnage.nor wrote:
On March 15 2010 06:18 sob3k wrote:

And it sucks, its way too far away to actually use correctly, its actually faster to use the minimap because it wont make you move your left all the way across the keyboard.

If they mapped this to ~ or F2 it might be useful.


Noob with first post here. Why don't you just rebind the key? After reading this thread now i mapped Mouse5 to backspace, but you could do it with another key as well. Or do you already use mouse/other keys for useful things?

Most people frown upon rebinding keys.

Did not know that, thanks.

On March 15 2010 06:43 sob3k wrote:
Show nested quote +
On March 15 2010 06:31 karnage.nor wrote:
On March 15 2010 06:18 sob3k wrote:

And it sucks, its way too far away to actually use correctly, its actually faster to use the minimap because it wont make you move your left all the way across the keyboard.

If they mapped this to ~ or F2 it might be useful.


Noob with first post here. Why don't you just rebind the key? After reading this thread now i mapped Mouse5 to backspace, but you could do it with another key as well. Or do you already use mouse/other keys for useful things?


Editing hotkeys requires tampering with game files, which I believe violates the Beta EULA.


I meant on an OS/Hardware level (e.g. in your mousedriver binding a key to some function), not tampering with the game. Did not know that this was looked down upon.
LuDwig-
Profile Blog Joined February 2007
Italy1143 Posts
March 14 2010 22:14 GMT
#36
Read tricks thread plz.
this has been reported like 2 weeks ago
http://www.teamliquid.net/forum/viewmessage.php?topic_id=120015&currentpage=98<--Search the HotBid's Post
Hammy
Profile Joined January 2009
France828 Posts
March 14 2010 22:21 GMT
#37
On March 15 2010 06:22 sob3k wrote:
+ Show Spoiler +
On March 15 2010 06:00 Hammy wrote:
You'd think that SC:BW fans would have at least tried blizzard's next RTS a bit before realizing it sucked... :p
...
...
Also, to those who still talk about transfering workers: mineral walking is OUT!! Why the hell would you bother clicking another mineral patch when you could click ANYWHERE to get your workers out of there? It doesn't go any faster if you clic a mineral patch.


Oh the irony....

Hammy, STFU.

Mineral walking is NOT out....which you would probably know if you
Show nested quote +
would have at least tried blizzard's next RTS a bit

The RTS after SC2 was Wc3 fyi (which had backspace etc...).

And I've never had any trouble moving workers out of an expansion with the updated AI. It's definitely not necessary to click on a mineral field. Fkeys are needed for OTHER reasons than just getting workers out of a mineral field. Sure they'll stack slightly better (so more vulnerable to any form of aoe), but they can't go through other units which means they'll still be blocked by melee units => not mineral walking.
I'll join you in your rudeness and ask you to STFU (just for the heck) or provide a more productive comment than your last one.
sob3k
Profile Blog Joined August 2009
United States7572 Posts
March 14 2010 22:37 GMT
#38
On March 15 2010 07:21 Hammy wrote:
Show nested quote +
On March 15 2010 06:22 sob3k wrote:
+ Show Spoiler +
On March 15 2010 06:00 Hammy wrote:
You'd think that SC:BW fans would have at least tried blizzard's next RTS a bit before realizing it sucked... :p
...
...
Also, to those who still talk about transfering workers: mineral walking is OUT!! Why the hell would you bother clicking another mineral patch when you could click ANYWHERE to get your workers out of there? It doesn't go any faster if you clic a mineral patch.


Oh the irony....

Hammy, STFU.

Mineral walking is NOT out....which you would probably know if you
would have at least tried blizzard's next RTS a bit

The RTS after SC2 was Wc3 fyi (which had backspace etc...).

And I've never had any trouble moving workers out of an expansion with the updated AI. It's definitely not necessary to click on a mineral field. Fkeys are needed for OTHER reasons than just getting workers out of a mineral field. Sure they'll stack slightly better (so more vulnerable to any form of aoe), but they can't go through other units which means they'll still be blocked by melee units => not mineral walking.
I'll join you in your rudeness and ask you to STFU (just for the heck) or provide a more productive comment than your last one.



Ok, here is my more productive comment:

You're wrong.

Mineral walking is still in the game, it still allows drones to move through ANY other unit.

I JUST fired up SC2, just on the off chance you weren't talking out your ass and it had been patched or something. Nope, they still go through anything.

In Hungry Hungry Hippos there are no such constraints—one can constantly attempt to collect marbles with one’s hippo, limited only by one’s hippo-levering capabilities.
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