On February 20 2010 00:22 LightRailCoyote wrote: Question 1: I remember supply depots sinking int othe ground. Do they still do that? Question 2: Does Z have any viable anti-air pre lair tech and hydras? Question 3: Why don't you love me?
1. Supply depots do sink.
2. Queens can shoot air units, and you also have spores. Queens are good for fighting off overlords. After that I think you need to lair/hydra.
On February 20 2010 00:22 LightRailCoyote wrote: Question 1: I remember supply depots sinking int othe ground. Do they still do that? Question 2: Does Z have any viable anti-air pre lair tech and hydras? Question 3: Why don't you love me?
Question 2 is quite important, because in the streams I've seen, 1 void ray kills 1 queen. Been theory crafting a void-ray (/phoenix) rush ever since
On February 19 2010 18:59 Scorch wrote: I've never liked the Thor and Mothership, feeling like they are just spectacular gimicky units without any real purpose except attract noobs. Is this true? Are they any good?
The Thor is awesome - it has Arnold as a driver for crying out loud!
The Mothership can cloak your allies units :O (dunno if that's a bug or intentional) Wormhole transit is cool. I dunno, I only used one for 2 minutes at the end of a 2v2.
What about Phoenix? Anyone tried a build that involves some of those against any race?
The phoenix is.. underwhelming. The graviton beam doesn't work on massive units (Ultras/Collosi/Thors), so it's really only useful against the mediumish units like immortals, queens, maybe corrupters when people use those. Graviton beam is really the only reason to use them, they do laughable damage.
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The mothership is definitely worth the 400/400 resources. Vortex is like stasis field, the other ability whose name I forget is probably pretty good though I haven't used it yet.
hey a matter of fact you could help me, i want to get a better veiw of the maps. is there anyway you could copie the map files from your beta and upload them online to mayb mediafire, you could also email them to me as a attachment,
What about Phoenix? Anyone tried a build that involves some of those against any race?
The phoenix is.. underwhelming. The graviton beam doesn't work on massive units (Ultras/Collosi/Thors), so it's really only useful against the mediumish units like immortals, queens, maybe corrupters when people use those. Graviton beam is really the only reason to use them, they do laughable damage.
They also do lame damage against marines and marauders?
I thought they would be decent against them, so im curious :o
On February 20 2010 01:04 gundams13118 wrote: hey a matter of fact you could help me, i want to get a better veiw of the maps. is there anyway you could copie the map files from your beta and upload them online to mayb mediafire, you could also email them to me as a attachment,
Please, can someone ban this guy?? He's been asking for shit to crack SC2 on all his posts.
someone somewhere asked about infiltrators. You can take over enemy works and build with them, but workers stop work and lose control after 10s. only tested with terran so I would assume Protoss and Zerg work ok.
Better question would be, can you mind control an egg? If so, what happens if you do so right before it hatches? Beta life must be hard, answering all of these questions