On March 08 2010 13:35 tl)fuSe wrote:
I enjoyed todays episode as always, but I'm not sure I like the "speedrunthrough15games in an hour" mode that much though.
Pros:
Get to see alot of different unit combos in short time with no replay finding
Get to compare stuff, and draw parallels from game to game and understand how the game evolves
Cons:
Might be too many games to remember, and tell apart.
No time for in depth analysis (which is where you shine alot)
No time for reflection, evaluation or that many questions.
That's what I'm thinking, and I don't want to be misunderstood causs the episode was good, just the in depth episodes you do are usually super good! ..
Keep up the good work
I enjoyed todays episode as always, but I'm not sure I like the "speedrunthrough15games in an hour" mode that much though.
Pros:
Get to see alot of different unit combos in short time with no replay finding
Get to compare stuff, and draw parallels from game to game and understand how the game evolves
Cons:
Might be too many games to remember, and tell apart.
No time for in depth analysis (which is where you shine alot)
No time for reflection, evaluation or that many questions.
That's what I'm thinking, and I don't want to be misunderstood causs the episode was good, just the in depth episodes you do are usually super good! ..
Keep up the good work

I think a good reason to do this 15-games stuff at this point in beta is to just see a bunch of games. It's like when trying to learn chess: If you want to play it seriously, a good way to start is just to see a bunch of it being played in front of you. And since nobody know how to play SC2 yet, seeing the evolution of builds etc. is extremely helpful. I really really like to see the way Day[9] develops his builds from just an idea to tight timings and perfection. It might be possible to do with BW as well, and I think we'd all have a pretty good time watching it being done in probably any game.