• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 11:02
CEST 17:02
KST 00:02
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun11[ASL21] Ro8 Preview Pt1: Inheritors16[ASL21] Ro16 Preview Pt2: All Star10Team Liquid Map Contest #22 - The Finalists22[ASL21] Ro16 Preview Pt1: Fresh Flow9
Community News
2026 GSL Season 1 Qualifiers25Maestros of the Game 2 announced92026 GSL Tour plans announced15Weekly Cups (April 6-12): herO doubles, "Villains" prevail1MaNa leaves Team Liquid25
StarCraft 2
General
Team Liquid Map Contest #22 - The Finalists Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool MaNa leaves Team Liquid Maestros of the Game 2 announced
Tourneys
GSL Code S Season 1 (2026) SC2 INu's Battles#15 <BO.9 2Matches> WardiTV Spring Cup RSL Revival: Season 5 - Qualifiers and Main Event SEL Masters #6 - Solar vs Classic (SC: Evo)
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 523 Firewall Mutation # 522 Flip My Base Mutation # 521 Memorable Boss
Brood War
General
Data needed Pros React To: Leta vs Tulbo (ASL S21, Ro.8) ASL21 General Discussion [TOOL] Starcraft Chat Translator JaeDong's ASL S21 Ro16 Post-Review
Tourneys
Escore Tournament StarCraft Season 2 [Megathread] Daily Proleagues [ASL21] Ro8 Day 2 [ASL21] Ro8 Day 1
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers What's the deal with APM & what's its true value Any training maps people recommend?
Other Games
General Games
Daigo vs Menard Best of 10 Stormgate/Frost Giant Megathread Nintendo Switch Thread Dawn of War IV Diablo IV
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread European Politico-economics QA Mega-thread Russo-Ukrainian War Thread 3D technology/software discussion Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Sexual Health Of Gamers
TrAiDoS
lurker extra damage testi…
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2448 users

Day[9].tv Daily - Page 1105

Forum Index > SC2 General
Post a Reply
Prev 1 1103 1104 1105 1106 1107 1118 Next
Kitty4Cat
Profile Blog Joined November 2011
Canada56 Posts
October 04 2012 18:44 GMT
#22081
On October 04 2012 05:30 ReachTheSky wrote:
Could someone be so kind to give me the email as to where I should submit replays for a possible daily?


It depends on which daily you want to submit for

- for Funday Mondays : monday@day9.tv

- for Newbie Tuesdays : tuesday@day9.tv
"There is nothing more cool than being proud of the things that you love." - Day[9]
NVRLand
Profile Joined March 2012
Sweden203 Posts
October 04 2012 20:08 GMT
#22082
If I may ask;

Sean often talks about "Do not play to win, play to learn" and I was wondering if this is true for people who are not intending to go pro. I mean, a person who wants to compete in tournaments and ofc should obviously not care about ladder ranking but for us, those who just wants to play (and get better at the same time ofc :p), the ladder is a way to tell us how far we've gotten.

I want to get as good as possible, no doubt, but I don't see why I should doing the things Sean talks about since I will always be a level below what "my real skill" is?

I believe that my real skill is when I grind the ladder with the intention to win every game and I believe this skill level is higher than the "Try to do this creative thing and if it doesn't work out? Tweak it a little bit!" because that attitude will result in a lot of losses which will put my mmr lower than if I just tried to win every game?

So what is it really that Sean means? On one hand he tells us to not care about the ladder and ranking and only focus on learning and improving, on the other hand for a player who doesn't compete the ladder ranking is the only "proof" of skill he has?

Sorry for my poor English :p
Zrana
Profile Blog Joined August 2010
United Kingdom698 Posts
October 04 2012 20:14 GMT
#22083
Well it just depends if you prefer ladder points over a deeper understanding of the game.

Do what makes you happy.
Shymon
Profile Blog Joined February 2005
United States620 Posts
October 04 2012 20:15 GMT
#22084
On October 05 2012 05:08 NVRLand wrote:
If I may ask;

Sean often talks about "Do not play to win, play to learn" and I was wondering if this is true for people who are not intending to go pro. I mean, a person who wants to compete in tournaments and ofc should obviously not care about ladder ranking but for us, those who just wants to play (and get better at the same time ofc :p), the ladder is a way to tell us how far we've gotten.

I want to get as good as possible, no doubt, but I don't see why I should doing the things Sean talks about since I will always be a level below what "my real skill" is?

I believe that my real skill is when I grind the ladder with the intention to win every game and I believe this skill level is higher than the "Try to do this creative thing and if it doesn't work out? Tweak it a little bit!" because that attitude will result in a lot of losses which will put my mmr lower than if I just tried to win every game?

So what is it really that Sean means? On one hand he tells us to not care about the ladder and ranking and only focus on learning and improving, on the other hand for a player who doesn't compete the ladder ranking is the only "proof" of skill he has?

Sorry for my poor English :p


I belive in general he is trying to say that if you shift your focus from simply winning/losing you will actually get better results in the long run. Trying to take something in each game and make an improvment to it will make you incrimentally better with each game, it's no longer simply trying to grind out muscle memory, but now you are engaging your brain in activly improving. This does not mean trying crazy things every game, but rather slowly prefecting a style of play. This also gives you the blueprint for incorperating new builds or ideas into your games. When you critically look at your game from an objective standpoint (rather then sugar coating the wins and disregarding losses) your skill we quickly surpass what your current "real skill" is.
Kambing
Profile Joined May 2010
United States1176 Posts
October 04 2012 20:18 GMT
#22085
On October 05 2012 05:08 NVRLand wrote:
If I may ask;

Sean often talks about "Do not play to win, play to learn" and I was wondering if this is true for people who are not intending to go pro. I mean, a person who wants to compete in tournaments and ofc should obviously not care about ladder ranking but for us, those who just wants to play (and get better at the same time ofc :p), the ladder is a way to tell us how far we've gotten.

I want to get as good as possible, no doubt, but I don't see why I should doing the things Sean talks about since I will always be a level below what "my real skill" is?

I believe that my real skill is when I grind the ladder with the intention to win every game and I believe this skill level is higher than the "Try to do this creative thing and if it doesn't work out? Tweak it a little bit!" because that attitude will result in a lot of losses which will put my mmr lower than if I just tried to win every game?

So what is it really that Sean means? On one hand he tells us to not care about the ladder and ranking and only focus on learning and improving, on the other hand for a player who doesn't compete the ladder ranking is the only "proof" of skill he has?

Sorry for my poor English :p


The heart of the message is that playing for self-improvement (for most people) gives them more long-term enjoyment of the game. When you play to win, you focus on inevitable win-streaks and lose-streaks and can get in the trap of riding those corresponding emotional waves, e.g., "god, I lost 10 pvzs in a row, zerg is so imba, this game is bullshit". When you play to improve, you remove yourself from that rollercoaster and just focus on incremental improvement, the downside being that it is harder to quantify as well as less gratifying in the short-term.
NexCa
Profile Joined March 2011
Germany954 Posts
October 04 2012 20:36 GMT
#22086
On October 05 2012 05:18 Kambing wrote:
Show nested quote +
On October 05 2012 05:08 NVRLand wrote:
If I may ask;

Sean often talks about "Do not play to win, play to learn" and I was wondering if this is true for people who are not intending to go pro. I mean, a person who wants to compete in tournaments and ofc should obviously not care about ladder ranking but for us, those who just wants to play (and get better at the same time ofc :p), the ladder is a way to tell us how far we've gotten.

I want to get as good as possible, no doubt, but I don't see why I should doing the things Sean talks about since I will always be a level below what "my real skill" is?

I believe that my real skill is when I grind the ladder with the intention to win every game and I believe this skill level is higher than the "Try to do this creative thing and if it doesn't work out? Tweak it a little bit!" because that attitude will result in a lot of losses which will put my mmr lower than if I just tried to win every game?

So what is it really that Sean means? On one hand he tells us to not care about the ladder and ranking and only focus on learning and improving, on the other hand for a player who doesn't compete the ladder ranking is the only "proof" of skill he has?

Sorry for my poor English :p


The heart of the message is that playing for self-improvement (for most people) gives them more long-term enjoyment of the game. When you play to win, you focus on inevitable win-streaks and lose-streaks and can get in the trap of riding those corresponding emotional waves, e.g., "god, I lost 10 pvzs in a row, zerg is so imba, this game is bullshit". When you play to improve, you remove yourself from that rollercoaster and just focus on incremental improvement, the downside being that it is harder to quantify as well as less gratifying in the short-term.



Still hard to ignore the fact that I lost 10 PvZ's in a row :D
Best Protoss Player 4 ever - Bisu[Shield] || http://www.teamliquid.net/forum/viewmessage.php?topic_id=326242 || THIS IS WHERE WE STAND, THIS IS WHERE THEY FALL, GIVE THEM NOTHING, BUT TAKE FROM THEM EVERYTHING ! || SKT FIGHTIIING
MrF
Profile Joined October 2011
United States320 Posts
October 04 2012 20:55 GMT
#22087
What league are you in, the main thing is that while playing to win is all well and good if you are playing properly, most of his viewers are in lower leagues and have major flaws in their game and if you can improve those flaws you will get to a much higher skill level allowing you to win against most other low level players thus increasing your rank/league what you consider a qualification of skill. So if you are already playing in master league playing solid standard games, then yes play to win because that is the best way for you to improve, however if you are playing to win against say gold level players then you aren't really going to learn to do anything other than beat gold level players. Its hard to explain properly but SC2 is a very complex game and the more you fully understand and are able to perform you will inevitably start moving up the ladder.

TLDR: even if ladder rank/league is your concern playing to improve will net you better results than playing to win at all but the highest level. If your play is flawless then play to win, if it has flaws, improving those aspects will make you win more. I don't think he is saying you shouldn't be trying to win games just focus more on improving than winning.
HunterXHunter is awesome
Kambing
Profile Joined May 2010
United States1176 Posts
October 04 2012 21:02 GMT
#22088
On October 05 2012 05:36 NexCa wrote:
Show nested quote +
On October 05 2012 05:18 Kambing wrote:
On October 05 2012 05:08 NVRLand wrote:
If I may ask;

Sean often talks about "Do not play to win, play to learn" and I was wondering if this is true for people who are not intending to go pro. I mean, a person who wants to compete in tournaments and ofc should obviously not care about ladder ranking but for us, those who just wants to play (and get better at the same time ofc :p), the ladder is a way to tell us how far we've gotten.

I want to get as good as possible, no doubt, but I don't see why I should doing the things Sean talks about since I will always be a level below what "my real skill" is?

I believe that my real skill is when I grind the ladder with the intention to win every game and I believe this skill level is higher than the "Try to do this creative thing and if it doesn't work out? Tweak it a little bit!" because that attitude will result in a lot of losses which will put my mmr lower than if I just tried to win every game?

So what is it really that Sean means? On one hand he tells us to not care about the ladder and ranking and only focus on learning and improving, on the other hand for a player who doesn't compete the ladder ranking is the only "proof" of skill he has?

Sorry for my poor English :p


The heart of the message is that playing for self-improvement (for most people) gives them more long-term enjoyment of the game. When you play to win, you focus on inevitable win-streaks and lose-streaks and can get in the trap of riding those corresponding emotional waves, e.g., "god, I lost 10 pvzs in a row, zerg is so imba, this game is bullshit". When you play to improve, you remove yourself from that rollercoaster and just focus on incremental improvement, the downside being that it is harder to quantify as well as less gratifying in the short-term.



Still hard to ignore the fact that I lost 10 PvZ's in a row :D


Of course, practically speaking you pay attention to both aspects of your play to varying degrees. Day's point is to try to focus on self-improvement more.

Another way to think of it is that in order to get better, you will lose far more than you win. This is because to grow as a player, you need to be put into situations that constantly challenge you. If you focus on winning more than improvement, then you enter the "death loop":

Go on a losing streak -> Get angry and defeatist about the game -> Tilt and stop playing productive games -> Never improve.

Someone who can not let their (local) W:L record get to them is someone who avoids that loop.
randoomguy
Profile Joined October 2011
Sweden82 Posts
October 04 2012 21:06 GMT
#22089
On September 06 2012 11:42 Soap wrote:
Not sure if it was the best idea to pick a progamer to play against, he is clearly struggling to keep up and barely talks at all. Could be a lot of fun with a more lighthearted approach.


eh, this is standard, any player that is playing seriously never talks, why? because this game takes to much concentration that even if u would talk only rubish shit would come out of your mouth.
FAIRY TAIL WILL ALWAYS WATCH OVER ME
NexCa
Profile Joined March 2011
Germany954 Posts
October 04 2012 21:11 GMT
#22090
On October 05 2012 06:02 Kambing wrote:
Show nested quote +
On October 05 2012 05:36 NexCa wrote:
On October 05 2012 05:18 Kambing wrote:
On October 05 2012 05:08 NVRLand wrote:
If I may ask;

Sean often talks about "Do not play to win, play to learn" and I was wondering if this is true for people who are not intending to go pro. I mean, a person who wants to compete in tournaments and ofc should obviously not care about ladder ranking but for us, those who just wants to play (and get better at the same time ofc :p), the ladder is a way to tell us how far we've gotten.

I want to get as good as possible, no doubt, but I don't see why I should doing the things Sean talks about since I will always be a level below what "my real skill" is?

I believe that my real skill is when I grind the ladder with the intention to win every game and I believe this skill level is higher than the "Try to do this creative thing and if it doesn't work out? Tweak it a little bit!" because that attitude will result in a lot of losses which will put my mmr lower than if I just tried to win every game?

So what is it really that Sean means? On one hand he tells us to not care about the ladder and ranking and only focus on learning and improving, on the other hand for a player who doesn't compete the ladder ranking is the only "proof" of skill he has?

Sorry for my poor English :p


The heart of the message is that playing for self-improvement (for most people) gives them more long-term enjoyment of the game. When you play to win, you focus on inevitable win-streaks and lose-streaks and can get in the trap of riding those corresponding emotional waves, e.g., "god, I lost 10 pvzs in a row, zerg is so imba, this game is bullshit". When you play to improve, you remove yourself from that rollercoaster and just focus on incremental improvement, the downside being that it is harder to quantify as well as less gratifying in the short-term.



Still hard to ignore the fact that I lost 10 PvZ's in a row :D


Of course, practically speaking you pay attention to both aspects of your play to varying degrees. Day's point is to try to focus on self-improvement more.

Another way to think of it is that in order to get better, you will lose far more than you win. This is because to grow as a player, you need to be put into situations that constantly challenge you. If you focus on winning more than improvement, then you enter the "death loop":

Go on a losing streak -> Get angry and defeatist about the game -> Tilt and stop playing productive games -> Never improve.

Someone who can not let their (local) W:L record get to them is someone who avoids that loop.


Gotta say you're correct, I was so mad (and I really mean SO MAD) when the last month's PvZ felt like impossible for me to win. But yea, you have to loose if you want to improve, if you're only winning, you'll never get better. I understand the PvZ matchup now much better by just watching streams, such as Grubby's stream, and I definitly improved my gameplay

Like White-Ra said : "We are human, not robots, people make mistake and can fix it" <3
Best Protoss Player 4 ever - Bisu[Shield] || http://www.teamliquid.net/forum/viewmessage.php?topic_id=326242 || THIS IS WHERE WE STAND, THIS IS WHERE THEY FALL, GIVE THEM NOTHING, BUT TAKE FROM THEM EVERYTHING ! || SKT FIGHTIIING
ReachTheSky
Profile Joined April 2010
United States3294 Posts
October 04 2012 21:12 GMT
#22091
On October 05 2012 03:44 Kitty4Cat wrote:
Show nested quote +
On October 04 2012 05:30 ReachTheSky wrote:
Could someone be so kind to give me the email as to where I should submit replays for a possible daily?


It depends on which daily you want to submit for

- for Funday Mondays : monday@day9.tv

- for Newbie Tuesdays : tuesday@day9.tv


Thank you much!
TL+ Member
Aflixion
Profile Joined August 2010
United States191 Posts
October 05 2012 00:31 GMT
#22092
Daily cancelled tonight

TBone-
Profile Blog Joined November 2010
United States2309 Posts
October 05 2012 00:37 GMT
#22093
On October 05 2012 09:31 Aflixion wrote:
Daily cancelled tonight

https://twitter.com/day9tv/status/254011484449959936


Shazbot!
Eve online FC, lover of all competition
HypErKiTTy
Profile Joined February 2012
United States1 Post
October 05 2012 01:35 GMT
#22094
whats topic for the next funday monday? i know next weeks there is none, just wondering if a topics been made for the week after next
HypErKiTTy's reign is NOW!!!
birchman
Profile Blog Joined February 2011
Sweden393 Posts
October 05 2012 09:24 GMT
#22095
On October 05 2012 09:31 Aflixion wrote:
Daily cancelled tonight

https://twitter.com/day9tv/status/254011484449959936


That's a shame. Hope he gets better soon.
Oh, the usual. I bowl. Drive around. The occasional acid flashback.
Jaask
Profile Joined December 2011
Italy2 Posts
October 07 2012 08:05 GMT
#22096
On October 05 2012 05:55 MrF wrote:
What league are you in, the main thing is that while playing to win is all well and good if you are playing properly, most of his viewers are in lower leagues and have major flaws in their game and if you can improve those flaws you will get to a much higher skill level allowing you to win against most other low level players thus increasing your rank/league what you consider a qualification of skill. So if you are already playing in master league playing solid standard games, then yes play to win because that is the best way for you to improve, however if you are playing to win against say gold level players then you aren't really going to learn to do anything other than beat gold level players. Its hard to explain properly but SC2 is a very complex game and the more you fully understand and are able to perform you will inevitably start moving up the ladder.

TLDR: even if ladder rank/league is your concern playing to improve will net you better results than playing to win at all but the highest level. If your play is flawless then play to win, if it has flaws, improving those aspects will make you win more. I don't think he is saying you shouldn't be trying to win games just focus more on improving than winning.


I completely agree with you.
Just another consideration. SC2 is a game after all, and we play games to have fun.
Sometimes you have fun just by doing things that lead to a loss.. not a big deal, imho.
Mowr
Profile Joined November 2010
Sweden791 Posts
October 08 2012 19:01 GMT
#22097
Why does't Sean just set up a direct debit to pay the rent each month?
Kill one man and they'll call you a murderer. Kill an army of men and they'll call you a general. But kill all men and they'll call you a god.
mishimaBeef
Profile Blog Joined January 2010
Canada2259 Posts
October 12 2012 02:11 GMT
#22098
omg wtf wtf? thought it was cancelled? omg omg happy happy
Dare to live the life you have dreamed for yourself. Go forward and make your dreams come true. - Ralph Waldo Emerson
stormchaser
Profile Joined January 2011
Canada1009 Posts
October 15 2012 02:00 GMT
#22099
Any sign of daily tonight?
CaM27
Profile Blog Joined December 2010
Belgium392 Posts
October 18 2012 08:09 GMT
#22100
Has day9 ever published his book collection? I heard he recommended the dresden files, has he ever published a list of his book collection? Regards
Prev 1 1103 1104 1105 1106 1107 1118 Next
Please log in or register to reply.
Live Events Refresh
OSC
13:00
King of the Hill #246
WardiTV630
TKL 285
Liquipedia
INu's Battles
11:00
INu's Battles#15
SHIN vs ByuNLIVE!
IntoTheiNu 1024
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Serral 1646
TKL 285
Hui .189
trigger 80
StarCraft: Brood War
Britney 37269
Calm 5519
Sea 2350
Mini 672
Shuttle 468
firebathero 452
EffOrt 446
Light 404
Hyuk 378
BeSt 360
[ Show more ]
ggaemo 255
Leta 178
actioN 151
Dewaltoss 125
Hyun 114
hero 100
ToSsGirL 79
Killer 73
Sharp 70
Hm[arnc] 63
Pusan 62
[sc1f]eonzerg 48
Free 48
yabsab 24
Rock 20
Barracks 18
scan(afreeca) 17
910 16
Shine 16
zelot 14
GoRush 12
Terrorterran 11
Sacsri 11
IntoTheRainbow 11
SilentControl 10
JulyZerg 7
Dota 2
Gorgc4602
qojqva1756
monkeys_forever282
syndereN214
Other Games
singsing2341
B2W.Neo1104
hiko890
DeMusliM386
crisheroes284
Grubby192
ArmadaUGS85
Rex40
QueenE39
Trikslyr13
Organizations
Dota 2
PGL Dota 2 - Main Stream78
StarCraft: Brood War
lovetv 11
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 16 non-featured ]
StarCraft 2
• Adnapsc2 8
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• escodisco3896
• Michael_bg 2
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis4228
• TFBlade1676
Other Games
• WagamamaTV274
Upcoming Events
Big Brain Bouts
58m
Replay Cast
8h 58m
Replay Cast
17h 58m
RSL Revival
18h 58m
Classic vs GgMaChine
Rogue vs Maru
WardiTV Invitational
19h 58m
IPSL
1d
Ret vs Art_Of_Turtle
Radley vs TBD
BSL
1d 3h
Replay Cast
1d 8h
RSL Revival
1d 18h
herO vs TriGGeR
NightMare vs Solar
uThermal 2v2 Circuit
1d 22h
[ Show More ]
BSL
2 days
IPSL
2 days
eOnzErG vs TBD
G5 vs Nesh
Patches Events
2 days
Replay Cast
2 days
Wardi Open
2 days
Afreeca Starleague
2 days
Jaedong vs Light
Monday Night Weeklies
3 days
Replay Cast
3 days
Sparkling Tuna Cup
3 days
Afreeca Starleague
3 days
Snow vs Flash
WardiTV Invitational
3 days
GSL
4 days
Classic vs Cure
Maru vs Rogue
GSL
5 days
SHIN vs Zoun
ByuN vs herO
Replay Cast
6 days
Escore
6 days
The PondCast
6 days
WardiTV Invitational
6 days
Liquipedia Results

Completed

Proleague 2026-04-30
WardiTV TLMC #16
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Escore Tournament S2: W5
KK 2v2 League Season 1
StarCraft2 Community Team League 2026 Spring
2026 GSL S1
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026

Upcoming

Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
RSL Revival: Season 5
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.