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I have to say I absolutely enjoyed the Heart of the Swarm campaign. The entire time, I constantly thought: well this is cool. It did bring up some questions which I will ask in the spoilers.
Warning: Lots of campaign spoilers are discussed.
PLEASE DON'T CLICK IF YOU HATE SPOILERS AND HAVE NOT COMPLETED THE CAMPAIGN. + Show Spoiler +
+ Show Spoiler +Did the origins of Zerg get retconned? I ask this after playing through the primal zerg missions. 1. Primal Zerg strains contain strains assimilated from the swarm not on Zerus. My primary example will be the Zergling, who according to lore came from the Dune Runners of Zz'Gash. The swarm assimilated this creature close to the Koprulu sector, so it seems highly unlikely primal zerg would contain such a strand. Abathur seemed to think the primal zerg stole designs from the swarm. This could be a possible answer. With broods going feral and leaders going separate ways a section of the swarm could have landed on Zerus, feeding the strain to the Primal. A counter argument against this is that lifeforms constantly change on Zerus. Strains don't make sense in terms of Primal Zerg as presented by HotS. It would only make sense if Primal Zerg reflected SC1's description of pre-overmind Zerg. 2. The original description of Zerus is an ashy, volatile, and volcanic world. We find Zerus as a lush, jungle planet. The first Zerg were parasitic organisms that infested and took over creatures. Pre-overmind they sought only to assimilate host creatures that would advance their evolution. The behavior of primal Zerg in hots reflects a more queen of blades approach: adsorbing all biomass. Primal Zerg apparently just eat creatures and grow stronger. I completely "wut" when I was playing through dinosaur Zerg world. All this being said, I don't actually care if anything was retconned, in fact I expected it. This is Blizz after all, but I bring this discussion because I am a big lore nerd. It was certainly a fun campaign though  What do you guys think? Am I missing something here?
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Well, Overmind doesn`t nececerely tells truth, you know. So, if the descriptions are based on th Overmind, it does mean they could be altered, i mean, the entire controll thrugh the microorganims could be a feature introduced by bad xel-naga.
The fact that Primals know about the fallen one, and changes to the swarm, indicates that there was some, not nececerely frindly iteraction between the swarm and primals.
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You're not missing anything. It was retconned.
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the most bullshit thing i found is kerrigan could fly...... like REALLY? SHE COULD FUCKING FLY! It would make everything so fucking easier
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On March 14 2013 13:42 NB wrote: the most bullshit thing i found is kerrigan could fly...... like REALLY? SHE COULD FUCKING FLY! It would make everything so fucking easier I laughed so hard at the moment. Thought, am I on something man, because this is getting silly.
Leviathan has tractor beams man.
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1.Actually if you talk to Abathur on Zerus he will mention how pissed he is that the primal zerg already adapted the swarms hydralisk design and how quickly they did it. So that explains all the primal variants of swarm units.
2.The next point is that young planets are usually volcanic and ashen but they can develop quickly into lush worlds when the atmosphere cools down, as happened to Earth as well. Though that would probably take a long time.
That is also it a bit countered by the fact that the ancient primal zerg was supposed to have lived when Amon took the zerg.
And the thing about zergs being parasitic - I am not sure how that fits in with the whole evolution idea. Does the parasite change host DNA? or does it switch hosts and change it's own dna?
Eating something seems like a valid way to obtain DNA. Although in general I got the feel that most of that stuff was not very well thought out. I also found the various primal zerg talking in their different animal growls a bit silly.
The primal zerg should have been unable to talk with only the ancient one being different due to his advanced state of evolution. Story wise and also in terms of presentation and believability Zerus was the weakest part of the campaign. The missions themselves were a lot of fun though.
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I completely "wut"
This
Originally we were told Zerus was an ash world, but come HotS its a giant jurassic park lol
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Retconned is putting it mildly. It's like they took the entire Zerg backstory, said "huh, these names are cool", and trashed the rest.
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Agree, they completely retconned the entire Zerg race. Pretty indicative of the ability of Blizzard's story team...
Basically, take your SC1 manual and put in the shredder, it doesn't mean anything anymore. Certainly the entire Zerg section has been rewritten. If at least they had been rewritten into something interesting, but instead we end up with the Zerg being "noble savages" who were corrupted by "an ancient evil". Hard to get more generic than that.
Basically the Zerg are orcs.
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On March 14 2013 13:59 Freeborn wrote: 1.Actually if you talk to Abathur on Zerus he will mention how pissed he is that the primal zerg already adapted the swarms hydralisk design and how quickly they did it. So that explains all the primal variants of swarm units.
2.The next point is that young planets are usually volcanic and ashen but they can develop quickly into lush worlds when the atmosphere cools down, as happened to Earth as well. Though that would probably take a long time.
That is also it a bit countered by the fact that the ancient primal zerg was supposed to have lived when Amon took the zerg.
And the thing about zergs being parasitic - I am not sure how that fits in with the whole evolution idea. Does the parasite change host DNA? or does it switch hosts and change it's own dna?
Eating something seems like a valid way to obtain DNA. Although in general I got the feel that most of that stuff was not very well thought out. I also found the various primal zerg talking in their different animal growls a bit silly.
The primal zerg should have been unable to talk with only the ancient one being different due to his advanced state of evolution. Story wise and also in terms of presentation and believability Zerus was the weakest part of the campaign. The missions themselves were a lot of fun though. 1. The primal zerg didn't seem like they actually assimilated strains or anything like that. Each individual would eat essence to evolve itself, or at least that is how it seemed to be presented. This weird representation of just tons of animals eating whatever they can to absorb it's essence contradicts pre-overmind zerg: assimilate only what will move them towards perfection. They did have weird hatcheries that were basically big mobile zerg, and some sort of tribes like organization. If the Primal Zerg are organized enough from Tribes, I don't see why they haven't gone off world. Overlords were present since the overmind took the swarm off Zerus. Too much interfighting and inner strife perhaps.
2. From the manual : "The Zerg left the lifeless, burning world of Zerus and laid waste to every planet they found along their path towards the Protoss Homeworld." It is possible. It would have to be billions of years ago when the Zerg left. The milky way is absolutely massive though, and the Zerg might not have found faster means of transportation yet. Keep in mind that the aeon of strife ended relatively recently, at 500 BCE. Seems unlikely, but at least tangible.
The manual gives a pretty nice idea how the Zerg evolved  http://ftp.blizzard.com/pub/misc/StarCraft.PDF
On March 14 2013 15:34 Skarjak wrote: Agree, they completely retconned the entire Zerg race. Pretty indicative of the ability of Blizzard's story team...
Basically, take your SC1 manual and put in the shredder, it doesn't mean anything anymore. Certainly the entire Zerg section has been rewritten. If at least they had been rewritten into something interesting, but instead we end up with the Zerg being "noble savages" who were corrupted by "an ancient evil". Hard to get more generic than that.
Basically the Zerg are orcs.
Oh god, it hurts. It hurts, stop it.
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On March 14 2013 14:06 6BiT wrote:This Originally we were told Zerus was an ash world, but come HotS its a giant jurassic park lol
It has been a long time since Zerus was an ash world. The climate changed and it became a fertile land.
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Russian Federation216 Posts
Dont take it seriously sc1 had its own scenario sc2 is just like wc3 Zergs/Orcs had left their crushing world Zerus/Draenor, led by Amon/Archimonde with help from Narud/Mannoroth, with curse of Overmind/Demon Blood, and suddenly one zerg/orc named Sarah/Thrall free them from this possession
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By now it's easier just listing things in the SC universe that WASN'T retconned in SC2, than listing things that was.
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In the SC1 manual, it says the primal Zerg were closer to the Larvae: some kind of wormlike/leechlike parasitical creature that latched on another creature to take it over and absorb the DNA.
It's not necessarily completely retconned, if the Primal zerg still come from Larvae. The Jurassic Park theme feels a bit silly though.
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United Kingdom12022 Posts
On March 14 2013 17:27 chaosfreak11 wrote:Show nested quote +On March 14 2013 14:06 6BiT wrote:I completely "wut" This Originally we were told Zerus was an ash world, but come HotS its a giant jurassic park lol It has been a long time since Zerus was an ash world. The climate changed and it became a fertile land.
This, if anything I see Xerus as being like Earth in the fact since the Overmind was such an old creature (he knew of Amon so he must have lived a very, very long time) I imagine that he left Xerus after evolving early when the planet was still lifeless and due to not being able to use warp technology until the first Starcraft game, in the time it took them to push towards the Korpulu sector could have been millions of years. There's never been any date given as to when the zergs evolved and there's a large chance that the primordial swamp where you get the swarm hosts is actually where the Overmind initially spawned from.
That ooze could have been on the planet well before the swamp and jungle started to grow. Also with the primal zerg being like larva, don't forget they've been in a constant state of battle for survival for centuries so they've evolved to take their own forms, much like the swarm did (but differently)
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What did people think of the final zerus mission fact it was almost a clone of a diablo boss fight?
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Nothing is retconned wtf.
In the mission where you go to the spawning pool the ancient one shows that the original zerg was a larva, you can see it if you watch closely. The primals adapting everything is what also surprises Abathur as they ninja the hydralisk immediately.
Zerus being a jungle is because the climate changed over time(thousands of years i think).
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On March 14 2013 22:09 monkh wrote: What did people think of the final zerus mission fact it was almost a clone of a diablo boss fight?
Nothing special, it was more like "again?" feeling, it wasn't really copy of Diablo 3 boss, since that Boss isn't invented for the first time in Diablo 3 anyway, it happened a lot in the past, seen bosses like that in WoW mostly, even before the Diablo 3. It is getting generic, but I liked 3 bosses before that(that also were a lot like bosses from WoW or any game from that genre).
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On March 14 2013 22:09 monkh wrote: What did people think of the final zerus mission fact it was almost a clone of a diablo boss fight?
I thought it was kinda cool to have them all clones of d3 boss fights
the first leader who shot fire in a straight line = diablo the second leader where you are stuck in room and he runs around ramming into walls = the butcher the third leader who pops all those banelings = azmodan the last one with the tentacles coming down = belial
Sorry for not remembering the names of the leaders :p
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Canada13386 Posts
On March 14 2013 13:45 decemberscalm wrote:Show nested quote +On March 14 2013 13:42 NB wrote: the most bullshit thing i found is kerrigan could fly...... like REALLY? SHE COULD FUCKING FLY! It would make everything so fucking easier I laughed so hard at the moment. Thought, am I on something man, because this is getting silly. Leviathan has tractor beams man.
To be fair, EVERY zerg on the planet was being shuttled back to the leviathan somehow. And you know what, she is the most powerful zerg so who knows, maybe she can float less so than fly. That or leviathans can pull things with super psionic tractor beams like you said,
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On March 14 2013 13:42 NB wrote: the most bullshit thing i found is kerrigan could fly...... like REALLY? SHE COULD FUCKING FLY! It would make everything so fucking easier
hmm one of the most powerful being in the universe could fly doesn't surprise me at all. Judging by how powerful she is it's easier to think about what she can't do than what she can.
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On March 14 2013 22:37 Andr3 wrote: Nothing is retconned wtf.
In the mission where you go to the spawning pool the ancient one shows that the original zerg was a larva, you can see it if you watch closely. The primals adapting everything is what also surprises Abathur as they ninja the hydralisk immediately.
Zerus being a jungle is because the climate changed over time(thousands of years i think).
It's funny how they ninja basically all the zerg forms in the first mission the instant you land without anything even dying yet. I give credit to Blizzard for trying to explain it but it's still iffy storytelling.
Blizzard didn't even attempt to explain how Zerus came to life again. You don't just burn the entire surface of a world and have it magically come back to life even over a BILLION years. The primals could have been hidden, yes, but what about the bloody plants and everything else that formed the base of the ecosystem that couldn't run away? Even then you're still changing the lore that all life on Zerus was utterly destroyed. You can say that the overmind lied (though Blizzard didn't) but a retcon by any other name is still a retcon.
On March 14 2013 22:37 Andr3 wrote: Nothing is retconned wtf.
In the mission where you go to the spawning pool the ancient one shows that the original zerg was a larva, you can see it if you watch closely. The primals adapting everything is what also surprises Abathur as they ninja the hydralisk immediately.
Zerus being a jungle is because the climate changed over time(thousands of years i think).
Merely putting a larva on display doesn't mean anything at all. The original larva was a parasitic organism that burrowed into hosts, it only became more dominant and diverse when the Xel'Naga super-accelerated its evolution to make it the dominant life form. And this only raises more questions... if the Xel'Naga had "missed" some zerg larva how did the parasites manage to survive without any life forms on the planet? And if the Xel'Naga didn't miss any how and why did Amon miss incorporating them into his swarm?
And this is all aside from a larger point: even if this isn't a retcon HotS does a TERRIBLE job explaining what the crap happened. The story of the zerg origins and HotS aren't supposed to need to be explained by the fans assembling a lore jigsaw puzzle or a bunch of outside novels that most players never read. That's just bad storytelling. The fact that this topic is even debatable shows that even in the case that HotS is consistent with SC1 it did not communicate the story well at all.
On March 15 2013 01:27 Wildmoon wrote:Show nested quote +On March 14 2013 13:42 NB wrote: the most bullshit thing i found is kerrigan could fly...... like REALLY? SHE COULD FUCKING FLY! It would make everything so fucking easier hmm one of the most powerful being in the universe could fly doesn't surprise me at all. Judging by how powerful she is it's easier to think about what she can't do than what she can.
It surprised me because she's NEVER FLOWN BEFORE even in cinematics where it would have been useful. I was seriously waiting to see the mutalisk carrying her off sky-hook style for about 10 seconds before they finally panned the camera high enough so that I could see it wasn't there. Besides psionic powers have never been equal to flight before... even archons can only hover.
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United Kingdom12022 Posts
I would imagine the flight is an ability she gained after empowering her stregnth in the crysallis and also taking the ancient zergs essence.
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She actually gained the ability to fly once she absorbed Mengsk's face-essence. It will be ret-conned to this during the LotV story because she needed the ability to fly to fight Amon and Mengsk was hoarding this essence! ALL PART OF THE PLAN.
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On March 15 2013 03:11 willoc wrote: She actually gained the ability to fly once she absorbed Mengsk's face-essence. It will be ret-conned to this during the LotV story because she needed the ability to fly to fight Amon and Mengsk was hoarding this essence! ALL PART OF THE PLAN.
LOL. Now everything makes sense. That's why she needed to kill Mengsk. Mengsk's face essence was the missing link to Kerrigan's flying evolution. Now she can fly and kamehame just like Goku. ;D
By the way did you guys noted that Kerrigan (the pinnacle of evolution) managed to evolve high heels in her feet. I don't know if I should laugh or cry.
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On March 15 2013 03:33 Warpish wrote:Show nested quote +On March 15 2013 03:11 willoc wrote: She actually gained the ability to fly once she absorbed Mengsk's face-essence. It will be ret-conned to this during the LotV story because she needed the ability to fly to fight Amon and Mengsk was hoarding this essence! ALL PART OF THE PLAN. By the way did you guys noted that Kerrigan (the pinnacle of evolution) managed to evolve high heels in her feet. I don't know if I should laugh or cry.
Being taller makes you more intimidating. The pinnacle of evolution and fashion.
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In every thread everyone is like WTF kerrigan can fly? But I mean shes clearly telekinetic, seems like a pretty short jump from lifting everything in fights in the air to lifting herself.
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On March 15 2013 03:46 SkaPunk wrote: In every thread everyone is like WTF kerrigan can fly? But I mean shes clearly telekinetic, seems like a pretty short jump from lifting everything in fights in the air to lifting herself. Yes... so she should have been flying a long bloody time.
If zerg just needs DNA, can't they evolve off of shed skin samples and hairs? Nothing needs to be killed really. Might need to eat in order to grow, but that can be anything. Also, evolution comes through breeding and mutation. As far as we know, zerg do not actually reproduce, but only make replicas out of larvae. The scene where they drop banelings into lava over and over until some learned to fly made no sense. And even if the mechanism did make sense, why didn't some evolve the ability to resist heat instead?
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So, nobody was bloody surprised by Kerrigan`s ability to lift others, like lifting valerian Mengsk into air dath-Vader style, lift siege tanks into air in WOL, and crush battlecruisers in the ground, but when she uses that same ability on itself, everyone is like "WTF????1111, how is that even possible?"
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I think everyones problem with flight is its not sc! The amount of DBZ usage is what annoys people. SC had its own style. It wasn't DBZ. Now blizzard retcons everything and is terribly lazy for writing we have DBZ with a new style zerg that wasn't the original zerg.
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On March 15 2013 04:00 naastyOne wrote: So, nobody was bloody surprised by Kerrigan`s ability to lift others, like lifting valerian Mengsk into air dath-Vader style, lift siege tanks into air in WOL, and crush battlecruisers in the ground, but when she uses that same ability on itself, everyone is like "WTF????1111, how is that even possible?" We're not puzzled she can fly, we're puzzled she suddenly started flying.
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Starcraft lore copied from the original manual....
Spoilered for length
+ Show Spoiler +The Xel’Naga were more successful with their second venture than they could have imagined. They labored to advance the evolution of the most insignificant life form on Zerus, a race of miniature insectoids known as the Zerg. Through Xel’Naga proto-genetic manipulations, the Zerg survived the torrential firestorms of their world and thrived. Although extremely small, worm-like, and possessing no ability to manipulate their physical surroundings, the Zerg adapted to survive. They developed the ability to burrow into the flesh of the less vulnerable species indigenous to Zerus. Feeding off the nutrients contained within the spinal fluids of their hosts, the Zerg learned to parasitically merge with their host creatures. Once they became capable of controlling the metabolic and anatomical processes of their hosts, the Zerg used their new bodies to manipulate their surroundings. As the Zerg incorporated more and more host creatures into their fold, they began to assimilate their various genetic strains and processes. Zerg chemistry began to mutate and adapt according to the volume of new genetic material being processed. However, as diverse as the range of host creatures became, there was always the undeviating drive to consume only the most evolutionarily advanced species encountered. The Zerg were innately selective as to which species they consumed, ensuring that at every stage of their development they STARCRAFT Zerg History The Grand Experiment52 Blizzard Entertainment® were at the top of the proverbial food chain. Any race that the Zerg came across that was deemed unworthy of assimilation was eradicated to further purify the strains. The Xel’Naga soon made an alarming discovery. The original races assimilated by the Zerg were hardly recognizable after only a few generations of their inception. Somehow the Zerg had developed the ability to supercharge and steer the latent evolutionary processes within their host creatures. The host creatures fell prey to the effects of gradual physical mutations that caused all of the various strains to grow armor piercing spines, razor-sharp limbs, and ultra dense carapaces. Over a surprisingly short amount of time, the strains grew to resemble a terrifyingly ravenous and unified race. overmind The Xel’Naga, remembering all too well that their failure with the Protoss was a result of pushing the sentience of the fledgling species too quickly, decided to follow a different path with the burgeoning Zerg. Attempting to waylay the potential hazards of differing egos, the Xel’Naga structured the collective sentience of the Zerg into a unified, amalgamated ‘Overmind’. The Overmind coalesced into a semi-sentient being that represented the primary drives and instincts of all of the Zerg strains. As time passed, the Overmind developed the rudiments of personality and advanced intellect. Although the Overmind directed the actions of every creature within the swarm, it did so through the use of secondary agents. The Overmind created a new strain of Zerg that could facilitate the communication of its whims. These Cerebrates were massive versions of the original Zerg insectoids and were engineered to process and carry out the various objectives of the Overmind. Each Cerebrate had a unique objective, such as ‘defend the Hive’, ‘scout for potential strains’, ‘produce more warriors’, or ‘eradicate all life forms’. The Cerebrates were then empowered to build their own Hive clusters and carry out their intended agendas. Over time they developed personalities that corresponded to their primary drives. However, the Cerebrates were still genetically incapable of ignoring or overriding the commands of the Overmind. The Zerg chain of command lengthened as new races were incorporated into the swarm. Cerebrates began to use secondary agents to communicate their orders as well. For the defense and productivity of the immediate Hive, the Cerebrates turned to Queens to further extend their control over the swarms. The Queens oversaw Drone activity throughout the resource lines of the Hives and kept a vigilant watch over the budding spore colonies of the collective. In times of battle, Cerebrates called upon the Overlords to directly relay their commands to the myriad warriors of the swarm. Overlords not only transported Zerg warriors into the fray, but also directed their attacks against their enemies. Just as the Cerebrates followed the Overmind, the Queens and Overlords were incapable of disobeying the commands from their Cerebrates. This rigid system of command kept the swarms at peak, savage efficiency. As the swarms continued to grow and strengthen, the Overmind turned its thoughts towards its own future. It realized that within a few short centuries its race had assimilated all of the indigenous life upon Zerus. It knew that to further evolve the swarm, the Zerg would need to leave Zerus. The Overmind began to reach out with its senses, looking for something - anything - which would provide them with transport from this world. That opportunity soon arrived. A race of gargantuan, space-faring life forms passed through the Zerus system, and the Overmind called to them. Drawn to the barren world by53 Blizzard Entertainment® 53 and began to incorporate the energies of these Crystals into its own. Through the intimate knowledge of evolution and proto-genetic physiology gained from the Xel’Naga, the Overmind was able to increase the level of sentience in many of the higher Zerg strains, while still keeping them fully under its control. Through dissecting the memories of the Xel’Naga, the Overmind was made aware of the myriad races that had at one time or another been influenced by the ancient race. The Xel’Naga had kept a detailed genetic history of each race, giving the Overmind a clear understanding of their respective strengths and weaknesses. Most importantly, the Overmind learned of an exceedingly powerful race that lived near the galaxy’s fringe known only as the Protoss. The Overmind knew then that the Protoss and the Zerg would eventually be caught in an inevitable, apocalyptic conflict. The Determinant The Zerg left the lifeless, burning world of Zerus and laid waste to every planet they found along their path towards the Protoss Homeworld. As they progressed slowly through the trackless dark between the stars, the Zerg assimilated only the strongest of the races that they came across. The swarm continued to build steadily, ever-increasing in size and power. As they progressed, the Overmind sent out numerous deep-space probes that scouted ahead of the swarm, searching for new worlds to plunder. Despite innumerable victories, the Overmind was greatly disturbed. The Overmind was aware that the Protoss had become a highly psionic race, able to bend and warp the very fabric of reality to their whims. It sought a way to counter the awesome might of the Protoss, but found no answers among the genetic strains it devoured. this beacon, they were quickly assimilated by the swarm. The inclusion of super-dense hides and the ability to exist in a vacuum bolstered the genetic pool of the swarm. Soon the Zerg warriors were conditioned to survive the harshness of space. This pivotal moment in the development of the Zerg was not lost to the Xel’Naga. The Zerg, despite having an extreme physical handicap, had succeeded in not only surviving, but in retaining the purity of their terrible overriding essence. The Xel’Naga knew that they had achieved their goal. The Fall of the Xel’Naga The pride in their achievements proved to be the fatal downfall of the Xel’Naga. The Overmind, while slowly expanding itself into the void of space, became aware of the mighty Xel’Naga world-ships hovering ominously above the skies of Zerus. The Xel’Naga, having kept a constant watch on the Overmind, were horrified to find that it had actually severed their psychic link, effectively hiding itself from their view. With its need to consume driving its minions into a lustful frenzy, the Overmind launched the now space-faring Zerg swarms at the unsuspecting Xel’Naga. The ancient race did what they could to stem the tide of the ever-advancing Zerg onslaught, but in the end their efforts were in vain. Wave after wave of Zerg swarms hammered the reinforced hulls of the Xel’Naga’s ships with no signs of abatement. Within only a few hours the Zerg overran the defenses of their creators and laid waste to the Xel’Naga fleet. As the greater whole of the Xel’Naga race was consumed by the raging, genetic whirlwind of the Zerg, the Overmind gained the knowledge and insights of its masters. The Overmind processed thousands of sentient beings into itself, causing it to grow far more powerful than it had ever imagined. It learned the secrets of the sacred Khaydarin Crystals,54 Blizzard Entertainment® On the verge of despair, the Overmind made an amazing discovery. One of its deepspace probes had relayed the location and vital statistics of a race that occupied a series of nondescript worlds, right under the shadow of the Protoss. The new race, called Humanity, was mere generations away from developing into a formidable psionic power. But the Overmind also knew that Humanity was still in its infant stages, hardly capable of defending itself against the ravenous Zerg. Although a shortlived and seemingly frail species, the Overmind knew that Humanity would be the final determinant in its victory over the Protoss. If it could assimilate the psionic potential of Humanity, the Overmind would have the ability to combat the Protoss on its own terms. Thus, the Zerg swarms slowly made their way towards the burgeoning worlds of Humanity. The journey lasted for sixty years, but eventually the massive, extended Zerg Swarm reached the outskirts of the Terran Sector of Koprulu. Sending in a scouting Brood, the Overmind soon discovered that the Humans dwelt on over a dozen different worlds within the Sector. Seeding the atmosphere of the planet called Chau Sara with rudimentary Hive-spores, the Overmind began to unfold its master plan to enslave Humanity. The Hive-spores gradually drifted down to the surface of Chau Sara and saturated the ground with their denuding, alien toxins. Although the Human colonists had no idea that the Zerg had subtly infested the topsoil of their world, Zerg minions began to descend to the planet’s surface and construct their bizarre structures and Hive clusters. Once the infestation of the colony was well underway, the Overmind sent its voracious children to the other nearby worlds. Insidious and elusive in their tasks, the agents of the Overmind soon infested the colonial worlds of Chau Sara, Mar Sara, Brontes, and Dylar IV, unnoticed by the denizens of those colonies. Yet, from out of the cold void of space, a mighty fleet of Protoss warships emerged to combat the Zerg invasionary forces. The Overmind, anxious to learn what it could about the enigmatic Protoss, decided to let them hamper the initial infestation process. Holding its ravenous warriors at bay, the Overmind watched as the Protoss razed the colony of Chau Sara. Apparently, the Protoss were aware that the Hive Spores had already despoiled the planet and seeking to prevent further infestation, incinerated the planet. Such decisive action pleased the Overmind, who could only marvel at how the Protoss wrought absolute devastation with such grace and power. Knowing that the coming conflict would be the greatest challenge of its existence, the Overmind pulled its forces back to observe how the Protoss, and Humanity, would react next.
The zerg were nothing more than worms and didn't even become parasitic until the xel'naga started "evolving them". So primal untouched zerg would be worms. Not essence absorbing super beings. And yes the planet should be a volcanic/incinerated wasteland. And read the bit about the overmind SEVERING its link with the xel'naga. Consuming the XEL'NAGA. Not being a pawn. RET CON CITY SC2.
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I have a question: The Xel'Naga created the Zerg, right? Did Amon corrupt the Zerg AFTER THAT? Maybe that's the difference between the primal Zerg and the Overmind's Zerg.
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On March 15 2013 04:20 ProbeEtPylon wrote: I have a question: The Xel'Naga created the Zerg, right? Did Amon corrupt the Zerg AFTER THAT? Maybe that's the difference between the primal Zerg and the Overmind's Zerg.
"Primal" Zerg were primitive species and had been created by natural evolution. But Xel Naga hastened it evolution and gave them Overmind to command. Corruption had to be done, when Overmind was already complete.
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On March 15 2013 04:20 ProbeEtPylon wrote: I have a question: The Xel'Naga created the Zerg, right? Did Amon corrupt the Zerg AFTER THAT? Maybe that's the difference between the primal Zerg and the Overmind's Zerg. We saw primal zergs encompassing most of the zerg strains with weaker but still formidable strength. If by corruption you mean create the overmind, that would mean the overmind did a pretty shitty job of guiding the swarm evolution all these years. Just think, over the past few weeks you've accomplished more evolution of the zerg strains than the Overmind has its entire existence.
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On March 15 2013 04:20 ProbeEtPylon wrote: I have a question: The Xel'Naga created the Zerg, right? Did Amon corrupt the Zerg AFTER THAT? Maybe that's the difference between the primal Zerg and the Overmind's Zerg.
I think that's the underlying point to the story in WoL and HotS - that he corrupted the zerg overmind some time after its creation and before he and the XN were destroyed, so the zerg could serve as his puppets after they assimilated the protoss. But any plan that relies on you dying and coming back to life is shoddy at best imo...
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On March 15 2013 04:13 Bobgrimly wrote:Starcraft lore copied from the original manual.... Spoilered for length + Show Spoiler +The Xel’Naga were more successful with their second venture than they could have imagined. They labored to advance the evolution of the most insignificant life form on Zerus, a race of miniature insectoids known as the Zerg. Through Xel’Naga proto-genetic manipulations, the Zerg survived the torrential firestorms of their world and thrived. Although extremely small, worm-like, and possessing no ability to manipulate their physical surroundings, the Zerg adapted to survive. They developed the ability to burrow into the flesh of the less vulnerable species indigenous to Zerus. Feeding off the nutrients contained within the spinal fluids of their hosts, the Zerg learned to parasitically merge with their host creatures. Once they became capable of controlling the metabolic and anatomical processes of their hosts, the Zerg used their new bodies to manipulate their surroundings. As the Zerg incorporated more and more host creatures into their fold, they began to assimilate their various genetic strains and processes. Zerg chemistry began to mutate and adapt according to the volume of new genetic material being processed. However, as diverse as the range of host creatures became, there was always the undeviating drive to consume only the most evolutionarily advanced species encountered. The Zerg were innately selective as to which species they consumed, ensuring that at every stage of their development they STARCRAFT Zerg History The Grand Experiment52 Blizzard Entertainment® were at the top of the proverbial food chain. Any race that the Zerg came across that was deemed unworthy of assimilation was eradicated to further purify the strains. The Xel’Naga soon made an alarming discovery. The original races assimilated by the Zerg were hardly recognizable after only a few generations of their inception. Somehow the Zerg had developed the ability to supercharge and steer the latent evolutionary processes within their host creatures. The host creatures fell prey to the effects of gradual physical mutations that caused all of the various strains to grow armor piercing spines, razor-sharp limbs, and ultra dense carapaces. Over a surprisingly short amount of time, the strains grew to resemble a terrifyingly ravenous and unified race. overmind The Xel’Naga, remembering all too well that their failure with the Protoss was a result of pushing the sentience of the fledgling species too quickly, decided to follow a different path with the burgeoning Zerg. Attempting to waylay the potential hazards of differing egos, the Xel’Naga structured the collective sentience of the Zerg into a unified, amalgamated ‘Overmind’. The Overmind coalesced into a semi-sentient being that represented the primary drives and instincts of all of the Zerg strains. As time passed, the Overmind developed the rudiments of personality and advanced intellect. Although the Overmind directed the actions of every creature within the swarm, it did so through the use of secondary agents. The Overmind created a new strain of Zerg that could facilitate the communication of its whims. These Cerebrates were massive versions of the original Zerg insectoids and were engineered to process and carry out the various objectives of the Overmind. Each Cerebrate had a unique objective, such as ‘defend the Hive’, ‘scout for potential strains’, ‘produce more warriors’, or ‘eradicate all life forms’. The Cerebrates were then empowered to build their own Hive clusters and carry out their intended agendas. Over time they developed personalities that corresponded to their primary drives. However, the Cerebrates were still genetically incapable of ignoring or overriding the commands of the Overmind. The Zerg chain of command lengthened as new races were incorporated into the swarm. Cerebrates began to use secondary agents to communicate their orders as well. For the defense and productivity of the immediate Hive, the Cerebrates turned to Queens to further extend their control over the swarms. The Queens oversaw Drone activity throughout the resource lines of the Hives and kept a vigilant watch over the budding spore colonies of the collective. In times of battle, Cerebrates called upon the Overlords to directly relay their commands to the myriad warriors of the swarm. Overlords not only transported Zerg warriors into the fray, but also directed their attacks against their enemies. Just as the Cerebrates followed the Overmind, the Queens and Overlords were incapable of disobeying the commands from their Cerebrates. This rigid system of command kept the swarms at peak, savage efficiency. As the swarms continued to grow and strengthen, the Overmind turned its thoughts towards its own future. It realized that within a few short centuries its race had assimilated all of the indigenous life upon Zerus. It knew that to further evolve the swarm, the Zerg would need to leave Zerus. The Overmind began to reach out with its senses, looking for something - anything - which would provide them with transport from this world. That opportunity soon arrived. A race of gargantuan, space-faring life forms passed through the Zerus system, and the Overmind called to them. Drawn to the barren world by53 Blizzard Entertainment® 53 and began to incorporate the energies of these Crystals into its own. Through the intimate knowledge of evolution and proto-genetic physiology gained from the Xel’Naga, the Overmind was able to increase the level of sentience in many of the higher Zerg strains, while still keeping them fully under its control. Through dissecting the memories of the Xel’Naga, the Overmind was made aware of the myriad races that had at one time or another been influenced by the ancient race. The Xel’Naga had kept a detailed genetic history of each race, giving the Overmind a clear understanding of their respective strengths and weaknesses. Most importantly, the Overmind learned of an exceedingly powerful race that lived near the galaxy’s fringe known only as the Protoss. The Overmind knew then that the Protoss and the Zerg would eventually be caught in an inevitable, apocalyptic conflict. The Determinant The Zerg left the lifeless, burning world of Zerus and laid waste to every planet they found along their path towards the Protoss Homeworld. As they progressed slowly through the trackless dark between the stars, the Zerg assimilated only the strongest of the races that they came across. The swarm continued to build steadily, ever-increasing in size and power. As they progressed, the Overmind sent out numerous deep-space probes that scouted ahead of the swarm, searching for new worlds to plunder. Despite innumerable victories, the Overmind was greatly disturbed. The Overmind was aware that the Protoss had become a highly psionic race, able to bend and warp the very fabric of reality to their whims. It sought a way to counter the awesome might of the Protoss, but found no answers among the genetic strains it devoured. this beacon, they were quickly assimilated by the swarm. The inclusion of super-dense hides and the ability to exist in a vacuum bolstered the genetic pool of the swarm. Soon the Zerg warriors were conditioned to survive the harshness of space. This pivotal moment in the development of the Zerg was not lost to the Xel’Naga. The Zerg, despite having an extreme physical handicap, had succeeded in not only surviving, but in retaining the purity of their terrible overriding essence. The Xel’Naga knew that they had achieved their goal. The Fall of the Xel’Naga The pride in their achievements proved to be the fatal downfall of the Xel’Naga. The Overmind, while slowly expanding itself into the void of space, became aware of the mighty Xel’Naga world-ships hovering ominously above the skies of Zerus. The Xel’Naga, having kept a constant watch on the Overmind, were horrified to find that it had actually severed their psychic link, effectively hiding itself from their view. With its need to consume driving its minions into a lustful frenzy, the Overmind launched the now space-faring Zerg swarms at the unsuspecting Xel’Naga. The ancient race did what they could to stem the tide of the ever-advancing Zerg onslaught, but in the end their efforts were in vain. Wave after wave of Zerg swarms hammered the reinforced hulls of the Xel’Naga’s ships with no signs of abatement. Within only a few hours the Zerg overran the defenses of their creators and laid waste to the Xel’Naga fleet. As the greater whole of the Xel’Naga race was consumed by the raging, genetic whirlwind of the Zerg, the Overmind gained the knowledge and insights of its masters. The Overmind processed thousands of sentient beings into itself, causing it to grow far more powerful than it had ever imagined. It learned the secrets of the sacred Khaydarin Crystals,54 Blizzard Entertainment® On the verge of despair, the Overmind made an amazing discovery. One of its deepspace probes had relayed the location and vital statistics of a race that occupied a series of nondescript worlds, right under the shadow of the Protoss. The new race, called Humanity, was mere generations away from developing into a formidable psionic power. But the Overmind also knew that Humanity was still in its infant stages, hardly capable of defending itself against the ravenous Zerg. Although a shortlived and seemingly frail species, the Overmind knew that Humanity would be the final determinant in its victory over the Protoss. If it could assimilate the psionic potential of Humanity, the Overmind would have the ability to combat the Protoss on its own terms. Thus, the Zerg swarms slowly made their way towards the burgeoning worlds of Humanity. The journey lasted for sixty years, but eventually the massive, extended Zerg Swarm reached the outskirts of the Terran Sector of Koprulu. Sending in a scouting Brood, the Overmind soon discovered that the Humans dwelt on over a dozen different worlds within the Sector. Seeding the atmosphere of the planet called Chau Sara with rudimentary Hive-spores, the Overmind began to unfold its master plan to enslave Humanity. The Hive-spores gradually drifted down to the surface of Chau Sara and saturated the ground with their denuding, alien toxins. Although the Human colonists had no idea that the Zerg had subtly infested the topsoil of their world, Zerg minions began to descend to the planet’s surface and construct their bizarre structures and Hive clusters. Once the infestation of the colony was well underway, the Overmind sent its voracious children to the other nearby worlds. Insidious and elusive in their tasks, the agents of the Overmind soon infested the colonial worlds of Chau Sara, Mar Sara, Brontes, and Dylar IV, unnoticed by the denizens of those colonies. Yet, from out of the cold void of space, a mighty fleet of Protoss warships emerged to combat the Zerg invasionary forces. The Overmind, anxious to learn what it could about the enigmatic Protoss, decided to let them hamper the initial infestation process. Holding its ravenous warriors at bay, the Overmind watched as the Protoss razed the colony of Chau Sara. Apparently, the Protoss were aware that the Hive Spores had already despoiled the planet and seeking to prevent further infestation, incinerated the planet. Such decisive action pleased the Overmind, who could only marvel at how the Protoss wrought absolute devastation with such grace and power. Knowing that the coming conflict would be the greatest challenge of its existence, the Overmind pulled its forces back to observe how the Protoss, and Humanity, would react next. The zerg were nothing more than worms and didn't even become parasitic until the xel'naga started "evolving them". So primal untouched zerg would be worms. Not essence absorbing super beings. And yes the planet should be a volcanic/incinerated wasteland. And read the bit about the overmind SEVERING its link with the xel'naga. Consuming the XEL'NAGA. Not being a pawn. RET CON CITY SC2.
Primal Zerg wouldn't be worms. Primal Zerg would be the creatures leftover AFTER the xel naga toyed with that race. Zerg as a whole changed. This would be when the Overmind left Zerus. Any residual Zerg, perhaps by random chance missing the psionic link were not ordered by the Overmind to exodus, and therefore left on the planet Zerus. They should still be able to infest and assimilate creatures.
This is my main problem, how the Primal Zerg are represented.
Primal Zerg would have to be remnants of Zerg, not taken by the Overmind off planet. Considering these creatures have already been tampered with by the xel naga, they should still be a race that assimilates hosts into their fold, (only towards perfection). Primal Zerg stealing zergling, hydra, muta, and gaurdian designs fits this lore. What doesn't fit is this sort of weird tribes like Zerg that just goes around eating other animals for their essence. It could have been billions of years and the Zerg could have changed to this over time, but it seems implausible. Primal Zerg Overmind style would have easily crushed the Primal Zerg who were indiscriminate about how they gained evolution. Infestation and assimilation vs eating creatures for essence. Seems like a completely different beast.
@Zerg Flying
I literally meant it when I said Leviathans have tractor beams. That seems to be the only reasonable explanation. It was absolutely hilarious, but still plausible considering they have a form of warp drive too. I still died laughing .
@Zerus We do not have a time frame for when the overmind left Zerus and how long it too the swarm to reach the Kropulu sector. For the ash world to turn into a lush jungle jurassic park world it requires billlions and billions of years. Not simply millions. I wonder how long it takes overlords to travel through space. It might have been incredibly slow. The overmind might also have been taking its time, to evolve a stronger swarm before they encountered the Protoss. This transformation is possible.
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On March 15 2013 04:20 ProbeEtPylon wrote: I have a question: The Xel'Naga created the Zerg, right? Did Amon corrupt the Zerg AFTER THAT? Maybe that's the difference between the primal Zerg and the Overmind's Zerg. Primary difference would be the command structure. Xel Naga gave the Zerg the overmind to avoid another aeon of strife and internal fighting that destroyed the Protoss.
Any Zerg that went missed, or randomly mutated a lack of psionic link would be without a command structure, leading to a more individualistic Zerg.
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To keep this going remember these events in this chronological order: 1) Zerg appear on Zerus in their first form. Overmind maybe existed already or came to be from the parasites. 2) Xel'Naga discover the zerg. 3) Xel'Naga tamper with the zerg. 4) Zerg kill the Xel'Naga mothership. All Xel'Naga are presumed dead at this point. 5) Zerg travel to other planets due to technology/evolution taken from Xel'Naga ship.
Now, where would what Amon did to the zerg fit in? I'm thinking in between 3 and 4. It could also be that #3 was all and only Amon's doing. I would guess that Amon actually tampered with the zerg with the intention of killing off the remaining Xel'Naga.
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