• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 10:08
CEST 16:08
KST 23:08
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!9[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Evil Geniuses - shutting down12ISSL (IntoTheTV x SOOP SC2 League): Premier5Weekly Cups (October 12-18): 5.0.17 era begins1[$1250] International ShieldBattery League55Weekly Cups (October 5-11): Farewell to 5.0.167
StarCraft 2
General
REPORT: StarCraft 2: Remastered In Development No more SC2 streamers on team liquid? Daily SC2 Player Grid - feedback wanted Evil Geniuses - shutting down Weekly Cups (October 5-11): Farewell to 5.0.16
Tourneys
ScienceCraft (October 24-25) - Live Event RSL goes to London! 2026 Offline Finals Nov 21-22 ISSL (IntoTheTV x SOOP SC2 League): Premier Sparkling Tuna Cup - Weekly Open Tournament WORTEX Challenger Series — Open SC2 LAN in Budapes
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[G] How to playtest arcade maps [A] Nemrods 1/4 players [M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
Mutation # 548 Shining Bright The PondCast: SC2 News & Results Mutation # 547 Temple Of Terror Mutation # 546 Catch the Train
Brood War
General
Young Players Tournament Announced by SOOP BW General Discussion Bot on ladder Do we even care about balance? Mineral gathering rate (boosted) for each patch
Tourneys
[Megathread] Daily Proleagues [$1250] International ShieldBattery League [ASL22] Grand Finals [BSL23] RO24 Group Stage
Strategy
50,000-Word Terran Builds Memo 2026-10-22 Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread General RTS Discussion Thread Armies of Exigo - YesYes? Dawn of War IV
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Canadian Politics Mega-thread US Politics Mega-thread Artificial Intelligence Thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread
Fan Clubs
Serral Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion!
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
How Much Genes Contribute to…
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9750 users

HOTS patch preview, leveling - Page 16

Forum Index > StarCraft 2 HotS
Post a Reply
Prev 1 14 15 16 17 18 28 Next All
Armada Vega
Profile Joined January 2011
Canada120 Posts
October 25 2012 19:51 GMT
#301
wow I really like this idea. I am very active on sc2, not really casual. But I've always loved loot and gear in most MMO's and FPS, like achieving a name for your self, a trophy or a sign of progress. I thought when blizzard was considering turning sc2 into free-to-play they would be selling portraits and decals, but I like this more, its not as hard as winning a 1000 matches for my favorite portrait but also still makes me want to work towards something.

!!!! Please add rewards such as new backgrounds when you log into the game, new unit voices for in-game units that you control, or different models for a unit in the game.

Only having decals and portraits for an entire XP+ system may not suffice or be worth it if the rewards do not scale appropriately. Whether this requires more then 20 ranks only blizzard will know for certain. Some of the highest ranks should unlock more then 1 thing at the same time to accurately indicate the significance and prestige of such high ranks.
twitter: @ArmadaVega
Bippzy
Profile Blog Joined March 2011
United States1466 Posts
October 25 2012 19:53 GMT
#302
On October 26 2012 02:17 NovemberstOrm wrote:
This is good, this is another good thing for casuals.
Thanks Blizzard.

Yeah i was gonna say this paints a much nicer picture of ladder and adds motivation for playing
LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK
Prog455
Profile Joined April 2012
Denmark970 Posts
October 25 2012 19:57 GMT
#303
On October 26 2012 04:49 Shadow_Dog wrote:
I would say that this will extend the life of the game for 1 week. Sorry, but <0.5% of players care about portraits.


Would you also say that less than 0.5% percent of the potentiel players care about a leveling system? Because that is utter bullshit..

It is quite possible that most of the people on TeamLiquid doesn't give a shit about a level system, but as a matter of fact it is not more than a few weeks ago that i heard my younger brother and his friends discuss how they did not like that the only reward in Starcraft is getting promoted, which for casual can be pretty hard. But i guess that nobody cares about what teenage boys aged 14-16 thinks about a certain game, because in Starcraft 2 we only care about +18 y/o
AeonStrife
Profile Blog Joined May 2010
United States918 Posts
October 25 2012 19:59 GMT
#304
Sweet. Bronze trolling to get all the cool stuff. Can't wait.
Whats worse...US Poltics or SC2 Balance Talks...
Excalibur_Z
Profile Joined October 2002
United States12267 Posts
October 25 2012 19:59 GMT
#305
Holy moly you guys.

The proposed XP/Leveling system is not skill-based in any way. It does not supplant the ladder system. It is not the same as War3. It's for earning cosmetic items only and therefore not functionally different from the current "earn this portrait at X wins".

The only difference between the WoL unlock system and the HotS one is that you earn XP just by playing the game, rather than making winning a requirement. We also have no idea how things are going to be weighted. Either it's going to change the way some people play the game because they want to maximize earned XP per game (for cosmetic gains only, plus there's a cap anyway), or it won't and people will just end up grinding out XP anyway over many games just like they do with the current WoL reward system. I don't see "XP influencing player behavior" as something that is likely to happen, particularly in the higher leagues and especially when we don't know the formulae.

This is a fine idea and it will have no effect on pretty much anyone who is a habitual player.

Please read before replying. Man oh man.
Moderator
larse
Profile Blog Joined March 2012
1611 Posts
October 25 2012 20:00 GMT
#306
But the incentive of the rewards is too small. Just portraits and decals are not that rewarding. Paragon level gives u gf and mf which are two most important stats in d3. In lol, u get new skins and new heroes by playing more. II don't think portraits and decals are that much an incentive for casuals.
Tsuki.eu
Profile Joined May 2011
Portugal1049 Posts
October 25 2012 20:01 GMT
#307
I dont like it. But its harmless.
TheRealNanMan
Profile Blog Joined November 2010
United States1471 Posts
October 25 2012 20:02 GMT
#308
I like that they have fallen back to the WCIII days with experience. I hope that you can still get portraits and stuff from how many wins you have on top of this
Sc2 Caster | Host of Sc2 Up & Coming | The Godfather of Team LXG | Sc2 Historian | Youtube.com/NanMan | Twitch.tv/TheRealNanMan | Twitter.com/TheRealNanMan |
Soma.bokforlag
Profile Joined February 2011
Sweden448 Posts
October 25 2012 20:02 GMT
#309
this is a good thing. i dont care if its not enough, its a step in the right direction
Pisko.
Profile Joined August 2011
United States214 Posts
October 25 2012 20:02 GMT
#310
A small step in the right direction.
life of lively to live to life of full life thx to shield battery
Chairman Ray
Profile Blog Joined December 2009
United States11903 Posts
October 25 2012 20:04 GMT
#311
I don't think it will give anyone an incentive to play that much more, but it's not a bad idea nonetheless
WeRRa
Profile Joined December 2010
378 Posts
Last Edited: 2012-10-25 20:09:23
October 25 2012 20:05 GMT
#312
On October 26 2012 04:59 Excalibur_Z wrote:
Holy moly you guys.

The proposed XP/Leveling system is not skill-based in any way. It does not supplant the ladder system. It is not the same as War3. It's for earning cosmetic items only and therefore not functionally different from the current "earn this portrait at X wins".

The only difference between the WoL unlock system and the HotS one is that you earn XP just by playing the game, rather than making winning a requirement. We also have no idea how things are going to be weighted. Either it's going to change the way some people play the game because they want to maximize earned XP per game (for cosmetic gains only, plus there's a cap anyway), or it won't and people will just end up grinding out XP anyway over many games just like they do with the current WoL reward system. I don't see "XP influencing player behavior" as something that is likely to happen, particularly in the higher leagues and especially when we don't know the formulae.

This is a fine idea and it will have no effect on pretty much anyone who is a habitual player.

Please read before replying. Man oh man.

Have to agree the XP is a nice start, but till now you can't do anything with it, in LoL you can get new Heros get new abilities and make your Heros in general stronger with boosts, but in sc2 no one will try to get XP because of a portrait or a decal.
Maybe they could add new colours and skins for the units you can get with the XP, also you should have like a "bank", where you can save the points and you can decide on your own how you spend these points.
InnoVation Fighting!!!
mishimaBeef
Profile Blog Joined January 2010
Canada2259 Posts
October 25 2012 20:07 GMT
#313
I don't mind... at least now I can tell the difference between a silver ally who sucks and a silver ally that can at least control a small-medium sized army well... if that would ever come in handy in arcade monobattles -_-
Dare to live the life you have dreamed for yourself. Go forward and make your dreams come true. - Ralph Waldo Emerson
MyNameIsAlex
Profile Joined March 2011
Greece827 Posts
Last Edited: 2012-10-25 20:08:56
October 25 2012 20:08 GMT
#314
Cool thing to attract more casuals. I hope its not too late.

I still cant get how they fell from the awesomeness of wc3 bnet to this crap (needing to get an expansion , 2 years in to introduce BASIC stuff (for casuals and non casuals). Well they started to f up after 1.14 now that I think of it.

yeah im mad @ blizz.
Sra
Profile Joined September 2010
Netherlands75 Posts
October 25 2012 20:08 GMT
#315
like the idea, but we need more than portraits, some skins would be nice, announcer voices, hud skins, stuff like that
dunno
Lorizean
Profile Blog Joined March 2011
Germany1330 Posts
October 25 2012 20:11 GMT
#316
Heh, I thought this was a joke when I saw the thread title
But if it is only cosmetic changes I think it might be OK. Nowadays you (unfortunately) need this kind of element to motivate people apparently. That's probably why CoD is so popular.
hitpoint
Profile Joined October 2010
United States1511 Posts
October 25 2012 20:11 GMT
#317
On October 26 2012 05:08 Sra wrote:
like the idea, but we need more than portraits, some skins would be nice, announcer voices, hud skins, stuff like that


I'd like to spend exp on name changes.
It's spelled LOSE not LOOSE.
shizaep
Profile Blog Joined January 2011
Canada2920 Posts
October 25 2012 20:13 GMT
#318
This is definitely a reallly, really good thing for the game. This alone will get a lot more people playing the game.
You mean I just write stuff here and other people can see it?
roym899
Profile Joined March 2011
Germany426 Posts
October 25 2012 20:14 GMT
#319
On October 26 2012 04:59 Excalibur_Z wrote:
Holy moly you guys.

The proposed XP/Leveling system is not skill-based in any way. It does not supplant the ladder system. It is not the same as War3. It's for earning cosmetic items only and therefore not functionally different from the current "earn this portrait at X wins".

The only difference between the WoL unlock system and the HotS one is that you earn XP just by playing the game, rather than making winning a requirement. We also have no idea how things are going to be weighted. Either it's going to change the way some people play the game because they want to maximize earned XP per game (for cosmetic gains only, plus there's a cap anyway), or it won't and people will just end up grinding out XP anyway over many games just like they do with the current WoL reward system. I don't see "XP influencing player behavior" as something that is likely to happen, particularly in the higher leagues and especially when we don't know the formulae.

This is a fine idea and it will have no effect on pretty much anyone who is a habitual player.

Please read before replying. Man oh man.
You don't know this right? Maybe you get more points the higher your league is?
Alt Eisen Riese
Profile Joined October 2012
Estonia69 Posts
Last Edited: 2012-10-25 20:16:44
October 25 2012 20:15 GMT
#320
Seems like a solid idea to appeal to some of the playerbase, especially considering that winning is not necessary and that the exp can be earned from customs or by just playing instead of winning. This might encourage people to play more without any real negative drawbacks as you can only go up in a sense.

I am not that interested in such perks, but won' t complain about this as it doesn' t make the game worse in any way. So thumbs up.
Prev 1 14 15 16 17 18 28 Next All
Please log in or register to reply.
Live Events Refresh
WardiTV Summer Champion…
20:00
Not-Summer Champs Group B
Lambo vs Zoun
WardiTV993
IntoTheiNu 892
TKL 271
Rex127
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
TKL 271
Rex 127
Classic 119
Hui .60
SHIN 8
StarCraft: Brood War
Britney 50043
BeSt 1096
FanTaSy 934
Soulkey 763
ggaemo 705
Rush 529
Mini 470
Soma 424
Light 401
actioN 348
[ Show more ]
EffOrt 289
Larva 251
firebathero 238
Snow 180
ZerO 168
Hyuk 152
Stork 144
PianO 127
Killer 106
Mind 97
Zeus 95
Dewaltoss 88
Hyun 82
Sharp 60
soO 54
Trap 42
Movie 41
Mong 35
Hm[arnc] 28
Bale 25
sorry 23
ToSsGirL 22
zelot 22
Aegong 19
Sacsri 12
Terrorterran 11
Rock 7
HiyA 7
Dota 2
Gorgc13098
qojqva1500
XaKoH 380
syndereN356
Counter-Strike
olofmeister1508
byalli163
Heroes of the Storm
Khaldor118
Other Games
singsing2171
B2W.Neo1084
hiko917
Beastyqt538
Lowko389
ToD142
DeMusliM128
KnowMe117
Liquid`VortiX63
ZerO(Twitch)18
Organizations
StarCraft: Brood War
lovetv 9
[ Show 16 non-featured ]
StarCraft 2
• StrangeGG 31
• maralekos13
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• HerbMon 35
• ChaeLyn 5
• iopq 3
• FirePhoenix2
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV483
League of Legends
• Nemesis1684
Upcoming Events
OSC
22m
Big Brain Bouts
1h 52m
FEL
18h 52m
Patches Events
22h 52m
AI Arena Tournament
1d 2h
FEL
1d 19h
Sparkling Tuna Cup
1d 19h
Replay Cast
2 days
WardiTV Weekly
2 days
IntoTheTV X SOOP
3 days
ByuN vs Lambo
MaxPax vs Bunny
[ Show More ]
PiGosaur Cup
4 days
The PondCast
4 days
Kung Fu Cup
4 days
IntoTheTV X SOOP
5 days
SHIN vs GuMiho
Clem vs Classic
WardiTV Invitational
6 days
Epic.LAN
6 days
Liquipedia Results

Completed

Proleague 2026-10-22
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
Acropolis #5 - GSC
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

BSL Season 23
IPSL Winter 2026-27
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.