• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 23:42
CET 04:42
KST 12:42
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy6ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book19Clem wins HomeStory Cup 289
Community News
Weekly Cups (March 16-22): herO doubles, Cure surprises0Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool42Weekly Cups (March 9-15): herO, Clem, ByuN win42026 KungFu Cup Announcement6BGE Stara Zagora 2026 cancelled12
StarCraft 2
General
Team Liquid Map Contest #22 - Presented by Monster Energy What mix of new & old maps do you want in the next ladder pool? (SC2) Weekly Cups (March 16-22): herO doubles, Cure surprises Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Potential Updates Coming to the SC2 CN Server
Tourneys
World University TeamLeague (500$+) | Signups Open RSL Season 4 announced for March-April Sparkling Tuna Cup - Weekly Open Tournament WardiTV Team League Season 10 KSL Week 87
Strategy
Custom Maps
Publishing has been re-enabled! [Feb 24th 2026]
External Content
The PondCast: SC2 News & Results Mutation # 518 Radiation Zone Mutation # 517 Distant Threat Mutation # 516 Specter of Death
Brood War
General
ASL21 General Discussion Soulkey's decision to leave C9 BGH Auto Balance -> http://bghmmr.eu/ JaeDong's form before ASL [ASL21] Ro24 Preview Pt1: New Chaos
Tourneys
[ASL21] Ro24 Group A ASL Season 21 LIVESTREAM with English Commentary [Megathread] Daily Proleagues [BSL22] Open Qualifiers & Ladder Tours
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers Soma's 9 hatch build from ASL Game 2
Other Games
General Games
General RTS Discussion Thread Stormgate/Frost Giant Megathread Nintendo Switch Thread Path of Exile Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Five o'clock TL Mafia Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
US Politics Mega-thread European Politico-economics QA Mega-thread Things Aren’t Peaceful in Palestine YouTube Thread Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books Movie Discussion! [Manga] One Piece
Sports
2024 - 2026 Football Thread Cricket [SPORT] Formula 1 Discussion Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
Laptop capable of using Photoshop Lightroom?
TL Community
U4GM Tips Counter Enemy Gadgets Fast in Black Ops rsvsr How to Keep Reward Chains Rolling in Monopol u4gm What to Do First in MLB The Show 26 Spring
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
Unintentional protectionism…
Uldridge
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2860 users

Oracle Spell Suggestion - Page 3

Forum Index > StarCraft 2 HotS
Post a Reply
Prev 1 2 3 All
Cloak
Profile Joined October 2009
United States816 Posts
October 09 2012 12:53 GMT
#41
If Blizzard really wants the Oracle to do absolutely 0 damage (which I still disagree with), why not just make it function like a normal harass unit? But instead of damage coming out, the target gets rooted for Xs (small AoE or rapid fire single target). The new spell would be like Purify, temporarily enabling Oracle with an autoattack that can root units. It's equivalent to Entomb because it denies mineral opportunity, can actually affect gas too, and has uses within battle. It can also be micro'd against small numbers of defenders just like any other harass unit.
The more you know, the less you understand.
rhcp123
Profile Joined March 2012
15 Posts
October 09 2012 21:14 GMT
#42
On October 09 2012 21:20 spetznova wrote:
The "Psionic Disruption" (Irradiate) ability is a nice idea. If we can't get the cloaking field back, then I'd say irradiate is the next best choice.


Thanks for the feedback. While blizzard may be hesitant to implement a BW like spell, something like psi disrupt really feels perfect for the oracle, and i think would solve a lot of the issues it is currently facing.
xPrimuSx
Profile Joined January 2012
95 Posts
October 10 2012 00:42 GMT
#43
On October 09 2012 21:53 Cloak wrote:
If Blizzard really wants the Oracle to do absolutely 0 damage (which I still disagree with), why not just make it function like a normal harass unit? But instead of damage coming out, the target gets rooted for Xs (small AoE or rapid fire single target). The new spell would be like Purify, temporarily enabling Oracle with an autoattack that can root units. It's equivalent to Entomb because it denies mineral opportunity, can actually affect gas too, and has uses within battle. It can also be micro'd against small numbers of defenders just like any other harass unit.

I like this idea, combine Ensnare's effect with Acid Spore's mechanic. Give the Oracle an attack like the Corsair (splash and high rate of fire) and it'd be able to quickly slow down a large number of units. Have it do something like an 18% reduction in movement speed and attack rate (or mining rate in the case of workers) with each attack with a maximum stack of 4 debuffs on a unit (overall this is ~45% reduction in both) that lasts say, 20s from the last time a unit is hit.
StoleitfromKilgore
Profile Joined July 2012
Austria15 Posts
Last Edited: 2012-10-10 08:34:24
October 10 2012 08:21 GMT
#44
I think, that Blizzard is already on the right way to give the Oracle

1.flexibility in harass.
2.usefulness in support.


While "Phase Shield" has been cut, "Void Siphon" seems like a good step into the right direction, as far as 1. is concerned. Sure, most people have a low opinion of Siphon, but I think, that's mostly a numbers-issue. Nevertheless, I think "Chrono Rift" (by HighTempura, if I'm not mistaken) is better in offering more choice in targets, as well as a better risk-reward-ratio.

On the other hand, since "Phase Shield" has been cut, there is no support spell on the Oracle anymore. This should be fixed as fast as possible. Being able to choose how to harass is good, but without something to support an early-/midgame army, it doesn't matter much.

What I'm trying to say is,that addressing 2. in an appropriate way, would make the Oracle a safer choice, while possibly also solving issues with long-term Stargate-play. Personally I'm still in favour of the idea I stated before.

Unstable Energy Field: An area-of-effect spell that drains hitpoints and energy, but also acts as a temporary Energy-field. Energy-cost 75-100, huge area-of-effect, long duration, 2-3 hp/energy-drain per second. Theoretically, it has four different uses:

1.Additional defensive line (buying time or creating favourable fighting conditions)
2.Emergency energy field
3.Positional
4.Splash damage (possibly useful against low-hp targets, discouraging the death ball)

Edit: Haha, just realized, that this could be used against worker-lines to great effect. I guess it might still be ok, because of the relatively short duration. If it would just force a short pull from the mineral line, it shouldn't be too serious of an issue.

At the moment I'm in favour of the following Oracle-spells:


1.Entomb (possibly revamp to allow for more diversity in usage)
2.Revelation
3.Chrono Rift (instead of Void Siphon, possibly without the energy drain)
4.Unstable Energy Field


Let me know what you think.


Acemore
Profile Joined July 2010
26 Posts
October 10 2012 10:24 GMT
#45
Psionic Disruption seems like a great idea, but...

If Blizzard wants the Oracle to do 0 damage, then I'm thinking they don't want it to be able to any direct damage and kill units on its own.


However, what if it was something like this:

Psionic Disruption: Creates a psionic field around a target friendly ground unit which damages all nearby ground units. Deals no damage to the target itself.

This way the Oracle won't be able to deal damage or kill units on its own, but in combination with ground forces it can. Maybe some of you would say that "ewww, that sucks". But think about it for a second. These limitations would allow it to have a low energy cost (say 50-75) and possibly high damage (and maybe a secondary effect). It demotes deathball play (for both you and your opponent), and I can foresee some interesting builds and plays with it, such as:

- Early Zealot/Oracle harass, Oracle arrives first and throws down an Entomb, and when your zealot arrives you can give it Psionic Disruption. Could destroy mineral lines if opponent is not careful.
- Early single Zealot/Oracle defense against lings giving you the option not to invest lots of gas into sentries for force fields, but instead focus on air units.
- Got a couple of stalkers and one of them gets surrounded? Give it a Psionic Disruption and force the opponent to retreat or focus other units... or see his units evaporate
- Blink a single stalkers with Psionic Disruption into the enemy forces or mineral line!
- Oracle/Warp Prism combo, warp in a couple of units in his base and throw Psionic Disruption on them on them.

Pros:
- Demotes deathballing for both players!
- Build diversity!
- Protoss harass!
- Protoss defense without sentries/cannons!
- Difficult choices! (Save energy for entomb or psionic disruption?)
- An alternative to obersevers: Take out cloaked and burrowed ground units without necessarily revealing them, just walk next to them!

Early Counters:
- Terran: Bunkers, marine micro, marauders.
- Zerg: Spine Crawlers, queens, roaches
- Protoss: Cannons, stalkers

Possible secondary effects:
- The former phase shield effect, but only on the targeted unit. Want to save those colossi from being fungalled/abducted etc? Bring oracle for Psionic Disruption, but no deathball play since you have to spread them out, or they damage your own units! Could also make zealots counter marauder concussive shells, or help single units escape marauders.
- Could give the unit additional armor, allowing a first line of Psionicly Disrupted zealots to survive longer. Should not stack with Guardian Shield (or just rework Guardian Shield which is a pro-deathball ability anyway).

Possible renaming (since it could only affect friendly units):
- PDS: Psionic Disruption Shield
- PSA: Psionic Storm Armor
- FA: Force Armor
Blacklizard
Profile Joined May 2007
United States1194 Posts
October 10 2012 14:44 GMT
#46
The Oracle the OP describes sounds much more fun to play with and deal with. Let's have it!
rhcp123
Profile Joined March 2012
15 Posts
October 10 2012 21:44 GMT
#47
On October 10 2012 19:24 Acemore wrote:
Psionic Disruption seems like a great idea, but...

If Blizzard wants the Oracle to do 0 damage, then I'm thinking they don't want it to be able to any direct damage and kill units on its own.


However, what if it was something like this:

Psionic Disruption: Creates a psionic field around a target friendly ground unit which damages all nearby ground units. Deals no damage to the target itself.

This way the Oracle won't be able to deal damage or kill units on its own, but in combination with ground forces it can. Maybe some of you would say that "ewww, that sucks". But think about it for a second. These limitations would allow it to have a low energy cost (say 50-75) and possibly high damage (and maybe a secondary effect). It demotes deathball play (for both you and your opponent), and I can foresee some interesting builds and plays with it, such as:

- Early Zealot/Oracle harass, Oracle arrives first and throws down an Entomb, and when your zealot arrives you can give it Psionic Disruption. Could destroy mineral lines if opponent is not careful.
- Early single Zealot/Oracle defense against lings giving you the option not to invest lots of gas into sentries for force fields, but instead focus on air units.
- Got a couple of stalkers and one of them gets surrounded? Give it a Psionic Disruption and force the opponent to retreat or focus other units... or see his units evaporate
- Blink a single stalkers with Psionic Disruption into the enemy forces or mineral line!
- Oracle/Warp Prism combo, warp in a couple of units in his base and throw Psionic Disruption on them on them.

Pros:
- Demotes deathballing for both players!
- Build diversity!
- Protoss harass!
- Protoss defense without sentries/cannons!
- Difficult choices! (Save energy for entomb or psionic disruption?)
- An alternative to obersevers: Take out cloaked and burrowed ground units without necessarily revealing them, just walk next to them!

Early Counters:
- Terran: Bunkers, marine micro, marauders.
- Zerg: Spine Crawlers, queens, roaches
- Protoss: Cannons, stalkers

Possible secondary effects:
- The former phase shield effect, but only on the targeted unit. Want to save those colossi from being fungalled/abducted etc? Bring oracle for Psionic Disruption, but no deathball play since you have to spread them out, or they damage your own units! Could also make zealots counter marauder concussive shells, or help single units escape marauders.
- Could give the unit additional armor, allowing a first line of Psionicly Disrupted zealots to survive longer. Should not stack with Guardian Shield (or just rework Guardian Shield which is a pro-deathball ability anyway).

Possible renaming (since it could only affect friendly units):
- PDS: Psionic Disruption Shield
- PSA: Psionic Storm Armor
- FA: Force Armor


Hmmm, a combination of Disrupt and Phase shield could be VERY interesting... (disrupt on warp prism?)There are also a number of other possible extra buffs that a spell could provide to the targeted unit, such as additional health. Though if it was just Disrupt to friendly ground, then it probably wouldn't be enough to warrant its use. Also, why would it only affect ground units, and not air?

Still, I feel like since my version of psi disrupt still deals no damage to the actual target, it technically means that it doesn't guarantee damage, which might enough for blizzard to consider applying it to a "dedicated harass" unit like the oracle. It would definitely give the oracle a great deal of extra utility, something it desperately needs right now
lorestarcraft
Profile Joined April 2011
United States1049 Posts
October 10 2012 22:15 GMT
#48
The oracle should cast air forcefields to make skytoss viable
SC2 Mapmaker
emc
Profile Joined September 2010
United States3088 Posts
Last Edited: 2012-10-11 00:55:08
October 11 2012 00:54 GMT
#49
I think the oracle doesn't need to be harass based, I think it's going to have to evolve into a unit that supports your army. Let's say you make a stargate and 1 oracle and send that oracle to the enemy base, then a cloaked banshee comes... you now can't use that oracle for harass at all, and must use it for detection, so it's almost a complete waste IMO to give it harass potential when it should be army support like an arbiter.

I LOVED the idea that it could act as an arbiter with a cloaking field, to me that felt very protoss, instead of a stupid ugly big momma ship that is completely vulnerable, easy to target and there can only be one on the field.

Leave the stargate harass to phoenix, they are fast, can lift workers for physical damage, and they've served their purpose pretty well in PvZ. They weren't nearly as effective in PvT like they are in PvZ, but I think now that toss has an oracle and a MsC, I think going phoenix in PvT will actually be doable now that they have those types of units to support against bio stimmed timing attacks, which is what stargate was always weak to.
Prev 1 2 3 All
Please log in or register to reply.
Live Events Refresh
Next event in 6h 18m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft523
PiGStarcraft301
RuFF_SC2 218
Nina 196
-ZergGirl 15
mcanning 0
StarCraft: Brood War
GuemChi 6265
ggaemo 98
NaDa 27
Noble 27
Bale 17
Icarus 5
Dota 2
monkeys_forever896
febbydoto27
League of Legends
JimRising 743
Counter-Strike
taco 703
Stewie2K526
Coldzera 31
minikerr10
Super Smash Bros
hungrybox655
Other Games
summit1g9289
C9.Mang0419
Maynarde109
Trikslyr50
UpATreeSC28
JuggernautJason11
deth8
Organizations
Other Games
gamesdonequick1274
Dota 2
PGL Dota 2 - Main Stream84
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 12 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• RayReign 68
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo709
Upcoming Events
Sparkling Tuna Cup
6h 18m
Afreeca Starleague
6h 18m
Soulkey vs Ample
JyJ vs sSak
Replay Cast
1d 5h
Afreeca Starleague
1d 6h
hero vs YSC
Larva vs Shine
Kung Fu Cup
1d 7h
Replay Cast
1d 20h
KCM Race Survival
2 days
The PondCast
2 days
WardiTV Team League
2 days
Replay Cast
2 days
[ Show More ]
WardiTV Team League
3 days
RSL Revival
4 days
Cure vs Zoun
herO vs Rogue
WardiTV Team League
4 days
Platinum Heroes Events
4 days
BSL
4 days
RSL Revival
5 days
ByuN vs Maru
MaxPax vs TriGGeR
WardiTV Team League
5 days
BSL
5 days
Replay Cast
6 days
Afreeca Starleague
6 days
Light vs Calm
Royal vs Mind
Wardi Open
6 days
Monday Night Weeklies
6 days
Liquipedia Results

Completed

Proleague 2026-03-23
WardiTV Winter 2026
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
BSL Season 22
CSL Elite League 2026
CSL Season 20: Qualifier 1
ASL Season 21
Acropolis #4 - TS6
RSL Revival: Season 4
Nations Cup 2026
NationLESS Cup
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

2026 Changsha Offline CUP
CSL Season 20: Qualifier 2
CSL 2026 SPRING (S20)
Acropolis #4
IPSL Spring 2026
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.