• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 01:23
CEST 07:23
KST 14:23
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Finals Preview: Two Legacies18Code S Season 2 (2026) - RO12 Preview2herO wins GSL Code S Season 1 (2026)5Code S Season 1 (2026) - RO4 & Finals Preview5[ASL21] Ro4 Preview: On Course12
Community News
Weekly Cups (May 11-17): Classic wins double0Code S Season 1 (2026) - RO8 Results2Weekly Cups (May 4-10): Clem, MaxPax, herO win1Maestros of The Game 2 announcement and schedule !18Weekly Cups (April 27-May 4): Clem takes triple0
StarCraft 2
General
herO wins GSL Code S Season 1 (2026) Code S Season 2 (2026) - RO12 Preview Weekly Cups (May 11-17): Classic wins double Code S Season 1 (2026) - RO4 & Finals Preview Team Liquid Map Contest #22 - The Finalists
Tourneys
Crank Gathers Season 4: BW vs SC2 Team League GSL Code S Season 2 (2026) GSL Code S Season 1 (2026) Sparkling Tuna Cup - Weekly Open Tournament Maestros of The Game 2 announcement and schedule !
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players
External Content
Mutation # 527 Hell Train The PondCast: SC2 News & Results Mutation # 526 Rubber and Glue Mutation # 525 Wheel of Misfortune
Brood War
General
vespene.gg — BW replays in browser 25 Years Since Brood War Patch 1.08 (Spoiler) ASL21 Winner's Interview [ASL21] Finals Preview: Two Legacies UA StarCraft: Mawin (T) vs hanniGan (P) Showmatch
Tourneys
[ASL21] Grand Finals Escore Tournament StarCraft Season 2 [Megathread] Daily Proleagues Small VOD Thread 2.0
Strategy
Any training maps people recommend? Muta micro map competition [G] Hydra ZvZ: An Introduction Fighting Spirit mining rates
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Dawn of War IV ZeroSpace Megathread Warcraft III: The Frozen Throne
Dota 2
The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Trading/Investing Thread European Politico-economics QA Mega-thread YouTube Thread
Fan Clubs
The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread McBoner: A hockey love story TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
streaming software Strange computer issues (software)
TL Community
The Automated Ban List
Blogs
Esports Organizations: Raisi…
TrAiDoS
Why RTS gamers make better f…
gosubay
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1335 users

Oracle Spell Suggestion - Page 3

Forum Index > StarCraft 2 HotS
Post a Reply
Prev 1 2 3 All
Cloak
Profile Joined October 2009
United States816 Posts
October 09 2012 12:53 GMT
#41
If Blizzard really wants the Oracle to do absolutely 0 damage (which I still disagree with), why not just make it function like a normal harass unit? But instead of damage coming out, the target gets rooted for Xs (small AoE or rapid fire single target). The new spell would be like Purify, temporarily enabling Oracle with an autoattack that can root units. It's equivalent to Entomb because it denies mineral opportunity, can actually affect gas too, and has uses within battle. It can also be micro'd against small numbers of defenders just like any other harass unit.
The more you know, the less you understand.
rhcp123
Profile Joined March 2012
15 Posts
October 09 2012 21:14 GMT
#42
On October 09 2012 21:20 spetznova wrote:
The "Psionic Disruption" (Irradiate) ability is a nice idea. If we can't get the cloaking field back, then I'd say irradiate is the next best choice.


Thanks for the feedback. While blizzard may be hesitant to implement a BW like spell, something like psi disrupt really feels perfect for the oracle, and i think would solve a lot of the issues it is currently facing.
xPrimuSx
Profile Joined January 2012
95 Posts
October 10 2012 00:42 GMT
#43
On October 09 2012 21:53 Cloak wrote:
If Blizzard really wants the Oracle to do absolutely 0 damage (which I still disagree with), why not just make it function like a normal harass unit? But instead of damage coming out, the target gets rooted for Xs (small AoE or rapid fire single target). The new spell would be like Purify, temporarily enabling Oracle with an autoattack that can root units. It's equivalent to Entomb because it denies mineral opportunity, can actually affect gas too, and has uses within battle. It can also be micro'd against small numbers of defenders just like any other harass unit.

I like this idea, combine Ensnare's effect with Acid Spore's mechanic. Give the Oracle an attack like the Corsair (splash and high rate of fire) and it'd be able to quickly slow down a large number of units. Have it do something like an 18% reduction in movement speed and attack rate (or mining rate in the case of workers) with each attack with a maximum stack of 4 debuffs on a unit (overall this is ~45% reduction in both) that lasts say, 20s from the last time a unit is hit.
StoleitfromKilgore
Profile Joined July 2012
Austria15 Posts
Last Edited: 2012-10-10 08:34:24
October 10 2012 08:21 GMT
#44
I think, that Blizzard is already on the right way to give the Oracle

1.flexibility in harass.
2.usefulness in support.


While "Phase Shield" has been cut, "Void Siphon" seems like a good step into the right direction, as far as 1. is concerned. Sure, most people have a low opinion of Siphon, but I think, that's mostly a numbers-issue. Nevertheless, I think "Chrono Rift" (by HighTempura, if I'm not mistaken) is better in offering more choice in targets, as well as a better risk-reward-ratio.

On the other hand, since "Phase Shield" has been cut, there is no support spell on the Oracle anymore. This should be fixed as fast as possible. Being able to choose how to harass is good, but without something to support an early-/midgame army, it doesn't matter much.

What I'm trying to say is,that addressing 2. in an appropriate way, would make the Oracle a safer choice, while possibly also solving issues with long-term Stargate-play. Personally I'm still in favour of the idea I stated before.

Unstable Energy Field: An area-of-effect spell that drains hitpoints and energy, but also acts as a temporary Energy-field. Energy-cost 75-100, huge area-of-effect, long duration, 2-3 hp/energy-drain per second. Theoretically, it has four different uses:

1.Additional defensive line (buying time or creating favourable fighting conditions)
2.Emergency energy field
3.Positional
4.Splash damage (possibly useful against low-hp targets, discouraging the death ball)

Edit: Haha, just realized, that this could be used against worker-lines to great effect. I guess it might still be ok, because of the relatively short duration. If it would just force a short pull from the mineral line, it shouldn't be too serious of an issue.

At the moment I'm in favour of the following Oracle-spells:


1.Entomb (possibly revamp to allow for more diversity in usage)
2.Revelation
3.Chrono Rift (instead of Void Siphon, possibly without the energy drain)
4.Unstable Energy Field


Let me know what you think.


Acemore
Profile Joined July 2010
26 Posts
October 10 2012 10:24 GMT
#45
Psionic Disruption seems like a great idea, but...

If Blizzard wants the Oracle to do 0 damage, then I'm thinking they don't want it to be able to any direct damage and kill units on its own.


However, what if it was something like this:

Psionic Disruption: Creates a psionic field around a target friendly ground unit which damages all nearby ground units. Deals no damage to the target itself.

This way the Oracle won't be able to deal damage or kill units on its own, but in combination with ground forces it can. Maybe some of you would say that "ewww, that sucks". But think about it for a second. These limitations would allow it to have a low energy cost (say 50-75) and possibly high damage (and maybe a secondary effect). It demotes deathball play (for both you and your opponent), and I can foresee some interesting builds and plays with it, such as:

- Early Zealot/Oracle harass, Oracle arrives first and throws down an Entomb, and when your zealot arrives you can give it Psionic Disruption. Could destroy mineral lines if opponent is not careful.
- Early single Zealot/Oracle defense against lings giving you the option not to invest lots of gas into sentries for force fields, but instead focus on air units.
- Got a couple of stalkers and one of them gets surrounded? Give it a Psionic Disruption and force the opponent to retreat or focus other units... or see his units evaporate
- Blink a single stalkers with Psionic Disruption into the enemy forces or mineral line!
- Oracle/Warp Prism combo, warp in a couple of units in his base and throw Psionic Disruption on them on them.

Pros:
- Demotes deathballing for both players!
- Build diversity!
- Protoss harass!
- Protoss defense without sentries/cannons!
- Difficult choices! (Save energy for entomb or psionic disruption?)
- An alternative to obersevers: Take out cloaked and burrowed ground units without necessarily revealing them, just walk next to them!

Early Counters:
- Terran: Bunkers, marine micro, marauders.
- Zerg: Spine Crawlers, queens, roaches
- Protoss: Cannons, stalkers

Possible secondary effects:
- The former phase shield effect, but only on the targeted unit. Want to save those colossi from being fungalled/abducted etc? Bring oracle for Psionic Disruption, but no deathball play since you have to spread them out, or they damage your own units! Could also make zealots counter marauder concussive shells, or help single units escape marauders.
- Could give the unit additional armor, allowing a first line of Psionicly Disrupted zealots to survive longer. Should not stack with Guardian Shield (or just rework Guardian Shield which is a pro-deathball ability anyway).

Possible renaming (since it could only affect friendly units):
- PDS: Psionic Disruption Shield
- PSA: Psionic Storm Armor
- FA: Force Armor
Blacklizard
Profile Joined May 2007
United States1194 Posts
October 10 2012 14:44 GMT
#46
The Oracle the OP describes sounds much more fun to play with and deal with. Let's have it!
rhcp123
Profile Joined March 2012
15 Posts
October 10 2012 21:44 GMT
#47
On October 10 2012 19:24 Acemore wrote:
Psionic Disruption seems like a great idea, but...

If Blizzard wants the Oracle to do 0 damage, then I'm thinking they don't want it to be able to any direct damage and kill units on its own.


However, what if it was something like this:

Psionic Disruption: Creates a psionic field around a target friendly ground unit which damages all nearby ground units. Deals no damage to the target itself.

This way the Oracle won't be able to deal damage or kill units on its own, but in combination with ground forces it can. Maybe some of you would say that "ewww, that sucks". But think about it for a second. These limitations would allow it to have a low energy cost (say 50-75) and possibly high damage (and maybe a secondary effect). It demotes deathball play (for both you and your opponent), and I can foresee some interesting builds and plays with it, such as:

- Early Zealot/Oracle harass, Oracle arrives first and throws down an Entomb, and when your zealot arrives you can give it Psionic Disruption. Could destroy mineral lines if opponent is not careful.
- Early single Zealot/Oracle defense against lings giving you the option not to invest lots of gas into sentries for force fields, but instead focus on air units.
- Got a couple of stalkers and one of them gets surrounded? Give it a Psionic Disruption and force the opponent to retreat or focus other units... or see his units evaporate
- Blink a single stalkers with Psionic Disruption into the enemy forces or mineral line!
- Oracle/Warp Prism combo, warp in a couple of units in his base and throw Psionic Disruption on them on them.

Pros:
- Demotes deathballing for both players!
- Build diversity!
- Protoss harass!
- Protoss defense without sentries/cannons!
- Difficult choices! (Save energy for entomb or psionic disruption?)
- An alternative to obersevers: Take out cloaked and burrowed ground units without necessarily revealing them, just walk next to them!

Early Counters:
- Terran: Bunkers, marine micro, marauders.
- Zerg: Spine Crawlers, queens, roaches
- Protoss: Cannons, stalkers

Possible secondary effects:
- The former phase shield effect, but only on the targeted unit. Want to save those colossi from being fungalled/abducted etc? Bring oracle for Psionic Disruption, but no deathball play since you have to spread them out, or they damage your own units! Could also make zealots counter marauder concussive shells, or help single units escape marauders.
- Could give the unit additional armor, allowing a first line of Psionicly Disrupted zealots to survive longer. Should not stack with Guardian Shield (or just rework Guardian Shield which is a pro-deathball ability anyway).

Possible renaming (since it could only affect friendly units):
- PDS: Psionic Disruption Shield
- PSA: Psionic Storm Armor
- FA: Force Armor


Hmmm, a combination of Disrupt and Phase shield could be VERY interesting... (disrupt on warp prism?)There are also a number of other possible extra buffs that a spell could provide to the targeted unit, such as additional health. Though if it was just Disrupt to friendly ground, then it probably wouldn't be enough to warrant its use. Also, why would it only affect ground units, and not air?

Still, I feel like since my version of psi disrupt still deals no damage to the actual target, it technically means that it doesn't guarantee damage, which might enough for blizzard to consider applying it to a "dedicated harass" unit like the oracle. It would definitely give the oracle a great deal of extra utility, something it desperately needs right now
lorestarcraft
Profile Joined April 2011
United States1049 Posts
October 10 2012 22:15 GMT
#48
The oracle should cast air forcefields to make skytoss viable
SC2 Mapmaker
emc
Profile Joined September 2010
United States3088 Posts
Last Edited: 2012-10-11 00:55:08
October 11 2012 00:54 GMT
#49
I think the oracle doesn't need to be harass based, I think it's going to have to evolve into a unit that supports your army. Let's say you make a stargate and 1 oracle and send that oracle to the enemy base, then a cloaked banshee comes... you now can't use that oracle for harass at all, and must use it for detection, so it's almost a complete waste IMO to give it harass potential when it should be army support like an arbiter.

I LOVED the idea that it could act as an arbiter with a cloaking field, to me that felt very protoss, instead of a stupid ugly big momma ship that is completely vulnerable, easy to target and there can only be one on the field.

Leave the stargate harass to phoenix, they are fast, can lift workers for physical damage, and they've served their purpose pretty well in PvZ. They weren't nearly as effective in PvT like they are in PvZ, but I think now that toss has an oracle and a MsC, I think going phoenix in PvT will actually be doable now that they have those types of units to support against bio stimmed timing attacks, which is what stargate was always weak to.
Prev 1 2 3 All
Please log in or register to reply.
Live Events Refresh
OSC
00:00
OSC Elite Rising Star #19
Liquipedia
Patches Events
19:30
Patches' Patch Clash #7
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
NeuroSwarm 695
StarCraft: Brood War
HiyA 106
Moletrap 17
Icarus 14
Dota 2
LuMiX1
League of Legends
JimRising 746
Counter-Strike
C9.Mang0311
Super Smash Bros
hungrybox451
Other Games
WinterStarcraft559
RuFF_SC287
Organizations
Other Games
gamesdonequick837
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 13 non-featured ]
StarCraft 2
• davetesta72
• practicex 23
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• Diggity8
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Upcoming Events
Universe Titan Cup
5h 37m
Rogue vs Percival
Wardi Open
6h 37m
Monday Night Weeklies
10h 37m
Replay Cast
18h 37m
Kung Fu Cup
1d 5h
GSL
2 days
herO vs Classic
Cure vs Clem
uThermal 2v2 Circuit
2 days
Replay Cast
3 days
GSL
3 days
Maru vs SHIN
Zoun vs Rogue
WardiTV Spring Champion…
3 days
SKillous vs Strange
Lambo vs Strange
Ryung vs Strange
Lambo vs Ryung
Ryung vs SKillous
Lambo vs SKillous
[ Show More ]
Replay Cast
3 days
Maestros of the Game
4 days
Replay Cast
4 days
RSL Revival
5 days
TBD vs SHIN
TBD vs Rogue
IPSL
5 days
ZZZero vs WorsT
Julia vs eOnzErG
Replay Cast
5 days
RSL Revival
6 days
IPSL
6 days
Dragon vs Artosis
dxtr13 vs Hawk
BSL
6 days
Liquipedia Results

Completed

ASL Season 21
2026 GSL S1
Heroes Pulsing #1

Ongoing

2026 KK StarCraft Pro League
BSL Season 22
IPSL Spring 2026
KCM Race Survival 2026 Season 2
KK 2v2 League Season 1
YSL S3
Acropolis #4
CSCL: Masked Kings S4
SCTL 2026 Spring
WardiTV Spring 2026
2026 GSL S2
RSL Revival: Season 5
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals

Upcoming

Escore Tournament S2: King of Kings
BSL 22 Non-Korean Championship
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
Bounty Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.