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Numy
South Africa35471 Posts
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Frudgey
Canada3367 Posts
On May 18 2015 23:04 jcarlsoniv wrote: It's not just having "less buttons to press". Wave and I were having a discussion yesterday because he was struggling with learning a Fukua combo, and it's because he has a tendency to just hit his buttons for combos as fast as possible. But this was causing his attack to come out too fast (during a set number of invincibility frames, I guess), and thus the combo would get dropped. This was my biggest problem when trying to execute combos in Marvel versus Capcom. I'd try and do the inputs too fast and then drop the combo. That, and I really struggled with the dragon punch input motion. I couldn't do it if my life depended on it. On May 18 2015 23:36 Numy wrote: Multiple choice for maths sucks balls. Actually multiple choice in general just sucks. It's basically the lazy mans testing. Looking at that I forgot how simple maths used to be. Sigh I envy those days ![]() I'm not going to dispute the fact that multiple choice questions suck, but multiple choice math questions are better than most in my opinion. This is because you just do the question as if it was short answer, and then you compare your answer to the actual answers. If you get a match then fantastic, but then otherwise you just tried the question again. | ||
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Fildun
Netherlands4123 Posts
On May 18 2015 23:35 Prog wrote: A-level is pretty much a school-leaving qualification that allows you to go to university. In the Netherlands if you want to study math/physics you have to do the highest level (what I did), but if you want to study something else usually the second highest level is enough to get into university (or even third highest), but we have a lot of different levels of math over here. | ||
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Alaric
France45622 Posts
I've always been bad at Jungle Speed, for example, because even if I'm focused on the cards involved it'll often take me almost a second longer than everyone else at the table to notice they're identical. I used to get really bad grades in maths during middle school because even though I knew the answers to most questions, I'd be really slow at finding them and as a result couldn't complete the whole test in time. So even it I manage to etch a combo in muscle memory (which is a feat in itself 'cause as I mentioned 6 buttons really screws with my brain) I'll still need my brain to process "oh hey I confirmed the launcher, engage memorised_combo_001 now!" and if the window before recovery is short I'll often follow-up too late. I've played BW and I've played Touhou games (and had these weird experiences where you see stuff on the screen and your hands react to it but you feel like a spectator to yourself-I end up freaking out before ten seconds though :<), I know you can have expectations and trained reactions and stuff. You'll still hit a wall at some point if the issue is upstream. ![]() Won't stop me from playing though. Just from not being a shitter. On May 18 2015 23:37 Frudgey wrote: That, and I really struggled with the dragon punch input motion. I couldn't do it if my life depended on it. One of the reasons I'm more comfortable with the keyboard too. That motion is much smoother because on a pad you have to release it to neutral position before you move it down. On the keyboard where you can use several fingers on the directional keys it's just a matter of key release timing (but for the same reason, half-circles are easier with a pad because it gets cramped on a keyboard ). | ||
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Scip
Czech Republic11293 Posts
On May 18 2015 23:34 Fildun wrote: They want you to calculate the volume of the thing that is created when V is rotated around the x-axis. @Prog, what is A level? LOL in that case I seriously need to get on your level | ||
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Numy
South Africa35471 Posts
On May 18 2015 23:37 Frudgey wrote: I'm not going to dispute the fact that multiple choice questions suck, but multiple choice math questions are better than most in my opinion. This is because you just do the question as if it was short answer, and then you compare your answer to the actual answers. If you get a match then fantastic, but then otherwise you just tried the question again. The problem is that getting the finals answer isn't the point of testing or maths courses generally(at least not school level). The point is getting the methodology and thinking down. A multiple choice question instantly removes all that from the equation. It focuses on the end result instead of what's important. Typically in maths/science/engineering type course at uni the final answer isn't worth that many marks. Every step of the process to getting to that answer is worth marks because it shows you know what you doing. It defeats the purpose of testing. That's looking at it just from a education POV I guess. Now from a pupil it's also bad because if you get the process 90% right but stumble at the last hurdle all that work is worth nothing. You aren't quite right but you aren't 100% wrong either yet it's treating you as if you are. That's really shitty. | ||
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Dandel Ion
Austria17960 Posts
On May 18 2015 23:34 Fildun wrote: They want you to calculate the volume of the thing that is created when V is rotated around the x-axis. @Prog, what is A level? lol i got almost the same problem in my math exam a year ago they changed the austrian math exam* so you dont have to actually do math anymore, yay for multiple choice and yay for dumbing shit down *and all other exams too but the maths one is the most retarded | ||
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Slayer91
Ireland23335 Posts
On May 18 2015 23:40 Scip wrote: LOL in that case I seriously need to get on your level it sounds hard but all you have to do is like calculate cross sectional area or just integrate from the topfunction-bottom function from 1/2 to 0 and multiply by 2pi or something. | ||
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jcarlsoniv
United States27922 Posts
On May 18 2015 23:43 Numy wrote: The problem is that getting the finals answer isn't the point of testing or maths courses generally(at least not school level). The point is getting the methodology and thinking down. A multiple choice question instantly removes all that from the equation. It focuses on the end result instead of what's important. Typically in maths/science/engineering type course at uni the final answer isn't worth that many marks. Every step of the process to getting to that answer is worth marks because it shows you know what you doing. It defeats the purpose of testing. This is why I loved my AP calc teacher. Up until then, my math teachers were largely meh (some ok ones here and there, but nothing special). He was the first one who really focused on the process and why it matters. Not having points taken off because I miscalculated in an earlier step made so much more sense. I did the rest of it right, but my answer is wrong cuz I fucked up step 2? It makes sense that I should get most of the points allocated for that question. On May 18 2015 23:45 Carnivorous Sheep wrote: Looks approximately equivalent to Calc BC in the US + geometry, which is nice. I wish US schools kept up with geometry instead of just ditching it after like...9th grade or something. I liked geometry ;; I took college Geometry a year and a half after Abstract Algebra. Holy crap was it easy in comparison. Which isn't to say it was bad - I loved it. | ||
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Carnivorous Sheep
Baa?21244 Posts
On May 18 2015 23:19 Fildun wrote: It's all in Dutch, so not sure if you can read it, but here is a link: static.examenblad.nl Looks approximately equivalent to Calc BC in the US + geometry, which is nice. I wish US schools kept up with geometry instead of just ditching it after like...9th grade or something. I liked geometry ;; | ||
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WaveofShadow
Canada31495 Posts
On May 18 2015 22:51 jcarlsoniv wrote: start playing Squigly then edit - I would actually be interested in seeing you try - her combo is not one that you can get away with spamming buttons as fast as possible Alright maybe later. I'm not sure I want to bother wasting time just to prove a point you may already agree with. Point essentially being, I need some help figuring out if learning these timings is necessary/worth it/a common thing to have to do. ANd some help actually learning them/some tricks or something because maybe I'm just not good enough currently. | ||
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Frudgey
Canada3367 Posts
On May 18 2015 23:43 Numy wrote: The problem is that getting the finals answer isn't the point of testing or maths courses generally(at least not school level). The point is getting the methodology and thinking down. A multiple choice question instantly removes all that from the equation. It focuses on the end result instead of what's important. Typically in maths/science/engineering type course at uni the final answer isn't worth that many marks. Every step of the process to getting to that answer is worth marks because it shows you know what you doing. It defeats the purpose of testing. That's looking at it just from a education POV I guess. Now from a pupil it's also bad because if you get the process 90% right but stumble at the last hurdle all that work is not worth nothing. You aren't quite right but you aren't 100% wrong either yet it's treating you as if you are. That's really shitty. I agree with everything you are saying, and I think this is why multiple choice questions suck. HOWEVER, I believe that it is possible to have a multiple choice math question in which you cannot immediately guess the answer and you have to do some work first before you can get the answer. But even so, this is still a problem for the reasons that you stated as you're not getting graded on anything but the answer. I guess you can counter argue that multiple choice questions are usually only worth one mark but even then you can't get credit for your work. My original point is that I think math multiple choice is the lesser of the evils as far as multiple choice as a whole goes. | ||
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Numy
South Africa35471 Posts
On May 18 2015 23:45 Carnivorous Sheep wrote: Looks approximately equivalent to Calc BC in the US + geometry, which is nice. I wish US schools kept up with geometry instead of just ditching it after like...9th grade or something. I liked geometry ;; What is geometry even used for? I could never understand the purpose of it. It doesn't really teach any logical thinking or process as it just follows it's own little rules then when you get to university level stuff I haven't seen it around either. You just use vector calc to deal with basically any shape. On May 18 2015 23:49 Frudgey wrote: I agree with everything you are saying, and I think this is why multiple choice questions suck. HOWEVER, I believe that it is possible to have a multiple choice math question in which you cannot immediately guess the answer and you have to do some work first before you can get the answer. But even so, this is still a problem for the reasons that you stated as you're not getting graded on anything but the answer. I guess you can counter argue that multiple choice questions are usually only worth one mark but even then you can't get credit for your work. My original point is that I think math multiple choice is the lesser of the evils as far as multiple choice as a whole goes. I get you but honestly I just don't see a reason why they should exist at least in maths type fields. Feels like they only exist because people care more about having tests than properly educating people. Also feel multiple choice questions worth 1 mark feel even worse. The working for them tends to involve a lot more than one mark so you either take the gamble and work on them for way more than they worth then potentially get it wrong anyway or just do some half assed working for it. | ||
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Alaric
France45622 Posts
Timings are super important. Plus, the more wiggling room you have in your inputs, the easier it is for you to hit-confirm, or not chain into something if you realise you'll get punished for it (coincidentally another thing my slow brain would go "oh fuck!" realising it right after the input :') ). It makes you safer and gives you more options. It's a bit like killerdoge getting ruined by Scip in Hisoutensoku because he instinctively tries to hit asap and then Scip just has to use a faster attack to reap a free setup, instead of waiting a split second to make sure there's nothing already coming his way. Also it simply makes your play cleaner in general, which is good from a basics PoV. | ||
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Frudgey
Canada3367 Posts
On May 18 2015 23:49 Numy wrote: What is geometry even used for? I could never understand the purpose of it. It doesn't really teach any logical thinking or process as it just follows it's own little rules then when you get to university level stuff I haven't seen it around either. You just use vector calc to deal with basically any shape. I am literally taking a university course next semester on geometry. I'll let you guys know how it goes. | ||
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Scip
Czech Republic11293 Posts
On May 18 2015 23:45 Slayer91 wrote: it sounds hard but all you have to do is like calculate cross sectional area or just integrate from the topfunction-bottom function from 1/2 to 0 and multiply by 2pi or something. yeah, looking it up right now, doesn't look too too hard, but it's not something we've ever done in school if the second question is where the f(x)=sqrt(1-x) and x=y intersect I could do that, so I guess yay 6 points for me? | ||
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Carnivorous Sheep
Baa?21244 Posts
On May 18 2015 23:49 Numy wrote: What is geometry even used for? I could never understand the purpose of it. It doesn't really teach any logical thinking or process as it just follows it's own little rules then when you get to university level stuff I haven't seen it around either. You just use vector calc to deal with basically any shape. ? I think it teaches logical thinking just fine @_@ "it's own little rules" applies to pretty much anything... | ||
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Numy
South Africa35471 Posts
On May 18 2015 23:52 Frudgey wrote: I am literally taking a university course next semester on geometry. I'll let you guys know how it goes. Sweet, it's puzzled me for so long why we do geometry lol. On May 18 2015 23:53 Carnivorous Sheep wrote: ? I think it teaches logical thinking just fine @_@ "it's own little rules" applies to pretty much anything... I say that because most of it at least when I was at school didn't have any real "steps" or "methodology" to it. It was just "know the rules of a triangle" or "know the rules of this shape". That kind of stuff feels shitty to me since when you actually dealing with these things you have resources around you to have the rules. Then as I said when you get higher level these rules you worked so hard to learn kind of fall away as real world application is messy so you have to use more "bendable" maths to deal with this. Honestly wish school started dipping into R3 stuff or just basics of vec calc than do all that geometry. | ||
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Eppa!
Sweden4641 Posts
On May 18 2015 23:40 Alaric wrote: I mean, of course you can automate things to a certain degree, but you can't pretend everyone is equal when it comes to reaction times, processing information or split-second decisions. I've always been bad at Jungle Speed, for example, because even if I'm focused on the cards involved it'll often take me almost a second longer than everyone else at the table to notice they're identical. I used to get really bad grades in maths during middle school because even though I knew the answers to most questions, I'd be really slow at finding them and as a result couldn't complete the whole test in time. So even it I manage to etch a combo in muscle memory (which is a feat in itself 'cause as I mentioned 6 buttons really screws with my brain) I'll still need my brain to process "oh hey I confirmed the launcher, engage memorised_combo_001 now!" and if the window before recovery is short I'll often follow-up too late. I've played BW and I've played Touhou games (and had these weird experiences where you see stuff on the screen and your hands react to it but you feel like a spectator to yourself-I end up freaking out before ten seconds though :<), I know you can have expectations and trained reactions and stuff. You'll still hit a wall at some point if the issue is upstream. ![]() Won't stop me from playing though. Just from not being a shitter. One of the reasons I'm more comfortable with the keyboard too. That motion is much smoother because on a pad you have to release it to neutral position before you move it down. On the keyboard where you can use several fingers on the directional keys it's just a matter of key release timing (but for the same reason, half-circles are easier with a pad because it gets cramped on a keyboard ).Your thinking about it wrong way it should be if x attack does not hit you flow chart into another option. The things with tighter timings should always have priority in your plan over simple stuff. | ||
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Prog
United Kingdom1470 Posts
On May 18 2015 23:53 Carnivorous Sheep wrote: ? I think it teaches logical thinking just fine @_@ "it's own little rules" applies to pretty much anything... Especially anything math related, considered that it is simply based on a set of axioms aka rules. | ||
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