Off-Topic General Discussion - Page 1138
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Gahlo
United States35091 Posts
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red_
United States8474 Posts
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Shelke14
Canada6655 Posts
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Sufficiency
Canada23833 Posts
On February 10 2014 06:58 Shelke14 wrote: Flappy birds can fuck off. Game is hard. My hypothesis is that it's hard because of the touch screen. With a keyword I suspect it'll be a lot easier. | ||
Dandel Ion
Austria17960 Posts
"do the level and make sure not to die to the fucking spikes" easiest run through any of the "i wanna be" games ever. | ||
Dark_Chill
Canada3353 Posts
On February 10 2014 04:59 AsnSensation wrote: Doesn't have to be youtube, I just like to learn from videos. But I don't know any cooks except for Jamie Oliver so I thought someone kknows a cool youtube channel. I think one thing to do first is to decide what kind of stuff you want to learn about. If you're more specific with what you kind of food you're interested in, you can narrow it down a lot more easily and probably find some great videos. If you're just looking for stuff in general, then yeah, can't go wrong with Ramsey. Found this and is pretty good. I like the guy's voice, and it's easy to learn from him. Simple Cooking | ||
Alaric
France45622 Posts
Obviously arena, but I'm currently 9-2 with it, I mulligan somewhat aggressively for PW: Shield and SW: Pain, so I can get rid of the 2-3 first turns easily, sometimes even with board control (kobold+Coin+PW: Shield turn 2 lets me beat 3-2 drops for example, sometimes with a SW: Pain in support to get rid of the 3 drop). Follow-up PW: Shield, Earthen Ring Farseer, hero power help me keep shit alive (which kinda makes up for my lack of taunts), making the Yeti and Ogre key minions on turns 4 and 6 when I can get them. Azure Drake, 3x PW: Shield, Thoughtsteal, Loot Hoarder, Cult Master also seem really important and the primary reason I can sustain some tempo (on top of a kinda decent curve, the PW: Shield on early turns let me cover for the lack of 3-drops with the use of hero power to keep 2-drops up) because it all gets me so many cards. Finally, the reasonable amount of spell power (kobold, Ogre Magi, Azure Drake) gave me some pretty useful 3 damage Holy Novas. I didn't think it was bad obviously, I mean I've had my fair share of drafts without any SW: Pain, Holy Nova, or sometimes neither of them, but I was surprised to go so high, especially since one of my losses was mostly attributable to the draws (both holy novas and a SW: Pain and the SW: Death were in the last 8 cards of the deck, and during the 6 previous turns drawing one of the novas would have let me clear a board from 5+ minions with 3- HP, turning the whole game around as the Shaman's end was empty), so it's almost like a 9-1. | ||
Cixah
United States11285 Posts
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Cixah
United States11285 Posts
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Alaric
France45622 Posts
Went 11-2 currently, best run so far. The last game had my starting hand Ogre, Spellbreaker, Ogremagi, PW: Shield be mulligan'd into Lightspawn, Spellbreaker, Silverhand Knight, Lightwell. I still managed to get the advantage back up after he played Mirror Image on turn 1 because of the power of all that removal, and how a Lightspawn that you can keep alive and buff with PW: Shield gets rid of so many shit (it killed a boulderfist ogre and an archmage, forced another ogre to show his face and get removed), and Thoughtsteal gave me a fireball to kill him with. That's the first time I've drafted a Shadow Madness, I thought the card was somewhat expensive (compared to stuff like SW: Pain I mean) but when you can make it work as a removal of the targeted card + either removal or setup for kill of a bigger card (like a Molten Giant) its value is so huge. o_o I'm definitely trying to build that deck next, now that my Rogue one is supposed to be decent (pretty aggro one, no Argus (I opened one last arena tho), no Azure Drake). What kind of finisher do you envision? I mean, outside of the usual legendaries like Ragnaros or Ysera. I'm wondering what to change too... The 3rd PW: Shield has to be replaced obv., maybe one or two of the panther could (stealth is damn useful, turn 1 Worgen against mages let me buff them with PW: Shield and get rid of stuff like Loot Hoarders then heal them using the coin to stay out of fireblast range), the lightwell was nice but considering how my games went it's to be expected of a win more card. The kobold could maybe be changed for a more "classic" 3/2, one of the oozes could too, Maybe adding another Yeti and/or shieldmasta, other 3-drops (harvest golem, SSC to keep with the theme of getting more HP?). I feel like golems would reduce my attack power too much tho, since they only have 2 and being able to trade up while surviving is pretty big in how this deck played out. | ||
caelym
United States6421 Posts
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remedium
United States939 Posts
On February 10 2014 08:48 caelym wrote: shadow madness is great in arena (back after not posting for like 4 days) Can confirm - lost a game earlier because Priest SM'd my two minions into a horrid suicide pact and I lost. | ||
Crusnik
United States5378 Posts
On February 10 2014 08:22 Cixah wrote: WTF Orthos was WAY freaking easier than Dragon. Yeah, the two stone bosses I've fought so far have been way easier than the human ones. Also Rangers are hilarious, they just wreck shit so hard it's awesome. | ||
Requizen
United States33802 Posts
+ Show Spoiler + ![]() ![]() | ||
caelym
United States6421 Posts
![]() used this deck: + Show Spoiler + ![]() ysera won 1 or 2 games, a lot of wins were with tempo and finishing with direct damage. shitty prizes like usual: 2 packs, 230g, 20 dust, gold unbound ele | ||
Alaric
France45622 Posts
2 AM plays stink compared to peak hour. ._. I guess my Rogue deck needs to drop the aggro and include more taunts then. Nvm. I just go against a Paladin with several epics and Hogger, several games in a row. Shit hour to play and eat a coined turn 2 SoJ. | ||
caelym
United States6421 Posts
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MoonBear
Straight outta Johto18973 Posts
On February 10 2014 09:22 Crusnik wrote: Yeah, the two stone bosses I've fought so far have been way easier than the human ones. Also Rangers are hilarious, they just wreck shit so hard it's awesome. If you think Rangers are good, wait until you unlock the actual broken stuff. Also, if you haven't already, unlock the Angel Bow from Norende. | ||
Alaric
France45622 Posts
On February 10 2014 10:01 caelym wrote: rogue is just bad vs hunter. Using the dagger helps their game plan and it's hard to race them. Alternatively, legendary-less decks suck when people just drop Leroy, Ysera, Hogger, and casual epics in your face. It's just the timeslot that sucks I think. I noticed that seeing how I'm playing aggro with my deck (or at least aiming at doing so), Hunter is probably an utter shit match-up for me. Since we don't see mages as much now maybe I should put loot hoarders back in to increase my draw. Though I still do "love" how my games went this way so far: 1- get shafted by lack of early drops and later eviscerate (and Pagle getting 1 card in 7 turns) 2- get 2 faerie dragons and 2 eviscerate (and 2 argent commander, that was my whole hand) as the start of the game 3- get shafted by lack of taunts to block the hunter 4- DoA in opening hand, mulligan'd because not needed as much against paladin, gets drawn turn 1 5- Get shafted by lack of eviscerates (lost with enemy at 4 HP and Ihad 9 cards left) 6- both eviscerates in opening hand Turn 2 Fiery War Axe -> Coin -> Upgrade! is a pretty brutal combo, never seen that before but if you can afford the HP it's a super strong start. ôo And Grom is a strong finisher. Oh look, another goddamn legendary thrown in my face. | ||
Parnage
United States7414 Posts
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