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[GSL 2018] Season 1 - Ro16 Group A - Page 8

Forum Index > StarCraft 2 Tournaments
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Prev 1 6 7 8 9 10 33 Next All
Fango
Profile Joined July 2016
United Kingdom8987 Posts
February 10 2018 05:10 GMT
#141
On February 10 2018 14:09 pvsnp wrote:
Show nested quote +
On February 10 2018 14:09 Fango wrote:
On February 10 2018 14:06 pvsnp wrote:
Oh hey it's Ascension, I guess GSL didn't update their map pool after all. Weird.


The finals may be the only chance to ever see Darkness Sanctuary

We definitely saw it a couple times in the Ro32


We did?!
Zest, sOs, PartinG, Dark, and Maru are the real champs. ROOT_herO is overrated. Snute, Serral, and Scarlett are the foreigner GOATs
pvsnp
Profile Joined January 2017
7676 Posts
Last Edited: 2018-02-10 05:11:40
February 10 2018 05:11 GMT
#142
On February 10 2018 14:10 Fango wrote:
Show nested quote +
On February 10 2018 14:09 pvsnp wrote:
On February 10 2018 14:09 Fango wrote:
On February 10 2018 14:06 pvsnp wrote:
Oh hey it's Ascension, I guess GSL didn't update their map pool after all. Weird.


The finals may be the only chance to ever see Darkness Sanctuary

We definitely saw it a couple times in the Ro32


We did?!

Ok, just once. Inno beat Creator on the very first day of GSL

I just doublechecked, it's never been played again
Denominator of the Universe
TL+ Member
starkiller123
Profile Joined January 2016
United States4030 Posts
February 10 2018 05:11 GMT
#143
i like the double robo from Zest
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
February 10 2018 05:11 GMT
#144
On February 10 2018 14:09 pvsnp wrote:
Show nested quote +
On February 10 2018 14:09 Fango wrote:
On February 10 2018 14:06 pvsnp wrote:
Oh hey it's Ascension, I guess GSL didn't update their map pool after all. Weird.


The finals may be the only chance to ever see Darkness Sanctuary

We definitely saw it a couple times in the Ro32


We saw it exactly once between INno and Creator. It also got played a few times in ONPOONG.

I think INno doesn't veto that map, so if he plays another zerg I think we have a good chance of seeing it.
nimbim
Profile Blog Joined June 2009
Germany985 Posts
February 10 2018 05:11 GMT
#145
On February 10 2018 14:06 Charoisaur wrote:
Show nested quote +
On February 10 2018 13:59 nimbim wrote:
Let's be real, he had only 1 shield battery and 1 pylon powering everything when the all-in came. That's not a balance issue.

People said the same in the blink era. People should just turtle on 2 base with 5 bunkers and tanks every game. Fact is that we see protoss players dying to those allins disproportionaly often.


I'm in no position to judge balance in pro games, but I think if the wall is just unable to hold ANY all-in, then there is no basis for doing a balance analysis.
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
February 10 2018 05:12 GMT
#146
And yeah Zest is going triple oracle intentionally. The second oracle is standard. Not sure why he thinks the third oracle is worth it.
SetGuitarsToKill
Profile Blog Joined December 2013
Canada28396 Posts
February 10 2018 05:13 GMT
#147
I'm a little worried that Scarlett has done no damage, that usually means protoss wins unless Scarlett gets a good lurker position
Community News"As long as you have a warp prism you can't be bad at harassment" - Maru | @SetGuitars2Kill
Kommander
Profile Joined March 2011
Philippines4950 Posts
February 10 2018 05:13 GMT
#148
On February 10 2018 14:11 nimbim wrote:
Show nested quote +
On February 10 2018 14:06 Charoisaur wrote:
On February 10 2018 13:59 nimbim wrote:
Let's be real, he had only 1 shield battery and 1 pylon powering everything when the all-in came. That's not a balance issue.

People said the same in the blink era. People should just turtle on 2 base with 5 bunkers and tanks every game. Fact is that we see protoss players dying to those allins disproportionaly often.


I'm in no position to judge balance in pro games, but I think if the wall is just unable to hold ANY all-in, then there is no basis for doing a balance analysis.


It's definitely holdable, the issue lies in scouting. Protoss needs near-flawless scouting to defend Zerg all-ins.
pvsnp
Profile Joined January 2017
7676 Posts
February 10 2018 05:14 GMT
#149
Looks like we're going late

Hooray, finally some macro
Denominator of the Universe
TL+ Member
chipmonklord17
Profile Joined February 2011
United States11944 Posts
February 10 2018 05:14 GMT
#150
On February 10 2018 14:13 Kommander wrote:
Show nested quote +
On February 10 2018 14:11 nimbim wrote:
On February 10 2018 14:06 Charoisaur wrote:
On February 10 2018 13:59 nimbim wrote:
Let's be real, he had only 1 shield battery and 1 pylon powering everything when the all-in came. That's not a balance issue.

People said the same in the blink era. People should just turtle on 2 base with 5 bunkers and tanks every game. Fact is that we see protoss players dying to those allins disproportionaly often.


I'm in no position to judge balance in pro games, but I think if the wall is just unable to hold ANY all-in, then there is no basis for doing a balance analysis.


It's definitely holdable, the issue lies in scouting. Protoss needs near-flawless scouting to defend Zerg all-ins.


The issue doesn't lie in scouting. It lies in not being so greedy you make next to no units, and expect to live on one shield battery and a single pylon
Moobutt
Profile Joined May 2011
United States1996 Posts
February 10 2018 05:14 GMT
#151
I don't think Scarlett has good enough control in the late game to win.
3/22/16 The Day EG Died
Topin
Profile Blog Joined December 2010
Peru10120 Posts
February 10 2018 05:15 GMT
#152
On February 10 2018 14:14 pvsnp wrote:
Looks like we're going late

Hooray, finally some macro

will it end after one big fight though
i would define my style between a mix of ByuN, Maru and MKP
pvsnp
Profile Joined January 2017
7676 Posts
February 10 2018 05:15 GMT
#153
Lurkers are great and all, but they don't beat the Golden Armada
Denominator of the Universe
TL+ Member
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
February 10 2018 05:16 GMT
#154
On February 10 2018 14:14 chipmonklord17 wrote:
Show nested quote +
On February 10 2018 14:13 Kommander wrote:
On February 10 2018 14:11 nimbim wrote:
On February 10 2018 14:06 Charoisaur wrote:
On February 10 2018 13:59 nimbim wrote:
Let's be real, he had only 1 shield battery and 1 pylon powering everything when the all-in came. That's not a balance issue.

People said the same in the blink era. People should just turtle on 2 base with 5 bunkers and tanks every game. Fact is that we see protoss players dying to those allins disproportionaly often.


I'm in no position to judge balance in pro games, but I think if the wall is just unable to hold ANY all-in, then there is no basis for doing a balance analysis.


It's definitely holdable, the issue lies in scouting. Protoss needs near-flawless scouting to defend Zerg all-ins.


The issue doesn't lie in scouting. It lies in not being so greedy you make next to no units, and expect to live on one shield battery and a single pylon


Disagree. Scouting is completely key. You either commit hard on the defense to be able to hold, or play as greedy as possible. Going half-an-half just loses to both all-ins and macro.
chipmonklord17
Profile Joined February 2011
United States11944 Posts
Last Edited: 2018-02-10 05:17:08
February 10 2018 05:16 GMT
#155
by the way this is why Zerg all in all the time

On February 10 2018 14:16 ZigguratOfUr wrote:
Show nested quote +
On February 10 2018 14:14 chipmonklord17 wrote:
On February 10 2018 14:13 Kommander wrote:
On February 10 2018 14:11 nimbim wrote:
On February 10 2018 14:06 Charoisaur wrote:
On February 10 2018 13:59 nimbim wrote:
Let's be real, he had only 1 shield battery and 1 pylon powering everything when the all-in came. That's not a balance issue.

People said the same in the blink era. People should just turtle on 2 base with 5 bunkers and tanks every game. Fact is that we see protoss players dying to those allins disproportionaly often.


I'm in no position to judge balance in pro games, but I think if the wall is just unable to hold ANY all-in, then there is no basis for doing a balance analysis.


It's definitely holdable, the issue lies in scouting. Protoss needs near-flawless scouting to defend Zerg all-ins.


The issue doesn't lie in scouting. It lies in not being so greedy you make next to no units, and expect to live on one shield battery and a single pylon


Disagree. Scouting is completely key. You either commit hard on the defense to be able to hold, or play as greedy as possible. Going half-an-half just loses to both all-ins and macro.


Not building a second pylon isn't being half assed, its being stupid
pvsnp
Profile Joined January 2017
7676 Posts
February 10 2018 05:16 GMT
#156
Dropperlords got caught
Denominator of the Universe
TL+ Member
The_Templar
Profile Blog Joined January 2011
your Country52798 Posts
February 10 2018 05:16 GMT
#157
That was a really odd attack.
ModeratorI am still alive, somehow
TL+ Member
pvsnp
Profile Joined January 2017
7676 Posts
February 10 2018 05:18 GMT
#158
Zest isn't building a mothership?
Denominator of the Universe
TL+ Member
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
February 10 2018 05:19 GMT
#159
On February 10 2018 14:16 chipmonklord17 wrote:
by the way this is why Zerg all in all the time

Show nested quote +
On February 10 2018 14:16 ZigguratOfUr wrote:
On February 10 2018 14:14 chipmonklord17 wrote:
On February 10 2018 14:13 Kommander wrote:
On February 10 2018 14:11 nimbim wrote:
On February 10 2018 14:06 Charoisaur wrote:
On February 10 2018 13:59 nimbim wrote:
Let's be real, he had only 1 shield battery and 1 pylon powering everything when the all-in came. That's not a balance issue.

People said the same in the blink era. People should just turtle on 2 base with 5 bunkers and tanks every game. Fact is that we see protoss players dying to those allins disproportionaly often.


I'm in no position to judge balance in pro games, but I think if the wall is just unable to hold ANY all-in, then there is no basis for doing a balance analysis.


It's definitely holdable, the issue lies in scouting. Protoss needs near-flawless scouting to defend Zerg all-ins.


The issue doesn't lie in scouting. It lies in not being so greedy you make next to no units, and expect to live on one shield battery and a single pylon


Disagree. Scouting is completely key. You either commit hard on the defense to be able to hold, or play as greedy as possible. Going half-an-half just loses to both all-ins and macro.


Not building a second pylon isn't being half assed, its being stupid


Sure (though pylon positions on Neon Violet are rather awkward). He still gets destroyed even with a second pylon there.
The_Templar
Profile Blog Joined January 2011
your Country52798 Posts
Last Edited: 2018-02-10 05:21:34
February 10 2018 05:21 GMT
#160
Does Zest not have any units that can effectively kill corruptors?
ModeratorI am still alive, somehow
TL+ Member
Prev 1 6 7 8 9 10 33 Next All
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