On July 16 2015 19:47 Elentos wrote:
Code S map pool is: Vaani, Expedition, Coda, Echo, Terraform, Cactus Valley, Iron Fortress
Code S map pool is: Vaani, Expedition, Coda, Echo, Terraform, Cactus Valley, Iron Fortress
Weird.
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Heartland
Sweden24579 Posts
On July 16 2015 19:47 Elentos wrote: Code S map pool is: Vaani, Expedition, Coda, Echo, Terraform, Cactus Valley, Iron Fortress Weird. | ||
Alucen-Will-
United States4054 Posts
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sharkie
Austria18341 Posts
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Inflicted
Australia18228 Posts
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Alucen-Will-
United States4054 Posts
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BlackCompany
Germany8388 Posts
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Die4Ever
United States17611 Posts
On July 16 2015 19:54 BlackCompany wrote: Lol not a single observer... didn't you learn from last game, Super`? colossus > everything else can't make obs without stopping the colossus production lol | ||
Scarecrow
Korea (South)9172 Posts
On July 16 2015 19:49 sharkie wrote: Tasteless solo-casting GOM is what brought me into the starcraft scene after all. same | ||
Neoptolemos
19 Posts
On July 16 2015 19:51 Inflicted wrote: Was there group selections (or random draw) for SSL? was it not streamed or something There was a group selection, and it was streamed. | ||
Heartland
Sweden24579 Posts
On July 16 2015 19:56 Scarecrow wrote: Show nested quote + On July 16 2015 19:49 sharkie wrote: Tasteless solo-casting GOM is what brought me into the starcraft scene after all. same if I could change my ID I would change it to pandabearguynooooooooooo | ||
BlackCompany
Germany8388 Posts
On July 16 2015 19:56 Die4Ever wrote: Show nested quote + On July 16 2015 19:54 BlackCompany wrote: Lol not a single observer... didn't you learn from last game, Super`? colossus > everything else can't make obs without stopping the colossus production lol Apparently haha, i am still trying to figure out how he just won the game | ||
Alucen-Will-
United States4054 Posts
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Penev
28453 Posts
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WigglingSquid
5194 Posts
Poll: Recommend Bbyong vs Super, Game 2? ★★★ - Good game (4) ★★★★★ - One of the best games this season (0) ★★★★ - Highly recommended game (0) ★★ - If you have time (0) ★ - Don't watch this game (0) 4 total votes Your vote: Recommend Bbyong vs Super, Game 2? (Vote): ★★★★★ - One of the best games this season | ||
Scarecrow
Korea (South)9172 Posts
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Elentos
55459 Posts
On July 16 2015 19:56 Neoptolemos wrote: Show nested quote + On July 16 2015 19:51 Inflicted wrote: Was there group selections (or random draw) for SSL? was it not streamed or something There was a group selection, and it was streamed. It just wasn't in the sidebar and only in Korean. | ||
Heartland
Sweden24579 Posts
On July 16 2015 19:57 Alucen-Will- wrote: I don't understand the practical benefit of making 8 colossus as opposed to 4-5. Worked in that game if you don't attack and take an engagement w/o kiting charged zealots/colossus aoe Heavier colossus production and more mass gateway can be powered from 3 base with 4 gases, it makes you impervious to SCV pulls and other Terran shenanigans like doom drops and late-game T timings. | ||
Die4Ever
United States17611 Posts
On July 16 2015 19:57 Alucen-Will- wrote: I don't understand the practical benefit of making 8 colossus as opposed to 4-5. Worked in that game if you don't attack and take an engagement w/o kiting charged zealots/colossus aoe I guess Bbyong had no medivacs, as long as the colossus and zealots can fight the bio then they shred it, the stalkers and storms attack the vikings just to keep the colossus alive longer | ||
Alucen-Will-
United States4054 Posts
On July 16 2015 19:59 Die4Ever wrote: Show nested quote + On July 16 2015 19:57 Alucen-Will- wrote: I don't understand the practical benefit of making 8 colossus as opposed to 4-5. Worked in that game if you don't attack and take an engagement w/o kiting charged zealots/colossus aoe I guess Bbyong had no medivacs, as long as the colossus and zealots can fight the bio then they shred it, the stalkers and storms attack the vikings just to keep the colossus alive longer Yeah. I'm just surprised bbyong has moved toward mine the 2 base mine drop style. He's been quite good with it in the past in this mu and it makes sense against a player with supers style | ||
deacon.frost
Czech Republic12129 Posts
On July 16 2015 19:57 Alucen-Will- wrote: I don't understand the practical benefit of making 8 colossus as opposed to 4-5. Worked in that game if you don't attack and take an engagement w/o kiting charged zealots/colossus aoe I would say it's all about "making tons of splash damage". If Terran cannot kill them fast enough, they do the damage and then everything what remains is to warp tons of chargelots. Though I would use it only on chokier maps(like the last one). On open map I don't think it would work so well. | ||
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