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On June 29 2015 19:22 Wildmoon wrote: There must be some incredible science behind how to clash in PvP and come out on top. lol
Ye, it's rly hard, u need to take a proper sequence for your army to attack the necessary targets, and everthing depends of your/enemy unit compositions
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United Kingdom36160 Posts
On June 29 2015 19:22 Wildmoon wrote: There must be some incredible science behind how to clash in PvP and come out on top. lol maybe religion finally found its place in the world.
the divination of maxed PvP battles.
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This clanwar is so rip for cj. Cant really see any way they win this
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your Country52797 Posts
On June 29 2015 19:22 Wildmoon wrote: There must be some incredible science behind how to clash in PvP and come out on top. lol I bet Olli knows.
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RAGNARRROOOOOKKKKKK
that guy was a beast online a year ago, I want him to reach that god-like status again
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I don't think beating sOs would have been worth sending out Hush.
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huh Moonglade calling sOs the smiling assassin??? Heresy!
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Ragnarok? ByuL must be an emotional wreck still
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Austria24417 Posts
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On June 29 2015 19:25 Rain.100 wrote: This clanwar is so rip for cj. Cant really see any way they win this ByuLjwa reverse all kill
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On June 29 2015 19:22 Wildmoon wrote: There must be some incredible science behind how to clash in PvP and come out on top. lol Try make 2 identical Protoss balls of death and have them go up against each other again and again and you'll see that the outcome changes almost everytime. Ofc Concave, target fire is what you do to change this, but pure a-move is just so random.
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On June 29 2015 19:27 DarkLordOlli wrote: Here comes a snipe build snipe build of owning that sub-player in a straight up game
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Germany3367 Posts
I trust you, Coach Park. I hope RagnaroK has something nice prepared.
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I don't even know why they didn't allow ByuL to play the GSL finals in the good shirt instead of the cursed shirt.
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On June 29 2015 19:26 Ketch wrote: huh Moonglade calling sOs the smiling assassin??? Heresy! Well herO got pretty assassinated, and he wasn't smiling much in the match either
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On June 29 2015 19:27 ejozl wrote:Show nested quote +On June 29 2015 19:22 Wildmoon wrote: There must be some incredible science behind how to clash in PvP and come out on top. lol Try make 2 identical Protoss balls of death and have them go up against each other again and again and you'll see that the outcome changes almost everytime. Ofc Concave, target fire is what you do to change this, but pure a-move is just so random. someone needs to make a simulation that will do it in unit tester
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