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SHOUTcraft Clan Wars - Season 2 - Official thread - Page 12

Forum Index > StarCraft 2 Tournaments
840 CommentsPost a Reply
Prev 1 10 11 12 13 14 43 Next All
TotalBiscuit
Profile Blog Joined March 2010
United Kingdom5437 Posts
March 26 2015 01:27 GMT
#221
We will kick off with an absolute barn-stormer.

YFW vs Prime.
CommentatorHost of SHOUTcraft Clan Wars- http://www.mlg.tv/shoutcraft
KingofdaHipHop
Profile Blog Joined October 2013
United States25602 Posts
March 26 2015 02:20 GMT
#222
On March 26 2015 10:27 TotalBiscuit wrote:
We will kick off with an absolute barn-stormer.

YFW vs Prime.

Opening match of SPL 2015? Yeah, but nowhere near as exciting as opening match of Clans Wars 2015!!!
Rain | herO | sOs | Dear | Neeb | ByuN | INnoVation | Dream | ForGG | Maru | ByuL | Golden | Solar | Soulkey | Scarlett!!!
TBone-
Profile Blog Joined November 2010
United States2309 Posts
March 26 2015 17:05 GMT
#223
http://puu.sh/gQtHn/69ef92c9dc.png

O-o, I expected weird maps, but this sounds like its going to be bonkers.
Eve online FC, lover of all competition
Dodgin
Profile Blog Joined July 2011
Canada39254 Posts
March 26 2015 17:17 GMT
#224
Laser drills? oh hell yes
Boucot
Profile Blog Joined October 2011
France15997 Posts
March 26 2015 17:25 GMT
#225
Hahaha what the fuck.
Former SC2 writer for Millenium - twitter.com/Boucot
KatatoniK
Profile Blog Joined October 2013
United Kingdom978 Posts
March 26 2015 17:38 GMT
#226
Laser Drills and acid. This will definitely be better than the opening SPL match of this season. I can't wait to see the Korean pros wtf at those maps
Flying on the Jin Air hype plane. Lets go Maru, Rogue, sOs and the handsome CJ herO
Circumstance
Profile Blog Joined March 2014
United States11403 Posts
March 26 2015 18:38 GMT
#227
Has, TANGTANG, Acid floods, and Laser Drills. What more can you possibly want in an afternoon?
The world is better when every background has a chance.
Ej_
Profile Blog Joined January 2013
47656 Posts
March 26 2015 18:40 GMT
#228
this is the laser drills map btw: http://www.teamliquid.net/forum/sc2-maps/479904-2-engines-of-war

looks sick without the lasers too
"Technically the dictionary has zero authority on the meaning or words" - Rodya
SetGuitarsToKill
Profile Blog Joined December 2013
Canada28396 Posts
March 26 2015 18:44 GMT
#229
Goddamn Hype! Why can't this start now? I don't wanna wait 2 weeks.
Community News"As long as you have a warp prism you can't be bad at harassment" - Maru | @SetGuitars2Kill
Dodgin
Profile Blog Joined July 2011
Canada39254 Posts
March 26 2015 18:46 GMT
#230
The turret has range on almost the entire map o_O. If it can be target fired we're going to see some crazy stuff.
IeZaeL
Profile Joined July 2012
Italy991 Posts
March 26 2015 18:57 GMT
#231
hehe you wish...
Author of Coda and Eastwatch.
Dodgin
Profile Blog Joined July 2011
Canada39254 Posts
March 26 2015 19:08 GMT
#232
So it auto attacks like a amoved unit? Or it hits the closest target?
Ferisii
Profile Joined February 2011
Denmark199 Posts
March 26 2015 19:19 GMT
#233
Wicked.
Author of Cactus Valley RE - My latest map: Para Bellum http://goo.gl/iV90wG
TotalBiscuit
Profile Blog Joined March 2010
United Kingdom5437 Posts
Last Edited: 2015-03-29 03:21:08
March 26 2015 20:14 GMT
#234
Introducing our 2v2 Map pool for Clan Wars Season 2

We are in the process of putting the finishing touches to our brand new 1v1 map pool which contains a great mix of new, yet standard maps and by far some of the most innovative and crazy maps yet to be scene at a pro level. In the meantime, I'd like to introduce you to our brand new 3-map pool for 2v2. Each Clan War will contain 1 2v2 matchup and the map pool will rotate on a regular basis. Without further ado, please welcome our new 2v2 maps.

--------------------------------------------------------------

Ice Realm

Author: Scorp

Overview: Ice Realm is a fairly standard 2v2 map with a new mechanic to shake things up: numerous gates throughout the map block vision and movement, and are periodically retracted. All gates open/close themselves every 2 minutes throughout the game, which adds an additional strategical dimension to the game. The map allows for a wide range of attack paths - some only available when gates are open.

Screenshots

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[image loading]

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[image loading]

[image loading]

--------------------------------------------------------------

Deck 16

Author: Ferisii

Overview: Deck 16 is a map made in the spirit of New Polaris Rhapsody, but with a twist! Instead of being 1vs1, it is 2vs2, and instead of lava, there's now deadly acid! Starting at the 2 minute mark, an acid surge will appear every 4 minutes, which will disintegrate and therefore destroy any poor soul left standing on the lowest ground.

A passage to the enemy main base can be found on this dangerous low level, but it is blocked until players destroy the hardened debris blocking it. The winning team will be determined by who can control the timings of the acid surge to their advantage!

Credits:
Ferisii - Main map idea and creation.
Scorp - Acid texture and trigger help.
Uvantak - Map layout adjustments and custom Toxic decal.
Ishayu - Description checker.

Screenshots

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

--------------------------------------------------------------

Neo Sky Walker

Author: LunaticSounds and IeZaeL

Overview: An extremely aggressive 2 vs 2 map where the flow of the game can be heavily dictated by the players. The map features two entrances into each players main, however many of the attack paths can be blocked by tearing down the collapsible towers. This opens several viable strategies for players, collapse the towers to contain their opponents or to turtle behind cover, delay attacks etc. The players may also chose to aid each other or take responsibility for their side of the map, in essence playing two 1 vs 1. Lastly the opponents can chose to partake in dirty economic warfare by collapsing some towers over their opponents gold mineral bases. On this map the sky is the limit.

Screenshots

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

CommentatorHost of SHOUTcraft Clan Wars- http://www.mlg.tv/shoutcraft
vult
Profile Blog Joined February 2012
United States9400 Posts
March 26 2015 20:52 GMT
#235
Looks great TB!!
I used to play random, but for you I play very specifically.
Elentos
Profile Blog Joined February 2015
55510 Posts
March 26 2015 20:56 GMT
#236
I approve of Icerealm's smileyface-mains. Great maps.
Every 60 seconds in Africa, a minute passes.
The_Templar
Profile Blog Joined January 2011
your Country52797 Posts
March 26 2015 21:02 GMT
#237
On March 27 2015 05:56 Elentos wrote:
I approve of Icerealm's smileyface-mains. Great maps.

Now everyone will see it.
Moderatorshe/her
TL+ Member
KingofdaHipHop
Profile Blog Joined October 2013
United States25602 Posts
March 26 2015 21:06 GMT
#238
Wow these look like really fun maps! Also props to map makers for the fantastic aesthetic.
Rain | herO | sOs | Dear | Neeb | ByuN | INnoVation | Dream | ForGG | Maru | ByuL | Golden | Solar | Soulkey | Scarlett!!!
Dodgin
Profile Blog Joined July 2011
Canada39254 Posts
March 26 2015 21:11 GMT
#239
Everything looks awesome so far
Deathstar
Profile Blog Joined May 2010
9150 Posts
March 26 2015 21:14 GMT
#240
bless you TB
rip passion
Prev 1 10 11 12 13 14 43 Next All
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