On October 05 2014 00:49 Inflicted wrote:
MC with such horrible control
MC with such horrible control
he should just a move. moving back and forth while getting emped was terrible
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lastride
2390 Posts
On October 05 2014 00:49 Inflicted wrote: MC with such horrible control he should just a move. moving back and forth while getting emped was terrible | ||
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lolfail9001
Russian Federation40190 Posts
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elwoodng
Singapore438 Posts
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Pyloss
Germany1515 Posts
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The_Templar
your Country52798 Posts
Poll: Recommend YoDa vs MC Game 2? ★★★- Good game (2) ★- Do not see this game no matter what (1) ★★- Not recommended unless you have nothing better to do (1) ★★★★★- One of the best games this season (1) ★★★★- Highly recommended game (0) 5 total votes Your vote: Recommend YoDa vs MC Game 2? (Vote): ★- Do not see this game no matter what | ||
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ejozl
Denmark3520 Posts
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Xinzoe
Korea (South)2373 Posts
On October 05 2014 00:51 elwoodng wrote: Just came in, anyone mind summarizing the first game for me? p.s. damn Yoda's PvT improved so much yoda hidden base into scv pull. mc didn't get upgrades or charge in time to stop it | ||
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Musicus
Germany23579 Posts
Having the info on the bottom instead top is a matter of taste I guess. | ||
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TheDwf
France19747 Posts
On October 05 2014 00:51 ejozl wrote: When even MC have no answer for PvT, I'm a sad Protoss :s MC is far from being a macro PvT specialist... | ||
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GumBa
United Kingdom31935 Posts
On October 05 2014 00:51 ejozl wrote: When even MC have no answer for PvT, I'm a sad Protoss :s Watch herO | ||
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Undead1993
Germany17651 Posts
On October 05 2014 00:51 elwoodng wrote: Just came in, anyone mind summarizing the first game for me? p.s. damn Yoda's PvT improved so much big map. yoda hid a third cc, mc didn't scout it, then choo choo happened and mc engaged quite well with forcefields and stuff. but the advantage of the early hidden third base carried yoda through. | ||
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Anlo
Sweden485 Posts
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opisska
Poland8852 Posts
On October 05 2014 00:46 Wintex wrote: Oh and I am of the opinion that the amount of info should be reduced from a viewer standpoint. There is nothing like when an observer deliberately hides info and makes it more exciting! If a tourney did that repeatedly, it would probably enough for me to stop watching it. If WCS did that, I would be really angry and probably finally download DOTA 2. | ||
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Deathstar
9150 Posts
formerly presidenttoss/bosstoss, now oldmantoss oh wait nvm. he's #3 in wcs ranking and yoda isn't even going | ||
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[PkF] Wire
France24239 Posts
On October 05 2014 00:51 Musicus wrote: So we already had overlays with worker supply, army supply, upgrade count and additional information of units and buildings when you click on them like HP and upgrades. Now it's all gone and you get nothing when you click on a unit. I think they worked on this for a long time, so this is really bad sadly, I hope they can improve it for day2. Having the info on the bottom instead top is a matter of taste I guess. Yeah this overlay definitely gives too few info for my taste. | ||
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elwoodng
Singapore438 Posts
On October 05 2014 00:51 Xinzoe wrote: Show nested quote + On October 05 2014 00:51 elwoodng wrote: Just came in, anyone mind summarizing the first game for me? p.s. damn Yoda's PvT improved so much yoda hidden base into scv pull. mc didn't get upgrades or charge in time to stop it Thank you. | ||
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Mozdk
Denmark6989 Posts
On October 05 2014 00:50 lastride wrote: he should just a move. moving back and forth while getting emped was terrible Well he was trying to get in a few decent storms before big fight. Which is critical. Gate units can't win alone. Flanking was the answer, but he had no templars that could flank | ||
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GumBa
United Kingdom31935 Posts
and I am still high due to INNNOOO | ||
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Penev
28536 Posts
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GumBa
United Kingdom31935 Posts
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