• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 10:39
CEST 16:39
KST 23:39
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9
Community News
Weekly Cups (Sep 13-20): herO scores triple2BSL Season 2312Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down1StarCraft open world shooter announced at BlizzCon101Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10
StarCraft 2
General
How do you feel about the StarCraft shooter announcement at BlizzCon 2026? Balance hotfix patch 5.0.16b (July 16) Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Weekly Cups (Sep 13-20): herO scores triple The Death of Cheese: From a Professional Cheeser
Tourneys
2026 GSTL Grand Finals ScienceCraft (October 24-25) - Live Event Sparkling Tuna Cup - Weekly Open Tournament Master Swan Open (Global Bronze-Master 2) Stellar Fest TWO the Moon (Dec 16-20)
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
Mutation # 544 Double Trouble The PondCast: SC2 News & Results Mutation # 543 Enhanced Defenses Mutation # 542 The Ascended
Brood War
General
Bot on ladder Syncronization issues and can't find games an AI researcher's take on the ladder bot NaDa's Body BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[ASL22] Ro8 Day 1 [ASL22] Ro8 Day 2 [Megathread] Daily Proleagues [IPSL] IPSL is Back With Winter 26-27!
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Warcraft III: The Frozen Throne EVE Corporation Diablo IV
Dota 2
Dota 2 Champions League Season 3 Begins April 25! Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Things Aren’t Peaceful in Palestine Artificial Intelligence Thread All you football fans (soccer)!
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Violent-Cooperative Play and…
TrAiDoS
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Regacy Esports:Our Goa…
regacyesports
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8099 users

Fragbite Masters 2014 Spring Season

Forum Index > StarCraft 2 Tournaments
Post a Reply
1 2 Next All
RBreaker
Profile Joined August 2010
Sweden94 Posts
Last Edited: 2014-05-03 13:41:09
April 29 2014 17:54 GMT
#1
[image loading]

After two successful titles, DotA 2 and CS Global Offensive, in the Fragbite Masters powered by Com Hem 2014 Spring Season, the time has come for the season's only 1vs1 game to be played out. The title is of course StarCraft II.

This is the second time around we´re hosting Fragbite Masters StarCraft II. Last year was a big success for us.

This season will kick off with its group stage this Sunday, May 4th, and will go on for two weeks straight. Though, you could say that the tournament begins earlier than that as the first qualifier will be played on Thursday, with the second one played out on Saturday.

There is going to be one group per day, Group A starts on sunday, 4/5 at 18:00 CEST.

In due time, we'll present the twelve invitees for the tournament, who will play together with four qualified players for a sum of 160 000 SEK, which translates into approximately 25 500 dollars. The winner of the 16 players will go home with half of it!


Casters:
[image loading]
DeMusliM & Nathanias + Semmler

Invited Players:
+ Show Spoiler +
(Z)VortiX
(Z)HyuN
(Z)Nerchio
(T)Bunny
(T)MorroW
(P)Welmu
(P)HasuObs
(T)ForGG
(Z)Snute
(P)MC
(P)StarDust
(T)Happy


Qualified players:
(T)Reality
(P)San


Prize distribution
80 000 SEK (approximately $12,200)
45 000 SEK (approximately $6,900)
25 000 SEK (approximately $3,800)
10 000 SEK (approximately $1,500)
Total:
160 000 SEK (approximately $25 500)

Qualifiers:
We´re having two qualifiers this time around and the first one will be played on thursday, second one on saturday. Both are up on Binarybeast:
#1 http://binarybeast.com/xHotS1404292
#2 http://binarybeast.com/xSC21404294
Yhamm
Profile Blog Joined December 2012
France7248 Posts
May 01 2014 11:04 GMT
#2
first qualifier starts in few hours and...

Maximum Players 1024
Registered Players 55

:/
LiquipediaWe will have only each other at the last
Utopi
Profile Joined July 2010
Denmark176 Posts
May 01 2014 11:13 GMT
#3
On May 01 2014 20:04 Yhamm wrote:
first qualifier starts in few hours and...

Maximum Players 1024
Registered Players 55

:/


Well there was absolutely no attention drawn to this qualifier . I bet most people don´t even know about it, which is a shame since the prizepool is so high
no.
Yhamm
Profile Blog Joined December 2012
France7248 Posts
May 01 2014 11:18 GMT
#4
well, I'm not surprised. Topic here was created only 2 days ago, and I don't think a lot of players check the official website at all
LiquipediaWe will have only each other at the last
fjjotizz
Profile Joined May 2010
Sweden153 Posts
May 01 2014 14:13 GMT
#5
Yepp. I basically stumbled upon this thread and signed up.
"I'm a creepy guy. Tasteless, if it would make my units move faster, I would peek in everyones window in Seoul."
BaneRiders
Profile Joined August 2013
Sweden3630 Posts
Last Edited: 2014-05-01 16:29:19
May 01 2014 16:08 GMT
#6
Finders keepers then. gl hf!

EDIT - Here is the bracket.

http://binarybeast.com/xHotS1404292

The flags are a bit random, no?
Earth, Water, Air and Protoss!
Yhamm
Profile Blog Joined December 2012
France7248 Posts
May 01 2014 17:00 GMT
#7
same shit as last year, absolutely no seeds at all... some unknown players got a freewin at first round and in second round, we already have (Z)Leenock vs (Z)Symbol and (Z)Armani vs (P)Hurricane
LiquipediaWe will have only each other at the last
Yhamm
Profile Blog Joined December 2012
France7248 Posts
May 01 2014 20:01 GMT
#8
(T)Reality 2-1 (P)MaNa
(T)Reality 2-1 (P)jeysen
(T)Reality 2-1 (P)StarNaN
(T)Reality 2-1 (T)uThermal
(T)Reality 2-0 (P)Hurricane

(P)San 2-1 Ignite
(P)San 2-0 Relmer
(P)San 2-0 (T)Funkay
(P)San 2-1 (Z)TargA
(P)San 2-0 (Z)Solar

San & Reality are qualified.

6 invited players were also announced : (Z)HyuN, (P)Welmu, (Z)Nerchio, (T)MorroW, (Z)VortiX, (T)Bunny
LiquipediaWe will have only each other at the last
desRow
Profile Blog Joined May 2009
Canada2654 Posts
May 03 2014 10:21 GMT
#9
On May 01 2014 20:04 Yhamm wrote:
first qualifier starts in few hours and...

Maximum Players 1024
Registered Players 55

:/


They had a reddit thread announcing the tournament a week ago but when they did it they didnt have the information about the qualifier which was quite silly really. Glad I was able to see the 2nd qualifier :D!
http://twitch.tv/desrowfighting http://twitter.com/desrowfighting http://facebook.com/desrowfighting
BaneRiders
Profile Joined August 2013
Sweden3630 Posts
May 03 2014 14:09 GMT
#10
Good luck Desrow! Here we go!
Earth, Water, Air and Protoss!
Aeromi
Profile Blog Joined August 2012
France14463 Posts
May 03 2014 14:26 GMT
#11
(P)StarDust, (P)MC, (Z)Snute, (T)ForGG, (P)HasuObs and (T)Happy are invited to Fragbite Masters 2014 !
https://twitter.com/DrAeromi | Updates on live tournaments: @StarCrafteSport
TotalBiscuit
Profile Blog Joined March 2010
United Kingdom5437 Posts
Last Edited: 2014-05-03 15:27:18
May 03 2014 15:05 GMT
#12
Yet another tournament where Koreans got shafted because opponents refused to play on NA. The rulebook states that if "both players cannot agree" it will default to EU, meaning that any European who wants an advantage needs only to not agree to play NA and they can get it. As a result some of our players forfeited due to not wanting to waste their time, they were receiving 25+ lag spikes a minute as a result of having to play on EU. They were apparently not the only ones, I have heard that a bunch of Korean players trying to qualify encountered EU-based players who refused to move to a fairer server for their match. This is why that decision should not be in the hands of players, since they will always take the option which gives them the most advantage (which is fine in and of itself, they should not be expected to have to make the call between what is best for them and what is fair, that should be the admins).
CommentatorHost of SHOUTcraft Clan Wars- http://www.mlg.tv/shoutcraft
RBreaker
Profile Joined August 2010
Sweden94 Posts
May 03 2014 15:33 GMT
#13
On May 04 2014 00:05 TotalBiscuit wrote:
Yet another tournament where Koreans got shafted because opponents refused to play on NA. The rulebook states that if "both players cannot agree" it will default to EU, meaning that any European who wants an advantage needs only to not agree to play NA and they can get it. As a result some of our players forfeited due to not wanting to waste their time, they were receiving 25+ lag spikes a minute as a result of having to play on EU. They were apparently not the only ones, I have heard that a bunch of Korean players trying to qualify encountered EU-based players who refused to move to a fairer server for their match. This is why that decision should not be in the hands of players, since they will always take the option which gives them the most advantage (which is fine).


I cant really say that Im sorry for that happening. Since our first season last year we´ve had this rule and we´ve always pointed out that this is a european tournament and this season we went even further.

The invitees are all living in Europe for simplicity and the only reason for having open qualifiers for every player around the world is to reach out for players that might want to try their luck even though it is bad latency. Theres been some players who currently live in EU but are visiting Korea or NA and wanted to see if they could qualify so they could play groups when they got home.
TotalBiscuit
Profile Blog Joined March 2010
United Kingdom5437 Posts
May 03 2014 16:16 GMT
#14
On May 04 2014 00:33 RBreaker wrote:
Show nested quote +
On May 04 2014 00:05 TotalBiscuit wrote:
Yet another tournament where Koreans got shafted because opponents refused to play on NA. The rulebook states that if "both players cannot agree" it will default to EU, meaning that any European who wants an advantage needs only to not agree to play NA and they can get it. As a result some of our players forfeited due to not wanting to waste their time, they were receiving 25+ lag spikes a minute as a result of having to play on EU. They were apparently not the only ones, I have heard that a bunch of Korean players trying to qualify encountered EU-based players who refused to move to a fairer server for their match. This is why that decision should not be in the hands of players, since they will always take the option which gives them the most advantage (which is fine).


I cant really say that Im sorry for that happening. Since our first season last year we´ve had this rule and we´ve always pointed out that this is a european tournament and this season we went even further.

The invitees are all living in Europe for simplicity and the only reason for having open qualifiers for every player around the world is to reach out for players that might want to try their luck even though it is bad latency. Theres been some players who currently live in EU but are visiting Korea or NA and wanted to see if they could qualify so they could play groups when they got home.


If it is a European tournament then don't have open qualifiers. Simple as that really. Put residency requirements in place. NA barely has any tournaments anymore, EU is pretty much the only place Koreans have to go outside of WCS, since there are no open tournaments in Korea. EU tournaments should either adapt to that changing landscape and understand that they are a more important part of the international scene than they used to be, or just region-lock and not waste peoples time.
CommentatorHost of SHOUTcraft Clan Wars- http://www.mlg.tv/shoutcraft
RBreaker
Profile Joined August 2010
Sweden94 Posts
May 03 2014 16:21 GMT
#15
On May 04 2014 01:16 TotalBiscuit wrote:
Show nested quote +
On May 04 2014 00:33 RBreaker wrote:
On May 04 2014 00:05 TotalBiscuit wrote:
Yet another tournament where Koreans got shafted because opponents refused to play on NA. The rulebook states that if "both players cannot agree" it will default to EU, meaning that any European who wants an advantage needs only to not agree to play NA and they can get it. As a result some of our players forfeited due to not wanting to waste their time, they were receiving 25+ lag spikes a minute as a result of having to play on EU. They were apparently not the only ones, I have heard that a bunch of Korean players trying to qualify encountered EU-based players who refused to move to a fairer server for their match. This is why that decision should not be in the hands of players, since they will always take the option which gives them the most advantage (which is fine).


I cant really say that Im sorry for that happening. Since our first season last year we´ve had this rule and we´ve always pointed out that this is a european tournament and this season we went even further.

The invitees are all living in Europe for simplicity and the only reason for having open qualifiers for every player around the world is to reach out for players that might want to try their luck even though it is bad latency. Theres been some players who currently live in EU but are visiting Korea or NA and wanted to see if they could qualify so they could play groups when they got home.


If it is a European tournament then don't have open qualifiers. Simple as that really. Put residency requirements in place. NA barely has any tournaments anymore, EU is pretty much the only place Koreans have to go outside of WCS, since there are no open tournaments in Korea. EU tournaments should either adapt to that changing landscape and understand that they are a more important part of the international scene than they used to be, or just region-lock and not waste peoples time.


We´re not forcing any players to participate.. Last qualifier had two koreans advancing and the current one still have a few remaining. Cant really see the issue here.
TotalBiscuit
Profile Blog Joined March 2010
United Kingdom5437 Posts
Last Edited: 2014-05-03 16:27:17
May 03 2014 16:26 GMT
#16
On May 04 2014 01:21 RBreaker wrote:
Show nested quote +
On May 04 2014 01:16 TotalBiscuit wrote:
On May 04 2014 00:33 RBreaker wrote:
On May 04 2014 00:05 TotalBiscuit wrote:
Yet another tournament where Koreans got shafted because opponents refused to play on NA. The rulebook states that if "both players cannot agree" it will default to EU, meaning that any European who wants an advantage needs only to not agree to play NA and they can get it. As a result some of our players forfeited due to not wanting to waste their time, they were receiving 25+ lag spikes a minute as a result of having to play on EU. They were apparently not the only ones, I have heard that a bunch of Korean players trying to qualify encountered EU-based players who refused to move to a fairer server for their match. This is why that decision should not be in the hands of players, since they will always take the option which gives them the most advantage (which is fine).


I cant really say that Im sorry for that happening. Since our first season last year we´ve had this rule and we´ve always pointed out that this is a european tournament and this season we went even further.

The invitees are all living in Europe for simplicity and the only reason for having open qualifiers for every player around the world is to reach out for players that might want to try their luck even though it is bad latency. Theres been some players who currently live in EU but are visiting Korea or NA and wanted to see if they could qualify so they could play groups when they got home.


If it is a European tournament then don't have open qualifiers. Simple as that really. Put residency requirements in place. NA barely has any tournaments anymore, EU is pretty much the only place Koreans have to go outside of WCS, since there are no open tournaments in Korea. EU tournaments should either adapt to that changing landscape and understand that they are a more important part of the international scene than they used to be, or just region-lock and not waste peoples time.


We´re not forcing any players to participate.. Last qualifier had two koreans advancing and the current one still have a few remaining. Cant really see the issue here.


Doesn't matter. If you are having open qualifiers then you should be ensuring both for the viewers and competitors that the best possible match environment is being used. It is extremely common knowledge that the EU-KR connection is terrible and that NA is the best possible middle ground for both sides with minimal latency. If you refuse to do this then you essentially stack the deck against one player and provide a sub-par experience for viewers who are watching players incapable of playing to their full potential. You can say "Oh they don't have to play in it" all you please but the reality is there are ZERO online Korean events for them to play in and the NA tournament scene has effectively collapsed. EU is one of the only places these players can play and EU events need to realise that and adapt accordingly, rather than deliberately handicapping players for no good reason. Either region-lock or be equitable, don't have this protectionist half-way house that only serves to frustrate players and viewers by handicapping one of them with 400+ ping and frequent lag spikes, resulting in sub-par games.
CommentatorHost of SHOUTcraft Clan Wars- http://www.mlg.tv/shoutcraft
Yhamm
Profile Blog Joined December 2012
France7248 Posts
May 03 2014 16:31 GMT
#17
what viewers? there are no streams
LiquipediaWe will have only each other at the last
BaneRiders
Profile Joined August 2013
Sweden3630 Posts
May 03 2014 16:37 GMT
#18
I've been watching Desrow and Mana so far. Wish there were more streams!
Earth, Water, Air and Protoss!
RBreaker
Profile Joined August 2010
Sweden94 Posts
May 03 2014 16:56 GMT
#19
On May 04 2014 01:26 TotalBiscuit wrote:
Show nested quote +
On May 04 2014 01:21 RBreaker wrote:
On May 04 2014 01:16 TotalBiscuit wrote:
On May 04 2014 00:33 RBreaker wrote:
On May 04 2014 00:05 TotalBiscuit wrote:
Yet another tournament where Koreans got shafted because opponents refused to play on NA. The rulebook states that if "both players cannot agree" it will default to EU, meaning that any European who wants an advantage needs only to not agree to play NA and they can get it. As a result some of our players forfeited due to not wanting to waste their time, they were receiving 25+ lag spikes a minute as a result of having to play on EU. They were apparently not the only ones, I have heard that a bunch of Korean players trying to qualify encountered EU-based players who refused to move to a fairer server for their match. This is why that decision should not be in the hands of players, since they will always take the option which gives them the most advantage (which is fine).


I cant really say that Im sorry for that happening. Since our first season last year we´ve had this rule and we´ve always pointed out that this is a european tournament and this season we went even further.

The invitees are all living in Europe for simplicity and the only reason for having open qualifiers for every player around the world is to reach out for players that might want to try their luck even though it is bad latency. Theres been some players who currently live in EU but are visiting Korea or NA and wanted to see if they could qualify so they could play groups when they got home.


If it is a European tournament then don't have open qualifiers. Simple as that really. Put residency requirements in place. NA barely has any tournaments anymore, EU is pretty much the only place Koreans have to go outside of WCS, since there are no open tournaments in Korea. EU tournaments should either adapt to that changing landscape and understand that they are a more important part of the international scene than they used to be, or just region-lock and not waste peoples time.


We´re not forcing any players to participate.. Last qualifier had two koreans advancing and the current one still have a few remaining. Cant really see the issue here.


Doesn't matter. If you are having open qualifiers then you should be ensuring both for the viewers and competitors that the best possible match environment is being used. It is extremely common knowledge that the EU-KR connection is terrible and that NA is the best possible middle ground for both sides with minimal latency. If you refuse to do this then you essentially stack the deck against one player and provide a sub-par experience for viewers who are watching players incapable of playing to their full potential. You can say "Oh they don't have to play in it" all you please but the reality is there are ZERO online Korean events for them to play in and the NA tournament scene has effectively collapsed. EU is one of the only places these players can play and EU events need to realise that and adapt accordingly, rather than deliberately handicapping players for no good reason. Either region-lock or be equitable, don't have this protectionist half-way house that only serves to frustrate players and viewers by handicapping one of them with 400+ ping and frequent lag spikes, resulting in sub-par games.


What you say is true, but we still dont want to limit the qualifiers to be EU residents only, what if theres some players just outside of the borders who wants in? Should we kick them out? Let them play? Its not our fault there isnt enough online tournaments but we´re trying the best we can to provide good games.

The rules clearly states what server is to be played if 2 players cant agree, if this bothers some, maybe they shouldnt have signed up? I havent heard too many complaints regarding this since many of the participants knows about this rule.

If korean players want to play in our tournament even though having bad latency, I feel that we should allow them to participate. Its not like we´re going to change this rule after two successful tournaments.
TheBloodyDwarf
Profile Blog Joined March 2012
Finland7524 Posts
Last Edited: 2014-05-03 18:20:49
May 03 2014 18:19 GMT
#20
Hahaha what the fuck are these groups?

http://fragbite.se/masters/news/34805/stardust-mc-more-to-fbm-here-are-the-groups

D>B>>>>>C>>>A
Fusilero: "I still can't believe he did that, like dude what the fuck there's fandom and then there's what he did like holy shit. I still see it when I close my eyes." <- reaction to the original drunk santa post which later caught on
1 2 Next All
Please log in or register to reply.
Live Events Refresh
WardiTV Invitational
11:00
WardiTV 10 Playoffs
ByuN vs ClassicLIVE!
Clem vs RogueLIVE!
SHIN vs TBD
WardiTV1104
IntoTheiNu 1026
TaKeTV 386
IndyStarCraft 197
Rex148
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
IndyStarCraft 197
Rex 148
ProTech130
StarCraft: Brood War
Britney 46355
EffOrt 1481
BeSt 771
Mini 754
actioN 505
ggaemo 346
firebathero 190
Sea.KH 79
sSak 69
Barracks 59
[ Show more ]
Hyun 50
sorry 45
ToSsGirL 44
Bale 29
NaDa 29
soO 23
Trap 20
Terrorterran 15
Rock 14
zelot 12
JulyZerg 10
yabsab 10
Free 10
Icarus 6
Noble 4
Dota 2
Gorgc7276
Dendi771
Counter-Strike
edward81
Heroes of the Storm
crisheroes565
Lowko376
Khaldor102
Other Games
singsing1839
B2W.Neo820
Happy217
Liquid`VortiX180
KnowMe107
ArmadaUGS101
Mew2King71
Organizations
Dota 2
PGL Dota 2 - Main Stream15176
StarCraft 2
ComeBackTV 939
StarCraft: Brood War
Afreeca ASL 259
Other Games
BasetradeTV71
[ Show 17 non-featured ]
StarCraft 2
• Berry_CruncH245
• StrangeGG 44
• intothetv
• Kozan
• AfreecaTV YouTube
• Migwel
• IndyKCrew
StarCraft: Brood War
• Michael_bg 13
• blackmanpl 11
• STPLYoutube
• ZZZeroYoutube
• FirePhoenix0
• BSLYoutube
Dota 2
• C_a_k_e 2012
• WagamamaTV356
League of Legends
• Jankos3323
• Nemesis3272
Upcoming Events
AI Arena Tournament
2h 21m
BSL: Ladder Tournament
4h 21m
GSL
17h 21m
Yamato Cup
1d
BSL Open Qualifier
1d 4h
BSL Open Qualifier
1d 4h
Replay Cast
1d 9h
Afreeca Starleague
1d 19h
Soma vs Jaedong
WardiTV Weekly
1d 20h
Monday Night Weeklies
2 days
[ Show More ]
Sparkling Tuna Cup
2 days
Afreeca Starleague
2 days
Leta vs Soulkey
PiGosaur Cup
3 days
Kung Fu Cup
3 days
The PondCast
4 days
Replay Cast
5 days
CranKy Ducklings
6 days
Online Event
6 days
Liquipedia Results

Completed

Acropolis #5 - GSA
Blizzard Classic Cup 2026
Big Dog Cup 2026 Div 1

Ongoing

ASL Season 22
CSL 2026 AUTUMN (S22)
Acropolis #5
Calamity Invitational
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3

Upcoming

Acropolis #5 - GSB
Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Custodian Cup
Copium Cup
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.