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United States97276 Posts
On April 09 2014 14:28 Darkhorse wrote: That Has cannon rush was everything that is right with SC2. Creativity and innovation won out. no Innovation got knocked out of WCS that season too
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United States23455 Posts
On April 09 2014 14:29 Shellshock wrote:Show nested quote +On April 09 2014 14:28 Darkhorse wrote: That Has cannon rush was everything that is right with SC2. Creativity and innovation won out. no Innovation got knocked out of WCS that season too Innovation experienced an internal victory seeing Jaedong lose.
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On April 09 2014 14:28 Waise wrote:Show nested quote +On April 09 2014 14:27 stuchiu wrote:On April 09 2014 14:26 Yorkie wrote:On April 09 2014 14:24 Waise wrote:On April 09 2014 14:23 Yorkie wrote:Seed is just two creative cannon rushed from sending Roro to Code B  when you say "creative cannon rush" are you referring to the fact that protoss has to create pylons and then create cannons? Yes, but he also has to build them in places that generally don't make sense, but turn out to be brilliant http://i1.ytimg.com/vi/RQrwclE5VIU/maxresdefault.jpg give drones +35 damage against shields this also solves immortal sentry all ins by making those desperation drone pulls that zerg tries every single time actually work!
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On April 09 2014 14:29 Shellshock wrote:Show nested quote +On April 09 2014 14:28 Darkhorse wrote: That Has cannon rush was everything that is right with SC2. Creativity and innovation won out. no Innovation got knocked out of WCS that season too
Give it a couple of hours and you might not need to clarify "that season."
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United States97276 Posts
On April 09 2014 14:30 Waise wrote:Show nested quote +On April 09 2014 14:28 Waise wrote:On April 09 2014 14:27 stuchiu wrote:On April 09 2014 14:26 Yorkie wrote:On April 09 2014 14:24 Waise wrote:On April 09 2014 14:23 Yorkie wrote:Seed is just two creative cannon rushed from sending Roro to Code B  when you say "creative cannon rush" are you referring to the fact that protoss has to create pylons and then create cannons? Yes, but he also has to build them in places that generally don't make sense, but turn out to be brilliant http://i1.ytimg.com/vi/RQrwclE5VIU/maxresdefault.jpg give drones +35 damage against shields this also solves immortal sentry all ins by making those desperation drone pulls that zerg tries every single time actually work! Balance update every unit changed to widow mines widow mines can now hit buildings widow mines now detect while burrowed
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United States23455 Posts
On April 09 2014 14:30 Waise wrote:Show nested quote +On April 09 2014 14:28 Waise wrote:On April 09 2014 14:27 stuchiu wrote:On April 09 2014 14:26 Yorkie wrote:On April 09 2014 14:24 Waise wrote:On April 09 2014 14:23 Yorkie wrote:Seed is just two creative cannon rushed from sending Roro to Code B  when you say "creative cannon rush" are you referring to the fact that protoss has to create pylons and then create cannons? Yes, but he also has to build them in places that generally don't make sense, but turn out to be brilliant http://i1.ytimg.com/vi/RQrwclE5VIU/maxresdefault.jpg give drones +35 damage against shields this also solves immortal sentry all ins by making those desperation drone pulls that zerg tries every single time actually work! It also makes 6 pool with drone pull literally the best build in the game in ZvP
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United Kingdom31935 Posts
On April 09 2014 14:30 pure.Wasted wrote:Show nested quote +On April 09 2014 14:29 Shellshock wrote:On April 09 2014 14:28 Darkhorse wrote: That Has cannon rush was everything that is right with SC2. Creativity and innovation won out. no Innovation got knocked out of WCS that season too Give it a couple of hours and you might not need to clarify "that season." Stfu^^
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On April 09 2014 14:31 Shellshock wrote:Show nested quote +On April 09 2014 14:30 Waise wrote:On April 09 2014 14:28 Waise wrote:On April 09 2014 14:27 stuchiu wrote:On April 09 2014 14:26 Yorkie wrote:On April 09 2014 14:24 Waise wrote:On April 09 2014 14:23 Yorkie wrote:Seed is just two creative cannon rushed from sending Roro to Code B  when you say "creative cannon rush" are you referring to the fact that protoss has to create pylons and then create cannons? Yes, but he also has to build them in places that generally don't make sense, but turn out to be brilliant http://i1.ytimg.com/vi/RQrwclE5VIU/maxresdefault.jpg give drones +35 damage against shields this also solves immortal sentry all ins by making those desperation drone pulls that zerg tries every single time actually work! Balance update every unit changed to widow mines widow mines can now hit buildings widow mines now detect while burrowed
They can't detect anymore. Creep tumor OP.
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On April 09 2014 14:31 Darkhorse wrote:Show nested quote +On April 09 2014 14:30 Waise wrote:On April 09 2014 14:28 Waise wrote:On April 09 2014 14:27 stuchiu wrote:On April 09 2014 14:26 Yorkie wrote:On April 09 2014 14:24 Waise wrote:On April 09 2014 14:23 Yorkie wrote:Seed is just two creative cannon rushed from sending Roro to Code B  when you say "creative cannon rush" are you referring to the fact that protoss has to create pylons and then create cannons? Yes, but he also has to build them in places that generally don't make sense, but turn out to be brilliant http://i1.ytimg.com/vi/RQrwclE5VIU/maxresdefault.jpg give drones +35 damage against shields this also solves immortal sentry all ins by making those desperation drone pulls that zerg tries every single time actually work! It also makes 6 pool with drone pull literally the best build in the game in ZvP 9 scout 9 gas 9 gate sentry first and forcefield the main. protoss can do anything they want
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Ever thought about all the mine husbands that have died? Deep stuff.
Deep.
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United States97276 Posts
On April 09 2014 14:33 Waise wrote:Show nested quote +On April 09 2014 14:31 Darkhorse wrote:On April 09 2014 14:30 Waise wrote:On April 09 2014 14:28 Waise wrote:On April 09 2014 14:27 stuchiu wrote:On April 09 2014 14:26 Yorkie wrote:On April 09 2014 14:24 Waise wrote:On April 09 2014 14:23 Yorkie wrote:Seed is just two creative cannon rushed from sending Roro to Code B  when you say "creative cannon rush" are you referring to the fact that protoss has to create pylons and then create cannons? Yes, but he also has to build them in places that generally don't make sense, but turn out to be brilliant http://i1.ytimg.com/vi/RQrwclE5VIU/maxresdefault.jpg give drones +35 damage against shields this also solves immortal sentry all ins by making those desperation drone pulls that zerg tries every single time actually work! It also makes 6 pool with drone pull literally the best build in the game in ZvP 9 scout 9 gas 9 gate sentry first and forcefield the main. protoss can do anything they want Just give probes +20 vs biological like spores
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On April 09 2014 14:31 Shellshock wrote:Show nested quote +On April 09 2014 14:30 Waise wrote:On April 09 2014 14:28 Waise wrote:On April 09 2014 14:27 stuchiu wrote:On April 09 2014 14:26 Yorkie wrote:On April 09 2014 14:24 Waise wrote:On April 09 2014 14:23 Yorkie wrote:Seed is just two creative cannon rushed from sending Roro to Code B  when you say "creative cannon rush" are you referring to the fact that protoss has to create pylons and then create cannons? Yes, but he also has to build them in places that generally don't make sense, but turn out to be brilliant http://i1.ytimg.com/vi/RQrwclE5VIU/maxresdefault.jpg give drones +35 damage against shields this also solves immortal sentry all ins by making those desperation drone pulls that zerg tries every single time actually work! Balance update every unit changed to widow mines widow mines can now hit buildings widow mines now detect while burrowed well, zerg units can burrow. they're basically widow mines already
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United States97276 Posts
On April 09 2014 14:33 Daswollvieh wrote: Ever thought about all the mine husbands that have died? Deep stuff.
Deep. probably would have made more sense to call it the widower mine. or widow-maker
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On April 09 2014 14:31 Shellshock wrote:Show nested quote +On April 09 2014 14:30 Waise wrote:On April 09 2014 14:28 Waise wrote:On April 09 2014 14:27 stuchiu wrote:On April 09 2014 14:26 Yorkie wrote:On April 09 2014 14:24 Waise wrote:On April 09 2014 14:23 Yorkie wrote:Seed is just two creative cannon rushed from sending Roro to Code B  when you say "creative cannon rush" are you referring to the fact that protoss has to create pylons and then create cannons? Yes, but he also has to build them in places that generally don't make sense, but turn out to be brilliant http://i1.ytimg.com/vi/RQrwclE5VIU/maxresdefault.jpg give drones +35 damage against shields this also solves immortal sentry all ins by making those desperation drone pulls that zerg tries every single time actually work! Balance update every unit changed to widow mines widow mines can now hit buildings widow mines now detect while burrowed Broodlord/infestor changed to infestor/infestor
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United States23455 Posts
On April 09 2014 14:33 Waise wrote:Show nested quote +On April 09 2014 14:31 Darkhorse wrote:On April 09 2014 14:30 Waise wrote:On April 09 2014 14:28 Waise wrote:On April 09 2014 14:27 stuchiu wrote:On April 09 2014 14:26 Yorkie wrote:On April 09 2014 14:24 Waise wrote:On April 09 2014 14:23 Yorkie wrote:Seed is just two creative cannon rushed from sending Roro to Code B  when you say "creative cannon rush" are you referring to the fact that protoss has to create pylons and then create cannons? Yes, but he also has to build them in places that generally don't make sense, but turn out to be brilliant http://i1.ytimg.com/vi/RQrwclE5VIU/maxresdefault.jpg give drones +35 damage against shields this also solves immortal sentry all ins by making those desperation drone pulls that zerg tries every single time actually work! It also makes 6 pool with drone pull literally the best build in the game in ZvP 9 scout 9 gas 9 gate sentry first and forcefield the main. protoss can do anything they want I wonder if you 6 pooled and then sent your drones as soon as you had 150 minerals if you could kill the sentry before it got a forcefield on the ramp.
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On April 09 2014 14:33 Shellshock wrote:Show nested quote +On April 09 2014 14:33 Waise wrote:On April 09 2014 14:31 Darkhorse wrote:On April 09 2014 14:30 Waise wrote:On April 09 2014 14:28 Waise wrote:On April 09 2014 14:27 stuchiu wrote:On April 09 2014 14:26 Yorkie wrote:On April 09 2014 14:24 Waise wrote:On April 09 2014 14:23 Yorkie wrote:Seed is just two creative cannon rushed from sending Roro to Code B  when you say "creative cannon rush" are you referring to the fact that protoss has to create pylons and then create cannons? Yes, but he also has to build them in places that generally don't make sense, but turn out to be brilliant http://i1.ytimg.com/vi/RQrwclE5VIU/maxresdefault.jpg give drones +35 damage against shields this also solves immortal sentry all ins by making those desperation drone pulls that zerg tries every single time actually work! It also makes 6 pool with drone pull literally the best build in the game in ZvP 9 scout 9 gas 9 gate sentry first and forcefield the main. protoss can do anything they want Just give probes +20 vs biological like spores our balance changes give a new meaning to the "build probes and pylons" method of improving at starcraft
On April 09 2014 14:34 Darkhorse wrote:Show nested quote +On April 09 2014 14:33 Waise wrote:On April 09 2014 14:31 Darkhorse wrote:On April 09 2014 14:30 Waise wrote:On April 09 2014 14:28 Waise wrote:On April 09 2014 14:27 stuchiu wrote:On April 09 2014 14:26 Yorkie wrote:On April 09 2014 14:24 Waise wrote:On April 09 2014 14:23 Yorkie wrote:Seed is just two creative cannon rushed from sending Roro to Code B  when you say "creative cannon rush" are you referring to the fact that protoss has to create pylons and then create cannons? Yes, but he also has to build them in places that generally don't make sense, but turn out to be brilliant http://i1.ytimg.com/vi/RQrwclE5VIU/maxresdefault.jpg give drones +35 damage against shields this also solves immortal sentry all ins by making those desperation drone pulls that zerg tries every single time actually work! It also makes 6 pool with drone pull literally the best build in the game in ZvP 9 scout 9 gas 9 gate sentry first and forcefield the main. protoss can do anything they want I wonder if you 6 pooled and then sent your drones as soon as you had 150 minerals if you could kill the sentry before it got a forcefield on the ramp. someone must be either bored or knowledgeable enough to figure this out and tell us...
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On April 09 2014 14:35 Waise wrote:Show nested quote +On April 09 2014 14:33 Shellshock wrote:On April 09 2014 14:33 Waise wrote:On April 09 2014 14:31 Darkhorse wrote:On April 09 2014 14:30 Waise wrote:On April 09 2014 14:28 Waise wrote:On April 09 2014 14:27 stuchiu wrote:On April 09 2014 14:26 Yorkie wrote:On April 09 2014 14:24 Waise wrote:On April 09 2014 14:23 Yorkie wrote:Seed is just two creative cannon rushed from sending Roro to Code B  when you say "creative cannon rush" are you referring to the fact that protoss has to create pylons and then create cannons? Yes, but he also has to build them in places that generally don't make sense, but turn out to be brilliant http://i1.ytimg.com/vi/RQrwclE5VIU/maxresdefault.jpg give drones +35 damage against shields this also solves immortal sentry all ins by making those desperation drone pulls that zerg tries every single time actually work! It also makes 6 pool with drone pull literally the best build in the game in ZvP 9 scout 9 gas 9 gate sentry first and forcefield the main. protoss can do anything they want Just give probes +20 vs biological like spores our balance changes give a new meaning to the "build probes and pylons" method of improving at starcraft Show nested quote +On April 09 2014 14:34 Darkhorse wrote:On April 09 2014 14:33 Waise wrote:On April 09 2014 14:31 Darkhorse wrote:On April 09 2014 14:30 Waise wrote:On April 09 2014 14:28 Waise wrote:On April 09 2014 14:27 stuchiu wrote:On April 09 2014 14:26 Yorkie wrote:On April 09 2014 14:24 Waise wrote:On April 09 2014 14:23 Yorkie wrote:Seed is just two creative cannon rushed from sending Roro to Code B  when you say "creative cannon rush" are you referring to the fact that protoss has to create pylons and then create cannons? Yes, but he also has to build them in places that generally don't make sense, but turn out to be brilliant http://i1.ytimg.com/vi/RQrwclE5VIU/maxresdefault.jpg give drones +35 damage against shields this also solves immortal sentry all ins by making those desperation drone pulls that zerg tries every single time actually work! It also makes 6 pool with drone pull literally the best build in the game in ZvP 9 scout 9 gas 9 gate sentry first and forcefield the main. protoss can do anything they want I wonder if you 6 pooled and then sent your drones as soon as you had 150 minerals if you could kill the sentry before it got a forcefield on the ramp. someone must be either bored or knowledgeable enough to figure this out and tell us... Pretty clear that it would depend on the rush distance of the map, extensive testing will have to be completed. Stuchiu, come with me!
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hey, when did we finally get the option to use Jin Air in sigs? am I that out of the loop?
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United States97276 Posts
Wolf should have said Artosis curse or Tasteless passion
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