[IEM] Ro8 + Ro4 World Championships 2014 - Page 77
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bo1b
Australia12814 Posts
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stuchiu
Fiddler's Green42661 Posts
On March 15 2014 23:56 Godwrath wrote: Add some bunkers with +2 capacity for extra wall off potential. Here I was being serious and whatnot, but now you're just being ridiculous. | ||
Scarecrow
Korea (South)9172 Posts
On March 15 2014 23:55 vthree wrote: Faster upgrades and not in the middle of the map. Polt had to stim and lost some units just to retreat. Polt didn't know the push was coming at all. Polt was thinking it would be 3 colossus into templar transition. Because he didnt see range being upgraded. Dear too smart ![]() | ||
SetGuitarsToKill
Canada28396 Posts
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stuchiu
Fiddler's Green42661 Posts
On March 15 2014 23:57 bo1b wrote: Also, did anyone notice the ghosts die without doing anything? I saw a raven? | ||
robson1
3632 Posts
On March 15 2014 23:56 stuchiu wrote: Its a rare situation when Terran is even on upgrades. being 1/1 vs 3/3 is definitly rare. | ||
bo1b
Australia12814 Posts
On March 15 2014 23:56 stuchiu wrote: Its a rare situation when Terran is even on upgrades. He was like 5 minutes behind, chronos boost isn't that strong | ||
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Darkhorse
United States23455 Posts
Was it a three-eyed Raven? | ||
SC2Toastie
Netherlands5725 Posts
On March 15 2014 23:56 stuchiu wrote: Its a rare situation when Terran is even on upgrades. 11/11! | ||
Qwerty85
Croatia5536 Posts
On March 15 2014 23:56 stuchiu wrote: Its a rare situation when Terran is even on upgrades. Terran is usually behind, but Polt could at least had 2-2 in that fight. Also, imagine if that squad by Dear's third flanked those colossi from behind like he did in game 2. He would probably hold since Dear had no range. At least I think he would but you can never underestimate chargelots with +3 armor. | ||
bo1b
Australia12814 Posts
He had like 3 sitting at the top bit in front of his natural die without emping or anything really | ||
Wintex
Norway16838 Posts
On March 15 2014 23:57 bo1b wrote: Also, did anyone notice the ghosts die without doing anything? "Never say D-" | ||
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stuchiu
Fiddler's Green42661 Posts
Quick, someone throw a kid off a roof. | ||
geokilla
Canada8240 Posts
On March 15 2014 23:55 robson1 wrote: you don't let him get 3 bases, 6 collosus and 3/3 upgrades while being on 1/1 You never played TvP have you? | ||
VmY
Netherlands1286 Posts
On March 15 2014 23:57 Necro)Phagist( wrote: Many.. Many ways to stop this... Not have half your army doing nothing and dying. Focus fire with vikings, punish the toss way earlier 3-3 upgrade charge and blink is not fucking cheap many windows of oppurtunity to do damage. This build should not have worked at all. You shouldn't be asking how Terran stops it... You should be asking how the fuck did Polt just lose to that lol Isn't the awnser to both questions the same though? ![]() But yeah not delaying armory/engi bays probably would have helped a lot. | ||
robson1
3632 Posts
Yes I do, and it's a huge blunder if you let that happen. Period. | ||
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stuchiu
Fiddler's Green42661 Posts
On March 15 2014 23:58 Qwerty85 wrote: Terran is usually behind, but Polt could at least had 2-2 in that fight. Also, imagine if that squad by Dear's third flanked those colossi from behind like he did in game 2. He would probably hold since Dear had no range. At least I think he would but you can never underestimate chargelots with +3 armor. I wasn't super intent on the game, but if this is true, I think Polt thought a Squirtle 2 base collosus blink all-i was imminent and then was like ah fuck he went double forge and lost. | ||
Qwerty85
Croatia5536 Posts
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[UoN]Sentinel
United States11320 Posts
I'd have sex with my sister but I don't have a sister to have sex with. | ||
Godwrath
Spain10126 Posts
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