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[IEM] Singapore Day 1 - Dual Tournament - Page 22

Forum Index > StarCraft 2 Tournaments
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DJHelium
Profile Joined December 2010
Sweden13480 Posts
November 28 2013 11:31 GMT
#421
The Sleep bust, I love it!
#1 player in the world atm: J-god | Follow me on twitter! @DJHelium
Fjodorov
Profile Joined December 2011
5007 Posts
November 28 2013 11:33 GMT
#422
could have been worse for dream. With 3 mules I dont think its so very bad. Effort did one round of units to many I think. Should have droned harder after the first attack
SoSexy
Profile Blog Joined February 2011
Italy3725 Posts
November 28 2013 11:38 GMT
#423
Effort macro is terrible...
Dating thread on TL LUL
HolydaKing
Profile Joined February 2010
21254 Posts
November 28 2013 11:39 GMT
#424
fuck yeah nice effort!
Heartland
Profile Blog Joined May 2012
Sweden24604 Posts
November 28 2013 11:40 GMT
#425
Effort sure takes his time with his coup de grace
Squat
Profile Joined September 2013
Sweden7978 Posts
November 28 2013 11:40 GMT
#426
Very nice play by Effort, he plays almost exactly like Jaedong.

Btw, this thing that Dream does where he picks up marines in the medivacs doesn't really seem to be working, they just get shot down before they can boost out.
"Digital. They have digital. What is digital?" - Donald J Trump
Daswollvieh
Profile Blog Joined October 2009
5553 Posts
November 28 2013 11:40 GMT
#427
Bad, bad game
juvenal
Profile Joined July 2013
2448 Posts
November 28 2013 11:40 GMT
#428
On November 28 2013 20:38 SoSexy wrote:
Effort macro is terrible...

how was it showing?
Michael Probu
SoSexy
Profile Blog Joined February 2011
Italy3725 Posts
November 28 2013 11:41 GMT
#429
On November 28 2013 20:40 juvenal wrote:
Show nested quote +
On November 28 2013 20:38 SoSexy wrote:
Effort macro is terrible...

how was it showing?


He was constantly at 600/600 at 150 supplies...
Dating thread on TL LUL
juvenal
Profile Joined July 2013
2448 Posts
November 28 2013 11:44 GMT
#430
On November 28 2013 20:41 SoSexy wrote:
Show nested quote +
On November 28 2013 20:40 juvenal wrote:
On November 28 2013 20:38 SoSexy wrote:
Effort macro is terrible...

how was it showing?


He was constantly at 600/600 at 150 supplies...

i don't think it's that terrible for a 4 base mass ling zerg. No larvae to spare.
Michael Probu
Squat
Profile Joined September 2013
Sweden7978 Posts
November 28 2013 11:45 GMT
#431
On November 28 2013 20:41 SoSexy wrote:
Show nested quote +
On November 28 2013 20:40 juvenal wrote:
On November 28 2013 20:38 SoSexy wrote:
Effort macro is terrible...

how was it showing?


He was constantly at 600/600 at 150 supplies...

Lack of macro hatch might have been an issue, but just building lots of units is not very helpful in ZvT, you need the right units. Sure he can flood lings but that is not nearly as good as just getting more mutas and a decent baneling count. Past a certain point more lings are just superfluous, they can't get surface area and end up blocking the banes more than anything.
"Digital. They have digital. What is digital?" - Donald J Trump
Yhamm
Profile Blog Joined December 2012
France7248 Posts
November 28 2013 11:46 GMT
#432
LiquipediaWe will have only each other at the last
SpaceChick
Profile Joined February 2010
173 Posts
November 28 2013 11:48 GMT
#433
I want Effort to win but I also want more terrans in the tournament.
Meerel
Profile Joined March 2012
Germany713 Posts
November 28 2013 11:50 GMT
#434
so i unmute for 1 second and hear something about highground advantage......and back to mute
SDMF
Squat
Profile Joined September 2013
Sweden7978 Posts
November 28 2013 11:52 GMT
#435
Ret just bashed Effort over the head and took his place
"Digital. They have digital. What is digital?" - Donald J Trump
ramon
Profile Joined April 2011
Germany4842 Posts
November 28 2013 11:52 GMT
#436
On November 28 2013 20:50 Meerel wrote:
so i unmute for 1 second and hear something about highground advantage......and back to mute

the highground advantage is that you cant warp in from low ground pylon.
bisu
DJHelium
Profile Joined December 2010
Sweden13480 Posts
November 28 2013 11:56 GMT
#437
On November 28 2013 20:50 Meerel wrote:
so i unmute for 1 second and hear something about highground advantage......and back to mute


The vision advantage in those situations is kinda big. It's very hard to micro against units you can't see.
#1 player in the world atm: J-god | Follow me on twitter! @DJHelium
Deleted User 137586
Profile Joined January 2011
7859 Posts
November 28 2013 11:57 GMT
#438
This is starting to look like late WoL TvZ in that the terran can do damage time after time, but the Z just doesn't die, and slowly moves up in the tech tree - last long enough and you're pretty certain to win. 3 months ago Dream would have already won after all the early-game mistakes by Effort.
Cry 'havoc' and let slip the dogs of war
FueledUpAndReadyToGo
Profile Blog Joined March 2013
Netherlands30548 Posts
Last Edited: 2013-11-28 11:59:25
November 28 2013 11:58 GMT
#439
I feel like Dream needs to wait a little longer between attacks. He never has enough left after each fight to do damage.

Mutaball is getting scary large though because the regen keeps them alive.
Neosteel Enthusiast
Meerel
Profile Joined March 2012
Germany713 Posts
November 28 2013 11:59 GMT
#440
On November 28 2013 20:52 ramon wrote:
Show nested quote +
On November 28 2013 20:50 Meerel wrote:
so i unmute for 1 second and hear something about highground advantage......and back to mute

the highground advantage is that you cant warp in from low ground pylon.

the situation was as follows: zerglings attack hellions, hellions walk up a ramp, all zerglings get destroyed and kaeleris said it was because there is some kind of highground advantage that he just made up in that second....i dont know, i just hate stupid made up shit like this. there is no highground advantage and the missing sight had no impact on anything in this particular scene.
SDMF
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