On September 06 2013 21:36 DJHelium wrote:
Is there alot of happiness for DongRaeGu?
Is there alot of happiness for DongRaeGu?
Any other info on Korean forums haha? I always love hearing what the Nietziens have to say
Forum Index > StarCraft 2 Tournaments |
Stop balance whining. Do we seriously need a mod note for this? Disappointing. | ||
mcmartini
Australia1972 Posts
On September 06 2013 21:36 DJHelium wrote: Show nested quote + On September 06 2013 21:35 usethis2 wrote: In Korean forums Z players are in awe and anger at the same time because they now think mines will not be nerfed. rofl. Is there alot of happiness for DongRaeGu? Any other info on Korean forums haha? I always love hearing what the Nietziens have to say | ||
Daralii
United States16991 Posts
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jimothyjim
Great Britain836 Posts
On September 06 2013 21:34 TheDwf wrote: Show nested quote + On September 06 2013 21:33 DusTerr wrote: On September 06 2013 21:31 DJHelium wrote: On September 06 2013 21:29 lolfail9001 wrote: On September 06 2013 21:28 AxionSteel wrote: On September 06 2013 21:27 lolfail9001 wrote: On September 06 2013 21:25 Abominous wrote: On September 06 2013 21:25 jimothyjim wrote: On September 06 2013 21:23 Abominous wrote: Could someone explain shortly how did DRG beat Inno? I was away. A lot of Macro, defending pushes with Banelings and then being annoying with Muta ling. Also shutdown drops fairly well. So it's possible to beat MMMM in a straight up ZvT? Yes, it is possible to beat Innovation's TvZ, if you have around 500 APM. That is only thing Soulkey did not have in his games against Innovation. Guess your signature is incorrect then, unless Innovation is not a good terran ![]() Did not really see the games, but from what i understood A. Innovation was not playing like complete beast he usually is in TvZ. B. DRG has one of best mechanics in the world, so when he does not derp, my signature is completely irrelevant. Both players played really well, near perfect. Check the VoDs later, was great games! *as an innovation fan* I feel he could/should have avoided baneling damage a little more/better (however DRG did have a LOT of them at the right times). Yeah, I think his micro was slightly below his standard level. Same. It wasn't bad, in fact it was still pretty good, it just wasn't sickeningly perfect today ![]() | ||
usethis2
2164 Posts
On September 06 2013 21:36 DJHelium wrote: Show nested quote + On September 06 2013 21:35 usethis2 wrote: In Korean forums Z players are in awe and anger at the same time because they now think mines will not be nerfed. rofl. Is there alot of happiness for DongRaeGu? Oh absolutely. Apparently even the casters couldn't hold back their joy. | ||
PerSe
United Kingdom550 Posts
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Dark.Carnival
United States5095 Posts
On September 06 2013 21:37 jimothyjim wrote: Show nested quote + On September 06 2013 21:34 TheDwf wrote: On September 06 2013 21:33 DusTerr wrote: On September 06 2013 21:31 DJHelium wrote: On September 06 2013 21:29 lolfail9001 wrote: On September 06 2013 21:28 AxionSteel wrote: On September 06 2013 21:27 lolfail9001 wrote: On September 06 2013 21:25 Abominous wrote: On September 06 2013 21:25 jimothyjim wrote: On September 06 2013 21:23 Abominous wrote: Could someone explain shortly how did DRG beat Inno? I was away. A lot of Macro, defending pushes with Banelings and then being annoying with Muta ling. Also shutdown drops fairly well. So it's possible to beat MMMM in a straight up ZvT? Yes, it is possible to beat Innovation's TvZ, if you have around 500 APM. That is only thing Soulkey did not have in his games against Innovation. Guess your signature is incorrect then, unless Innovation is not a good terran ![]() Did not really see the games, but from what i understood A. Innovation was not playing like complete beast he usually is in TvZ. B. DRG has one of best mechanics in the world, so when he does not derp, my signature is completely irrelevant. Both players played really well, near perfect. Check the VoDs later, was great games! *as an innovation fan* I feel he could/should have avoided baneling damage a little more/better (however DRG did have a LOT of them at the right times). Yeah, I think his micro was slightly below his standard level. Same. It wasn't bad, in fact it was still pretty good, it just wasn't sickeningly perfect today ![]() I think the most notable thing was his reactions were just slower than normal. He'd get caught by DRG pushing forward with the small clumps of banes and he'd react much slower than usual. Seemed like his multitasking was a bit off, may be because he isn't used to a zerg pushing him in the matchup that hard or just a slightly off day for him. | ||
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Shellshock
United States97274 Posts
On September 06 2013 21:36 Shellshock wrote: 0:00 ![]() ![]() 1:40 gateway first for herO 2:00 double gas for herO CC on the low ground for INnoVation rax for INnoVation cybernetics core for herO 3:00 2nd rax for INnoVation nexus for herO bunker in the main of herO for INnoVation at the top of the ramp MSC for herO 4:00 INnoVation cancels the bunker at the MSC spawns 3rd rax for INnoVation robo for herO 5:00 double gas for INnoVation 2 more gates for herO bunker in the natural for INnoVation 3rd gas for INnoVation observer for herO | ||
Heartland
Sweden24578 Posts
On September 06 2013 21:40 Dark.Carnival wrote: Show nested quote + On September 06 2013 21:37 jimothyjim wrote: On September 06 2013 21:34 TheDwf wrote: On September 06 2013 21:33 DusTerr wrote: On September 06 2013 21:31 DJHelium wrote: On September 06 2013 21:29 lolfail9001 wrote: On September 06 2013 21:28 AxionSteel wrote: On September 06 2013 21:27 lolfail9001 wrote: On September 06 2013 21:25 Abominous wrote: On September 06 2013 21:25 jimothyjim wrote: [quote] A lot of Macro, defending pushes with Banelings and then being annoying with Muta ling. Also shutdown drops fairly well. So it's possible to beat MMMM in a straight up ZvT? Yes, it is possible to beat Innovation's TvZ, if you have around 500 APM. That is only thing Soulkey did not have in his games against Innovation. Guess your signature is incorrect then, unless Innovation is not a good terran ![]() Did not really see the games, but from what i understood A. Innovation was not playing like complete beast he usually is in TvZ. B. DRG has one of best mechanics in the world, so when he does not derp, my signature is completely irrelevant. Both players played really well, near perfect. Check the VoDs later, was great games! *as an innovation fan* I feel he could/should have avoided baneling damage a little more/better (however DRG did have a LOT of them at the right times). Yeah, I think his micro was slightly below his standard level. Same. It wasn't bad, in fact it was still pretty good, it just wasn't sickeningly perfect today ![]() I think the most notable thing was his reactions were just slower than normal. He'd get caught by DRG pushing forward with the small clumps of banes and he'd react much slower than usual. Seemed like his multitasking was a bit off, may be because he isn't used to a zerg pushing him in the matchup that hard or just a slightly off day for him. Like thedwf said before I think really what DRG won with was a strategy of pushing the creep. Usually Terran can push back the creep early on and then just micro on the edge of it to avoid the baneling hits and surrounds. However, because the creep was so far ahead he didn't have that advantage of setting up the parade push. | ||
usethis2
2164 Posts
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Badfatpanda
United States9719 Posts
Somewhere Squirtle shed a tear. | ||
TheDwf
France19747 Posts
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Heartland
Sweden24578 Posts
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Scarecrow
Korea (South)9172 Posts
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EmilA
Denmark4618 Posts
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Shellshock
United States97274 Posts
On September 06 2013 21:40 Shellshock wrote: Show nested quote + On September 06 2013 21:36 Shellshock wrote: 0:00 ![]() ![]() 1:40 gateway first for herO 2:00 double gas for herO CC on the low ground for INnoVation rax for INnoVation cybernetics core for herO 3:00 2nd rax for INnoVation nexus for herO bunker in the main of herO for INnoVation at the top of the ramp MSC for herO 4:00 INnoVation cancels the bunker at the MSC spawns 3rd rax for INnoVation robo for herO 5:00 double gas for INnoVation 2 more gates for herO bunker in the natural for INnoVation 3rd gas for INnoVation observer for herO 6:00 stim research started for INnoVation factory for INnoVation ebay for INnoVation robo bay for herO 7:00 ![]() ![]() twilight council for herO +1 attack started for INnoVation observer of herO is killed Starport for INnoVation colossus production started for herO blink research started for herO marauder production started for Innovation 8:00 ![]() ![]() combat shields for INnoVation 2 more rax for INnoVation 3 more gates for herO INnoVation poking out on the map with his bio force medivacs started for INnoVation 9:00 ![]() ![]() concussive shells for INnoVation 2nd colossus for herO herO moving out on the map now the armies miss each other on the map INnoVation comes home and sees herO's 2 colossus army 3 stalkers are picked off 10:00 ![]() ![]() 2 more bunkers for INnoVation in his natural vikings started for INnoVation scvs are pulled to repair as herO attacks forcefields block the bunkers army on the map of INnoVation returns to flank the army of herO | ||
jimothyjim
Great Britain836 Posts
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Lorning
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Belgica34432 Posts
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BigFan
TLADT24920 Posts
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NovaMB
Germany9534 Posts
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Azurues
Malaysia5612 Posts
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