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[Code S]Ro32 Group F WCS KR GSL Season 3 2013 - Page 77

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 75 76 77 78 79 97 Next
Stop balance whining. Do we seriously need a mod note for this? Disappointing.
bo1b
Profile Blog Joined August 2012
Australia12814 Posts
September 06 2013 11:59 GMT
#1521
On September 06 2013 20:58 gingerfluffmuff wrote:
Show nested quote +
On September 06 2013 20:56 Incognoto wrote:
On September 06 2013 20:53 Vindicare605 wrote:
On September 06 2013 20:51 Koshi wrote:
On September 06 2013 20:50 LimitSEA wrote:
On September 06 2013 20:48 Cokefreak wrote:
On September 06 2013 20:48 Jer99 wrote:
Wait DRG beat innovation?

Not just beat, demolished.

That's what blows my mind the most about this series. He didn't edge out a win vs Innovation, he just straight outplayed him.

Yup. Insane. I never thought it was possible vs MMMBwop but DRG made it look easy.


He did?

What i saw in that series was DRG using every new trick we saw from Soulkey, and then perfected it behind flawless macro, GODLY micro and ridiculous intuition and game awareness.

Basically DRG played a level of TvZ that we just haven't seen before and anything less than that would've been a loss in typical Innovation Parade push fashion.

I saw DRG raise the bar, he didn't make it look easy but he did make it look convincing.


Um, you know sometimes raising the bar is actually the proper way to handle something. DRG made it look easy, but that doesn't mean it was. Terrans will have to step up their game and stop using 4M parade every game like they used to, if Zergs can attain the new bar that DRG raised today.

Ultimately, this is very good for TvZ and SC2 in general, so be very happy that the level of play is continuing to rise.

I am just wondering what terrans should do if this style of sending many single banelings/lings and sniping mines continues. Cause T needs aoe and there are only a few options.

Take a leaf out of drgs book and just play faster then anyone else.
Ramiz1989
Profile Joined July 2012
12124 Posts
September 06 2013 12:00 GMT
#1522
I am going to watch these games as soon as I get home, didn't manage to watch them at work. :S

I am quite happy that DRG is back.
"I've been to hell and back, and back to hell…and back. This time, I've brought Hell back with me."
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
Last Edited: 2013-09-06 12:01:30
September 06 2013 12:01 GMT
#1523
On September 06 2013 20:57 Shellshock wrote:
[Code S] Ro32 Group F WCS KR S3 2013
[image loading] (P)herO vs. [image loading] (T)GuMiho
Game 1
Map: Whirlwind

0:00
herO spawns in the top left
GuMiho spawns in the bottom right

1:40
gateway first for herO

2:00
CC first on the low ground for GuMiho
rax for GuMiho
cybernetics core for herO

3:00
2nd rax for GuMiho
probe harass on building CC scv from herO after scouting the CC

4:00
nexus for herO
herO on double gas
double gas for GuMiho
MSC out for herO

5:00
Robo for herO
bunker for GuMiho
Factory for GuMiho
forge for herO
tech lab for GuMiho
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
Doko
Profile Joined May 2010
Argentina1737 Posts
September 06 2013 12:01 GMT
#1524
On September 06 2013 20:58 gingerfluffmuff wrote:
Show nested quote +
On September 06 2013 20:56 Incognoto wrote:
On September 06 2013 20:53 Vindicare605 wrote:
On September 06 2013 20:51 Koshi wrote:
On September 06 2013 20:50 LimitSEA wrote:
On September 06 2013 20:48 Cokefreak wrote:
On September 06 2013 20:48 Jer99 wrote:
Wait DRG beat innovation?

Not just beat, demolished.

That's what blows my mind the most about this series. He didn't edge out a win vs Innovation, he just straight outplayed him.

Yup. Insane. I never thought it was possible vs MMMBwop but DRG made it look easy.


He did?

What i saw in that series was DRG using every new trick we saw from Soulkey, and then perfected it behind flawless macro, GODLY micro and ridiculous intuition and game awareness.

Basically DRG played a level of TvZ that we just haven't seen before and anything less than that would've been a loss in typical Innovation Parade push fashion.

I saw DRG raise the bar, he didn't make it look easy but he did make it look convincing.


Um, you know sometimes raising the bar is actually the proper way to handle something. DRG made it look easy, but that doesn't mean it was. Terrans will have to step up their game and stop using 4M parade every game like they used to, if Zergs can attain the new bar that DRG raised today.

Ultimately, this is very good for TvZ and SC2 in general, so be very happy that the level of play is continuing to rise.

I am just wondering what terrans should do if this style of sending many single banelings/lings and sniping mines continues. Cause T needs aoe and there are only a few options.


I imagine making like... a tank to target fire big clumps of banes or making a thor to punish the mutas every time they come forward might work.
Still... I don't think there's more than like... 3 or 4 zergs that have DRG's combined micro/mechanics/countersense@Tm
Ketch
Profile Joined October 2010
Netherlands7285 Posts
September 06 2013 12:02 GMT
#1525
Yeah, Gumiho TvP is awesome. I remember the Raven/Viking observer hunting squad
xsnac
Profile Blog Joined August 2011
Barbados1365 Posts
September 06 2013 12:02 GMT
#1526
so guys whats artosis prediction gumiho or hero ?
1/4 \pi \epsilon_0
bo1b
Profile Blog Joined August 2012
Australia12814 Posts
September 06 2013 12:02 GMT
#1527
On September 06 2013 21:01 Doko wrote:
Show nested quote +
On September 06 2013 20:58 gingerfluffmuff wrote:
On September 06 2013 20:56 Incognoto wrote:
On September 06 2013 20:53 Vindicare605 wrote:
On September 06 2013 20:51 Koshi wrote:
On September 06 2013 20:50 LimitSEA wrote:
On September 06 2013 20:48 Cokefreak wrote:
On September 06 2013 20:48 Jer99 wrote:
Wait DRG beat innovation?

Not just beat, demolished.

That's what blows my mind the most about this series. He didn't edge out a win vs Innovation, he just straight outplayed him.

Yup. Insane. I never thought it was possible vs MMMBwop but DRG made it look easy.


He did?

What i saw in that series was DRG using every new trick we saw from Soulkey, and then perfected it behind flawless macro, GODLY micro and ridiculous intuition and game awareness.

Basically DRG played a level of TvZ that we just haven't seen before and anything less than that would've been a loss in typical Innovation Parade push fashion.

I saw DRG raise the bar, he didn't make it look easy but he did make it look convincing.


Um, you know sometimes raising the bar is actually the proper way to handle something. DRG made it look easy, but that doesn't mean it was. Terrans will have to step up their game and stop using 4M parade every game like they used to, if Zergs can attain the new bar that DRG raised today.

Ultimately, this is very good for TvZ and SC2 in general, so be very happy that the level of play is continuing to rise.

I am just wondering what terrans should do if this style of sending many single banelings/lings and sniping mines continues. Cause T needs aoe and there are only a few options.

Still... I don't think there's more than like... 3 or 4 zergs that have DRG's combined micro/mechanics/countersense@Tm

I don't think there's any other zerg that has that.
Dark.Carnival
Profile Blog Joined November 2006
United States5095 Posts
September 06 2013 12:02 GMT
#1528
On September 06 2013 20:58 gingerfluffmuff wrote:
Show nested quote +
On September 06 2013 20:56 Incognoto wrote:
On September 06 2013 20:53 Vindicare605 wrote:
On September 06 2013 20:51 Koshi wrote:
On September 06 2013 20:50 LimitSEA wrote:
On September 06 2013 20:48 Cokefreak wrote:
On September 06 2013 20:48 Jer99 wrote:
Wait DRG beat innovation?

Not just beat, demolished.

That's what blows my mind the most about this series. He didn't edge out a win vs Innovation, he just straight outplayed him.

Yup. Insane. I never thought it was possible vs MMMBwop but DRG made it look easy.


He did?

What i saw in that series was DRG using every new trick we saw from Soulkey, and then perfected it behind flawless macro, GODLY micro and ridiculous intuition and game awareness.

Basically DRG played a level of TvZ that we just haven't seen before and anything less than that would've been a loss in typical Innovation Parade push fashion.

I saw DRG raise the bar, he didn't make it look easy but he did make it look convincing.


Um, you know sometimes raising the bar is actually the proper way to handle something. DRG made it look easy, but that doesn't mean it was. Terrans will have to step up their game and stop using 4M parade every game like they used to, if Zergs can attain the new bar that DRG raised today.

Ultimately, this is very good for TvZ and SC2 in general, so be very happy that the level of play is continuing to rise.

I am just wondering what terrans should do if this style of sending many single banelings/lings and sniping mines continues. Cause T needs aoe and there are only a few options.

Widowmine positioning is a big thing that can be improved upon. Innovation is good at splitting up his mines but even in those game he often clumped them a bit too much so the ling/bane suicides would take out a lot every time. Can also place them on cliffs more etc. so where you attack becomes really important too.

And MAYBE, just maybe, if zergs continue to raise the bar in dealing with widowmines terrans may have to add in tanks to target fire those mini-clumps of banes.
@QxGDarkCell ._.
stuchiu
Profile Blog Joined June 2010
Fiddler's Green42661 Posts
September 06 2013 12:03 GMT
#1529
I just woke up 5 in the morning because I had a dream that DRG killed everyone. And it came true.
Moderator
Lorning *
Profile Blog Joined April 2011
Belgica34432 Posts
Last Edited: 2013-09-06 12:03:49
September 06 2013 12:03 GMT
#1530
On September 06 2013 21:01 Shellshock wrote:
Show nested quote +
On September 06 2013 20:57 Shellshock wrote:
[Code S] Ro32 Group F WCS KR S3 2013
[image loading] (P)herO vs. [image loading] (T)GuMiho
Game 1
Map: Whirlwind

0:00
herO spawns in the top left
GuMiho spawns in the bottom right

+ Show Spoiler +
1:40
gateway first for herO

2:00
CC first on the low ground for GuMiho
rax for GuMiho
cybernetics core for herO

3:00
2nd rax for GuMiho
probe harass on building CC scv from herO after scouting the CC

4:00
nexus for herO
herO on double gas
double gas for GuMiho
MSC out for herO

5:00
Robo for herO
bunker for GuMiho
Factory for GuMiho
forge for herO
tech lab for GuMiho

OMG shellbot <3 thanks
Community News
TL+ Member
AlternativeEgo
Profile Joined August 2011
Sweden17309 Posts
September 06 2013 12:03 GMT
#1531
On September 06 2013 20:48 sudete wrote:
Hey, if DRG and MMA both make it to the season finals...



Finals. The venue goes black. Power outage. Suddenly a spotlight lights up the center of the room. It's Mvp and Nestea standing there looking badass, calling out MMA and DRG.

It's 2v2 time

No wait!

Flash and Jaedong comes down from the ceiling

It's a motherfucking 2v2v2

Who were the finalists? No one can really tell, but rumor has it that it was supposed to be a ZvZ.
Mark Munoz looks like Gretorp
shabby
Profile Joined March 2010
Norway6402 Posts
September 06 2013 12:04 GMT
#1532
I know it was asked earlier, but didn't see any response. Does anyone know who is observing this season?
Jaedong, Gumibear, Leenock, Byun
samurai80
Profile Joined November 2011
Japan4225 Posts
September 06 2013 12:04 GMT
#1533
Killing the sentries to prepare for an SCV pull later on ?
bo1b
Profile Blog Joined August 2012
Australia12814 Posts
September 06 2013 12:05 GMT
#1534
Can tommy or neoghaleon tell me if drg still has a girlfriend? He seems to have lost weight + got so much better in game recently.
MasterOfPuppets
Profile Blog Joined March 2011
Romania6942 Posts
September 06 2013 12:05 GMT
#1535
On September 06 2013 21:03 AlternativeEgo wrote:
Show nested quote +
On September 06 2013 20:48 sudete wrote:
Hey, if DRG and MMA both make it to the season finals...



Finals. The venue goes black. Power outage.

[...]

Flash and Jaedong comes down from the ceiling



Oh God no! WTF
"my shaft scares me too" - strenx 2014
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
September 06 2013 12:05 GMT
#1536
On September 06 2013 21:01 Shellshock wrote:
Show nested quote +
On September 06 2013 20:57 Shellshock wrote:
[Code S] Ro32 Group F WCS KR S3 2013
[image loading] (P)herO vs. [image loading] (T)GuMiho
Game 1
Map: Whirlwind

0:00
herO spawns in the top left
GuMiho spawns in the bottom right

1:40
gateway first for herO

2:00
CC first on the low ground for GuMiho
rax for GuMiho
cybernetics core for herO

3:00
2nd rax for GuMiho
probe harass on building CC scv from herO after scouting the CC

4:00
nexus for herO
herO on double gas
double gas for GuMiho
MSC out for herO

5:00
Robo for herO
bunker for GuMiho
Factory for GuMiho
forge for herO
tech lab for GuMiho

6:00
stim research for GuMiho
ebay for GuMiho
+1 armor for herO
observer for herO

7:00 52 vs 50
starport for GuMiho
+1 attack for GuMiho
2 more gates for herO
GuMiho getting out a few hellions from his factory
medivac started for GuMiho
3rd rax for GuMiho
Robo bay for herO
2nd observer for herO

8:00 60 vs 66
cannons in each mineral line for herO
GuMiho starting to move out on the map with his marines and hellions
Twilight council for herO
3rd CC for GuMiho
another observer for herO

9:00 75 vs 71
2 pronged attack from GuMiho dropping in the main and attacking in the natural
photon overcharge used
Colossus production started for HerO
GuMiho kills a bunch of sentries
combat shields for GuMiho
+1 armor for GuMiho
2 more rax for GuMiho
3 more gates for herO

10:00 79 vs 86
3rd nexus for herO
blink research on the way for herO
concussive shells for GuMiho
viking production started for GuMiho
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
TheDwf
Profile Joined November 2011
France19747 Posts
September 06 2013 12:05 GMT
#1537
On September 06 2013 21:04 samurai80 wrote:
Killing the sentries to prepare for an SCV pull later on ?

Killing the Sentries because it's always good to kill Sentries.
Rollora
Profile Joined February 2012
2450 Posts
September 06 2013 12:05 GMT
#1538
wow i still can't believe DRG winning over Innovation.
Yeah it's DRG but hell its Innovation.... and...and...
Did DRG just break Starcraft 2?
Doko
Profile Joined May 2010
Argentina1737 Posts
September 06 2013 12:05 GMT
#1539
On September 06 2013 21:05 MasterOfPuppets wrote:
Show nested quote +
On September 06 2013 21:03 AlternativeEgo wrote:
On September 06 2013 20:48 sudete wrote:
Hey, if DRG and MMA both make it to the season finals...



Finals. The venue goes black. Power outage.

[...]

Flash and Jaedong comes down from the ceiling



Oh God no! WTF


Shouldn't that be effort?
jimothyjim
Profile Joined August 2011
Great Britain836 Posts
September 06 2013 12:06 GMT
#1540
He needs a stargate. One of all the tech.
Go Hyvaa, Hyun, Maru, DRG, NaNiwa, MaNa, Genius, Dimaga, Scarlett, Soulkey, First! Elfi is God.
Prev 1 75 76 77 78 79 97 Next
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